Title: What is Programming?
1What is Programming?
- A program is a list of instructions that is
executed by a computer to accomplish a particular
task. - Creating those instructions is programming by a
programmer
2- Programming language
- Special language (like French or German)
- Understood by the computer
- Tells the computer what to do
- Used by a programmer to write a program
- Visual Basic, Java, C, C, COBOL
- Machine language
- Language of the computer
- Every Programmer language is converted to
machine language - Consists of bits on or off only
- Compiler or interpreter
- Software that translates programming languages to
machine language
3- Coding the program
- Select the programming language
- Write the instructions
- Using software to translate the program into
machine language - Programmers write instructions in English-like
high-level languages - Compilers or interpreters change the programs
into low-level machine language that can be
executed - Syntax errors are identified by the compiler or
interpreter
4Binary Machine Language all data types consist
of 1s and 0s
- 1 bit (0 or 1)
- 4 bits nibble
- 1 byte 8 bits 2 nibbles
- Is the storage for one character
- 1 word 4 bytes
- 1 K 1 KB 1 kilobyte 1,0240 bytes 210
bytes - Kilo 1,000 1 KB 1,000 bytes
- 1 Meg 1 megabyte (MB) 1 million 1024 KB
- 1 GB 1 gigabyte (GB) 1024 MB
1,000,000,000 - Many people approximate to steps of 1000, not
1024
5Programming Languages
- Machine Languages
- 0110110111110111 0000000100000000
0000000100000000 - Assembly Languages
- One programmer instruction converted to 1 machine
level instruction - ADD A,B
- High-level Languages
- Looks more like English words and algebraic
expressions - Examples of high level languages
- Programmer instruction converted to many machine
level - ADA BASIC
- C FORTRAN
- COBOL Java
- Pascal Visual Basic
6Machine Language Generation
Programmer written computer code
Programmer written computer code
Translator (Interpreter) Program(browser)
Compiler
Assembler
FUNCTIONBrowsersnetscapeMS ExplorerJavascript
PHPASP
Many machine Language Instructions
.exe file
Execute
Execute
MS Word, Windows XP, MS Excel, Vista, MS Explorer
7Writing Programs
- To write a program in a high-level language, you
need - Appropriate software
- A text editor to type and edit program statements
- A debugger to help find errors in program code
- A compiler or interpreter to translate the
program into machine language
8Error Types
Syntax the rules governing word usage and
punctuation in the language(format, recipe,
formula)
- Logic errors are more difficult to locate than
syntax errors
9Syntax Error Cycle
10- A program must be free of syntax errors to be
run, or executed, on a computer - The program will not compile or be translated
- A message will point out the offending
instruction - To function properly, the logic must be correct
- The program will still execute
- The output may be incorrect
- The program may exit prematurely
- The program may ABEND (Abnormal Termination)
- The program may execute with no errors/problems
11Logic
- A program must be free of syntax errors to be
run, or executed, on a computer - To function properly, the logic must be correct
- Whats wrong with this logic for making a cake?
12- Two major programming techniques
- Procedural programming
- Object-oriented programming
- Procedural programming focuses on the procedures
that programmers create - Object-oriented programming focuses on objects
that represent real-world things and their
attributes and behaviors - Both techniques employ reusable program modules
13Mainline Logical Flow Through a Program
Procedural program one procedure follows another
from beginning to end Mainline logic has three
distinct parts Housekeeping steps to get
ready Main loop instructions executed for every
input record End-of-job steps taken at end of
program Break the logic down into at least three
modules
14Mainline Logical Flow Through a Program
15Mainline Logical Flow Through a Program
- Modularization of the program
- Keeps the job manageable
- Allows multiple programmers to work
simultaneously - Keeps the program structured
16Housekeeping Tasks
- Housekeeping tasks include all steps that occur
at the beginning of the program - Declare variables
- Open files
- Perform one-time-only tasks such as printing
headings - Read the first input record
17Annotate the Output
- If the output consists of numbers or any data
that has no explanatory text with it, you should
annotate your output this means to add some
text so the user knows what the output means.