Title: Programming games
1Programming games
- Introductions, course, class
- http//moodle.purchase.edu
- Classwork Favorite sites.
- Homework Review today's charts (examples of
code). Finish favorite sites. Introduce yourself
(again) on moodle.
2Introductions
- Jeanine Meyer
- Full professor, Math/Computer Science New Media
- Pace UniversityIBM research (robotics) ,
manufacturing staff, education - books Multimedia in the Classroom, Programming
games using Visual Basic, Creating Database Web
Applications with PHP and ASP, Beginning
Scripting Through Game Creation, The Essential
Guide to HTML5 Using Games to Learn HTML5 and
JavaScript, and HTML5 and JavaScript Projects - Son teacher Illinois College. Daughter staff
for Westchester County Legislature, stage
manager/media theater group Stolen Chair (visit
http//www.stolenchair.org) - Hobbies/interests politics, gardening, origami,
cooking and eating, reading novels, knit
crochet, travel - Learning assistant Joshua Scarlett Aryn
Giddens - You?
3Course
- Introduction to programming using simple games
as the problem domain - Why?
4Programming Environment
- Hypertext Markup Language (HTML) with JavaScript
(scripting language) and CSS (formatting) - will make use of HTML5 features (canvas, video).
NOT YET SUPPORTED BY ALL BROWSERS. - Will use TextWrangler or TextPad.
- Note Logic is logic. Programming is programming.
Important to note similarities and differences
between HTML with JavaScript and other languages
/ development environments
5Outline of work
- HTML/JavaScript
- Produce your favorite sites, coin toss, canvas
drawings, dice game, slide show, credit card,
virtual something - Design produce your own game (or significantly
enhanced version of one of my games) - Midterm quiz
- HTML/JavaScript
- bouncing ball, cannonball, video, Google Maps API
- Design and produce your own game (or
significantly enhanced version of one of 'my'
games, including games in my books) - Final quiz
- Pop quizzes
6Course materials
- Lecture notes, sample games, tutorials, other
notes are or will be posted - faculty.purchase.edu/jeanine.meyer
- On-line sources (use google) excellent for
JavaScript - http//www.codecademy.com/ Do it and keep
doing it (and post your impressions) - There will be pop quizzes on finding information.
- Many books, including mine
- Beginning Scripting through Game Creation
- Essential Guide to HTML5
- HTML5 and JavaScript Projects
7Course topics
- How to specify look, function logic of games
- Use concepts common to all programming languages
- Logic, statements, compound statements
- Variables, functions
- Use concepts of Modern programming systems
- Design of graphical user interface
- Event handling
- Objects
- Some devotees of OO would argue that JavaScript
does not have all features of real OO language.
8Brief introduction to a few terms
- A variable holds values (numbers, strings of
characters, Booleans (true or false)) - A function is packaging of code, to be invoked
later - Statement types include
- Assignment statements
- Calls to functions (built-in or programmer
defined) - Compound statements if, for loops
- An event is something that can happen for which
you specify a response (handler) - Some events are relatively easy for you to set
up for example, clicking on a button/link - Timing events
NOW IS THE TIME TO TAKE NOTES ASK QUESTIONS!
9What is programming?
10How to specify the actions for shoe tying
- Typical situation easy to do but more difficult
to articulate how to do it. - Atypical physical actions and not just
data/information. - Issues of deciding level of specification.
- Get in small groups and write down instructions
as you would teach a child.
11Reflection on shoe tying
- More than one way to accomplish task
- Divide task into small (very small) steps
- Actions depended on external conditions and
events happening - describing steps required some special use of
language jargon - ALL features of programming!
12Function
- Important concept in programming
- All programming languages have specific way to
define a function (subroutine, procedure) - a method is a function/procedure associated with
a class of objects - an operation is a procedure specified to act on
operands - and call the function
- ALL programming languages have built-in
functions, e.g., - Date()
- Math.random()
- One type of shoe-tying do overhand knot once
with single strands and then with loops
13Functions
- In JavaScript, ActionScript, and some other
languages - Function headerfunction name_of_function(paramet
ers) - Followed by body of function (code statements)
- function area(w,h)
- return wh
- Using area as a model, how would you define a
function called perimeter, parameters w and h,
and returns the perimeter of a rectangle, two
sides length w and two sides length h?
14Computers must be programmed
- Some one, generally a collection of people, have
specified the actions of the computer. - Actions can include
- Performing a calculation
- Moving data around
- Accepting input or producing output
- Testing something and doing different things
depending on the results
15Programming involves
- Problem solving (more or less independent of the
programming language) - Specifying solution in terms of the programming
language environment - Program sequence of statements (certain
statements can change the flow of control, e.g.,
conditionals loops) - Additional issue(s) involve the user interface
input (information directives from the user)
output (information presented actions taken)
16NOTICE
- If your program doesn't work, it is because of
something you did, not something some alien force
inside the computer is doing to annoy you. - Taking ownership is important.
