Communicating Quantitative Information - PowerPoint PPT Presentation

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Communicating Quantitative Information

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Title: Communicating Quantitative Information Author: Jeanine Meyer Last modified by: Jeanine Meyer Created Date: 3/1/2005 2:23:47 PM Document presentation format – PowerPoint PPT presentation

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Title: Communicating Quantitative Information


1
Communicating Quantitative Information
  • Go over midterm
  • Is a picture worth 1000 words?
  • Digital images. Number bases
  • Standards, Compression
  • Will your images last?
  • Homework (Post project proposal). Work on
    Project.NEXT CLASS in computer classroom

2
Midterm
  • Will use results for lesson in frequency
    distributions and graphs (Excel)
  • Final will be similar
  • preparation guide
  • you can prepare a set of notes
  • cumulative

3
Digital images
  • Basic encoding
  • Is a picture worth 1000 words?
  • Standards
  • bmp, gif, jpg
  • Preservation issue
  • will the files last on storage medium
  • will there be appropriate software to display and
    manipulate the image

4
Basic encoding
  • Divide image into picture elements (pixels)
  • For each pixel (cell in the grid), record color
  • Different color spaces
  • palette-based
  • RGB (redness, greenness, blueness)
  • YUV (Ybrightness, U and V together are hue and
    saturation)
  • other

5
Digital cameras marketing
  • More pixels (increased resolution) means that
    pictures can be 'blown up' more without showing
    pixelations
  • If you are NOT planning to make poster size
    pictures, you don't need more than 3megalpel? 5
    megalpel?
  • cameras now competing on features like modes

6
Palette based
  • Think of painter's palette
  • Can only use those colors
  • If no match
  • painter mixes up something (creates a new color
    on palette)
  • computer software dithers
  • produces spots of different colors that,
    hopefully, our eyes mix together to see desired
    color.

7
The software constructs palettewhen saving this
image using a format with limited palette
8
Image file
  • Simple bit mapped, palette
  • (may include the palette, with general
    representation of the colors)
  • string of numbers, one for each pixel, indicating
    how that pixel is to be painted

9
Contrast
  • Painter (in smock) starts with palette
  • Computer software (PhotoShop, Paint Shop Pro,
    etc. doing conversions) can construct the best
    palette for a given photo

10
Encoding
  • Image file is all numbers!!
  • Actually, all bits (sequences of 1s and 0s)
  • Suppose, palette is black and white
  • 0 could stand for white
  • 1 could stand for black
  • Suppose, palette holds 4 colors
  • 00, 01, 10, 11 represent 4 distinct colors
  • Suppose, palette holds 256 colors
  • 00000000, 00000001, . 11111111 There are 256
    distinct patterns of 8 1s and 0s.

11
Quick exercise
  • How many different patterns can be made using 0s
    and 1s, 3 bits long? Make a list
  • 000

12
General formula
  • Space N bits can hold 2N distinct patterns
  • 1 bit can hold 2 distinct patterns (represent 2
    colors) 21
  • 2 bits can hold 4 distinct patterns (represent 4
    colors) 22
  • 3 bits can hold 8 distinct patterns 23
  • 8 bits can hold 28

13
Image file size
  • Say image is 300 by 400 pixels (300 wide, 400
    high)
  • Each pixel is 8 bits (so the picture can have 256
    colorsnot especially big)
  • Say there is no compression (will get to this
    later)
  • Size is 300 400 8 bits
  • 960000 bits

14
1000 words
  • (Plain text file, not Word document)
  • How big is a word? Assume it averages out to 6
    letters.
  • How many bits does a letter require?
  • In the standard encoding, 8 bits.
  • 1000 words occupies 1000 6 8 48000 bits

15
Is a picture worth 1000 words?
  • Answer it better because it costs/takes
    considerably more space.
  • compression reduces image sizes, but only so much

16
For purple hat
17
Digital camera
  • Uses a (large) palette
  • Records a number for what will be each pixel
  • There may be settings for color depth (amount of
    bits numbers of colors) and resolution (size of
    pixel)

18
Standards (briefly)
  • gif uses common strings, so repeated patterns do
    get compressed
  • compression is lossless. Can restore full
    detail.
  • restricted to 256 colors
  • Good for line art
  • jpg uses common areas, but in a different color
    space and a different way (approximates changes
    in 8 by 8 blocks). For example, detects common
    levels of brightness.
  • compression is lossy. Cannot restore full detail.
  • can hold millions of colors 8 bits for each of
    YUV.
  • Good for photographs

