Title: Dilemma Think
1Dilemma Think Solve Educational Program
2Company Profile in Educational Field
- Introduction
- Dilemma Games has been established since 1996,
with bases in Thailand, Israel and China. We
specialize in manufacturing and exporting puzzles
and brain teasers as well as developing and
promoting educational programs that suits our
products. - In addition to the conventional toys and gifts
markets, Dilemma games have achieved great
success in the educational field. - Educational Concept
- The human mind is not a vessel to be filled but a
flame to be lit! - RD Team
- New products designs and educational materials
are developed in our RD department in Israel by
educational specialists. Every year 5-10 new
models are develop to keep Dilemma at leading
position among competition.
3Products Characteristics
- Variety more than 500 different items, covering
a range of difficulty levels. - Safety EN71, ASTM approved.
- Quality aesthetically designed and produced with
finest craft, with premium wood - Others Natural, environmental friendly,
educational, and entertaining
4Educational Qualification
- Statement from Israeli Ministry of Foreign
Affairs on the Educational - contribution of Dilemma Educational Products
5Think and Solve Educational Program-
Introduction
- "Think Solve" is an innovative educational
curricula developed by Dilemma Games. The concept
is to use dilemma wooden puzzles and games as
educational tools to improve cognitive skills
among children and adults. Purpose of the system
is to keep thinking and analysis abilities sharp
at edge. - "Dilemma lab" functions as a "Mind Fitness
Center". It is the physical thinking facility,
where children can play, have fun, make
competitions or get trained. The lab also
provides educational materials (workbooks,
teacher's manual, syllabus etc) developed by
dilemma educational experts over the years. Here
children are guided to discover their greatest
potential, explore "thinking out of the box"
abilities, challenge fixed minds and learn about
decisions-making process that will make their
future life better. - The THINKSOLVE Systems and thinking labs can be
established by different educational institutes
for multiple targets. They can be part of
in-school activities (as complementary curricula
to math and science lessons), or studied in
weekly session within the school timetable. They
are also ideal for extra-curricula programs in
school or after-school activities. One lab type
can function during an entire year for all
classes. - Dilemma Games owns two manufacturing facilities
and provides a complete range of 600 different
puzzles and games. At the meantime, On the other
hand, we supply the Think Solve educational
package. One may see combination of the puzzles
with their educational materials in Dilemma Lab.
6Think and Solve Educational Program- Vision
- In one sentence, Dilemma Games vision is to
arouse awareness to thinking process, instill
thinking abilities and reinforce life skills. - Throughout the centuries, researches by Greek
philosophers and mathematicians have shown that
playing of all kinds is considered as one of the
best ways to improve a variety of skills,
mentally and physically. Aplaton is quoted for
saying that one can study about a persons
characters in one hour of playing much better
than in one years conversation". - "Game playing" can be valued in many levels. In
the very basic level, games are Fun Only. In the
deepest level, one may notice all kinds of added
values of playing games. Take Soccer as example,
by some it is consider as a games which "22
not-so-smart young people running after one
ball", while on another perspective, we may
investigate Soccers influences on Society,
patriotism, economy, habits of life, diplomatic
relations between countries( the famous football
war in South America on the 20' century) etc. - DILEMMA GAMES are pros for both attitudes.
Playing are fun, but behind the fun factor and
deep into the subconscious, we add extra values
to the process of games playing by arousing
awareness to thinking abilities and improving
cognitive and social skills etc..
7Think and Solve Educational Program- Vision
- We firmly believe that teaching children to fish
well is better than serving them with fish. No
matter which form of playing, be it soccer,
basketball, music, or our brain teasers,
"positive thinking" is a must-have, in playing,
as well as in life, especially when faced with
problems (The famous campaign slogan of Barak
Obama Yes we can) - We have all heard about "predictions in life that
fulfills them". Why walking on a narrow plank on
the floor is easy but when the same plank is
moved to a height of 200 feet, it becomes a
challenge possible to only very few highly
skilled acrobats? - In our curricula, we do everything to avoid
negative predictions such as "it is too hard for
me", "Math is not my thing" or "It is not going
to work for me" etc. The wise old sentence says
"It is all about your mentality". It applies
likewise in games and in life Believe you can
solve it, and you may eventually solve it.
