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Class 17 Buying

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Class 17 Buying & Disposing CA 2018 Consumer Insight A.Kwanta Sirivajjanangkul A.Panitta Kanchanavasita Albert Laurence School of Communication Arts – PowerPoint PPT presentation

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Title: Class 17 Buying


1
Class 17Buying Disposing
  • CA 2018 Consumer Insight
  • A.Kwanta Sirivajjanangkul
  • A.Panitta Kanchanavasita
  • Albert Laurence School of Communication Arts
  • Department of Advertising
  • 2013

2
Consumers as Decision Makers
3
Chapter outline
  • Situational Effects on Consumer Behavior
  • The Shopping Experience
  • Dimension of Emotional States
  • Shopping Orientation
  • Retailing as Theatre
  • In-Store Decision Making
  • Postpurchase Satisfaction
  • Product Disposal

4
Situational Effects on Consumer Behavior
1
5
Why do many factors over the qualities of the
product or service influence the outcome of a
transaction? Why do factors at the time of
purchase dramatically influence the consumer
decision-making process?
1
6
Issues Related to Purchase and Postpurchase
Activities
  • Antecedent States
  • Situational Factors
  • Usage Contexts
  • Time Pressure
  • Mood
  • Shopping Orientation
  • Purchase Environment
  • The Shopping Experience
  • Point-of-purchase Stimuli
  • Sales Interactions
  • Postpurchase Processes
  • Consumer Satisfaction
  • Product Disposal
  • Alternative Markets

7
The Shopping Experience
2
8
Dimensions of Emotional States
2
Pleasant
9
Shopping Orientation
2
  • General attitudes about shopping
  • shopping is how we acquire needed for products
    and services but social motives for shopping are
    also important
  • Shopping is as activity that we can perform for
    either
  • utilitarian (functional or tangible)
  • or hedonic (pleasurable or intangible)
    reasons
  • High heel shoes VS running shoes
  • quick lunch at work VS dinner with lover
  • It could depends on product category and store
    types

10
Shopping Orientation
2
  • Hedonic Shopping Motive
  • Social Experience
  • ex. New department store opening
  • Sharing of common interests
  • ex. Golf equipment store, INDY music store, Baby
    and Kid store
  • Interpersonal attraction
  • ex. hangout places
  • Instant status
  • ex. Dressed up for shopping, feeling good when
    people treat you as an important person
  • The thrill of the hunt
  • some people pride themselves on their knowledge
    of the marketplace
  • ex . I know that vintage market, let me lead you
    there

11
Retailing as Theatre
2
  • Retail Theming many stores seek to create
    imaginative environments that transport shoppers
    to fantasy worlds or provide other kinds of
    simulation.
  • 4 Basic of theming techniques
  • Landscape themes
  • nature, Earth, animals, physical body
  • Marketscape themes
  • man-made places ex. Venetian Hotel in Las Vegas
  • Cyberspace themes
  • Image of information and communication technology
    ex. eBAY interface , I-studio of Apple,
  • Mindscape themes
  • Abstract ideas and concepts, introspection and
    fantasy, spiritual overtones ex. Spa, boutique
    hotels

12
Retailing as Theatre
2
  • Being Space convert a store into a being space
  • Ex. Starbuck Coffee provides various styles of
    living room
  • With the concept the third place
  • Relax, entertain, hang out, escape, work
  • Pop Up Store one kind of being spaces, which is
    a temporary installations that do business only
    for a few days or weeks

13
In-Store Decision Making
2
  • Spontaneous Shopping when a shopper suddenly
    decides to buy something in the store, one of two
    different processes explains this
  • Unplanned Buying
  • Mostly, unplanned buying occurs because a shopper
    recognizes a new need while they are in the store
  • Unfamiliar with a stores layout, under some time
    pressure,
  • Seeing items on a store shelf and reminding to
    the needs
  • Impulse Buying
  • A sudden urge they simple cant resist
  • Ex. Candy, gum
  • Point of Purchase Stimuli A POP can elaborate
    product display or demonstration, a coupon
    machine, or an employee who gives out free
    samples of a new cookies
  • Product samples, package displays, place-based
    media, in-store promotional material, shelf
    talkers

14
Postpurchase Satisfaction
3
15
Postpurchase Satisfaction
3
  • Consumer Satisfaction/Dissatisfaction
  • Our overall feelings about a product after we
    have bought it
  • It plays an important role in future behavior
  • We form beliefs about product performance based
    on prior experience with the product or
    communications about the product ? certain level
    of quality

16
What will we do when we are not satisfied?
17
Postpurchase Satisfaction
3
  • What will we do when we are not satisfied?
  • 3 possible courses of action
  • Voice Response
  • You can appeal directly to the retailer
  • Private Response
  • You can express your satisfaction to friends and
    boycott the product or the store where you bought
    it
  • Third-party Response
  • You can take legal action against merchant
  • Or write a letter to newspaper

18
Product Disposal
3
19
Product Disposal
3
  • How to get rid of products when consumers no
    longer need or want
  • Recycling is one option that will become more
    crucial as consumers environmental awareness
    grows
  • Lateral cycling occurs when we buy, sell, or
    barter secondhand objects

20
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