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Spatial Queries

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Title: Spatial Queries Author: George Kollios Last modified by: USER Created Date: 9/22/2003 2:20:56 PM Document presentation format: (4:3) – PowerPoint PPT presentation

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Title: Spatial Queries


1
Spatial Queries
2
Spatial Queries
  • Given a collection of geometric objects (points,
    lines, polygons, ...)
  • organize them on disk, to answer efficiently
  • point queries
  • range queries
  • k-nn queries
  • spatial joins (all pairs queries)

3
Spatial Queries
  • Given a collection of geometric objects (points,
    lines, polygons, ...)
  • organize them on disk, to answer
  • point queries
  • range queries
  • k-nn queries
  • spatial joins (all pairs queries)

4
Spatial Queries
  • Given a collection of geometric objects (points,
    lines, polygons, ...)
  • organize them on disk, to answer
  • point queries
  • range queries
  • k-nn queries
  • spatial joins (all pairs queries)

5
Spatial Queries
  • Given a collection of geometric objects (points,
    lines, polygons, ...)
  • organize them on disk, to answer
  • point queries
  • range queries
  • k-nn queries
  • spatial joins (all pairs queries)

6
Spatial Queries
  • Given a collection of geometric objects (points,
    lines, polygons, ...)
  • organize them on disk, to answer
  • point queries
  • range queries
  • k-nn queries
  • spatial joins (all pairs queries)

7
R-tree

2
3
5
7
8
4
6
11
10
9
2
12
1
13
3
1
8
R-trees - Range search
  • pseudocode
  • check the root
  • for each branch,
  • if its MBR intersects the query rectangle
  • apply range-search (or print out, if
    this
  • is a leaf)

9
R-trees - NN search
10
R-trees - NN search
  • Q How? (find near neighbor refine...)

11
R-trees - NN search
  • A1 depth-first search then range query

P1
I
P3
C
A
G
H
F
B
J
E
P4
q
D
P2
12
R-trees - NN search
  • A1 depth-first search then range query

P1
P3
I
C
A
G
H
F
B
J
E
P4
q
D
P2
13
R-trees - NN search
  • A1 depth-first search then range query

P1
P3
I
C
A
G
H
F
B
J
E
P4
q
D
P2
14
R-trees - NN search Branch and Bound
  • A2 Roussopoulos, sigmod95
  • At each node, priority queue, with promising
    MBRs, and their best and worst-case distance
  • main idea Every face of any MBR contains at
    least one point of an actual spatial object!

15
MBR face property
  • MBR is a d-dimensional rectangle, which is the
    minimal rectangle that fully encloses (bounds) an
    object (or a set of objects)
  • MBR f.p. Every face of the MBR contains at least
    one point of some object in the database

16
Search improvement
  • Visit an MBR (node) only when necessary
  • How to do pruning? Using MINDIST and MINMAXDIST

17
MINDIST
  • MINDIST(P, R) is the minimum distance between a
    point P and a rectangle R
  • If the point is inside R, then MINDIST0
  • If P is outside of R, MINDIST is the distance of
    P to the closest point of R (one point of the
    perimeter)

18
MINDIST computation
  • MINDIST(p,R) is the minimum distance between p
    and R with corner points l and u
  • the closest point in R is at least this distance
    away

u(u1, u2, , ud)
R
u
ri li if pi lt li ui if pi gt ui pi
otherwise
p
p
MINDIST 0
l
p
l(l1, l2, , ld)
19
MINMAXDIST
  • MINMAXDIST(P,R) for each dimension, find the
    closest face, compute the distance to the
    furthest point on this face and take the minimum
    of all these (d) distances
  • MINMAXDIST(P,R) is the smallest possible upper
    bound of distances from P to R
  • MINMAXDIST guarantees that there is at least one
    object in R with a distance to P smaller or equal
    to it.