Dilemmas THINKSOLVE system teaches the pupils
to use out-of-the-box thinking methods when faced
with difficulties and complicated situations of
life. The students will learn in a fun and
enjoyable manner through pleasant experiences of
game playing.
8The importance of different thinking- the
barometer story
- Some time ago I received a call from a
colleague who asked if I would be the referee on
the grading of an examination question. He was
about to give a student a zero for his answer to
a physics question, while the student claimed he
should receive a perfect score and would if the
system were not set up against the student. The
instructor and the student agreed to submit this
to an impartial arbiter, and I was selected. - I went to my colleague's office and read the
examination question, "Show how it is possible to
determine the height of a tall building with the
aid of a barometer." - The student had answered, "Take a barometer
to the top of the building, attach a long rope to
it, lower the barometer to the street and then
bring it up, measuring the length of the rope.
The length of the rope is the height of the
building." - I pointed out that the student really had a
strong case for full credit since he had answered
the question completely and correctly. On the
other hand, if full credit was given, it could
well contribute to a high grade for the student
in his physics course. A high grade is supposed
to certify competence in physics, but the answer
did not confirm this. I suggested that the
student have another try at answering the
question. I was not surprised that my colleague
agreed, but I was surprised that the student did.
9The importance of different thinking- the
barometer story-contd
- I gave the student six minutes to answer the
question with the warning that the answer should
show some knowledge of physics. At the end of
five minutes, he had not written anything. I
asked if he wished to give up, but he said no. He
had many answers to this problem he was just
thinking of the best one. I excused myself for
interrupting him and asked him to please go on.
In the next minute he dashed off his answer which
read, "Take the barometer to the top of the
building and lean over the edge of the roof. Drop
that barometer, timing its fall with a stopwatch.
Then using the formula S ?t?/I gt, calculate the
height of the building." - At this point I asked my colleague if he
would give up. He conceded, and I gave the
student almost full credit. - In leaving my colleague's office, I recalled
that the student had said he had many other
answers to the problem, so I asked him what they
were. "Oh yes," said the student. "There are a
great many ways of getting the height of a tall
building with a barometer. For example, you could
take the barometer out on a sunny day and measure
the height of the barometer and the length of its
shadow, and the length of the shadow of the
building and by the use of a simple proportion,
determine the height of the building."
10The importance of different thinking- the
barometer story-contd
- "Fine," I asked. "And the others?"
- "Yes," said the student." There is a very
basic measurement method that you will like. In
this method you take the barometer and begin to
walk up the stairs. As you climb the stairs, you
mark off the length of the barometer along the
wall. You then count the number of marks, and
this will give you the height of the building in
barometer units. A very direct method." - "Of course, if you want a more sophisticated
method, you can tie the barometer to the end of a
string, swing it as a pendulum, and determine the
value of 'g' at the street level and at the top
of the building. From the difference of the two
values of 'g' the height of the building can be
calculated." - Finally, he concluded, there are many other
ways of solving the problem. "Probably the best,"
he said, "is to take the barometer to the
basement and knock on the superintendent's door.
When the superintendent answers, you speak to him
as follows, 'Mr. Superintendent, here I have a
fine barometer. If you tell me the height of this
building, I will give you this barometer.'" - At this point I asked the student if he
really did know the conventional answer to this
question. He admitted that he did, said that he
was fed up with high school and college
instructors trying to teach him how to think,
using the "scientific method.
11Where and how our products work as educational
tools!
- Where it works
- Schools,
- Workshops,
- Science Museum,
- Library,
- Clinics,
- Childrens playground in holiday resorts,
- etc.
12How it works
Training from Dilemmas Educational specialists
Target Market Design and Initial Market Protection
Establish model organization in Targeted Area
Promote the model package
13Case Studies-Dilemma KoreaVisit
www.dilemma-games.com to see Thinking Centers in
Korea
Training to Dilemma Korea
With Dilemma Assistance
Target MarketKindergarten and primary school
With Dilemma support
Puzzle showroom in Seoul
Local educational distributor
Distribute the package to kindergartens and
schools
14Options of Dilemma Educational Lab
- There are seven ways of implementation for
Dilemma Labs according to the intensity of
cooperation level between Dilemma Games and the
educational partners.
