Title: Code-Reuse A Historic Perspective
1Code-Reuse A Historic Perspective
2What is a computer? (From a programmers point of
view).
Why we have to write programs to run a computer?
Why an error in a program is called a bug?
Why there are so many programming languages?
How do those languages support code reuse?
3 4Types of Computers Analog Analog Device,
1.2345678 Digital Binary Device, 0 or 1
Programming a Computer Wiring Hardware, Bug,
Ada Coding Software
- Modern Computers Voneumann Machines
- Run stored programs (code reuse) to process
stored data. - Components Memory, IO, CPU, Secondary Storage.
5- What is a program and what is programming?
Programs stored instructions for data
processing. Programming Data Structures
Algorithms Professor Donald E. Knuth
http//www-cs-faculty.stanford.edu/knuth/
6- What is a program from a computers point of view?
- Programs
- Stored binary opcodes
- Different types of computers have different
opcodes - Opcodes are not reusable on different types
computers - Programs in binary codes are not reusable on
different types of computers
7- How data are stored on a computer?
Bits (0/1) and bytes (0-255)
0 0 0 0 0 0 1 0
Short Int (2 bytes)
0 0 0 0 0 0 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 1 0
Endian (byte ordering) little (Intel), big
(Moterola, Sun), bi (DEC Alpha, MIPS),
big-to-bi (Sun SPARK v9)
8Is data saved on one type of computers reusable
on another type of computers?
No, in general.
Yes, for ASCII text or any type of a byte in
size.
ASCII text (ISO/IEC 8859-1) is platform-independen
t.
0 1 0 0 0 0 0 1
A (65)
9- What is a program and what is programming?
Programs stored binary opcodes
Punch Card Programming punch card
machines converts instructions typed into binary
codes (0 no hole, 1 hole) on a stack of cards.
10Programming Languages
11- English-like load, add, save
- Assembler a program that translates code written
in an assembly language into opcodes.
- Assembly languages are machine-dependent. An
assembly language is only valid for a specific
CPU architecture.
- Programs written in an assembly language are
machine-dependent and not reusable on a different
types of CPU architectures.
12- High-level Programming Languages
- English-like if, for, switch,
- Compiler a program that translates code written
in a high-level programming language into
opcodes. The input is called the source code and
output is called the object code (.obj).
- Linker a program that links object codes
together to make an executable (.exe).
- Object-codes and executables are
machine-dependent. - High-level languages are machine-independent.
13- High-level Programming Languages
- Object codes (from different high-level
programming languages) can be put together to
make a library (.lib).
- Binary codes are reusable as libraries on
computers of the same architecture.
(compile-time sharing).
- Libraries and object files on a computer are
linked together to form an executable.
(compile-time sharing of binary code).
- A dynamically-linked library (.dll) can be shared
by all programs on the same computer and by all
the running processes on the same computer
(run-time sharing).
- Libraries (.lib and .dll) are machine-dependent.
14- High-level Programming Languages
- To use a library, one needs to include the header
files (.h) for the library in the source code.
- The header files contain the header (not the
implementation) of user defined data types and
related methods (functions), i.e., describe
whats in the library.
- The compiler use the information in the header
files to make type checking.
- Before compilation, the preprocessor of the
compiler copies everything in the header files
into the source code and generate an intermediate
(.I) file.
15- High-level Programming Languages
- Source codes written in a high-level programming
language are reusable on different types of
computers.
- Binary codes (.obj, .lib, .dll, .exe) compiled
from a high-level programming language are
reusable on the computers of the same
architecture but not reusable on computers of
different architecture.
16 17- Common Binary Code?
- (Binary Code Reuse Cross System Architectures)
18 19- OS-Independent Code Intermediate Languages
- The trend to support machine-independent binary
code is to compile the source code into the
binary format of an intermediate language. - And to provide an interpreter for the
intermediate language on each OS to translate the
binary code of the intermediate language into the
native binary code of the OS.
20- OS-Independent Compilation Intermediate Language
Source Code for Language 1
Language 1 Compiler on OS1
Language 1 Compiler on OS2
Intermediate Binary Code for Language1
Intermediate Code Interpreter OS1
Intermediate Code Interpreter OS2
Binary Code for OS2
Binary Code for OS1
OS1
OS2
21- Java Intermediate Language Java Bytecode
Java Source Code (.java)
Java Compiler (javac) on OS1
Java Compiler (javac) on OS2
Java Bytecode (.class)
Java Interpreter on OS1 (java)
Java Interpreter on OS2 (java)
Binary Code for OS2
Binary Code for OS1
OS1
OS2
- Program statements are interpreted one at a time
during the run-time.
