Title: CONSIDERATION OF QUALITY
1CONSIDERATION OF QUALITY
- TECHNICAL-FLUENCY,ACCURACY,
- CONSISTENCY
- PHYSICAL-POWER,AGILITY
- PERSONAL-DETERMINATION,CONFIDENCE
- SPECIAL-FLAIR,CREATIVITY
- Q.WHAT WERE YOU ABLE TO FIND OUT ABOUT YOUR
PERFORMANCE USING THIS METHOD OF ANALYIS?
2MODEL skilled PERFORMER
- OR ANY TECHNICAL PERFORMANCE TAR
- TECHNIQUE movement
- ACCURACY AND CONSISTENCY
- RANGE,AND DECISION-MAKING
3FEATURES OF A SKILLED PERFORMER
- SUB-ROUTINES IN ORDER
- EFFICIENCY, FLUENCY AND CONTROL
- ACCURACY AND CONSISTENCY
- RANGE OF SKILLS
- DISGUISE
- MAKES GOOD DECISIONS
4WHY A MODEL PERFORMER?
- PROVIDES A VISUAL IMAGE TO COMPARE TO
- MOTIVATES YOU TO PERFORM
- ALLOWS YOU TO IDENTIFY SPECIFIC
WEAKNESSES/STRENGTHS OF OWN PERFORMANCE - ALLOWS YOU TO IDENTIFY CORRECT TECHNIQUE
- ALLOWS YOU TO IDENTIFY WHAT AN ACCURATE SHOT IS
- ALLOWS YOU TO IDENTIFY CORRECT DECISION-MAKING
5WHY A MATCH ANALYSIS SHEET?
- STATISTICAL/FACTUAL
- OBJECTIVE FEEDBACK
- MOST DEMANDING CONTEXT OF GAME
- ACCURACY,CONSISTENCY,
- RANGE
- PERMANENT RECORD
- OVERVIEW OF ALL SKILLS
- Create graph and rank skills
spike
volley
dig
Shot effectiveness over 4 games
6MOVEMENT OR MECHANICAL ANALYSIS?
- All analysis we do is movement!
- Eg1a football match analysis sheet is movement
analysis. - Eg2 An observation checklist is MOVEMENT
Q DESRIBE THESE METHODS AND THEIR MERITS
7WHY AN OBSERVATION CHECKLIST?
- FOCUSED DATA
- BREAKS DOWN TECHNIQUE INTO P.A.R
- COMPARES TO A MODEL PERFORMER
- ISOLATES INEFFICIENT PART OF TECHNIQUE
8Appropriateness of a video
- Supports observation checklist to identify
strengths/weaknesses in technique - Can be frozen at key positions to determine exact
technique in each phase of a skill e.g. take off,
contact point and landing - Side view clearly shows preparation, action and
recovery of a skill. It allows us to observe eye
contact made with the ball - Rear view allows accuracy and effectiveness of a
skill to be viewed. You are able to see where
the shot lands and if it puts the opponent under
pressure - Gathers info on range,decision-making and
disguise - Split screen allows you to view your performance
alongside a model performer - Can be used in conjunction with match analysis
sheet to catch all shots and their value e.g.
very effective, fairly effective or ineffective - I can use pause and rewind or view it on a loop
which allows me to see my performance over and
over - I can Slow it down and freeze individual Frames
or sub-routines at any point - I can keep the video until I have finished my
training programme and compare with another video
to see if I have improved
9Using data gathered to analyse performance
- Identified strengths and weaknesses
- Established range ,accuracy and technique
- Allowed me to prioritise
- Allowed me to set goals
- Allowed me to determine starting point and a
record to refer back to - Allowed me to put into my stage of learning
- Allowed me to select appropriate drills for skill
10CONFIDENCE AFFECTS PERFORMANCE IN.
