Design and Evaluation of a Serious Game for Immersive Cultural Training PowerPoint PPT Presentation

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Title: Design and Evaluation of a Serious Game for Immersive Cultural Training


1
Design and Evaluation of a Serious Game for
Immersive Cultural Training
  • Josef Froschauer, Ingo Seidel, Markus Gärtner,
    Helmut Berger, Dieter Merkl
  • Vienna University of Technology

2
Outline
  • Motivation
  • Whats so Serious about Games?
  • Game-based Learning
  • Design of ICURA
  • ? Gameplay Video
  • Evaluation
  • Conclusion and Future Work

3
Motivation
  • Video games are part of our culture
  • 3D Virtual Worlds have the potential to
  • expand knowledge of a foreign country
  • Combine aspects of learning and fun
  • Great opportunity to teach
  • Cultural Diversity

4
Games, Seriously?
Mike
Zyda "From Visual Simulation to Virtual Reality
to Games, 2005
A mental contest, played with a computer in
accordance with specific rules, that uses
entertainment to further government or corporate
training, education, health, public policy, and
strategic communication objectives.
5
Some Examples...
  • Educational, Corporate, Political Religious,
    Healthcare,
  • Government, Military...

Tactical Iraqi Virtual Iraq
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Game-Based Learning
  • Follows a constructivist perspective
  • Knowledge is constructed, not transmitted to the
    user.
  • Learner plays an active role in the learning
    process.
  • Highly motivating
  • Increases the motivation and compels the player
    to think about,
  • organize and use information. (stealth
    learning)

7
What is ICURA?
  • ICURA - Immersive Cultural Training
  • Serious Game that is targeted at understanding
  • contemporary Japanese culture and etiquette.
  • 3D adventure game that teaches
  • cultural awareness in a safe environment.
  • Learner plays an active role in the
  • learning process. (Constructivist learning
    theory)

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A 3D e-Tourism Environment
  • Game-like e-Business application that enables
    interaction between participants including
    trading of tourism products.
  • Book flights, hotels, take part in auctions,
    talk to other travellers...
  • Design of 3D Virtual Environment (Torque Game
    Engine)
  • Some additional content...
  • http//www.itchy-feet.org/

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Some Itchy Feet Screenshots
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In-Game Movie
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Design Principles 1/2
  • 5 design principles for ICURA
  • Integrating a constructivist perspective
  • Learner plays an active role in the learning
    process
  • The players motivation
  • Leveling-up, adaptability of the games
    difficulty, clear goals, interaction with other
    players, shared experience

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Design Principles 2/2
  • Usability
  • the degree to which a player is able to learn,
    control, and understand a game.
  • The Agent principle
  • The idea of a Virtual Tutor
  • The element of fun
  • 80 rate the element of fun as important
    (Michael 2005)

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Evaluation of ICURA - Goals
  • How much information does the game communicate?
    (Comparison of pre- and post-test results)
  • Associations with the term Serious Game
  • Does ICURA spark the interest in Japanese
    culture? (Questionnaires)
  • 5 Steps pre-questionnaire, pre-test, playing
    ICURA, post-test, post
  • questionnaire.

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Evaluation Results 1/3
  • 20 participants, 16 male, 4 female
  • Average age 29, heavy computer users, but only
    3.15 hours a week playing computer games.
  • 9 people have never heard the term Serious Game
    before, the rest associates it with learning and
    education.
  • ICURA is Fun to play (4.2 out of 5)
  • Did spark interest in the Japanese culture (3.55
    out of 5)

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Test Question
  • You want to enter a temple in Japan. What do you
    have
  • to keep in mind?
  • To wear traditional Japanese clothing
  • To wash your hands before entering
  • Only enter, if the temple priest requests you to
    do so
  • To cover as much skin as possible
  • To put on the slippers provided at the entrance

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Evaluation Results 2/3
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(No Transcript)
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Future Work
http//vsem.ec.tuwien.ac.at/
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Kamsa Hamnida, Arigato, Xièxie, Thank You!
  • Contact
  • Josef Froschauer
  • Email josef.froschauer_at_ec.tuwien.ac.at
  • Web http//www.itchy-feet.org/
  • or http//vsem.ec.tuwien.ac.at/
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