22- An interpreter interprets intermediate code one
line at a time. Slow execution. - A JIT (Just-In-Time) compiler compiles the
complete code all at once just into native binary
code before execution. Faster execution.
23- JIT Complier Java Bite Code Compiler
Java Source Code (.java)
Java Compiler (javac) on OS1
Java Compiler (javac) on OS2
Java Bytecode (.class)
Java JIT Compiler on OS1
Java JIT Compiler on OS2
Binary Code for OS2
Binary Code for OS1
OS1
OS2
- All programming statements are compiled at
compile time.
24- MSIL Microsoft Intermediate Language (Used by
.NET)
Source Code for Language 1
Language 1 Compiler on OS1
Language 1 Compiler on OS2
MSIL Code
MSIL JIT Compiler on OS1
MSIL JIT Compiler on OS2
Binary Code for OS2
Binary Code for OS1
OS1
OS2
- .NET OS-Platform-Independence
25- All MSIL code are JIT-compiled to native binary
code before execution. No run-time
interpretation, faster execution.
26- A Common Language?
- (Source Code Reuse Cross Languages)
- .NET CTS/CLR
27- .NET Common Language Runtime
- To make .NET language independent, CLR (Common
Language Runtime) is defined as the runtime
environment. - CLR defines CTS (Common Type System) which
should be followed by all languages to be used in
the .NET framework. - The code that follows CTS standard and runs
through CLR is called managed code. - Ex. multiple inheritance is allowed in C but
not allowed in Managed C since CTS doesnt
support it.
28- CLR Common Language Runtime
Source Code for Language 1
Source Code for Language 2
Language 1 Compiler on OS1
Language 2 Compiler on OS2
MSIL Code Confirming CTS (Managed Code)
CLR on OS1
CLR on OS2
Binary Code for OS2
Binary Code for OS1
OS1
OS2
- .NET Language-Independence
29- .NET Architecture for Language and Platform
Independence - (fan-in and fan-out on MSIL)
Source Code for Language 1
Source Code for Language 2
Language 1 Compiler on OS1
Language 2 Compiler on OS2
MSIL Code Confirming CTS (Managed Code)
CLR for OS1
CLR for OS2
Binary Code for OS2
Binary Code for OS1
OS1
OS2
30- CLI (Common Language Infrastructure)
- CLR/CTS for Everyone?
31- CLI Common Language Infrastructure
- A specification defines an environment for
multiple high-level languages to be used on
different computer platforms. - Created by Microsoft based on .NET, standardized
by MS, Intel, HP and others, ratified by ECMA and
ISO. - .NET is an implementation of CLI for desktop
systems. - .NET Compact Framework is an implementation of
CLI for portable devices. - Open Source implementations Mono development
platform (Novell), Portable .NET (dotGNU)
32- CLI (Common Language Infrastructure)
Specification - Open Architecture for Language and Platform
Independent Programming
Source Code for Language 1
Source Code for Language 2
Language 1 Compiler on OS1
Language 2 Compiler on OS2
CIL (Common Intermediate Language) Code
Confirming CTS (Common Type System)
CLR for OS1
CLR for OS2
Binary Code for OS2
Binary Code for OS1
OS1
OS2
33- Run-time Binary Code Sharing
- Cross the Internet
34- Libraries shared over the Internet at run-time.
- Service interfaces specify what the services can
do (contracts). - Service interfaces are defined in WSDL (Web
Service Description Language) - UDDI Registry Universal Description, Discovery,
and Integration. (yellow page) - Access Standard
- SOAP Simple Object Access Protocol
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36- .NET Passport (one login for the whole Internet)
- www.passport.com (run by Microsoft)
- www.ubid.com (An online auction shop using
Passport web service) - Windows Live (one location to get all you need
from the Internet) - http//get.live.com/ (run by Microsoft)
- Windows Live ID is replacing Passport ID.
37- Code Reuse Tools by Microsoft
- MFC code reuse within an application (process)
- COM Component Object Model, code reuse across
applications (processes) - DCOM Distributed COM, code reuse across systems
- COM Internet-based Enterprise COM, code reuse
across the Internet - .NET COM 2.0, all COM services are available
in .NET, even those not in managed code,
interoperable with COM-based applications
38- A Common Language for the Internet?
39- A Common Language for the Internet
ASCII text (ISO/IEC 8859-1) is platform-independen
t.
Tim Berners-Lee
gt HTTP (Hyper Text Transport Protocol)
gt HTML (Hyper Text Markup Language)
gt Everything is presented as text including data
and programs.
gt Recognizable by all types of computers. (World
Wide Web)
40- A Common Language for the Internet
gt XML (eXtensible Markup Language), HTML-based
gt WSDL (Web Service Description Language),
HTML-based
gt SOAP (Simple Object Access Protocol),
HTML-based