Title: Planning in Action Dynamical Modeling of Developing Decision-making Processes Ralf Cox
1Planning in ActionDynamical Modeling of
Developing Decision-making ProcessesRalf Cox
Ad Smitsman
- Behavioral Science Institute
- Dynamical Systems Group
2Program
Behavioral Science Institute
Planning in Action
- Hand use (limb selection) Basic results
Mechanisms - Planning (of hand use)
- Perseveration experiment - Adults
- Model
- Perseveration experiment - Young children
- Conclusions and Prospects
3Hand Use in Adults - Borrowed
Behavioral Science Institute
Planning in Action
Set up by Gabbard, Misaki Rabb, 1997 Gabbard
Rabb, 2000, 2004
4Mechanisms of Hand Use - Borrowed
Behavioral Science Institute
Planning in Action
- Two mechanisms (working next to each other)
- Motor dominance ? manifested in handedness
- Attentional information ? spatial or task-related
- Motor dominance is controlling factor in
programming hand use at midline and ipsilateral
hemispace. - Attentional information alters the programming of
the movement in contraleteral hemispace. - ? Cannot really explain the frequency
distributions. - ? As yet no model combines these two mechanisms.
5About Making Choices
Behavioral Science Institute
Planning in Action
- Planning is a decision-making process for actions
to take (or inferences to make) with a number of
defining properties. It is - a dynamical process
- a multi-causal process
- an embodied process
- an embedded process
- But also
- subjected to preferences
- working on several time-scales (history)
6The experiment we performed is as follows
Behavioral Science Institute
Planning in Action
- Adult participants 14 righthanders and
10 lefthanders - Three training conditions
- Random (Gabbard)
- Non-preferred hand (test 1)
- Preferred hand (test 2)
- Test 4 training (T) trials followed by 2
neutral (N) trials - T-trials are on (-)10o and (-)30o
- N-trials are on (-)90o
7Hand-use Perseveration Results (preliminary)
Behavioral Science Institute
Planning in Action
- In the Random condition we replicated Gabbard et
al.s results. - In the two Test conditions
8Dynamical Model for Hand Use
Behavioral Science Institute
Planning in Action
- Lateral activation function u(t) for each hand
(site) - Obeying a continuous dynamics
- Inhibitory coupling between the sites
- Neurobiological noise
- Motor dominance Direction and strength as
difference in resting levels between the
sites. ? Larger and opposite in righthanders
compared to lefthanders. - Attentional information Asymmetrical input to
the sites.
9Simulations of Hand-use Perseveration
Behavioral Science Institute
Planning in Action
With this model we can reproduce (simulate) the
frequency distributions of adult hand use in the
Gabbard experiment.
- A second (internal) input source is added to the
sites - ? Build up of a memory trace during the training
trials.
10Planning in Young Childrens Tool Use
Behavioral Science Institute
Planning in Action
- Tool use involves decision making for action on
several levels and time-scales. - Earlier decisions prepare later ones.
- Decision-making process is continuous and under
constant influence of - various perceptual input
- (motor) preferences
- training or memory of earlier actions
Experiment Model Effect of training and hand
preference on the decision which hand to use for
grasping a spoon.
11Hand-use Perseveration - Experiment
Behavioral Science Institute
Planning in Action
- Children of 14 (N21), 24 (N19) and 36
(N26) months old - Three conditions
- Hand-preference condition
- Test condition
- Control condition
12Hand-use Perseveration - Results
Behavioral Science Institute
Planning in Action
- 24 36 mo significant perseveration
- 14 mo not significant
- subgroup significant perseveration
13Simulations
Behavioral Science Institute
Planning in Action
- Resting-level difference is age dependent
- ? Largest in 36 mo and smallest in 14 mo.
Examples
14Conclusions
Behavioral Science Institute
Planning in Action
- Hand use
- The decision which hand to use is affected by
previous decisions. - This decision is mediated by the strength of the
preference.
- The model realistically
- combines perceptual input, motor preference and
memory - simulates behavior as task and context dependent
- reproduces individual and group differences
- Future work on the model
- Simulate timing effects in the task.
- Adjustment of hand choice (switch) during the
task, due to changes in the perceptual-motor
workspace (earlier studies).