Title: An Introduction to the
1An Introduction to the Destination Imagination
Program for
Team Members Team Managers Parents and
RelativesTeachers and School Personnel
Community Organization Members
2Central Challenge
- Solving the
- Central Challenge
3Goals
- Understand the components of the Team Challenge
- Central Challenge
- Team Choice Elements
- Locate helpful information in the Rules of the
Road - Recognize the Elements of the Team Challenge
- Reinforce the DI philosophy of Awarding Points
and the Level Playing Field
4Goals -- continued
- Understand the roles of the different members of
Appraisal Team - Understand the general flow at the Presentation
Site - Understand how scoring is performed
- Provide a video representation of a Tournament
Team Challenge Presentation Site - Provide the experience of solving a Team
Challenge on a minimal scale
5Rules of the Road
- It is very important for team members and Team
Managers to read and completely understand this
years Rules of the Road - A team cannot solve the Team Challenge without
knowing the Challenge Rules, Rules of the Road,
and all General Clarifications
6Clarifications
- Individual Team Clarification
- They are used by teams that need a rule
clarification for their unique solution - They are shared only with the team asking the
question - There is a limit of 10 Clarification Questions
- The Clarification Deadline is February 15th
- General Published Clarification
- These are Published on the Destination
Imagination, Inc website
7If air is applied to the aircraft after its
release and during its descent, and we
controlling the direction in which the air is
blowing, is that considered controlled descent?
Ohio Team Clarification 13 from DIrect Flight
2007 -- 135- 70569
- While we cannot validate your solution without
seeing it, we can offer some insight. We draw
your attention to General Clarification 3. It
further explains "controlled descent." We see
nothing in the Challenge that prohibits blowing
air to slow the descent of the Aircraft and to
control the direction of the Aircraft. Your
Aircraft itself must still have one or more
features onboard that assist in slowing its
descent. Your team should be prepared to explain
to the Appraisers the feature(s) on the Aircraft
that contribute to slowing its descent.
Ohio Team Clarification 69 from DIrect Flight
2007 -- 135- 70569
By the exact definition of \"raised\", does an
aircraft need to be raised all the way from the
floor to the release point, or can the aircraft
be raised starting at one height above the floor
and then raised to the release point?
We see nowhere in the Challenge that states the
Aircraft needs to be Raised all the way from the
floor to the Release point. The Challenge
Special Definition of Raise only requires that
the Elevator move the Aircraft farther above the
floor. In conclusion, Yes, starting at a height
above the floor is within the definition of
raised.
8Solving the Central Challenge
9The Elements of each Team Challenge
- Challenge Title
- Focus
- The Destination Where This Challenge Will Take
You! - Points of Interest
- A. Itinerary The Central Challenge
- B. Team Choice Elements
- C. Presentation Site
- D. Reward Points
- E. Important Directions for Team Managers
10Requirements for Solving the Central Challenge
- Know what the Challenge says you must do
- Decide what facts the team already knows about
the Challenge - Decide what else they need to know or find out
about to solve the Challenge - Teams should frequently review the facts and
rules - Team members should be able to state all the
Challenge requirements accurately
11Requirements for Solving the Central Challenge
- How else can you say it? Consider all
possibilities - This is what the team decided their Challenge and
their solution really is - Look for ideas that might solve the Challenge
(Generating ideas - Brainstorming) - Which 2 or 3 ideas might be really good?
(Focusing on ways the team can solve it)
12Solving the Central Challenge
- Test some of the brainstormed solutions
- Include the teams special qualities
- Fine tuning the teams individual solution
13Tips for the Team Manager
- Read, Read, Read the Central Challenge and the
Rules of the Road - Be familiar with all Published General
Clarifications - Check Clarifications at least on a weekly basis
- Use the CPS Process
- Know the rules of Interference
- Know what is needed on various forms
- Practice Improvisation with the team
- Practice IC starting with very 1st meeting
- Use resources available from DI, Inc.
14Questions for the Team Manager
- Is there sufficient time for team member
interaction during each meeting? - Are team meeting conditions optimal for CPS to
take place? - Where can I go for help?
- Is each team member participating as an equal
- Is there a positive atmosphere (no put-downs)?
- Are team members taking the initiative?
- Are only team members suggesting solutions?
- Is there real progress from week to week?
15Strategies a Team Manager might use
- How could the team restate the Challenge?
