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3D analysis

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Title: 3D analysis Author: Eric E Small Last modified by: hongjie.xie Created Date: 3/9/2004 6:46:21 PM Document presentation format: On-screen Show – PowerPoint PPT presentation

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Title: 3D analysis


1
3D analysis
  • Topic 6
  • April 3, 2007

2
3D data and Z-value
  • 3D data has a specified z-value, while 2D data
    does not
  • Z-value can be
  • elevation,
  • rainfall,
  • temperature,
  • population,

3
Flat surface view
3D surface view
4
What can you do with 3D Analyst?
  • Provides tools in ArcScene and ArcGlobe for
    visualizing 3D data, creating surfaces and
    analyzing surfaces

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Types of 3D data
  • 3D- surface
  • Raster image and grid
  • With a regular grid of locations (values stored
    in each grid cell)
  • Image from remote sensors
  • Grid created by geostatistic analyst
  • TIN
  • Irregular network (values stored at nodes)
  • TIN created from vector data (mass points,
    breaklines, polygons)
  • 3D- feature
  • - shapefile
  • - geodatabase feature class

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3D-surface
Raster
TIN
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TIN created from vector data
  • To create a TIN surface, you start with a set of
    input points (point features, vertices of line or
    polygon features) and connect the dots.
  • Once you have a TIN surface, you can always
    refine it to get a better model of natural or
    manmade features such as lakes, ridgelines,
    graded slopes, and other distinct formations. You
    can also tag triangle faces with attribute
    values, which allows you to symbolize a TIN not
    only by elevation, slope, or aspect, but by any
    other characteristic you like (vegetation, land
    use, and so on).

Rules of Delaunay triangulation methods 1. The
triangles are as equi-angular as possible, thus
reducing potential numerical precision problems
created by long skinny triangles 2. A circle
drawn through the three nodes of any triangle
contains no other input point 3. The
triangulation is independent of the order the
points are processed
15
Some concepts in a TIN
  • mass points
  • - are the nodes from which triangles are
    constructed
  • breaklines
  • - are lines, telling there is a distinct change
    in slope on either side of line. They are used to
    represent surface formations like ridges,
    streams, dams, shorelines, and building
    footprints. Hard breaklines capture abrupt
    changes in a surface soft breaklines do not
    affect the shape of the surface (such as study
    area boundaries)
  • replace polygons
  • - create a flat area (a single elevation value)
    on a TIN surface. They are used to model
    formations like building foundations, terraces,
    water body, and other graded areas.
  • clip polygons
  • - Define a boundary for interpolation. Input
    data falls outside of the clip polygon is
    excluded from the interpolation and analysis
    operations.
  • erase polygons
  • - Define a boundary for interpolation. Input
    data falls within the erase polygon is excluded
    from the interpolation and analysis operations
  • fill polygons
  • - Fill polygons assign an integer attribute
    value to all triangles that fall within the fill
    polygon. The surface height is unaffected, and no
    clipping or erasing takes place. Fill polygons
    are used to represent continuous surface features
    like land cover and land use or discrete features
    like flood zones or endangered species habitats

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Breakline
Top Without breaklines, the triangles cross the
ridge of the dam. Bottom With breaklines (red)
along both sides of the ridge, the TIN is
retriangulated. No triangles cross a breakline
Top Simple mass point triangulation does not
adequately model the dam. Bottom The dam is
successfully modeled with breaklines.
17
replace polygons
Top The blue polygon (a creek) will be added to
the TIN as a replace polygon. This is necessary
because the default triangulation wrongly
represents the area as sloped. Bottom The
replace polygon sides become triangle edges. The
area within the replace polygon has a constant
elevation (no slope).
Top Simple mass point triangulation does not
adequately model the creek. Bottom The creek is
modeled with a replace polygon
18
clip polygons
Top The light blue polygon will be added to the
TIN as a clip polygon. Middle The TIN is
clipped to the polygon extent. Bottom Clipping
does not actually change the extent of the
triangulated area, only the zone of
interpolation. By default, triangles outside the
zone are not displayed, but they can be turned
on, as they are here.
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erase polygons
  • Top The light blue polygon will be added as an
    erase polygon. Middle The polygon area is cut
    out of the TIN (excluded from the zone of
    interpolation). Bottom As with a clip polygon,
    the uninterpolated area is still triangulated.
    The erase polygon sides become triangle edges

20
fill polygons
Top The polygon layer will be added to the
TIN as fill polygons. Middle The TIN is
retriangulated. The blue lines, indicating
polygon boundaries, become triangle edges. (They
look wavy, but they are straight line segments.)
Bottom The TIN is symbolized by the polygon
attribute values.
21
3D-feature
  • 3D feature is used to display discrete geographic
    features (like buildings, rivers, and wells) on
    or beneath surfaces. 3D features can be stored in
    shapefiles or geodatabase feature classes
  • In ArcScene, you can also render 2D features in
    3D by manipulating their layer properties

3D feature classes can be identified by the ZM
values in the Shape field of their attribute
tables.
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Create 3D features
  • 3D features differ from 2D features in that they
    store a z-value as part of their spatial
    definition. 3D features
  • - can be converted from existing 2D features,
    or
  • - can be created from defining a new feature
    class to be 3D when you create it

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Converting 2D to 3D
  • To convert a 2D layer to 3D, you need z-values.
    There are three ways to get z-values
  • - From a raster or TIN layer that shares a
    common spatial extent with the 2D features
  • - From an attribute in the 2D layer attribute
    table
  • - By typing a value (which is then applied to
    all features in the 2D layer)
  • If the 2D layer is a point layer, each feature
    gets a z-value. If it is a line or polygon layer,
    each feature vertex gets a z-value.

