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Title: Middie Invert Page 2


1
(No Transcript)
2
2016 Black
Coaches Gary Sherman cell 617-803-8131 gfsherman
_at_comcast.net Jeffrey Sherman cell 603-489-3291
3
The 3 Principals of Offense
  • Space
  • Create space, fill space
  • Players must be spaced so that one defender
    cannot guard two or more offense players
  • Two passes from strong side to weak side
  • Flow
  • Ball in the air
  • Off ball movement
  • Threat
  • Triple threat with the ball (Dodge, pass, shoot)
  • Off ball movement

4
The 3 Principals of Defense
  • Voice
  • Communication (Ball, Help right/left)
  • Slide calls (1 and 2)
  • Goalie leads the defense
  • Anticipation
  • Jump to ball
  • Get to off-ball support position quickly
  • Anticipate the slide
  • Pressure
  • Get in their grill. Do not allow offensive
    player with the ball to survey the field
  • Slide early
  • Use verbal pressure to tell offense player you
    are in charge. Ball call.

5
Vocabulary
  • Alley. The area between the restraining line
    and the sideline.
  • Ball Side Be in a position between the ball
    and the player defending.
  • Black All players shut off. Goalie covers
    crease player. Two poles double the ball.
  • Change Fields Move ball from one side of
    field to the other -2 passes
  • Clear Ball is controlled by goalie for a
    clearing opportunity.
  • Coma A slide across the crease
  • Crash Defense call to get defenders into red
    zone area as offense has fast break or transition
    opportunity.
  • Down the Side Defender take ball carrier down
    the side and away from the middle.
  • GLE. Goal Line Extended. Extended goal line to
    sideline
  • Green, (player number) Player is free to
    dodge.
  • Hands Defender get stick on the gloves of the
    ball carrier.
  • Hot Ball is on the ground. Release to
    pursue.
  • Island. Area 2-5 yards up from GLE
  • Invert Midfielder carries ball behind GLE to
    dodge.
  • Jump to Ball On ball defender challenges ball
    carrier
  • Lightening. A midfield top dodge down the left
    alley.
  • One and Two First and second slide
    readiness calls by defenders
  • Pop A cut from the crease toward sideline
  • Purple Offensive players adjacent to ball
    carrier are shut off. Defender pressures ball.

6
Field Positions
Point
Top Right
Top Left
Side Left
Side Right
Back Left
Back Right
X
7
Daily Practice Plan
Event Time Notes
Discussion 2 minutes Set the priorities
Warm up stickwork drills Goalie warm up 5 minutes Select 2 drills
Dynamic Stretching 5 minutes After warm up
Technical Drills 30 minutes Develop individual skills
Attack/middie shooting drills Defenseman stick and footwork 10 minutes 10 Minutes Pick 2 drills Pick 2 drills
Ground Balls 10 minutes 2 on 1, Face offs
Dodging 10 minutes Dodging Stations
Break 5 minutes
Tactical/Skeleton Drills 40 minutes Develop Field Skills
Transition 15 minutes 3v2, 4v3, 5v4
Slow Break 2 minutes Down the side into 2-2-2 wide
Clears/Ride drills 10 minutes Develop Field sense skills with game-likedrills
Skeleton breakdown of offense and defense drills 15 minutes Component drills of 2-2-2 offense and slides for defense
Break 5 minutes
Field play 15 minutes Half/Full Field walkthroughs and Scrimmage
Specialty Team play Man-up, man-down, Substituting Clears/Rides, Ten man ride Specialty clears or doubles 15 minutes Select 2
Interval Conditioning 15 minutes Mon/Wed/Fri
8
Technical Skill Drills
  • Stickwork
  • Footwork
  • Shooting
  • Groundballs
  • Dodging

9
Wall Ball Routine
  • 40 Right Hand
  • 40 Left Hand
  • 30 Catch and Switch (exchange)
  • 20 Switch and Catch
  • 20 Cross Handed Right
  • 20 Cross Handed Left
  • 20 Two Handed Roll and Switch
  • 20 One Handed Right
  • 20 One Handed Left

10
100 Throws Warm up Drill
  • (20) Throw right, catch right no cradle
  • (20) Throw left, catch left no cradle
  • (20) catch right exchange throw left. Catch
    left exchange throw right
  • (10) Catch right, bring stick across face and
    throw backhand
  • (10) Catch left, bring stick across face and
    throw backhand
  • (10) Behind the back right
  • (10) Behind the back left

11
U9/u11 Fun Drills
  • Sharks and Minnows
  • Hungry Hippo
  • Musical ground balls
  • Numbers game
  • Ultimate
  • Fireball
  • Tag, youre out
  • Cradle relay
  • Shoot the bunny