- Could they focus on one part if the whole idea is
too big? - When the team is stuck, encourage them to try
something - Be positive!
16- If their solution is arrived at too easily or too
early, ask them, What else might we do? or How
might the team be more creative? - Use CPS tools
- Encourage risk taking
17- Keep team focused on producing a creative
solution that they can complete without help - Maintain the true spirit and intent of DI
182013 - 14 Central ChallengesChallenge A
Technical
- Intent of Challenge A To solve this Challenge,
the team must design and build Equipment to
detect and remove hidden Objects. The team will
use the Equipment to detect and remove the hidden
Objects from randomly selected team-provided
Containers. The Equipment must use Technical
Methods to complete these tasks. The team will
move the found Objects from the Start Area to
across the Finish Line. The detection, removal
and movement of Objects will be integrated into a
team-created Story about detecting things that
are not evident to humans.
19Challenge A
- Points of Interest! Your Team Will
- Design and build equipment to detect objects in
their hiding places. - Use team designed and built equipment to take the
objects out of their hiding places. - Move objects across the finish line.
- Create and present a story about a technology
that detects things a human cannot sense without
help. - Create and present two Team Choice Elements that
show off the teams interests, skills, areas of
strength, and talents.
20Challenge A Learning Outcomes
- Critical Thinking
- Team Collaboration
- Interpersonal Communication
- Presentation Skills
- Time Management
- Perseverance
- Risk Taking
- Stages of the Creative Process
- Self-directed Learning
- Research of Detection, Retrieval and Movement of
Objects - Mathematic Principles
- Concept Testing
- Technical Design Process
- Logistics and Decision Making
- Effective Storytelling
- Budget Management
- Engineering Concepts Mechanical, Structural,
Electrical, Chemical
212013-14 Central ChallengesChallenge B
Scientific
- Intent of Challenge B
- To solve this Challenge, the team must research
an Extreme Environment and present a Story about
the need to adapt to survive there. One or more
characters will use Extreme Gear to help them
adapt to the extreme conditions. The team will
also design and create an Environmental Depiction
of their Extreme Environment.
22Challenge B
- Points of Interest! -- Your Team Will
- Learn about an extreme environment that exists in
our universe. - Present a story about characters who attempt to
adapt to conditions in order to survive in the
extreme environment. - Design and create extreme gear that is
demonstrated by using technical methods. - Design and create a depiction of the extreme
environment. - Create and present two Team Choice Elements that
show off the teams interests, skills, areas of
strength, and talents.
23Challenge B STEM Challenge Attributes
- Environmental Science
- Research of Extreme Environments
- Development of Artistic Representations
- Effective Storytelling
- Theater Arts Skills
- Budget Management
- Technical Design Process
- Engineering Concepts Mechanical, Structural,
Electrical, Chemical
- Critical Thinking
- Team Collaboration
- Interpersonal Communication
- Presentation Skills
- Time Management
- Perseverance
- Risk Taking
- Stages of the Creative Process
- Self-directed Learning
242013 - 14 Central ChallengesChallenge C Fine
Arts
- Challenge C Intent of the Challenge The intent
of this Challenge is for the team to create and
theatrically present a live Comic Strip Story
that is based on a team-selected work of art. The
teams Comic Strip Story must be an original
story containing three Panels, an ARTifact and a
Caption Contraption.
25Challenge C
- Points of Interest! -- Your Team Will
- Research a work of art created by an artist who
was born in a nation other than the teams own. - Theatrically present a comic strip that is based
on the team-selected work of art. - Create three live comic strip panels.
- Create an ARTifact that is inspired by the work
of art. - Design and create a caption contraption for one
of the comic strip panels. - Create and present two Team Choice Elements that
show off the teams interests, skills, areas of
strength, and talents.