- Reflecting on mistakes (mis-conceptions) is
important. - Creating programs requires thinking logically,
systematically about sequences of
steps/operations. It is not copying or memorizing
text.
17Sample statements
- Assignment Note equal sign doesnt mean equal!
- count 0
- count count 1
- Note count and count
- ifelse
- if (class Programming Games )
- schedule Monday/Thursday
- else
- schedule Tuesday/Friday
- Looping
- sum 0
- for (i0 iltgrades.length i)
- sum sumgradesi
-
- Average sum/grades.length
18Repeat
- In most programming languages, the symbol is
used in assignment statements. - It means set the value to be ..
- One programming language, APL, used an arrow, but
this did not catch on.
19Programming
- Decide what is needed to be done (logic)
- different approaches can work just like there are
different ways to tie shoe laces - Implement that logic in the programming language
- Programming languages are not like natural
language - Grammar (syntax) must be exact
- Some flexibility, but much less expressive power
- . Computer systems are infinitely patient
- Test, correct enhance, re-test
- Divide tasks into smaller tasks.
20To build a computer application
- You must specify/program everything
- Static display
- Dynamic display (what changes)
- Response to user/player action
- Response to system events
- Rules of the game
- If a two-person game (if the computer is a
player), the computer moves/actions - You must change roles and be tester of the
application.
21If actions must be specified completely.
- How do we put randomness into a program
- For example, throw of dice, layout of mines in
minesweeper - Answer JavaScript (and other programming
languages) have built in features to produce
pseudo-random sequences of numbers. - They appear random, but they are calculated.
22Pseudo-random functions
- JavaScript and ActionScript have Math.random()
- Typical use
- dice1Value 1 Math.floor((Math.random() 6))
- dice2Value 1Math.floor((Math.random() 6))
- What if I wants a random choice from among 1, 2,
or 3?
23Strategy for course
- The course is building games, not playing games.
- Attend every class session. Be on-time.
- Pay attention. TAKE NOTES.
- Do not use the computer when I'm lecturing!
- Do not use your cell phone in class.
- Study materials. LOOK UP TERMS.
- Come for help
- My office hours Monday/Thursday 1230am to
225am, NS3003 - or by appointment on Wednesdays (before 1230pm
and after 4pm) or Monday/Thursday (earlier than
1030pm.) - Einstein's Corner. Maybe Learning Center
- It is YOUR responsibility to ask for help.
- Push yourself, butbuild games in small steps.
- Appreciate the fact that programming is different
than using other computer tools. Be patient
with yourself BUT/AND put in the effort. - Keep an idea book for programs you want to create.
24Advice
- Pay attention! Listen when I talk
- Stop working at the computer EVEN if it is work
on class projects - Attempt to answer all questions!
- Review and reflect on what you are doing.
- Programming is not memory work, just like writing
an essay isn't remembering whole sentences. - YOU MAY BENEFIT BY TAKING NOTES ON COPIES OF THE
SLIDES (can print out 2,3,6/page) - Come to office hours and to Einstein Corner
tutoring - It is easy to be lost in details of coding.
- Now on to first project favorites sites
25Text editor
- That knows about html is good because it will
use color coding for different types of elements - This is especially helpful for things in
quotation marks. Omitting a trailing quotation
mark causes trouble! - TextWrangler or TextPad
- We won't use Dreamweaver or other WYSIWYG because
we are focusing on coding and sometimes these
applications add in things - Also, they cost money.
- Note You should make contributions to shareware
and I hope CTS does!
26HyperText Markup Language
- Text plus mark up, the mark up is in tags
specific terms in pointy brackets. - Some tags come in pairs for example, lthtmlgt and
lt/htmlgt. The closing tag has / - The stuff in between is the contents of the tag
element. - Tags may have other information. These are called
attributes. - HTML file has head and body. The head may contain
a script element containing code. (Code also can
be within tags.)
27Preparation for first script
- One type of tag is the img tag
- ltimg src"bird.gif"gt
- Go on-line with browser and download an image
- Find image (my site, javascript examples, slide
show, elsewhere) - RIGHT click mouse
- Save Picture As
- Save in folder with your name or create a folder.
- DON'T COUNT ON IT BEING SAVED BETWEEN CLASSES.
- Use simple names all lower case, no blanks or
punctuation. - Browser will go to same folder as the HTML file
if no other information given.
28Prepare / Edit
- Open up text editor program
- Copy (with some changes) example
- . (NEXT SLIDE)
- Save As
- file type (extension) .html
- file name something can remember. Simple name,
how about test1 - Save it in the same folder that you saved the
image file.
29First script
lthtmlgt ltheadgtlttitlegtFirst html script
lt/titlegt ltscriptgtdocument.write(Date()) lt/scriptgt
lt/headgt ltbodygt Hello ltimg src"bird.gif"/gt lt/bod
ygt lt/htmlgt
30My result (years ago)
title
No line break.
