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Windows CE.NET ??

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Windows CE.NET Windows CE 3.0 ... – PowerPoint PPT presentation

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Title: Windows CE.NET ??


1
Windows CE.NET ??
2
? ?
  • Windows CE 3.0? ?? ??
  • ???? ???? ???? ??? ?? ??
  • ???? ???? ?? ??? ????
  • ??? ??? ??? ?? ? ???? ?? ???? ??? ???? ??? ? ???
    ??
  • ?? ?? ?? ?? ? ??? ?? ??? ??
  • ??? ????, ?? ???, ?? ??? ???, ??? ?????, ? ????
    ?? ?
  • ??? ?? Windows CE ?? ??? ???? ? ??? ?? ??? ??

3
? ?
4
? ? (1)
  • ?? ???? ?? OS

?? ??? ??
Kernel File system 200KB
Communication 800KB
Graphics and Shell 1.3MB
Applications (Pocket Word) 4MB
Internet Explorer 8MB
5
? ? (2)
  • ??? ???? ??

Core Model
ARM ARM720T, ARM920T, ARM1020T, StrongARM, Xscale
MIPS MIPS II/32 w/FP, MIPS II/32 w/o FP, MIPS16, MIPS IV/64 w/FP, MIPS IV/64 w/o FP
SHx SH-3, SH-3 DSP, SH-4
x86 486, 586, Geode, Pentium I/II/III/IV
PPC PPC403, MPC823, MPC850, MPC860 -gt .NET?? ???.
6
? ? (3)
  • ?? API, ????? ?? ? ?? ??
  • Win32 API ??
  • ?? ?? MS-DOS, Win 3.X , ODBC, OLE
  • ?? ??????, MFC, COM, ATL
  • OS ??? ??? ? ROM ??
  • 200??? ??? ?? ??
  • ? ??? LIB ??? ??? ??
  • ???? ?? ???? ???? ROM?? ????

7
? ? (4)
  • ??? ??(Real Time Support)
  • ?? ?? Windows CE ?? ???
  • Windows CE 3.0 ???? ???
  • Windows CE.NET ??? ??? ??
  • 256 levels of thread priority, Nested Interrupts
  • Per thread quantum, improved timer accuracy
  • Priority Inheritance Protocol to overcome
    Priority Inversion Problem
  • ???(???) ??? ?? ????
  • ???????, ??, ??????, ????, ???, ?????, ?????, ??

8
? ? (5)
  • ???? ????
  • ??? ??(Platform Builder)
  • ?? Windows CE ???? ???? ??? ?? ?? ??
  • ?? ??? ?? ??(components)?? ???? ????? ?? ??????
    ???? ???? ??? ??
  • ?????, ?? ?? ???(BSP) ???, ?? ???, ?? ??, Windows
    CE ??? ??, ???? ?? ??? ??

9
? ? (6)
  • ???? ???? (??)
  • eMVT (eMbedded Visual Tools)
  • CE ????? ?????? ????
  • eMbedded Visual C/C? eMbedded Visual Basic? ??
  • Windows CE? MFC ? ATL? ??
  • ?? ???? ?? ?? ?? ????? ???? ?? ?? ???? ??? ? ???
    ??? ?? ??? ?? ???? ??
  • eMVT? ??? IDE? ?? ??? ?? ???, ?? Visual
    Studio.NET(??? Visual Studio 7.0 ??)? ?? ??

10
? ? (7)
  • ??? ?? ??
  • ?? ?? ??? DCOM, Active X, MSMQ (Message Queue
    Service)
  • ?? ??, TAPI, ??? ?? ??(ICS), PPTP, IrDA, TCP/IP,
    FTP, HTTP, ? ??, UPnP, SNMP, ?? ???? ????
  • ?????? CE ?????? API(Win32), OLEDB, ADOCE, SQL
    Server 2000 Windows CE Edition
  • ???? HTML 3.2 ???? ?? Internet Explorer 4.0 ??
    ???? ??
  • ??? ???? ??. ???, ?????, ??, ????, ???, ?????,
    ???, ?????(???) ?
  • ????? DirectX, DirectShow, DirectDraw ?
    DirectSound
  • ????? ?? ???, ?? ?????, ???? ?? ? 32 ??(bpp)?
    ???? ?? ?? ??
  • ?? Kerberos ?? ???? ? SSL(Secure Sockets Layer)
    ??