26Challenge C Learning Outcomes
- Comic Book Styles
- Research Works of Art
- Cultural Studies
- Effective Storytelling
- Theater Arts Skills
- Technical Design Process Budget Management
- Engineering Concepts Mechanical, Structural,
Electrical, Chemical
- Critical Thinking
- Team Collaboration
- Interpersonal Communication
- Presentation Skills
- Time Management
- Perseverance
- Risk Taking
- Stages of the Creative Process
- Self-directed Learning
272013 14 Central ChallengesChallenge D
Improvisational
- Challenge D Intent of Challenge
- To solve this Challenge, the team must prepare
an original improvisational Skit of 5 minutes or
less. Immediately before the Presentation, the
team will have up to 5 minutes of Preparation
Time. The Preparation Time will take place at the
Presentation Site where the team will be observed
by the audience and Appraisers. During the first
4 minutes of the Preparation Time, the team will
determine how they will integrate Improv Element
1 The Character from the Past, Element 2
Pandemonium and Element 3 Stage Makeup. The team
will then have an additional minute of
Preparation Time to incorporate a Contemporary
Character (Improv Element 4) and his/her
occupational skills into dealing with the
Pandemonium.
28Challenge D
- Points of Interest! -- Your Team Will
- Create an original 5-minute improvisational skit.
- Develop the interaction between a character from
the past and a contemporary character. - Show how those characters work, using the time
period, their occupations and skills, to deal
with pandemonium. - Use stage makeup to create, develop, and/or
enhance one skit character.
29Challenge D Learning Outcomes
- Improvisational Acting
- Effective Storytelling
- Research of Historic Occupations
- Research of Present Day Occupations
- Research and Use of Stage Makeup
- Theater Arts Skills
- Character Development
- Effective Integration Skills
- Critical Thinking
- Team Collaboration
- Interpersonal Communication
- Presentation Skills
- Time Management
- Perseverance
- Risk Taking
- Stages of the Creative Process
- Self-directed Learning
302013 - 14 Central ChallengesChallenge E
Structural
- Intent of the Challenge
- To solve this Challenge, the team must build a
Structure made entirely from Wood, Glue, and/or
Monofilament Fishing Line. The team must test the
Structures strength under stress from two
forces. The team must create and present a Story
in which tension is a threat to stability and
this tension is overcome in some way.
Additionally, the team must design a prop that
will be assembled on-site at the tournament
during its Presentation from materials
transported in a team-provided container that
fits entirely within a 25in x 25in x 37in (63.5cm
x 63.5cm x 94cm) space. !
31 Challenge E
- Points of Interest! -- Your Team Will
- Build a structure that will be tested against
two forces at the same time. - Design a prop that will be assembled during your
presentation. The props parts must fit
completely inside a measured space. - Create a story in which tension is a threat to
stability and is overcome in some way. - Create and present two Team Choice Elements that
show off the teams interests, skills, areas of
strength, and talents.
32 Challenge E Learning Outcomes
- Critical Thinking
- Team Collaboration
- Interpersonal Communication
- Presentation Skills
- Time Management
- Perseverance
- Risk Taking
- Stages of the Creative Process
- Self-directed Learning
- Force and Tension Research
- Technical Design Process
- Geometric Principles
- Architectural Design Process
- Structural Engineering and Construction
- Material Science
- Budget Management
- Effective Storytelling
- Theater Arts Skills
332013 - 14 Central Challenges projectOUTREACH
ServiceLearning
Intent of the Challenge The team will design and
carry out a Project that addresses a community
need. The team will use Play to assist with
meeting the Project goal(s). The team will create
an Elevator Pitch that can be used to enlist at
least one Community Partner. The team will create
a Presentation that features the Project and will
present it live at a tournament for score.
34Project OUTREACH Service Learning
- Points of Interest! -- Your Team Will
- Use the creative process to identify and select
at least one real community need. - Design and carry out a project that addresses the
real community need. - Use play to meet the goal(s) of the project.
- Create a team-created elevator pitch that can be
used to enlist at least one community partner. - Create a live presentation that features the
project. - Create and present two Team Choice Elements that
show off the teams interests, skills, areas of
strength, and talents.
35Project OUTREACH Service Learning Learning
Outcomes
- Critical Thinking
- Team Collaboration
- Interpersonal Communication
- Presentation Skills
- Time Management
- Perseverance
- Risk Taking
- Stages of the Creative Process
- Self-directed Learning
- Research of Community Needs
- Service Learning
- Forging Community Partnerships
- Utilization of Play
- Persuasive Speech
- Project Documentation
- Budget Management
- Use of Social Media
- Effective Storytelling
- Theater Arts Skills
362013 - 14 Central ChallengesRising Stars Early
Learning
- Non-scored Challenge for 4 to 7 year olds only
- Team Challenge Overview The circus is coming to
town, butSURPRISEall of the performers have
disappeared! Now, your team needs to create a new
circus. Will there be people? Or will it have
dinosaurs or dragons or robots or superheroes or
talking flowers? Its up to you! Your audience is
ready to see your exciting Three Act Circus
performed live!