31Recap
- Created an HTML file.
- head element held title element and script
element. - Title was First html script displayed in upper
left corner - Script element contained an invocation/call to
the write method of the document object. A method
is a function associated with an object. The
argument of the write method was the results of a
call to the Date() function. The Date function
was called with no parameters but the () is
required. - body element held plain text and an img tag
- img tag had as its source (the value of the src
attribute) the file "bird.gif".
32Make example your own
- Do one or more of the following
- Move the 'hello' from the body of the HTML
document to something to be done by the script - Hint document.write("Hello ")
- Have the script write out something else.
- Add to the body of the HTML
- more text
- another copy of the image
- another image
33More on functions
- Functions are built-into the language OR are
defined by you, the programmer. - Functions sometimes require arguments aka
parameters. This is extra information for the
operation of the function. The argument or
arguments go in parentheses. - A function requires parentheses even if there are
no arguments - Date()
- A special kind of function is a method. This is a
function associated with an object. In this case,
the name of the method is write and the name of
the object is document. The method takes an
argument (this thing inside the parentheses) and
this is whatever Date() produces. - document.write( Date() )
The . is used for methods or properties of
objects.
34Function as shorthand
- Put it in my mail box
- instead of
- go to the Natural Sciences building, 2nd floor,
Natural Sciences office, room 2065, go into the
room on the right where the mail boxes are, find
my name, put it in the box. - The 'it' is analogous to the argument.
- Note some purists refer to these as arguments on
the caller side and parameters on the called side.
35Formatting
- HTML generally ignores white space, including
line breaks. To force a line break, use - ltpgt or ltbrgt You will also see ltpgt lt/pgt and ltp
/gt. You will see ltbr /gt. - There is also lthrgt horizontal rule
- There are tags for size of fonts (h1 through h6,
others), ltbgt for bold, ltigt for italics, and much
more BUT good practice is to put formatting into
the style section (Cascading Style Sheets). - more on this later.
- HTML generally is forgiving. For example, does
not require /gt in singleton tags such as img.
36ltagt
- The a tag can be used to specify a hyperlink
- lta href"http//faculty.purchase.edu/jeanine.meyer
"gtDr. Meyer's page lt/agt - http indicates absolute addressing
- lta href"another.html"gtNext pagelt/agt
- no http so this is treated as relative
addressing - Assumption here is that another.html is a file in
the same folder as this html file.
37Modified example
- lthtmlgt
- ltheadgtlttitlegtNext html script lt/titlegt
- ltscriptgtdocument.write(Date())lt/scriptgt
- lt/headgt
- ltbodygt
- Hello ltimg src"bird.gif width100gt ltbrgt
- lta href"http//faculty.purchase.edu/jeanine.meye
r"gt - Find materialslt/agt
- lt/bodygt
- lt/htmlgt
Ignore slant of quotation marks
38Mouse was over the link
39Additions
- Use one of the new (semantic) elements in HTML5
ltarticlegt. It does not come with any built-in /
default formatting, so - ltstylegt sectionarticle display block
font-size20px - Make a clickable image (aka icon) by putting an
img element inside an a element. - Use basic formatting (italics) in argument for
document.write.
40secondtest.html
- ltDOCTYPE htmlgt
- lthtmlgt ltheadgtlttitlegtSecond testlt/titlegt
- ltstylegt
- article
- font-size20px
- displayblock
-
- img displayblock
- lt/stylegt ltscriptgt
- document.write("ltigt"Date()"lt/igt")
- lt/scriptgt lt/headgt ltbodygt
- ltarticlegtThis is the Meyer family origami page.
- lta href"http//faculty.purchase.edu/jeanine.meyer
/origami"gtltimg src"bird.gif"/gtlt/agt - lt/articlegt lt/bodygt lt/htmlgt
41(No Transcript)
42Lessons
- Notice patterns
- Things inside of things.
- Practice pop research quiz
- look up CSS font-family and see how to specify
fonts. All fonts are not on all computers, so you
specify your first choice, second choice, then
type (serif, monospace)
43Class work / Homework
- Produce an HTML file that presents 3 (favorite)
websites - writes out the date at the top
- Title is your name plus 'Favorite Sites'
- Describes 'favorite sites', with text and an
image from the site, linking to the site. - Enclose each description in an article element.
44Assignments
- Read and re-read handout. Review PowerPoint
charts for first lecture. - Get into habit review lecture charts after each
lecture. Study examples and read tutorials. Check
schedule. Write down ideas. - Go to http//moodle.purchase.edu and make a post
to the Introductions, extra credit, etc. forum.
As appropriate, I will post information there
and/or faculty.purchase.edu/jeanine.meyer
45Web publishing space
- CTS provides web space for all students.
- Do sign up for it!
- You will be required to upload projectspublish
themon the web.