11
? ? (8)
  • ??? ????
  • ?? ?? ? ????? CPU? ??? RAM? ??? ???? ???. (??
    ??? ??? ?? ?? ??.)
  • ?? ?? ?? ??. CPU? ???? ???? ????, RAM? ?? ???
    ??? ??? ????.
  • ?? ?? ? ????? ???? ???? ?? CPU? ?? ?? ???? ????
    ??? ????. RAM?? ??? ???? ?? ?? ????? ? ? ?? ???
    ?? ??.
  • ?? ?? ? ????? ???? ???? ?? CPU? ?? ?? ???? ???
    ????? ????. RAM?? ??? ???? ?? ?? ????? ? ? ?? ???
    ?? ??.
  • ?? ?? ?? ? ????? CPU? ?? ????, RAM? ?? ?? ?? ???
    ??? ??? ?? ??. ?? ??? ??? ?? ??.

12
?? ??
13
Board Support Package(BSP)
14
BSP (1)
  • ??
  • Boot loader, OEM Adaptation layer(OAL), Device
    Drivers

15
BSP (2)
  • Boot Loader
  • ?? ???? ??? ??? ???? ??? ??
  • Serial, Ethernet? ??. ?? Ethernet? ??
  • TFTP ????? ???? ???? ????
  • IP address ??(static IP or DHCP)
  • target ??? BOOTME packet? ???
  • Platform Builder??? ??? ??.
  • TFTP ????? ???? ???? ????.
  • ?? ??
  • ???? ???? ???? ???
  • ?? ? MMU ??
  • ?? ????
  • ??? ???

16
BSP (3)
  • OAL (OEM Adaptation layer)
  • ?? ??? ??, ???, ????, ???? ???? ?? ??
  • ??? ??? ????? ????? ??? ??? ??? ????? ??? ??????
    ??? ???? ???? ??? OEM_XX? ???? ??
  • OAL Layer? ??? ???? ??? ??

17
BSP (4)
  • Windows CE? ??? SDB

18
Overview of Windows CE.NET
19
Overview
  • Overview of Windows CE.NET
  • Core Operating System Architecture
  • Advanced Features of Windows CE.NET
  • Networking and Communications
  • Real-Time Communication
  • Multimedia Support and Architecture
  • Security Features and Architecture
  • Internationalization

20
Overview of Windows CE.NET
  • Windows CE.NET Design Goals
  • What is New in Windows CE.NET?
  • Basic Configurations
  • Target Hardware Support

21
Windows CE.NET Design Goals
  • Modular and compact operating system
  • Wireless and wired connectivity
  • Robust real-time capabilities
  • Rich multimedia and multilingual support
  • Strong development tool support

22
What Is New in Windows CE.NET?
  • Internet Explorer 5.5 for CE
  • Wireless support
  • Multimedia
  • Customizable UI
  • Security Services
  • Real-time collaboration and communication
  • Better multi-language support
  • ClearType

23
Basic Configurations
  • PDA or mobile handheld device
  • Variants with our without applications, such as
    WordPad
  • Cell phone/smart phone
  • 160x220 nominal display resolution
  • Web Pad
  • Touch-screen user interface and 640x480 or larger
    display
  • Internet appliance
  • Browser-based with a fixed (CRT or LCD) display
    and a keyboard.
  • Media appliance
  • Playback or store music, video, and other
    electronic media
  • Digital imaging device
  • Camera, projector, and printer