12
Sharks and Minnows
Players (the minnows) line up on one side of the
restraining line (or set some cones on an open
field area). Each player has a ball in their
stick. On a whistle, all players run to the other
restraining line (or cones) cradling the ball.
Coaches (the sharks) try and check the ball away
from as many players as they can as players run
by. If a player drops a ball from a check while
running, he stops and becomes a shark . Once all
players make it to the other side (and checked
balls are cleared away by a coach), a coach blows
a whistle and all players run back across the
field. This time trying to avoid more sharks.
Keep going back and forth adding more sharks
until one player is left (the winner)
P
P
P
C
P
P
C
P
P
13
Hungry Hippo
Players line up on both restraining lines (or set
some cones on an open field area) facing each
other. All balls (the more the better) are
placed in the middle of the field. On a whistle,
all players run to scoop one ground ball and
return it to their side and place near a home
cone or a put in a ball bag or bucket. Coaches
monitor results as players go back and forth
retrieving balls (only one ball per time)Once all
balls are collected, coaches add up the results
and announce a winning team.
C
C
P
P
P
P
P
P
P
P
14
Musical Ground Balls
Players line up on a restraining lines(or set
some cones on an open field area). Set balls
about 10 yards away and count that there is one
less ball for the number of players (ex. 9 balls
for 10 players). On a whistle, all players run
to scoop one ground ball and return it back
behind the line. The player who did not retrieve
a ball is eliminated. Continue rounds by
removing a ball until there is a winner.
Checking to take a ball away from a player is not
allowed for u9. For u11 you may want to allow
checking especially when it is down to 2 players
left. Encourage players to work on good
technique to box out an opponent, scoop and curl
away.
C
P
P
P
P
P
P
P
15
The Numbers Game
Make two even teams of players between two
coaches. Add a goalie to play in the goal if
available. Players line up on both restraining
lines (or set some cones on an open field area)
facing each other. A third coach is located in
the playing area with a ball. Coaches will
select a number of players to go on the field and
play for a shot on goal against the opposing
team. The total combinations cannot exceed the
number of players on your team. For instance, if
you have a team of ten players, the coach may
only use the numbers 1-10 once in combination
per round. Each coach selects his own
combination without the other coach knowing.
This makes for unbalanced playing combinations
(ex 3 vs 1) On a whistle, the coach on the field
throws a ball out and the two team combinations
run onto the field to play against each other.
The team that scores a goal wins that round. A
new set of combinations is organized and sent out
on the whistle for the next round. Play until
coaches use up all their number combinations.
C
C
P
P
P
P
P
P
P
P
P
P
P
P
C
16
Ultimate Lacrosse
This is Ultimate Frisbee rules for lacrosse. Make
two even teams of players between two coaches.
Players line up on the end lines of a field (or
set some cones on an open field area) facing each
other. Select one team to launch the ball down
the field to the other team. Once the ball is
picked up, the player with the ball must stay
still and find a teammate to pass to. Teammates
may move about the field to get open. An
opposing player guarding the player with the ball
must give him 3 yards of room and not check the
stick. If a pass is thrown and caught, that
player must now be still and find a teammate to
pass to. If the ball is not caught and falls to
the ground, each team tries to get the ground
ball for possession. Once possessed, the player
with the ball stops and looks for a teammate to
pass to. Teams try and move the ball down the
field across the opponents end line to score a
point.
C
C
P
P
P
P
P
P
P
P
P
P
P
P
17
Fireball
Make two even teams of players. All players go to
the center of the playing area. A coach throws a
ball high into the air and players scramble to
get possession. Once possession is attained, that
team must execute at least one pass (add more
passes for more skilled players) before shooting
on goal. Opposing players may check to take the
ball away and get possession. If a goal is
scored, a new fireball is launched to begin
play again. A coach may intervene anytime and
stop play to throw a fireball, especially if
there is a long srucm for a ground ball.
P
P
P
P
P
P
P
P
P
P
P
P
C
18
Tag Youre Out
Place players inside a restricted area marked
by cones. Each player has a ball. Place one or
more coaches inside the area. At the whistle,
coaches chase players and try at tap the head of
the players stick to tag the player out of the
area. Players dodge away from the coaches
protecting their sticks. If a head is tapped by
a coach, the player leaves the area. The last
player in the area is the winner. This drill
develops stick protection and dodging skills,.
P
P
P
P
C
C
P
P
P
19
Cradle Relay
Create two even teams of players. Line players
up behind a start cone and place several cones
out front in a offset pattern. On the whistle
the first player on each team navigates around
the cones (right, left right) cradling the ball.
Once they get around the last cone, they sprint
straight back to the line and place the ball on
the ground in front of the next player in line.
He then picks p the ball and navigates through
the cones. The team that finishes first wins.
C
P
P
P
P
P
P
20
Shoot the Bunny
Find a stuffed animal (a bunny) or two and tie a
string around them. Tie the string to the top
bar of the goal so that the bunny hangs down to
the lower corner of the goal. Create two even
lines of players. Line players up behind a start
cone about 15 yards from the goal and place two
cones out front about 5 yards from the goal. The
coach has a pile of balls next to him between the
two lines. The coach alternates rolling a ball
out to the first player in each line, who scoops
it up and the runs (cradling the ball) toward
the goal. The player must shoot the ball at the
goal and try and hit the bunny before passing the
cone at 5 yards. Each team gets a point for
hitting the bunny.
C
P
P
P
P
P
P
21
Three Player, Two Ball(aka Hamster drill or
Monkey in the Middle)
Three players evenly spaced in a line about 10
yards apart. Player throws a pass to Player B in
the middle. Player B returns pass and rotates to
Player C. Player C with second ball throws pass
to Player B. Player B throws a return pass.
Player B rotates again to Player A and repeats
drill. Switch players so all get a chance in the
middle.
C
B
A
22
Four Player Over the Shoulder, Two Ball
Four players, two in the center, two in line
about 15 yards apart. Player A throws a pass to
Player B in the middle for an over the shoulder
catch. Player B catches and throws to Player C.
C then throws back to B for over the shoulder
catch . Same second ball sequence with player D.
Switch players so all get a chance in the middle.
C
D
B
A
23
Three Around One Two Balls
Four players, three in a line facing player A.
Player A throws a pass to one of the 3 players
who does not have a ball (eg. Player B). Player
D throws to Player A. Player A throws to Player
C and then Player B throws back to Player A.
Keep 2 balls moving. Players trade out places.
Formation can change to a triangle. Use passes
or ground balls.
D
B
C
A
C
D
B
A
24
Circle Passing
Three players in a circle, players move
clockwise. Ball is thrown back counterclockwise.
Player A with ball backpeddles as he makes pass
back to player C. Variation Add face dodge.
Ball and players both go clockwise.
C
B
A
25
Triangle Passing
Three lines of players form a triangle. Player
A1 throws to Player B1 who is moving toward
Player C1. Player B1 catches and throws to
Player C1 who is moving toward Player A2. C1
throws to Player A2 who is moving toward Player
B2. Player who throws ball goes to end of line
they are running toward. Reverse direction to
change hands.
C
C2
C1
B1
B2
B
A1
A2
A
26
4 in the Box Passing4 defenseman in the corners
of the box.. Pass around the box clockwise and
counterclockwise with overhand passes. Variation
is to criss-cross passes. See pattern in diagram.
D1
D3
D4
D2
27
4 Corner V cut passing4 lines in the corners
of the box.. Pass around the box clockwise and
counterclockwise with overhand passes. Player
receiving pass must cut to cone and then back to
receive pass. Players must time cut as ball
arrives to to player who will throw the pass.
M
M
M
M
M
M
M
A
D
A
D
D
A
A
28
Lynchburg Give and Go Drill4 lines. Midfield,
corner of boxes and near GLE. Player A1 throws
to M1 at corner of box. M1 returns pass to A1
who is cutting to line in front of him. A1
throws to M2 and goes to end of line. M2 then
throws to M1 who is cutting to line in front of
him. He catches and throws to M3. M3 throws to
M2 who is cutting.
M
M2
A
D
M3
M1
M1
M
M
A1
D4
D
A
29
Big Diamond
Two lines facing each other 30 yards apart. 2
Players on wing (B, D). Drill stars with Player
A throwing a pass to Player B. Player A runs
toward Player C line and receives a pass back
from Player B. Player A catches pass and throws
to Player C. Player C continues drill back by
throwing ball to Player D. Player A goes to end
of Player C line. Reverse direction to work both
hands.
C
A
B
D
A
30
Star
5 lines of players forming a star facing center.
Drill begins with Player A skipping the line to
his right and throwing a pass to Player B. Player
B moves toward center of star, catches pass and
throws pass to Player C. Player C throws to
Player D. Player D throws to E. Player E throws
to Player F to start another round of the drill.
Players go to end of the line they threw to.
A
E
B
B
C
D
A
F
31
Full Field 2 Man Passing
Coach throws to goalie. Goalie throws outlet to
either player in line breaking forward. Players
play catch back and forth while moving down
field. Once all players get to other end,
proceed back.
D
D
M
M
A
G
A
M
M
D
D
C
C
G
32
Defense Points
  • From top, take ballcarrier to outside and down
    the alley.
  • Dodge from point (center top of field) take
    ballcarrier down weak hand side
  • Always roll attackman back inside. Do not allow
    topside dodge
  • One and Two slide calls
  • Slide early not late