19
Number bases
  • Refresher we use the decimal system base 10
  • 10 distinct symbols 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
  • Base system
  • first column on the left is the ones/unit place
    (100)
  • second column starting from the left is the 10s
    place (101)
  • third column is the 100th place (102)
  • and so on

20
Base 2
  • Binary number system
  • have 2 symbols 0 and 1. These are called bits!
  • Base system
  • first column on the left is the ones/unit place
    (20)
  • second column is the 2-place (21)
  • third column is the 4-place (22)
  • and so on
  • Fewer symbols (simpler circuitry), longer strings
    of symbols needed

21
Warning
  • bit is either a 0 or a 1. Abbreviation b
  • byte is 8 bits. Abbreviation B
  • k may mean 1000 or 1024 (a power of 2)
  • Mega-bit, Mega-byte, Mega-pel
  • 1000000 bits, bytes or pixels
  • Gigabyte 1000000000

22
Base 16
  • Hexadecimal
  • 16 symbols 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B,
    C, D, E, F.
  • first column is the 1s place
  • second column is the 16th place
  • third column is the 256th place
  • and so on.

23
Exercise
  • Write your age in
  • decimal
  • binary
  • hexadecimal
  • How many 16s are there (probably just 1)?
  • What is left over?

24
Use of Hexadecimal
  • RGB colors
  • Each of red, green, blue is allocated 8 bits
    takes up 2 hexadecimal digits (bad term)
  • Deep red is FF0000
  • Deep blue is 0000FF
  • white is FFFFFF
  • black is 000000

25
Will digital images last
  • Depends on
  • storage medium. Hard disks can fail. CDs and DVDs
    can get damaged. Memory sticks fairly robust,
    but ends can get damaged (and they can get lost)
  • software Need software that 'knows' the standard
    used for the picture
  • Software for display, manipulation, printing

26
Linear Perspective
  • Perspectivea technique for representing
    three-dimensional space on a flat surface.

27
Linear perspective
  • is based on the way the human eye sees the
    worldobjects which are closer appear larger, and
    more distant objects appear smaller.
  • Objects are drawn using orthogonal lines which
    lead to the vanishing point(s).

28
Linear perspective
  • In one-point perspective, the forms are seen face
    on and are drawn to a single vanishing point.
  • Objects seen at an angle would be drawn with
    two-point perspective using two vanishing points.

29
One-point perspective
30
Turn your paper horizontal ("landscape"
orientation)
31
Draw a horizontal line
32
Draw your vanishing point.
33
Now draw a square or a rectangle
34
Draw orthogonals
35
Draw a horizontal line
36
Draw a vertical line
37
Erase the remaining orthogonals.
38
Add details and experiment!
39
Add details and experiment!
40
Add details and experiment!
41
Add details and experiment!
42
(No Transcript)
43
Other perspectives
  • Cameras can supply other perspectives, depending
    on point of focus
  • Suitable topic for Project 2
  • See next several charts for 2-point perspective
  • (I will skip to next topic).

44
Two-points Perspective
45
Draw your horizon line.
46
Draw your vanishing points
47
Draw the "front edge" of your form.
48
Draw your orthogonals
49
Draw two vertical lines between the orthogonals
50
Complete the top of the form
51
Erase the extra orthogonals.
52
Now add details and experiment!
53
Now add details and experiment!
54
Now add details and experiment!
55
Now add details and experiment!
56
Compare!
57
Compare!
58
Compare
59
Hobemma
60
Vincent van Gogh
61
Giotto. Annunciation to S. Anna. XIV s.
62
Three-point perspective
63
Four-point perspective
64
Five-point perspective
65
Six-point perspective
66
N-points perspective
67
Reverse Perspective
68
Reverse Perspective
69
Reverse Perspective
70
Reverse Perspective
71
Reverse Perspective
72
Reverse Perspective
73
Reverse Perspective
74
Sound
  • Sound files also use different standards.
  • Wav (different parameters)
  • mpeg
  • Same issue regarding archiving
  • Storage needs to remain
  • Software to manipulate and play needs to be
    available

75
Homework
  • Project I
  • Postings
  • Posting topic problems in archiving digital
    images
  • Old issue major patent dispute concerning gif
  • REMEMBER next class in computer classroom for
    Excel work
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