24
Basic Configurations (cont)
  • Set-top box
  • Connects to a TV for display of Internet /media
    content
  • Residential gateway
  • Connects to the internet and shares that
    connection with a wired or wireless home network
  • Industrial automation device
  • Human Machine Interface (HMI) or Programmable
    Logic Controller
  • Retail Point-of-Sale device
  • Self-service kiosks, electronic payment
    terminals, POS terminals
  • Windows thin client
  • Minimal remote access terminal with constrained
    shell and RDP

25
Basic Configurations (cont)
  • Tiny Kernel
  • Smallest functional Windows CE image
  • Starting point for the most compact, headless
    devices
  • Custom Device
  • The most fully customizable configuration
  • Allows you to choose from all operating system
    features
  • Also a variant for devices

26
Target Hardware Support
Processor Familly CPU SDB BSP Name
ARM Intel SA1110 Intel SA111x Assabet SDB SA11X0BD
ARM ARM920 ARM Integrator AP SDB ARMINTEGRATOR
ARM ARM1020 ARM Integrator AP SDB ARMINTEGRATOR
ARM Intel Xscale Intel Lubock SDB TBD
MIPS NEC Vr4122 NECDDB-Vr4122 Eagle SDB EAGLE
MIPS NEC Vr5432 NEC DDB-Vrc5476 Boston SDB DDB5476
SHx SH4-7750 Hitachi SH4 Aspen SDB ASPEN
SHx SH3-7729 Hitachi SH3 Keywest SDb KEYWEST
X86 P5/P4/PIII/PII/CelK6x/Athlon CEPC CEPC
X86 NS Geode National Geode Reference Platofrm GEODE
27
Core Operating System Architecture
28
Core Operating System Architecture (cont)
29
The OEM Adaptation Layer
  • Layer between the Kernel and the hardware
  • Set of functions related to system startup,
    interrupt handling, power management, profiling,
    time, and clock
  • Included in BSPs for supported SDBs
  • Coded by OEMs to adapt windows CE to their own
    custom platforms
  • Linked with code provided by Microsoft to build
    the Kernel

30
The Kernel Module
  • Portable across supported processors
  • Kernel is portable as most of the operating
    system is written in C
  • NK.EXE, COREDLL.DLL
  • NK.EXE contains Kernel code and Coredll.dll is
    the operating system core DLL module
  • Saving system resources
  • CE loader is designed to save system resources by
    loading application pages as and when needed and
    by keeping only one physical copy of a DLL
  • Demand paging
  • Loads virtual memory pages into physical memory
    when needed
  • Multiple execute in place regions
  • Allows applications to execute code directly from
    read-only memory

31
Device Driver System
  • Device driver
  • Links an operating system and a device
  • Built-in Drivers vs. Installable Drivers
  • Built-in drivers are installed by the platform
    manufacturer
  • Installable drivers are third-party peripheral
    devices that end users can connect to a windows
    CE-based platform
  • Native Drivers vs. Stream Drivers
  • All of the device drivers managed by GWES are
    native device drivers
  • Device manager loads stream interface drivers
    when the system boots, if those drivers are
    listed in the registry
  • Monolithic Drivers vs. Layered Drivers
  • Monolithic drivers implement interface directly
    in terms of actions on the device they control
  • Layered drivers separated the implementation into
    two layers

32
The GWES Modules
  • Graphics, Windowing, and Event Subsystem
  • Graphics output display and printer
  • User input keyboard, stylus, and mouse
  • Window management message routing
  • Graphic Device Interface (GDI)
  • Is the drawing subsystem of GWES
  • Control how text and graphics are displayed
  • Uses a device context to store drawing attributes
    for a specified device

33
The Filesys Module
  • The Filesys Module
  • Implements the object store
  • File systems
  • Registry
  • Property Database
  • Substitutes for a hard drive on an embedded drive
  • Resides in ROM, RAM, or both
  • Can have a maximum size of 256 MB