- RANGE
- ACCURACY
- TECHNIQUE movement
- Q.HOW DOES POOR CONCENTRATION AFFECT
PERFORMANCE.(GIVE EXAMPLES) - TAR
11SKILL CLASSIFICATION
- SKILL LEARNING IS AFFECTED BY THE TYPE OF SKILL
BEING DEVELOPED - CLOSED SKILLS REQUIRE PRACTICES WHERE THE
VARIABLES ARE CONSISTENT AND ARE BETTER DEVELOPED
THROUGH REPETITION - OPEN SKILLS REQUIRE PRACTICES WHICH ARE VARIED IN
NATURE TO REPLICATE PLAYING A VARIETY OF OPTIONS
HOW DOES SKILL CLASSIFICATION AFFECT LEARNING?
12 OPEN,CLOSEDAND COMPLEX SKILLS
- Open skills are unpredictable in nature and
practice should replicate this - Closed skills are more predictable and thus,
repetition drills can be very useful in grooving
them - A skill can be complex in a number of ways-
- Many parts(sub-routines) to it
- Physically difficult
- High level of timing required
- High level of decision-making required
13HOW CLASS OF SKILL AFFECTS METHOD OF PRACTICE
- OPEN SKILL PRACTICES VARY BALL FLIGHT MORE
GAME-LIKE DECISION-MAKING DRILLS LINK IN
MOVEMENT - CLOSED SKILL PRACTICES MASSED PRACTICE OR
REPETITION -
14INFORMATION PROCESSING MODEL
- INPUT Information you receive from your senses
e.g. sight and sound. - DECISION-MAKING Be able to separate important
information from less important information. - OUTPUT This is the way in which you decide to
move and respond to the decisions you have made. - FEEDBACK Information you receive about your
performance. - See page 59 leckie leckie
DISCUSS THE IMPORTANCE OF INFORMATION PROCESSING
WHEN LEARNING A SKILL
15EXAMPLE FOR VOLLEYBALL
- INPUT Position yourself correctly on court,
watch server, note type of serve. - DECISION MAKING In serve reception are you
closest to the ball? If so, shout mine and move
to the ball. - OUTPUT Play a dig shot from your position to
the setter at the net. - FEEDBACK Use information you receive about your
performance to help in future. - See page 59 Leckie Leckie
16PLANNING PRACTICE
- PRINIPLES of EFFECTIVE PRACTICE
- STAGE OF LEARNING
- METHODS OF PRACTICE
- GOALS SET(PRODUCT/PROCESS)
- OPEN/CLOSED SKILLS(SELF/EXTERNALLY PACED)
- MENTAL CUES
- POSITIVE SELF TALK OR VISUALISATION
- TRIGGER WORDS
17PRINCIPLES OF EFFECTIVE PRACTICE
- VARIABLE
- PROGRESSIVE
- SPECIFIC
- MEASURABLE GOALS
- ACHIEVABLE GOALS (SET CLEAR OBJECTIVES)
- REALISTIC
- PRACTICE
- EXCITING PRACTICE
- RECORD PRACTICE
- VP SMARTER
18SETTING GOALS/CLEAR OBJECTIVES
- PROCESS GOALS THIS MEANS SETTING TECHNIQUE GOALS
- PRODUCT GOALS-THIS MEANS SETTING ACCURACY GOALS
What is the importance of setting goals?
19WHY SET (ACHIEVABLE AND CHALLENGING) GOALS?
- MOTIVATION
- AVOID LEARNING PLATEAU
- PROGRESSION
- TO ALLOW MEASUREMENT OF SUCCESS
- IMPROVE CONFIDENCE
- ALLOW SUCCESS
- TO PROVIDE OBJECTIVE FEEDBACK ON PERFORMANCE
20FACTORS WHICH AFFECT PERFORMANCE DEVELOPMENT
- MOTIVATION,CONCENTRATION,
- CONFIDENCE,FEEDBACK
- Q.DISCUSS HOW EACH OF THESE FACTORS AFFECTED
SKILL DEVELOPMENT DURING PRACTICE.