33
Drop Step-Back Peddle Drill
Defenseman approaches Coach and gets into ready
defensive position-bent forward at hips, knees
bent, stick out front. Coach with stick
approaches defenseman. Defenseman drop steps and
back peddles for 5 yards as coach continues
toward him.
D3
D2
D1
D1
C
34
Defense Cut Angle Drill
Defenseman approaches Coach and gets into ready
defensive position-bent forward at hips, knees
bent, stick out front. Coach with stick
approaches defenseman. Defenseman drop steps
moves laterally to cone. Then moves laterally
through crease to cut off attackman (cone at GLE).
D1
D3
D2
C
35
Center Field Defense Drill
Midfielder M3 with ball. Midfielder M1 takes
center of field away. M3 drives down side , M1
plays off shoulder. M2 is one slide and takes
M3 front. D1 is two slide and picks up crease.
M3
M1
M1
M3
M2
M4
D1
36
Top Side Defense Drill
Attack A3 with ball. Defender D1 takes top side
of field away. A3 rolls inside . M2 is one
slide and takes A3 front. M1 is two slide and
picks up M4 on crease.
M5
M1
M2
M4
D1
A3
D1
A3
37
Shooting Points
  • Outside or on the run
  • High to low
  • Stick up high, hands away from body
  • Bounce or low corners target
  • Turn shoulders back and snap (roll over) wrists
    through
  • Off feed in close
  • Receive pass deep by giving on impact of ball to
    crosse mesh. Bring stick tight to helmet with
    slight lock cradle. Fire low or to open white
    areas of goal net if close.
  • One on One
  • Must change stick plane so goalie follows stick
  • Fake high, hitch low, shoot high
  • Hitch low, shoot high
  • Fake high, shoot low from high position (do not
    drop stick and then shoot low)

38
Double Cage Shooting Drills
Set up 2 goals about 8 yards apart. Feeding
player/coach to right or left of goal to shoot
at. Players cut toward goal and receive a pass.
Players must shoot over the top of the first goal
with sticks high shooting to low corners. Drill
can be done with and without goalies. Second
option is to have players cut from side and shoot
over top of goal.
M3
M2
M1
G
C
39
Double Cage Angle Shooting Drill
Set up 2 goals with one inside the other at an
angle. A1 Feeds M1 on a cut to goal. M1 shoots
high to low shot to far corner. M2 then feeds A1
who cuts to top of cone then takes high to low
shot to far corner. A2 then feeds M2 in cut to
goal. Alternate feeds from attack and midfield
as quickly as possible. Players can go back to
same lines or switch.
M
M
M
M2
M1
A1
A
A2
A
40
Hitch, Split and Drive Shooting Drill2 lines of
middies outside restraining line. Middie M1
throws to M2. M2 makes hitch move to inside,
steps past cone, shoots. Alternate lines.
M
M
M
M
M2
M1
M2
M2
41
Face Dodge Shooting Drill2 lines of players
inside the restraining line. Feeder makes pass
to M1 who meets ball, face dodges the cone (or a
coach) and shoots high to low. Shooter goes to
feeder line. Feeder to shooting line.Variation.
Add low carry off face dodge
M
M
M2
M1
G
M
A
42
Drive and Throw Back Shooting Drill2 lines of
middies outside restraining line. Middie M1
throws pass to Middie M2. M1 cuts down to clear
space. M2 makes hitch move to inside, exchanges
stick to outside hand and drives down toward pipe
for shot. At cones, M2 pulls out of dodge and
throws back to M1 who pops back trailing. (M1
must pop back up from crease just as M2 passes
the first cone at the restraining line.) M1
moves toward pass, catches and then exchanges to
drive toward far post for a 12-15 yard shot.
M
M
M
M
M1
M2
M1
M2
G
43
Drive, Throw Back and Pop DrillTwo lines of
middies outside restraining line. One middie on
crease. Middie M1 throws pass to Middie M2. M1
cuts down to clear space. M2 makes hitch move to
inside, exchanges stick to outside hand and
drives down toward pipe for shot. At cones, M2
pulls out of dodge and throws back to M3 who
fills back trailing. M3 makes move to draw
defense and passes to M1 who pops off crease for
shot. Players rotate counterclockwise through
lines with M2 going to crease.
M
M
M
M1
M2
M3
M1
M1
M2
M3
G
44
2-2-2 Middie Rotations DrillSet1 Middies form
triangle. Coach throws ball to M2. M2 throws to
M1. M2 cuts under to crease. M3 starts to fill
M1 position as M1 dodges. M1 sweeps and shoots.
After shot, M1 goes to top position. Drill
starts again with coach throwing to M1. Set 2
Coach throws to M2. M2 throws to M1. M1 throws
back to M2. M2 alley dodges to cage and shoots.
M1 fills M2s place. M3 fill M1 position.Set 3
Coach throws to M2. M2 throws to M1. M1 throws
back to M2. M2 alley dodges but rolls back to
throw to M1. M1 then throws to M3 who has popped
out for a shot.
M1
M2
M1
M3
C
45
Give and go Shooting Drill2 lines of middies
attack outside restraining line. 2 Goals about
40 yards apart. Lines run simultaneously. First
player in each line passes to coach. Player
breaks toward goal. Coach returns pass. Player
shoots on the run across body to low far corner.
Drill can be run for both right and left hand
shots.
M
A1
M2
M3
C
C
M2
M3
M
M4
M1
46
Jump Cut Shooting Drill2 lines of middies
attack. One outside restraining line. The other
at GLE to right or left of cage. Coach rolls ball
out toward sideline for first player in
line(M1). Player scoops and brings the ball into
the box. Coach comes out to guard M1. M1 passes
to A1. Coach turns to see where pass went. M1
cuts (jump cut) to goal. A1 feeds M1 for a shot.
Players switch lines. Drill should be done
from both sides of the goal. Players cut to cage
with outside hand, then change to Snivelys (catch
backhanded or over the shoulder)
M
A
M1
C
G
A1
M
A
47
4 Cone Shooting Drill2 lines of middies
attack. Player M1 throws a pass to first player
in other line , M2, who moves to pass to catch on
the run. M2 runs toward cone A (diagonal). When
M2 is inside 4 cone area, he turns hips and
shoots on cage. Alternate lines. Cones are 2-3
yards wide, 1-2 yards deep.
M
A
A
M
M
M2
M1
M2
A
48
V-Cut and Wall Pass Shooting Drill2 lines of
middies attack. One outside restraining line.
The other behind GLE to right or left of cage.
Coach rolls ball out toward sideline for first
player in line(M1). Player scoops and brings the
ball into the box. Coach comes out to guard M1.
A1 makes a V cut to get open (use cone as
guide) M1 passes to A1. A1 moves out with ball
and returns pass to M1. A1 cuts to goal. M1
feeds A1 for a shot. Players switch lines.
Drill should be done from both sides of the goal.
Players cut to cage with outside hand, then
change to Snivelys (catch backhanded or over the
shoulder)
M
A
M1
M1
C
A1
G
A1
A1
M
A
49
Sneaks Drill2 lines of attack behind the goal.
Coach signals player (A1) in one of lines to cut
around front. Coach throws pass to A1 who is one
on one with goalie. A1 must catch and show a
change of stick plane fake and then shoot. Coach
alternates line passes. Attackmen change
lines.For pressure, add a defender to slide.
Practice face, question mark or roll dodge to
evade slider.
C
G
A1
A
A
A
A
A
50
Crease Shooting Drill1 line of attack behind
the goal. A2 sets pick for A3 as A1 drives to
GLE. A3 cuts off pick for feed and shot to low
far corner. A3 rolls off pick. Coach throws
pass for A2 to shoot. A1 moves up to A2
position, A2 moves to A3 and A3 goes back to line
behind. Use both sides of cage for drive from
behind. Option Add 2 defenders covering
crease. One defender slides to feeder. Other
defender tries to cover both. Feeder must make
quick decision.
A2
A3
A3
G
C
A1
A4
A5
51
Ground Ball Points
  • First to Ball
  • Measure players getting to ball first
  • Man, Ball, Release calls
  • Getting low and driving through
  • Pull stick up immediately and power out of
    trouble
  • Curl out (fish hook) and look for help
  • Practice from Face-offs, inside the box, in front
    of the goal, in the corners.
  • Swarm- no more than 2 on the ball. Everyone else
    swarm around pile.