34
The Filesys Module (cont)
  • Storage manager
  • Is responsible for all external storage items,
    including all the file systems and block drivers
  • Installable file systems
  • Can provide access to a floppy diskette, a hard
    drive, a flash file system on a PC Card, or to
    other external storage devices
  • File-shadowing mechanism
  • Allows a file to be stored both in RAM and ROM.
  • Differences from other Windows file systems
  • No letters assigned to file systems
  • No concept of current directory
  • No support for overlapped I/O
  • All files stored in Ram are automatically
    compressed

35
The Filesys Module (cont)
  • Registry
  • Provides a common repository for system settings,
    application data, and user preferences
  • Resides in RAM, if not present in RAM, the
    registry can be reloaded from persistent storage
    or rebuilt from ROM
  • Registry functions specific to Windows CE
  • Property Database
  • Provides a lightweight database management system
  • Accessible using a new set of Win32 API functions
    specific to Windows CE
  • Data stored in a flat model
  • Accessible to ActiveX Data objects for Windows CE
    (ADOCE)
  • Supports multiple volumes on installable file
    systems

36
Real Time Operating System
  • Bounded interrupt response latency
  • Timer precision configurable (1millisecond
    default)
  • System timer tick independent of thread quantum
  • Nested interrupt support
  • Priority inheritance
  • Protected virtual memory
  • Synchronization objects

37
Power Management Features
  • Power management features respond to system calls
    for turning the system off or for idling
  • Device level power states, DO-D4
  • D0-Full on Full power with full functionality
  • D1-Low On Slightly reduced functionality, lower
    power and/or performance
  • D2-Standby Partial power with automatic wake
  • D3-Sleep Partial power with device initiated
    wake
  • D4-Off Power off
  • The only device power state that all devices must
    support is D0, full on

38
Advanced Features of Windows CE.NET
  • Networking and Communications
  • Real-Time Communication
  • Multimedia
  • Security
  • Internationalization

39
Networking and Communications
  • Networking and Communications Architecture
  • Wireless Platform Support
  • Component Object Model
  • Additional Networking Features
  • Networking Scenarios

40
Networking and Communications Architecture
Applications
Web server
MSMQ
COM
SNMP
WNet
WinInet
TAPI
RAS
IP Helper
Winsock
Unimodem
PPP
Protocol Stacks(TCP/IP, IrDA)
Serial
NDIS(LAN, WAN, TR, IrDA) Network Drivers
Serial Port
Ir Port
FIR H/W
Network Interface
41
Wireless Platform Support
  • 802.11 zero configuration and 802.1x
  • Enables roaming with minimal configuration and
    logon using user/password and certificate
  • Bluetooth
  • Supports dial up networking, WLAN access and
    object exchange
  • NDIS 5.1
  • Wireless enhancements, battery status
  • MediaSense
  • Connect/disconnect, roaming in range/out of range
    notifications

42
Component Object Model
  • COM is a platform-independent object-oriented
    system
  • OEMs can choose from the different levels of
    run-time support
  • Minimal COM (MCOM) provides baseline API set
  • COM provides a mid-range implementation of COM
    and OLE automation
  • COM storage (COM_STG) combines the midrange COM
    implementation with structured storage
    functionality
  • DCOM provides full-featured distributed COM
    implementation
  • Marshaling support

43
Additional Networking Features
  • Dynamic Host Configuration Protocol (DHCP)
  • Internet Connection Sharing (ICS)
  • Virtual Private Networking (VPN)
  • Windows Sockets 2 (Winsock)
  • Message Queuing (MSMQ)
  • Object Exchange (OBEX)
  • Infrared Data Association IrDA
  • IEEE 1394 (Firewire)
  • MediaSence
  • Media Access Control (MAC) Bridging