21IMPORTANCE OF FEEDBACK
22Preparation stage of learning
- Find out what the skill involves
- Determine the sub-routines required for the skill
(focus technique) - Often at initial level of ability
- Errors are likely
- Encouragement required
- More external feedback required
- Shadow drills
23Practice stage of learning
- Link sub-routines together
- focus on accuracy and effectiveness
- Mistakes likely but reducing
- Intermediate level of ability
- Feedback internal and external
- Repetition drills and target
24Automatic stage of learning
- Most key sub-routines automatic
- Attention paid to decision-making and shot
selection - Less mistakes
- More kinaesthetic awareness and feedback
- Awareness of flight, pace and direction of skill
25EXAMPLES OF DECISIONS
26PRACTICES
- PREPARATION
- (SHADOW ,REMEDIAL)
- PRACTICE
- (TARGET,REPETITION,COMBINATION)
- AUTOMATIC
- (PRESSURE,DECISION-MAKING,CONDITIONED,OPPOSED)
- MUST GIVE LIVE EXAMPLES
27Shadow drill
- I copied the sub-routines of my spike by
shadowing each action bit by bit - Builds muscle memory
- Done at own pace
- No time pressure or stimulus of ball to distract
- Copy model performer
28Repetition Drill
1-The setter will keep throwing the ball up high
for the worker (hitter) with a short rest before
each ball is thrown up. 2- The worker will hit
the ball over the net and into court focussing on
1 specific part of technique. 3- The retriever
will retrieve and recycle the balls which come
over the net.
retriever
setter
Worker
29Pressure Repetition Drill
- The setter will throw up the ball again, this
time with a very short time frame between throws,
creating pressure for the worker (hitter) to get
back and ready to hit the ball. - Progressive drill which helps re-groove technique.
retriever
setter
Worker
30Target Pressure Drill
retriever
- The setter will throw the ball again but with no
rest between throws, again creating pressure for
the worker (hitter). - The progression in this drill is that there are
mats which you have to try and aim for as a
target. - Improves accuracy and is measurable.
Mats
setter
Worker
31Combination Drill
- This drill is where there are two setters (ball
each) who feed the ball over the court to the
other pair. The second feed maintains pace in the
drill. - The other pair receive the ball and set up an
attack using 3 shots and must combine skills to
finish with a spike. This drill is progressive
and realistic to the open nature of spiking
Setters
32Decision Making Drill
- In this drill all you need is one ball.
- Once the setters have fed the ball over the net
they then become a defensive unit of blocker and
back-court defence. - The attacking team must make appropriate
decisions to select the shot which might win the
rally.
Attacking team
Setters
33Conditioned Game
- The final stage is a conditioned game.
- The condition on the game in this case is that
the last touch must be a spike to win the point. - This is exciting, and motivational in practice.
- It is also realistic and puts practice in context
of ball flight, competition, etc
34IMPORTANCE OF PRACTICE
- Shadow-achievable,no time pressure,develop at own
pace,builds muscle memory - Repetition-grooves technique
- Target-measurable,develops accuracy/goal-setting
35IMPORTANCE OF PRACTICE
- Pressure-realistic to demands in a game
- Combination-links skills together and improves
range - Decision-making-allows you to put the skill in
the context of challenge improves range,disguise
and decision-making - Small-sided/conditioned games-
- More touches,focus on weak skill
36MONITORING PRACTICE (How?)
- MEASURE SUCCESS OF GOALS
- Video technique or obs. check. (tech goal)
- Accuracy plot sheet to measure accuracy goal
- INTERNAL FEEDBACK
- EXTERNAL FEEDBACK-TECHNIQUE OR ACC.
- MARK DOWN IN DIARY
- Compare results between both sets of analyses
37Why monitor?
- Allows you to measure improvement
- Allows you to measure effectiveness of drills
- Allows you to measure if goals are being met
- Allows you to adapt skills programme to meet your
needs - Avoids learning plateau
- Allows progression to continue
MONITOR SOMETIMES REFERRED TO AS A REVIEW
38ADAPTING PRACTICE
- ACHIEVING GOALS
- Make goal harder
- Focus on a new technique goal
- Move on to a more challenging drills
- NOT ACHIEVING GOALS
- Reduce the goal to make it easier
- Make the drill easier
39EVALUATING WHOLE PERFORMANCE IMPROVEMENTS
- LIVE EXAMPLES IN A GAME
- MOVEMENT AND TECHNIQUE
- ACCURACY AND CONSISTENCY
- RANGE AND DECISION- MAKING
TAR
40HOW TO EVALUATE
41EFFECTS ON WHOLE PERFORMANCE