52
Two Player Ground Ball Yo-Yo
Two players. Player A starts with ball and rolls
a ground ball out in front of Player B. Player B
scoops ground ball with back to Player A, curls
and throws a 7-10 yard pass back to Player A.
Player B then runs around Player A and Player A
rolls another ground ball for retrieval. After 5
repetitions players switch rolls. Ensure that
players work on curls in both directions. This
requires that they perform an exchange and put
the stick in the non-dominant hand for a pass.
B
B
B
A
53
Ground Ball Yo-Yo Plus
Two players. Player A starts with ball and rolls
a ground ball out in front of Player B. Player B
scoops ground ball with back to Player A, curls
and throws a 7-10 yard pass back to Player A.
Player B then cuts opposite direction from his
curl and receives an over the shoulder pass from
Player A. Player B throws back to Player A and
cuts back the direction he came from and receives
another over the shoulder pass from Player A.
Player B comes back to Player A exchanges places
and rolls ball out for Player A who will perform
the drill.
B
B
B
B
A
54
UMass Ground Ball Pressure Drill
Three players. Player A steps out and places his
stick-head over the ball on the ground. Player B
runs toward the ball and drives through picking
up the ball. Player A immediately upon contact
of his stick or the ball aggressively chases
Player B and tries to dislodge the ball from
Player Bs stick. Player B must curl away from
the pressure and throw a 10 yard pass to Player
C, his outlet. Once the pass is completed,
Player A goes to the end of the line, Player B
is now the chaser with the ball under his stick
and Player C is now the ground-baller.
B
B
A
B
C
55
UMass Ground Ball Pressure Drill to Transition
Five lines. Player A steps out and places his
stick-head over the ball on the ground. Player B
runs toward the ball and drives through picking
up the ball. Player A immediately upon contact
of his stick or the ball aggressively chases
Player B and tries to dislodge the ball from
Player Bs stick. Players D and E move out to
field upon ball pick up. Player B must curl away
from the pressure and throw a 10 yard pass to
Player C, his outlet. Once the pass is
completed, Players B , C and E attack the goal
with Player A defending along with Player D (3 on
2). After a shot, players go back to end of
lines with Players B and C switching lines.
Change jerseys to mix up offense and defense for
midfielders. Four players from lines D and E can
be sent to turn the drill into 4v3 after ball
pickup.
B
B
A
C
A
D
E
B
D
E
C
A
B
Attack and Defense
D
E
C
A
B
Midfielders, Attack and Defense
56
2 on 1 Ground Ball Mystery Release
Four lines alternate white and maroon Coach
rolls out GB for first two lines to the left of
coach to fight for. Coach then immediately calls
maroon or white for player to join from one of
other 2 lines. Players create a 2 on 1 to the
goal or clear to goalie for single player.
G
M
A
M
A
C
D
D
M
A
D
M
M
A
57
Ground Ball Roll Back Drill
Two lines of players each with a ball. One at
end line to the left of the goal. The other at
the restraining line facing the end line. First
players in each line roll ball out, scoop and
then run toward first cone. At cone they plant
and roll back toward second cone performing an
exchange. At second cone, they plant, roll
back and perform an exchange and then run to
the restraining line or end line . Players then
jog to the end of the next line. As first
players reach first cone to dodge, secind players
in line roll their ball out and go.
A
D
M
M
A
A
58
Face Off Ground Ball Drill
Set up in face off with 2 teams of middies.
Coach acts as official to run face-off. Players
must get position and bring ball into the box.
M3
C
M1
M2
M2
M2
M2
59
Ground Ball Stations
  • Split team up into 3 groups and run ground ball
    stations. Group 1 is roll ball to teammate,
    teammate picks up and throws back. Group 2 push
    ball out from a faceoff stance and pick up.
    Group 3 is coach rolls ball out , player (M1)
    picks up GB and throws to teammate, (M2). M2
    throws back to M1. M2 goes to end of line, M1
    replaces M2. Rotate players through all three
    stations.