20
MINMAXDIST computation
  • MINMAXDIST(p,R) guarantees there is an object
    within the MBR at a distance less than or equal
    to MINMAXDIST
  • the closest point in R is less than this distance
    away

u(u1, u2, , ud)
R
u
rmk uk if pk lt ½(lk uk) lk
otherwise rMi ui if pi gt ½(li ui) li
otherwise
p
MINDIST 0
l
l(l1, l2, , ld)
p
21
MINDIST and MINMAXDIST
  • MINDIST(P, R) lt NN(P) ltMINMAXDIST(P,R)

MINMAXDIST
R1
R4
R3
MINDIST
MINDIST
MINMAXDIST
MINDIST
MINMAXDIST
R2
22
Pruning in NN search
  • Downward pruning An MBR R is discarded if there
    exists another R s.t. MINDIST(P,R)gtMINMAXDIST(P,R
    )
  • Downward pruning An object O is discarded if
    there exists an R s.t. the Actual-Dist(P,O) gt
    MINMAXDIST(P,R)
  • Upward pruning An MBR R is discarded if an
    object O is found s.t. the MINDIST(P,R) gt
    Actual-Dist(P,O)

23
Pruning 1 example
  • Downward pruning An MBR R is discarded if there
    exists another R s.t. MINDIST(P,R)gtMINMAXDIST(P,R
    )

R
R
MINDIST
MINMAXDIST
24
Pruning 2 example
  • Downward pruning An object O is discarded if
    there exists an R s.t. the Actual-Dist(P,O) gt
    MINMAXDIST(P,R)

R
Actual-Dist
O
MINMAXDIST
25
Pruning 3 example
  • Upward pruning An MBR R is discarded if an
    object O is found s.t. the MINDIST(P,R) gt
    Actual-Dist(P,O)

R
MINDIST
Actual-Dist
O
26
Ordering Distance
  • MINDIST is an optimistic distance where
    MINMAXDIST is a pessimistic one.

MINDIST
P
MINMAXDIST
27
NN-search Algorithm
  1. Initialize the nearest distance as infinite
    distance
  2. Traverse the tree depth-first starting from the
    root. At each Index node, sort all MBRs using an
    ordering metric and put them in an Active Branch
    List (ABL).
  3. Apply pruning rules 1 and 2 to ABL
  4. Visit the MBRs from the ABL following the order
    until it is empty
  5. If Leaf node, compute actual distances, compare
    with the best NN so far, update if necessary.
  6. At the return from the recursion, use pruning
    rule 3
  7. When the ABL is empty, the NN search returns.

28
K-NN search
  • Keep the sorted buffer of at most k current
    nearest neighbors
  • Pruning is done using the k-th distance

29
Another NN search Best-First
  • Global order HS99
  • Maintain distance to all entries in a common
    Priority Queue
  • Use only MINDIST
  • Repeat
  • Inspect the next MBR in the list
  • Add the children to the list and reorder
  • Until all remaining MBRs can be pruned

30
Nearest Neighbor Search (NN) with R-Trees
  • Best-first (BF) algorihm

y axis
Root
E
10
E
7
E
E
3
1
2
E
E
e
f
1
2
8
1
2
8
E
E
8
E
g
2
d
E
1
5
6
i
E
E
E
E
E
E
h
E
E
7
8
9
9
5
6
6
4
query point
2
13
17
5
9
contents
5
4
omitted
E
4
search
b
a
region
i
f
h
g
a
e
2
b
c
d
c
E
3
5
2
13
10
13
10
13
18
13
x axis
E
E
E
10
0
8
8
2
4
6
4
5
Action
Heap
Result
empty
E
E
Visit Root
E
1
2
8
1
2
3
follow
E
E
E
E
empty
E
E
5
5
8
1
9
4
5
3
2
6
2
E
follow
E
E
E
E
E
E
empty
E
17
13
2
5
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8
9
7
4
5
3
9
2
6
8
E
follow
E
E
E
E
E
(h,
)
E
17
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13
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3
6
g
E
i
E
E
E
E
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13
Report h and terminate
31
HS algorithm
  • Initialize PQ (priority queue)
  • InesrtQueue(PQ, Root)
  • While not IsEmpty(PQ)
  • R Dequeue(PQ)
  • If R is an object
  • Report R and exit (done!)
  • If R is a leaf page node
  • For each O in R, compute the Actual-Dists,
    InsertQueue(PQ, O)
  • If R is an index node
  • For each MBR C, compute MINDIST, insert into PQ

32
Best-First vs Branch and Bound
  • Best-First is the optimal algorithm in the
    sense that it visits all the necessary nodes and
    nothing more!
  • But needs to store a large Priority Queue in main
    memory. If PQ becomes large, we have thrashing
  • BB uses small Lists for each node. Also uses
    MINMAXDIST to prune some entries
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