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Cultural History of Attention: Part One

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Title: Cultural History of Attention: Part One


1
Cultural History of Attention Part One
2
Crarys Cultural History of Attention
  • Part One The Attentive Subject

3
The cultural history of attentive subjects and
attention media
4
Crarys thesis has several components
  • Assumption
  • Attention natural
  • Distraction disruption
  • No, distraction is a constitutive element of the
    many attempts to produce attentiveness in human
    subjects
  • Modern distraction isnt a disruption of stable
    or natural kinds of attention

5
Attention/Inattention
  • Problem of attention is inseparable from
    inattention
  • They are not polar opposites they are a
    continuum p. 49

Hypnosis narrows the attention recovering
memories?? Doodling 'may help memory recall See
BBC News Story
6
Becoming Attentive pp. 1-5
  • The narrowing of attention (paying attention)
  • The exclusion of the environment from
    consciousness
  • Media technology increases attentiveness

7
Crarys Thesis pp. 1-5
  • Attentiveness as part of the disciplinary
    organization in
  • Education
  • Labour

8
Pay Attention!! Docile Bodies
9
Foucault's Docile Bodies
Techniques of Attention
10
Disciplinary Organization of Attention
  • Linked to mass consumption
  • From Victorian times to present day

11
Getting the Attention of Consumers
12
Disciplinary Organization of Attention
  • Consumption increasingly experienced via the
    screen

13
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14
Attention not just about making the subject
see
15
mixed modalities of the senses
Includes other cognitive states such as trance
and reverie (daydream) Affective, non-cognitive
states (Thrift) Perception of media mixed
modalities of the senses
16
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17
Attentive Subjects
  • Institutional Power implicated in the production
    of the attentive subject
  • Productive
  • Manageable
  • Predictable

18
History of Attention
19
Much earlier
Late 1700s
  • It became imperative for thinkers of all kinds
    e.g.Kant to discover what faculties,
    operations, or organs produced or allowed the
    complex coherence or conscious thought. p. 15

20
Attention Coherent Thought
  • Attentive subject selects and isolates contents
    of a sensory field at the expense of others
  • Attention represses disruptive forms of free
    association
  • Focuses consciousness on some special direction
  • The maintenance of an orderly and productive
    world
  • Avoidance of meaningless reverie p. 17.

21
...late 1800s
  • The problem of attention becomes a fundamental
    issue of society
  • Inattentionbegan to be treated as a danger and a
    serious problem

22
Early Consumerism
Great Exhibition of 1851
23
Early Consumerism
  • Evolving Capitalism continually pushes attention
    and distraction to new limits and thresholds
  • Endless sequence of
  • new products
  • sources of stimulation
  • streams of information
  • new methods of managing and regulating perception
    p. 14.

24
Scientific Research (think about relation to
first paradigm of HCI)
  • Attentiveness of the subject site of
  • Observation
  • Classification
  • Measurement
  • Testing of
  • Reaction times
  • Sensory and perceptual sensitivity
  • Mental chronometry
  • Reflex action
  • Conditioned responses

25
A variety of cultural and philosophical
understandings
  • 1. Attention Freewill
  • Expression of the conscious will of an autonomous
    subject
  • Freewill, choice and self-constituting freedom

26
A variety of cultural and philosophical
understandings
  • 2. Evolutionary Attention
  • Biologically determined
  • Instinctual, unconscious drives
  • A remnant, as Freud and others believed, of our
    archaic evolutionary heritage, which inexorably
    shaped our lived relation to an environment.

27
A variety of cultural and philosophical
understandings
  • 3. Controlled Attentiveness
  • Produced and managed through the knowledge and
    control of external procedures of stimulation
  • Involving a wide-ranging technology of
    attraction p. 25

28
New Technology and Attention
29
New Technology and Attention
Kaiserpanorama (Immersive 19th Century Media)
30
Kaiserpanorama
31
Peep shows to Kinetoscope
Thomas Alva Edison (1847-1931) demonstrated the
Kinetoscope (a primitive film viewer) at his West
Orange, New Jersey lab in 1889
32
The inventions and markets of attention machines
  • Edison realized the media marketplace
  • Images
  • Sounds
  • Energy
  • Information
  • Reshaped into measurable and distributable
    commodities

33
The inventions and markets of attention machines
  • how a social field of individual subjects could
    be arranged into increasingly separate and
    specialized units of consumption

34
Hardware and Software
  • Edison understood the relations between
  • Hardware
  • Software
  • Information
  • Visual images
  • The making of quantifiable and abstract flow into
    the object of attentive consumption