Group 2
M
M
C
D
D
Group 1
M
M
D
D
M2
M1
Group 3
C
M1
M1
D
G
60
4 on 3 Swarm Ground Ball Drill
Set up 4 offense lines, 3 defense.. Coach
creates a ground ball. Offensive players release
on hot call. 2 closest players in the mix for
the GB. Others swarm the ball ready for kick out
or if defensive player gets possession. Offense
attacks goal on possession. Defense recovers to
positions to defend. If defensive team gets ball,
offensive team jumps player with ball
immediately. Defense tries to clear or get ball
back to goalie.
M
M
M
M
M2
M3
D1
A1
A
A
C
D2
A3
D3
A2
A
A
A
D
A
61
Dodging Points
  • Dodge to score, draw slider for pass to teammate
    or to move defense in one direction then 2 passes
    to weak side
  • North-South dodges to cage
  • Explode off first step by changing speeds
  • Close out the defender
  • To properly close out the defender he should be
    on your outside shoulder after you get by him.
  • Dodge and Re-Dodge
  • Slightly pull out of first dodge attempt, then
    continue with hard acceleration
  • Types of Dodges
  • Split
  • Roll
  • Rocker
  • Question Mark
  • Face
  • Hitch

62
Dodging StationsSet up 3 stations around goal.
Attacking players dodge from the goal and shoot.
Switch lines. Defenders rotate counterclockwise
after each set of dodges. Perfom with defenders
playing straight up and then directing to
sidelines or X. Use shorties as well as
regular sticks.
G
M1
M3
Left Wing
M2
M
M
M
Point
M
M
M
M
Right Wing
Left GLE
G
Right GLE
A
A
D3
D3
A
A
D3
A
X
A
63
Dodging from X and Wing
Defensemen work to not get beat over the
top Defenseman forces wing dodge to X Defenseman
forces x dodger to roll inside
D1
A1
D1
A3
64
Tactical Development Drills
  • Fast/Slow Break
  • Clear/Ride
  • Picking
  • 3 v 2
  • 4 v 3, 4 v 4
  • 5 v 4

65
Fast Break Points
  • Fast Break
  • Offense
  • Push tempo. Always try to create a numbers
    advantage
  • Make defender play you then pass off
  • Set up traditional box or flat. Use deep
    flat set on faceoffs
  • Defense
  • Goalie makes crash call. Defense must get back
    into tight triangle, make the slides shorter.
  • Do not side early. Give the breaking middie more
    time to think.
  • Slow Break
  • Offense
  • Always Play ball down sidelines to X
  • Delayed cut through crease looking for feed, then
    balance the field
  • Defense
  • Defenders must get into hole first then pick
    up. Defend the scoring areas first.

66
Numbers Drill
  • Players wear numbered tanks
  • Half field or full field
  • During play coach calls out the number of a
    player on defense.
  • If that player is playing on-ball, he comes
    off field through the box. Defense players on
    field must recover and support and offense must
    identify open man. Removed player returns upon
    touching cone in box, (through box and back out),
    or can be substituted.
  • If defense player number called is off-ball, he
    immediately doubles the ball. He recovers to his
    man upon coaches recover call.