44
Networking Scenarios
  • Personal Area Networking (home, office)
  • Scenarios PDA, Internet Appliance, Networking
    Printer
  • Features Bluetooth, IrDA, UPnP
  • Local Area Networking (office, factory)
  • Scenarios Thin Client, Enterprise Web Pad,
    Industrial Automation
  • Features Ethernet, DCOM
  • Wireless LAM (office, coffee shop)
  • Scenarios Cell Phone, PDA, Web Pad
  • Features Ethernet, Zero Configuration
    802.11/802.1x
  • Wide Area Networking (WAN)(home, hotel)
  • Scenarios PDA, Internet Appliance, Web Pad,
    Residential Gateway
  • Features TAPI, RAS, PPP, Unimodem, VPN, PPTP

45
Real-Time Communication
  • RTC Support
  • RTC Architecture
  • RTC Scenarios

46
RTC Support
  • Real time Audio Communication (VoIP)
  • SIP (Session Initiation Protocol) based
  • Between IP devices- peer to peer or through
    server
  • Across gateways to PSTN phones
  • Instant Messaging
  • Presence
  • Contacts
  • Watchers

47
RTC Architecture
User App
Instant Messenger
RTC API
SIP
RTP
PINT
FTP
HTTP
TCP / IP
PPP
NDIS
Serial Driver
Hareware
48
RTC Scenarios
  • Connectivity combinations
  • CE device-to-CE or XP device
  • CE device-to-PSTN phone
  • CE device-controlled PSTN Phone-to-CE or XP
    device
  • Application requirements
  • Instant Messaging over a Network
  • CE-to-CE or CE-to-XP, no SIP server needed
  • Monitor a Contacts Presence or Control Presence
    Information
  • CE device on a network with an SIP server

49
Multimedia Support and Architecture
  • Multimedia Support
  • Multimedia Architecture
  • Multimedia Scenarios

50
Multimedia Support
  • DirectDraw
  • Direct3D
  • DirectDVD
  • DirectMusic 7
  • DirectShow 6.1
  • DirectSound 6.1
  • Legacy Video Playback
  • Midi Playback
  • MP3 Playback
  • MPEG-1 Video Playback
  • Digital Rights Management (DRM)

51
Multimedia Architecture
Browsers / Applications
Media Player Control
COM Interface
DirectShow filter graph manager
Source Filter (ASF, AVI, etc)
Transform Filter
Render Filter
Media Source (Internet or file system)
DirectX foundation
Media destination (audio / video hadrware)
52
Multimedia Scenarios
  • Stream or play live or recorded audio and video
    media from local or remote locations on mobile or
    fixed devices
  • Possible applications
  • Digital Media appliances
  • Web Pads and Internet portals
  • Set-top boxes
  • Telecommunications equipment
  • Industrial control and medical applications
  • Education and training

53
Security Features and Architecture
  • Which Security Features Are Supported?
  • SSPI Security Architecture
  • Security Scenarios

54
Which Security Features Are Supported?
  • Trusted environment
  • Certified applications
  • CyptoAPI
  • Protected registry
  • Password control
  • Protected store
  • LDAP Security Model
  • Secure Sockets Layer
  • PPTP
  • PC/SC
  • Secure file System
  • DCOM security
  • 802.11 security

55
SSPI Security Architecture
  • SSPI-Security Support Provider Interface
  • Kerberos protocol
  • NTLM protocol

56
Security Scenarios
  • Control access to the device
  • Protect against unauthorized applications
  • Secure data storage and file systems
  • Secure network and internet connections

57
Internationalization
  • Platform localization options
  • Localization vs. Internationalization
  • Changing the language of your operating system
  • Adding locales
  • Selecting codepages
  • Creating international Applications
  • Building for a different Locale
  • Shared source files
  • Understanding Unicode and NLS

58
Internationalization (cont)
  • Common practice for developing international
    software
  • Use a few target locales for initial development
    and testing
  • Resource Localization Strict or Non-strict
  • Translation Tips
  • Avoid using vague words, colloquialisms, jargon,
    acronyms, and abbreviations
  • Use good grammar
  • Avoid dynamic concatenation of different strings
  • Avoid hard-cording file names in a binary files
  • Avoid including text in image and icons
  • International Conventions
  • Locales might have different conventions for
    expressing information
  • Locales might have different keyboard conventions
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