15Educational Materials - Syllabus
- 1. Dilemma Educational Curriculum - 6 educational
syllabuses - Offering a systematic curriculum of 6 years,
each syllabus contains more than 100 pages and
can be used for the period of one year, one
session every week. As in Karate, the level
advances with every year a student attends the
course, yellow, green, blue, brown, and finally
black- the master level. Each syllabus is
composed of two parts the teaching materials for
thinking coaches and work sheets for students. - 2. Main targets of Curriculum
- 1) To achieve integral life values
- 2) Challenge framed minds and elicits creative
ways of thinking - 3) Encourage free imagination and original
thoughts
16Educational Materials - Syllabus
- 4) Improve skills on visual and spatial planning
- 5)Understand mathematic, geometric concepts and
their applications - 6) Synergy -team work qualities
- 7) To improve socializing abilities
- 8) To develop sophisticated attitudes in face of
problems - 9) To improve tactic and strategic skills
- 10) To improve self control, self encouragement
and concentration - 11) Provide a chance for individual development
and personal interest. - 12) Improve motoric skills
- 13) Develop decision making skills, the progress
of decision making involves seven steps. - 14) Be curious and take nothing for granted.
- 15) Develop think-backwards abilities
17A Lesson Samples-Switch 8
18Dilemma Educational Materials-Workbooks
- The work books provides detailed teaching
information and know-how for puzzles that has
great educational significance. - Dilemma RD team has developed several workbooks,
among which some are listed below. - Hanoi Tower- Step 1
- Soma Cube -Step 1
- Soma Cube -Step 2
- Tangram -I
- Tangram -II
- Tangram-365 puzzles
- To be continued
19Dilemma Educational Materials-Workbooks
- Tangram -Step 1
- Tangram- Step 2
- Basic Pento
- Pento- Step 1
- Pento- Step 2
- Pento- Step 3
- Pento- Step 4
- Match Stick Dilemmas
- Magic Squares
- Dilemma Strategic Games
- Dilemma Group Games
- Sudoku and Hitori
- Math Amusements
- Shut the Box
20Workbook Specimen-Table of Contents for Pento
Step 1
- What is Pentominoes?
- The educational significance of Pentomioes
- Complete the Pentomino numbers
- Class competition who can reach 10 first?
- Create your own birth date with Pentomino pieces
- Solution to Pentomino numbers
-
21Dilemma Thinking Labs
- To activate the educational syllabus, Dilemma
Games has constructed six thinking labs. Each
lab containing 206 wooden games and outdoor
puzzles which will be enough to activate a class
of 100 attendants.
22Training from Dilemma Games
- Dilemma Games offers a package deal for the
training service we provide at DILEMMA GAMES
training center, in Chiang Mai Thailand. - The package includes
- Training of 7 days in Dilemma Center
- Held and controlled by Mr. Shlomi Bar-Lev
- Full set of worksheets and copies of training
materials provided. - Stationeries and training facilities provided
- Interpretation service from English to Your local
language. - One Dilemma teacher will be designated to coach
every 5 trainees - Accommodation and transportation
- 3 or 4 star Hotel within walking distance to
Dilemma Center for 7 nights, Bed and breakfast
included, one room for every 2 persons. - Pick up service upon arrival/departure to/from CM
international airport, - Daily shuttle service from Hotel to Dilemma
Center - One coffee break including refreshments, daily.
- Lunch, daily
- Cold and hot drinks provided around the clock
during training. - Half day sight seeing trip, including
- Private tour guide service and mini van
- Activities in Elephant camp, Elephant show,
elephant riding - Orchid farm/Butterfly farm/Monkey Center
23Dilemma Outdoor Puzzles
- Dilemma Games offers a new line of innovative
puzzles and games. Bulk sized, they are the
ultimate eye catcher and real tons of fun. OD
Puzzles are also ideal tools for class
demonstration and group activities.
24Dilemma Outdoor Puzzles