67
Man Ball Fast Break Drill3 lines of
middies/attack for 3 on 2 man ball. When the
ball recovered by M3, M2 chasses M3 down. M3
passes to teammate who played man, M1. M3 then
chases M1 as trailer. M1 leads fast break. When
pass made by M3 to M1, goalie yells fast
break/crash, Attack and defense go to positions.
M4
M3
M2
M3
M1
M2
M1
A2
A3
A1
D2
D1
D3
G
68
Move it 2 GB Drill3 lines of middies/attack for
1 on 1 ground ball. When the ball recovered by
M2, M2 passes to M1 breaking down field. Loser of
GB (M4) chases M1. M1 draws D1 in a two on one
to goal. M1 and M4 replace A1 and D1. A1 and D1
come up to GB line. GB winner moves to break out
line.
A2
D2
M7
M5
A3
M3
M6
M1
M2
M4
M1
D1
A1
G
69
Man Ball Fast Break Flat Set3 lines of
middies/attack for 3 on 2 man ball. When the
ball recovered by M3, M2 chasses M3 down. M3
passes to teammate who played man, M1. M3 then
chases M1 as trailer. M1 leads fast break. When
pass made by M3 to M1, goalie yells fast
break/crash, Attack and defense go to positions.
Attack starts flat across the restraining line ,
then break as diagrammed. Middie looks for A2
cutting, then A1. A1 looks for give and go with
middie.
M4
M3
M2
M3
M1
M2
M1
A2
A1
D2
D1
D3
A3
G
70
UMass Ground Ball to Transition3 lines of
middies/attack/defense for a UMass ground ball
drill. Once M3 picks up ball, defender D2
pressures hard to take the ball away. M3 looks
for his teammate, M1 for a pass. M1 takes pass
and attacks goal. M1 and defender M2 join in for
a three on two transition. Defender D2 and the
offensive player that picked up the ground ball
stay in the restraining area for the next set.
A1 and D1 go up to ground ball line. After all
defenders have run a set of covering and chasing
and playing defense in the box, they change tank
colors with one of the offense lines. After that
group has run a complete defense set, they change
tank colors and the remaining players who have
not played defense change tank colors.
M1
A5
M1
D6
D2
M3
M3
M4
D1
A1
G
71
One on One Ground Ball to Transition4 lines of
middies/attack/defense. Lines alternate tank
colors.. Assume M3 picks up ball,. Teammate M1
breaks out of line as outlet pass calling for
ball. M3 looks for his teammate, M1, and passes.
M1, M3 attack goal. D 2 defends. Defender D2
and the offensive player that picked up the
ground ball stay in the restraining area for the
next set. A1 and D1 go up to ground ball line.
After all defenders have run a set of covering
and chasing and playing defense in the box, they
change tank colors with one of the offense lines.
After that group has run a complete defense set,
they change tank colors and the remaining players
who have not played defense change tank colors.
M1
A5
M1
D2
D6
M3
M3
M4
D6
A2
D1
A1
G
72
Crease Slide DrillOne middie on the crease with
a coach. Two midfielders up top. One offense to
dodge,. The other defender. As offense
midfielder dodges, M1, M2 defender takes down the
side. Midfielder, M3, slides on coaches command.
M1 shoots at goalie. Defender M2, turns and
runs upfield on shot. Goalie throws off save or
picks up ball near cage and throws outlet pass to
M2. next set is for attackman behind cage to
dodge to top and roll back. On roll back, coach
commabds slide by same midfielder. Attackman
rolls out of trouble and pass to coach behind
cage. Rotate players for another set.
M2
M1
M2
M2
M1
M3
C
G
D1
A1
C
73
Breakout Fast Break Drill3 lines of
middies/defense. Coach shoots at golaie. Golaie
makes save, yells break M1 heads up field. M2
and M3 toward sideline. Goalie throws to either
M3 or M2. M1 then breaks bake to ball, recieves
a pass and turns up filed. M1 then thorws to M2
who leads fast break. When M2 passes mid-field
red goalie yells fast break/crash, Attack and
defense go to positions.
G
M1
M3
M2
A2
A3
A1
D2
D1
D3
G
74
Slow Break Drill
Two lines of middies at midfield. Coach rolls GB
out to sideline middie scoops and runs down
sideline to get the ball into the box. Defending
middie chases to prevent a fast break. Wing
attack breaks in then out to get pass. D2 goes
out to cover, D1 backs up D2 and communicates
help. Ball is then passed to attackman at x.
D1 goes behind to cover. Middie who passed ball
then cuts to cage for a feed and shot. Defending
middie makes cut up and out to left for an outlet
pass. Middie change lines. D Run drill from
both sides of the field. OPTION Give and go
between middie running the ball down to wing
attack. Middie passes, hesitates and then jump
cuts to goal.
M1
M3
C
M1
M1
A1
D2
G
D1
A2
75
Transition Clear to Slow Break Drill
G
D3
M4
D3
G
M3
M2
D3
M1
C
A3
Coach shoots. Goalie save. Middie, M1, breaks
upfield. Attack (A3) applies pressure to goalie.
Goalie moves behind cage and passes to defense
on wing (D3). D3 starts to move upfield. Attack
A3 applies pressure to D3. Middie (M1) cuts back
to ball to help D3. D3 passes to M1. M1 clears
past midfield. Second middie line at midfield
breaks to hole to thwart fast break. Red M1
passes to Red Attack A1 for slow break. Run a
live slow break for 15 seconds. Attack tries to
score, defense tries to stop. Middies switch
lines. Rotate Defense on both ends of the field.
M1
M1
M2
M3
M1
A1
A2
A1
D2
D1
D3
G
A3
76
Defense Clear Drill
Coach shoots. Goalie saves, makes reads upfield
and then goes behind cage. Middie, M1, breaks
upfield. Attack (A3) applies pressure to goalie.
Goalie moves behind cage and passes to defense
on wing (D3).. D3 passes to D1. D1 moves upfield
and passes to D2 who is cuting to sideline.
G
D3
D1
D3
D1
G
D2
C
D2
D2
77
5 v 4/6 v 5 Full Field
Coach rolls a ball toward line of 2 maroon and 1
white midfielders. If maroon middies gain
control, they lead a 5 v 4 transition
opportunity. If white middie gains control of
the ground ball, the 2 white middies on opposite
side are released for a 6 v 5 transition
opportunity. Coach alternates rolling ground
balls to middie line sets.
A6
D6
G
D4
A4
D5
A5
M
M
M
M
M
C
M
M
M
M
M
M
M
M
M
M
M
A
A
D
D
A
D
G
78
3 v 2 In-The Box Drill
Three offense player lines outside of box. Two
defense player lines. Coach rolls or throws
ball to one of the offense players. Players
break to goal. Defense forms triangle. Goalie
communicates where ball is. Defense communicates
to pick up ball and to back up. Offense tries to
score by moving without ball. Defense covers and
slides. As players cut, off ball players fill to
maintain spacing. Drill can start with a one on
one ground ball or pass.
D
A
D
A
A
A
A2
D2
A1
D1
D
D
G
C
A4
A2
A2
79
2 v 1 In-The Box Drill
Two lines of players outside the restraining box.
Player from one line comes out to play defense.
Coach rolls ball out to players from opposite
lines. 2 on 1 to a quick shot. Player who took
shot runs to top of restraining line and then
back in as coach rolls out a ball to two new
white team players. Other teammate stays to play
defense. White players try to execute a 2 on 1
before maroon player returns make it 2 on 2.
C
A
M
D
A
A
D1
M
D
A
D
M
G
D
A
80
St Lawrence Drill
Two lines at end line. Three lines top of the
restraining line. Start with two players from end
line (behind the goal) on offense against one
from top three lines (middle line). Complete the
2 on 1 with a shot. Two offense players now play
defense as the outside players from top line join
to create a 3 on 2. Once shot taken, all players
return to end of lines and start again from end
line.
D
M
A
A
M
M
D
M
M
G
C
M
A
D
D
M
A
81
3 v 2 Drill
Place goals about 30- 40 yards apart. 3 offense
players step out in front of goal. Two defense
players step out and stack facing goalie. The
three offense players move the ball toward goal
while 2 defenders play ball and split other 2
offense players. Last offense player to shoot or
touch ball goes to line. Remaining offense
players become defenders. Three new offense
players step out.
A
A4
A
A
G
A3
A2
A
A
A1
D1
D2
A
A
G
A
A
A4
A
82
Crease Survival Drill
Ball moves around perimeter. Defense must stay
ball side of crease attack Add second crease
attack and defenseman. Have one perimeter player
dodge to goal to force slides.
M3
M2
D1
A1
D2
A2
G
M1
A3
83
4v 4/5 Survival Drill
Four offense players, four defense players.
Offense players must keep ball in the box while
being pursued by defense for two minutes.
Release goalie after one minute to double ball
behind cage. Offense players focus on getting
open using V cuts, backdoor cuts, etc. Defense
works on getting the ball back.
A1
A2
D1
D2
G
D3
D4
A3
A4
84
Half Field Offense
  • 2008 will focus on a 2-2-2 set
  • Dodging from point positions a well as from
    behind GLE on weak defenders
  • Make defense move and then 2 passes to weak side
    attack
  • Utilize the pick and roll
  • More crease scoring options with 2 players
    picking for each other

85
1-3-2 Half Field Set
  • The 1-3-2 set has one attackman behind the goal
    and two attackman on the wings. One midfielder
    is in the crease area with the other two
    midfielders on the top wing positions. The
    offense is initiated by a dodge from either the
    top midfield positions or the attackman behind
    the goal. In this example midfielder, M1,
    initiates a dodge down the alley. As M1 dodges
    down the alley, Attack A2 clears space by
    cutting through the crease area. Attack A1
    shifts toward M1 as an outlet. Attack A3 comes
    down past goal line extended. Middfielder M3
    follows M1 and fills his space. Midfielder M2
    pops out to fill Midfielder M3 former space.

M4
M3
M5
A3
M3
D1
D2
M2
A2
G
D3
A1
86
1-3-2 Triangles
  • Players move in triangles creating and filling
    space. A top dodge down the right alley is a
    Thunder call . A top dodge down the left alley
    is a Lightening call.

Thunder
Lightening
M3
M4
M5
M3
M2
D2
D1
A3
A2
G
D3
A1
87
Middie InvertPage 1
  • Attackman, A1 passes to Middie, M3. M3 carries
    to behind goal. Attackman, A3 moves off crease
    to a high position. M3 can pass to A2 if open and
    then A2 passes back to M3 who will dodge to goal.