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Creating and digitizing 3D features
  • create a feature layer and specify it store
    z-values in ArcCatalog
  • digitize the feature layer in an ArcMap edit
    session if your map document contains a raster or
    TIN layer
  • The 3D digitizing tools (one for points, one for
    lines, and one for polygons) are located on the
    ArcMap 3D Analyst toolbar.
  • Digitized 3D features have a z-value for every
    vertex you digitize. Just like features that are
    converted from 2D to 3D, they also have vertices
    at cell-size intervals (if you are digitizing on
    a raster) or where features cross triangle edges
    (if you are digitizing on a TIN).

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Other conversions
  • raster to feature (vector)
  • raster to TIN
  • TIN to feature (3D)
  • TIN to raster

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Raster to TIN
  • When a raster is converted to a TIN, a certain
    number of raster mesh points become nodes in the
    TIN. (A mesh point is a location where four cell
    corners meet.)
  • The number of mesh points used to create the TIN
    is the smallest number that satisfies two
    conditions. First, the output TIN must cover the
    entire surface area of the input raster. Second,
    a user-specified z-tolerance must be met. The
    z-tolerance is a number that limits z-value
    differences between the input and output
    surfaces.
  • A large z-tolerance allows the TIN surface to
    conform less closely to the raster. The output
    TIN has fewer nodes and triangles and the
    conversion process is faster. A small z-tolerance
    makes the TIN conform more closely to the raster.
    The TIN has more nodes and triangles and takes
    longer to process.

Left The background raster has been converted to
the foreground TIN using a z-tolerance of 50
units. The output TIN has 169 nodes and 269
triangles. (Only nodes and edges are symbolized.)
Right The same raster is converted using a
z-tolerance of 25 units. The output TIN has 328
nodes and 563 triangles.
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TIN to raster conversion
  • To convert a TIN to a raster, all you need to do
    is choose a cell size, values of the TIN surface
    can then be interpolated at regularly-spaced
    intervals across the surface.
  • As you make the cell size smaller, more points
    are interpolated and the output raster resembles
    the input TIN more closely.
  • A TINs slope and aspect values can also be
    converted to rasters.

Left A 2D view of a TIN layer. Right A raster
converted from the TIN. Since a rasters extent
must be rectangular, areas that are not
interpolated are assigned the NoData value
(symbolized in gray).
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TIN to Feature
  • TIN layers can be converted to two different
    kinds of point layers and three different kinds
    of polygon layers. Converting TIN data to
    features allows you to use it in ArcMap for
    feature analysis operations like buffer,
    intersect, clip, spatial join, and select by
    location.
  • Nodes to points (data nodes only)
  • - Triangle nodes are converted to 3D point
    features. The point features correspond to nodes
    within the TIN zone of interpolation
  • Nodes to points (all nodes)
  • - Triangle nodes are converted to 3D point
    features. The point features correspond to nodes
    inside and outside the TIN zone of interpolation.
    (For instance, if you clip a TIN and then convert
    all nodes to points, you will get points that
    were nodes in the original unclipped TIN.)
  • Interpolation zone to polygon
  • - The boundary of the TIN zone of interpolation
    is converted to a single polygon feature

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  • Triangles classified by slope to polygons
  • - Triangles are converted to polygons with
    attributes that represent a slope classification.
    By default, the TIN slope renderer groups
    triangles into nine classes. The conversion
    process creates a polygon layer with attributes
    ranging from 1 to 9.
  • Triangles classified by aspect to polygons
  • - Triangles are converted to polygons with
    attributes that represent an aspect
    classification. By default, the TIN aspect
    renderer groups triangles into ten classes (N,
    NE, E, SE, S, SW, W, NW, and N again, plus a
    class for flat slopes). The conversion process
    creates a polygon layer with attributes ranging
    from 1 to 9 for the directions, plus 1 (flat).

Left A TIN symbolized in ArcMap with the aspect
renderer (hillshade illumination is turned
off). Middle The TIN converted to polygons
classified by aspect. Right The polygon layer
symbolized with the aspect color ramp.
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ArcScene
  • Is part of ArcGIS, and is part of 3D analyst
  • launch the ArcScene from 3D View Tools of
    ArcCatalog, 3D Analyst of ArcMap, or
    Start-gtPrograms-gtArcGIS
  • -gtArcScene.

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ArcScene scene property
  • Scene property
  • - vertical exaggeration
  • vertical exaggeration is a purely visual effect
    and does not influence analysis
  • - illumination
  • azimuth and sun altitude (elevation)

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2
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ArcScene Layer property
  • Layer property
  • - base heights
  • the elevation values that are used to display a
    layer in 3D. 3D feature layers use their
    Z-values, TIN use their node values, raster use
    cell values. Layers which do not store elevation
    information2D feature layers and image
    rastersborrow their base heights from a TIN or
    elevation raster
  • - extrusion
  • extrusion is three-dimensional extension for
    features. An extruded point becomes a line an
    extruded line becomes a wall an extruded polygon
    becomes a block

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ArcGlobe
  • Is part of ArcGIS, and is part of 3D analyst
  • launch the ArcBlobe from Start-gtPrograms-gtArcGIS
  • -gtArcGlobe.

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Main references
  • ESRI book Using ArcGIS 3D Analyst
  • ESRI visual campus campus.ersi.com
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