Thomas Edison
35
Hardware and Software
  • Edisons inheritance
  • Today the computer screen is the primary vehicle
    for the distribution and consumption of
    electronic entertainment commodities p. 32

36
Attention and Distraction
37
Attention and Distraction
  • It is natural for the attention to be distracted
    from one thing to another. As soon as the
    interest in one object has been exhausted, and
    there is no longer anything new in it to be
    perceived, it is transferred to something else,
    even against our will. When we wish to rivet it
    on an object, we must constantly seek to find
    something novel about it, and this is especially
    true when other powerful impressions of the
    senses are tugging at it and trying to distract
    it. (Helmholtz cited in Crary p. 30)

German physicist H v Helmholtz (1821-1894 )
38
Attention and Distraction
  • . the cultural logic of capitalism demands that
    we accept as natural switching our attention
    rapidly from one thing to another. it created a
    regime of reciprocal attentiveness and
    distraction p. 30

39
Attention and Distraction
  • avid defenders of tech advance acknowledge that
    subjective adaptation to new perceptual speeds
    and sensory overload would not be without
    difficulties.p. 30

40
Attention and Distraction
  • modernization was not a one-time set of changes
    but an ongoing and perpetually modulating process
    that would never pause for individual
    subjectivity to accommodate and catch up with
    it. p. 31

41
The Marketplace of Attention
  • . the management of attention depends on the
    capacity of an observer to adjust to continual
    repatternings of the ways in which a sensory
    world can be consumed. p. 33.

42
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43
Next Week
  • Part Two Pathologies of Inattention, Freewill
    and Media Hypnosis

44
Stages
  • Learning (week three)
  • Looking (week four)
  • Asking (week five)
  • Trying (week six)

45
Looking (week four)
  • Observe people to discover what they really
    donot what they say they do. People and
    Prototypes p. 673

http//www.usabilitynet.org/tools/userobservation.
htm
46
Four modes of looking
  • FLY ON THE WALL
  • A DAY IN THE LIFE
  • SHADOWING
  • PERSONAL INVENTORY

47
FLY ON THE WALL
48
FLY ON THE WALL
  • Observe and record behavior within its context,
    without interfering with peoples activities
  • It is useful to see what people do in real
    contexts and time frames, rather than accept what
    they say they did after the fact

49
Uses?
  • Moggridges Example
  • By spending time in the operating room, the
    designers were able to observe and understand the
    information that the surgical team needed

50
A DAY IN THE LIFE
51
A DAY IN THE LIFE
  • Catalog the activities and contexts that users
    experience for an entire day.
  • This is a useful way to reveal unanticipated
    issues inherent in the routines and circumstances
    people experience daily.

52
Uses?
  • Moggridges Example
  • For the design of a portable communication
    device, the design team followed people
    throughout the day, observing moments at which
    they would like to be able to access information.

53
SHADOWING
54
SHADOWING
  • Tag along with people to observe and understand
    their day-to-day routines, interactions, and
    contexts.
  • This is a valuable way to reveal design
    opportunities and show how a product might affect
    or complement users behavior.

55
Uses?
  • Moggridges example
  • The team accompanied truckers on their routes in
    order to understand how they might be affected by
    a device capable of detecting drowsiness.

56
PERSONAL INVENTORY
57
PERSONAL INVENTORY
  • Document the things that people identify as
    important to them as a way of cataloging evidence
    of their lifestyles.
  • This method is useful for revealing peoples
    activities, perceptions, and values as well as
    patterns among them.

58
Uses?
  • Example For a project to design a handheld
    electronic device, people were asked to show the
    contents of their purses and briefcases and
    explain how they use the objects that they carry
    around everyday.

59
Task
  • Get into groups of two - You are creating a
    lifestyle webzine mainly about gadgets Use a
    personal inventory to assess your target audience
    (each other)
  • Personal Belongings
  • List all of the communication products you use in
    a day.
  • Alarm clock (intrapersonal communication)
    describe the alarm clock.
  • Did you travel to work by (a) car or (b) train
    Car, what car?
  • What products do you use in the car, on the
    train? What functions? etc.
  • Personal Characteristics
  • Complete the following sentences
  • I am happiest when I ...
  • What I like to do most is ...
  • I often wish I
  • The best thing that ever happened to me ...
  • At my university I like to
  • What I need most is ...
  • What I want most is ...
  • If I could be someone else, I ...
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