M1
M3
D3
M2
M2
M1
M3
A3
G
D6
D1
A1
A2
88
2-2-2 Picking Offense
  • Midfielders and attack can pick for each other
    and away from ball to create sweep dodges and
    pick and rolls. Objective is to get defense
    picked, in a mismatch or to miss coverages in
    switiches. 2-2-2 can be spaced with wide crease
    against packed zone defenses to quickly work ball
    around to weak side of zone. 2-2-2 is an
    effective jump cutting offense, back door cuts
    and sneaks from behind goal

M1
M3
D4
D5
D3
D2
M2
A3
G
D1
D6
A1
A2
89
Pick and Roll Drill
  • Two attackman behind the goal with two
    defensemen. Two offense middies and two defense
    middies up top. A1 sweeps toward A2. A2 sets a
    pick for A1. As A1 passes pick, A2 rolls off pick
    toward goal. A1 curls and looks to pass to A2.
    Same sequence for middies. Players can go
    simultaneously.

M1
M2
M2
M1
D2
D1
A2
A1
90
2-2-2 Top Dodge
  • M2 takes dodge down right side. Options are A2
    on a backdoor cut if D1 slides or A2 as an
    outlet. If outlet, A2 must quickly swing ball to
    A. If D3 crease slides, then tunr ack and pass
    to M3. M3 looks for dodge/shot or pass to M2 who
    pops out. Dodge can be made from both left abd
    right sides from top.

M1
M3
D4
D5
D3
D2
M2
A3
G
D1
D6
A1
A2
91
2-2-2 X Dodge
  • A2 drives defender D1 into pick at X. If
    successful A2 drives to cage to draw slide.
    Crease middie or attack follows slide to open
    space for pass ans shot. If wing middie, D5
    slides, M3 cuts to cage and M1 fills

M3
M1
D4
D5
D3
M2
A3
G
D2
D6
A1
D1
A2
92
Clear/Ride Points
  • Clears
  • Goalie must be vocal and direct clear
  • Defenseman and middies review field before ball
    is put in play to see options
  • Look for the 2 on 1
  • Rides
  • Attack must run hard to pursue. Never give up.
  • Use sidelines as another rider to force
    defenseman out of bounds
  • Make defense throw the long pass by covering the
    short options

93
A (Adjacent) RideForce throw to far side
defenseman .Let Defenseman bring ball up. Shut
off goalie. A3 forces D3 toward sideline where
LSM can jomp double. M1 covers center field area.
M3
D2
M3
LSM
M1
M2
M1
A3
A2
A1
D1
G
D3
94
Triangle Ride Attack allows ball to move across
field. A3 picks up D3 A1 pursues to trap. Man
to man on strong side of field leaving D2 open
for cross field pass. A2 picks up goalie should
D3 be able to throw back.
M3
D2
M3
M2
M1
M2
M1
A2
A3
A1
D1
G
D3
95
Deep Zone Ride Allow the goalie or wing defense
to bring ball up through the restraining line.
When goalie crosses restraining line, attack
jumps him forcing pass. If wing defense has
ball, force them to pass to goalie.
M1
M3
LSM
M1
D2
M2
M3
A3
A2
A1
D1
G
D3
96
10 Man Press Ride
Attack covers goalie and Defense down low, third
defenseman is at midfield ready to jump over.
Middies must be aware of offsides. Riding goalie
must come out of goal to cover clearing attack.
D3
M3
D2
M3
M1
M2
M1
M2
A3
A1
A2
D1
G
D3
97
3 v 2 Clear in the Box Drill
2 offense players, 2 defense players and goalie.
Defense must clear ball inside box area up past
midfield using crisp passes Offense players must
ride attack by dropping back off man after he
passes to pick up open defenseman.
A2
A1
D2
D1
G
98
Defense Help or Carry Drill
2 attack players, 2 defense players and goalie.
Defense and attack players face end line with
attack 5 yards behind defense. Coach rolls out
ball behind goal. Defense picks up ground ball,
attack pursues. Goalie rolls behind goal and
calls for a carry or help depending whether
defenseman is covered or has room to move up
field. Defense must clear ball past restraining
line. Attack tries to create turnover and score.
A2
A1
C
G
D1
D2
99
Wittenberg Clear Drill
Full field clear, fast or slow break drill.
Three midfielders and 3 defenseman run onto field
from sideline and into the hole or red zone
area. (Players can run in a circle to mix them up
once on field). Coach takes shot at goalie.
Goalie makes saves and yells clear. Players
distribute to field locations calling out
location (1,2,3, zero, back right, back left).
By calling out positions players do not end up in
same space. Players calling same number quickly
correct themselves. Goalie then makes outlet
pass for fast break up field or slow break to
defenders who have split out to sidelines and
ball is worked up field into a slow break.
D2
A3
D3
A1
D1
A2
2
3
1
Zero
C
M2
D2
D1
D3
M1
M3
G
Back Right
Back Left
100
Wittenberg Clear Drill(continued)
Slow Break. As players are now in position,
goalie throws to one of the defenseman, either
back left or back right. Defenseman throws
across field to other back defenseman. Defenseman
D1 at zero position cuts toward sideline.
Defenseman D2 starts upfield and throws to either
D1 cutting to sideline or M2 cutting toward the
zero position. Midfielder M1 must stay on side
if a defenseman crosses midfield. Midfielder or
defenseman proceeds across midfield and into a
slow break.
M2
M1
2
3
1
M3
Zero
D1
C
G
D3
D2
Back Right
Back Left
101
2-2-2 Clear (22)
Ball starts with goalie behind the goal. Options
are 1. Pass to M2 or D3 if uncovered 2. Pass to
open wing defenseman who will carry until picked
up. Options are then to pass forward or back to
goalie or across field.
M3
M1
M3
M1
M2
M2
D3
A2
A3
A1
D1
D2
G
102
3-1-3 Clear
Ball starts with goalie behind the goal. Attack
1 pressures the goalie to pass to one of the wing
defensemen, D3. Attack 2 pressures D3, Attack 1
stays with goalie to shut off the adjacent pass.
Attack 3 covers the Defenseman in the middle of
the field, D2. D3 has two options a pass to D2
cutting up field if Attack 3 does not cover or a
pass to D1 moving up field on opposite wing. D1
can carry over midfield or look to M2. M3 must
come back to be onside should D1 carry across
midfield.
M2
M3
M2
M1
M3
M1
D2
A2
A3
A1
D3
D1
G
103
4 Across Clear (43)
A1
Ball starts with midfielder or goalie behind the
goal. Middie option is to run ball upfield. If
attack jumps to double, then pass to defenseman.
Far side defenseman may be open early, middie
needs to look.
A2
A3
M1
M3
M1
M2
D2
A1
A2
M3
A2
D3
D1
M2
G
104
3-2-2 Clear
Ball starts with goalie behind the goal. 2
Defense stack at restraining line. Goalie calls
clear and defense split toward wing lines. Attack
2 and Attack 3 must stay with D2and D3 on split.
Attack 1 pressures the goalie to pass to one of
the wing defensemen, D1. Attack 3 drops to pick
up D1 heading upfield. D1 throws pass to D2. M3
must be aware to stay onside should D2 clear
across midfield. D2 looks for M1 or M2.
M2
M3
M2
M1
M3
M1
D2
D3
A2
A3
A1
D1
G
105
Man Up/Man Down
  • All man-ups start in the 3-3
  • Always looking for a good shot inside 12 yards
  • First look is to the low wing positions for a
    quick scoring opportunity-first 10 seconds
  • Man down always exerts pressure on the ball, even
    at X

106
Man Up 1-4-1 to 3-34133
  • Ball starts on wing or point and moves around to
    x. First look is to see if A2 can get corner
    defender to slide in for wing cut and shot or
    pass through to point. If not open, call is
    4133. Ball moves to right wing M3 who carries to
    top right. A1 fills M3 area, A3 moves to high
    crease, M1 moves to top left and A2 to low left.
    As M3 carries up, he passes to M2. M2 to m1 or
    skip to A2. Stay in 33. Can no call plays from
    33 formation.

M2
D5
D2
D4
A3
A1
M1
D3
M3
D1
G
A2
107
Man Up 1-4-1 Roll
  • Ball starts on wing or point and moves around to
    A2 at x. A2 drives right. A3 moves behind cage.
    A2 passes to A3. A3 drives to cage and looks
    for pass to M1, A1 or to point M2. M2 should be
    open

M2
D4
D2
A3
A1
M3
M1
D3
D5
G
D1
A2
A3
A2
108
Man Up 3-3Crease-Point Switch33 P-to-C
  • Ball starts on wing midfield or point and moves
    to M2 and M3, M3 to A1. A1 returns pass to M3.
    A1 and A2 move to position just behind cage. M3
    3 passes to M2, M2 to M1, M1 to A2, A2 to A1. As
    A1 receives ball A3 cuts toward A1 then turns and
    cuts toward point position taking crease man with
    him. A1 passes to A2. M2 (point middie) cuts
    into void left by A3 to receive feed from A2.

M3
M2
M1
D5
D4
D2
M2
D3
D1
A3
A1
A2
G
A1
A2
109
Man Up 3-333 Crash
  • Ball starts on wing midfield or point and moves
    to M2 and M3, M3 to A1. A1 returns pass to M3.
    A1 and A2 move to position just behind cage. M3
    passes to M2, M2 to M1, M1 to A2, A2 to A1. A1
    back to A2. As A2 receives ball A3 cuts toward
    far post. M1 and M2 criss cross to crease. M3
    fills M2 spot. A1 looks for feeds off cuts. A2
    looks for M2, then M1, then M3 for feed and shot.

M3
M2
M1
D5
D4
D2
A3
A1
D3
A2
D1
G
A1
A2
110
Man Up 3-324
  • Ball starts on wing midfield or point and moves
    to M2 and M3, M3 to A1. A1 returns pass to M3.
    A1 and A2 move to position just behind cage. M3
    passes to A1, A1 to A2 b4ehind the cage. As A2
    receives ball M1 cuts to crease and picks crease
    defender. A3 makes c cut around pick. M1 then
    rolls off pick to far pipe. M2 makes false cut
    toward area vacated by M1 to hold defender D4.
    If no one open, A2 moves ball back to A1. M3
    cuts and seals off D5. M2 cuts around M3 for
    shot. If M2 not open, A2 moves up to wing, A1
    goes to X, M2 goes to point and M3 stays on right
    wing in a 1-4-1. A1 trys to draw wing defender
    for a dump to wing or to point.

M3
M2
M1
M1
D5
D2
D4
A3
A1
D3
A2
D1
G
A1
A2
111
Man Up 3-3 to 1-3-2 Rotation33-Rotor
  • Ball starts with M2 and moves around to A1. A2
    cuts to x and receives pass from A1. A2 Draws
    D1 and passes to M1 who replaces A2 low wing
    position. Each player moves counterclockwise to
    replace a position. A2 sneaks to low wing
    previously occupied by A1 to receive pass for one
    on one. Should defenseman cross cage slide, look
    across for M1.

M3
M2
M1
D5
D4
D2
D1
D3
A3
A2
A1
G
A2
112
Man Up 3-3 Overload
  • Ball starts with M2 and moves around to A1. A1
    carries halfway to M3. A3 moves to A1 starting
    position. A1 passes to A3. A2 cuts to crease.
    M1 moves to A2 starting position. M2 slides into
    a passing lane position. A3 has 3 options A2 on
    crease. M1 across crease or M2 at point. If
    nothing there, M1 goes behind goal to receive
    pass from A3 and carries back halfway to M2 who
    has slid over to top wing position. Play is run
    from this side with A3 going to low position and
    A3 coming back to crease.

M3
M2
M1
D4
D5
D2
A2
D1
D3
A3
A1
A2
G
A3
113
Man Up 3-3 Lightening
  • Few seconds left in game and down by 1. Ball
    starts with M2 or is passed quickly to M2 at
    point. M2 catches and acts as if to shoot. a
    long shot. A3 pops out of direct line of pass
    and shot. D2 will take a step to follow A3. A1
    cuts hard toward crease in front of D3 or behind
    depending on D3 position. M3 zips hard pass to
    A1 for shot. Defenders will be ball watching M2.

M2
M1
M3
D5
D4
A1
A3
D2
D1
A3
D3
A1
A2
G
114
Man Up 3-333C Redirect
  • Ball starts on wing midfield M1 and moves to M2
    and M3, M3 to A1. A1 returns pass to M3. A1 and
    A2 move to position just behind cage. M3 3
    passes to M2, M2 to M1, M1 to A2, A2 to A1. A1
    to M3, M3 to M2. M2 to A3, who has come out
    high.
  • If M2 is covered by D4 defense then quickly pass
    to M3 and then M1 for open shot.

M2
M3
A3
M1
D5
D4
M3
D2
D3
D1
A3
A1
A2
G
A1
A2
115
Man Up 3-3Owl
  • Ball starts on wing midfield M1 and passes to M2
    and M3 and A1. Crease (A3) moves to X, M2
    moves to crease to form a 1-3-2. A1 returns pass
    to M3. M1 moves up to area previously occupied
    by M2 and receives pass from M3. A2 moves up and
    receives a pass from M1. A3 completes circle
    around cage and receives pass from A2 for shot.
    If not open look on crease for M2 or across cage
    for A1.

M2
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