37Rising Stars Early Learning
- Points of Interest! -- Your Team Will
- Create your own circus.
- Learn about circuses and the role of the
ringmaster. - Learn about balancing things.
- Learn about geometric shapes.
- Explore how your team works together to make
decisions about the three acts of your circus
performance.
38Rising Stars Early LearningLearning Outcomes
- Research Circus History
- Effective Storytelling
- Theater Arts Skills
- Science Understanding Balance
- Math Understanding Geometric Shapes
- Critical Thinking
- Team Collaboration
- Interpersonal Communication
- Presentation Skills
- Time Management
- Perseverance
- Risk Taking
- Stages of the Creative Process
- Self-directed Learning
39- Including Whats Special...
- A Brief Look At Team Choice Elements
40Goals
- Know that Team Challenge is comprised of the
Central Challenge and 2 Team Choice Elements - Locate helpful information about Team Choice
Elements in the Rules of the Road - Understand how Team Choice Elements contribute to
the Team Challenge solution and how they are
scored - Understand how Team Choice Elements can
contribute to the Instant Challenge solution - Use the Team Choice Elements Specialties
Inventory to identify strengths of the team
members and the team as a whole
41Team Choice Elements
- Are based on the theory of multiple intelligences
- Promote uniqueness in team solutions
- Give the team the chance to show off its
- Talents
- Strengths
- Skills
42Team Choice Elements Specialty Inventory
- Refer to Roadmap Rules of the Road
- Complete Individual Specialties Inventory
- Complete Individual Specialties Tally Sheet
- Circle 2 or 3 specialties with highest score
- Small Group Complete Team Choice Specialties
Tally Sheet
43Individual Specialties Tally Sheet
- Linguistic intelligence involves sensitivity to
spoken and written language, the ability to learn
languages, and the capacity to use language to
accomplish certain goals. This intelligence
includes the ability to effectively use language
to express oneself rhetorically or poetically
and language as a means to remember information.
Writers, poets, lawyers and speakers are among
those that Howard Gardner sees as having high
linguistic intelligence. - Logical-mathematical intelligence consists of the
capacity to analyse problems logically, carry out
mathematical operations, and investigate issues
scientifically. In Howard Gardner's words, in
entails the ability to detect patterns, reason
deductively and think logically. This
intelligence is most often associated with
scientific and mathematical thinking. - Musical intelligence involves skill in the
performance, composition, and appreciation of
musical patterns. It encompasses the capacity to
recognize and compose musical pitches, tones, and
rhythms. According to Howard Gardner musical
intelligence runs in an almost structural
parallel to linguistic intelligence. - Bodily-kinaesthetic intelligence entails the
potential of using one's whole body or parts of
the body to solve problems. It is the ability to
use mental abilities to coordinate bodily
movements. Howard Gardner sees mental and
physical activity as related. - Visual and Spatial intelligence involves the
potential to recognize and use the patterns of
wide space and more confined areas. - Interpersonal intelligence is concerned with the
capacity to understand the intentions,
motivations and desires of other people. It
allows people to work effectively with others.
Educators, salespeople, religious and political
leaders and counselors all need a well-developed
interpersonal intelligence. - Intrapersonal intelligence entails the capacity
to understand oneself, to appreciate one's
feelings, fears and motivations. In Howard
Gardner's view it involves having an effective
working model of ourselves, and to be able to use
such information to regulate our lives. - Nature and Environment entails the capacity to
understand nature and the environment.
44Team Specialties Tally Sheet
45A Team Might Use the Specialties Inventory to
- recognize areas of both individual and team
strength - identify how team members are alike
- identify how team members are unique
- promote better understanding of one another
- highlight skills, talents or strengths of
individuals and the team
46A Team Manager Might Use the Specialties
Inventory to
- know his or her own specialties
- recognize areas where their expertise might lend
itself to intentional or unintentional
Interference
47The Team Managers Job Is to Help Team Members
- Recognize that together, team members possess a
unique combination of interests, talents,
strengths and skills - Discover and respect the individuality of one
another - Celebrate diversity
- Learn to value and utilize the wide variety of
abilities and interests on the team - Figure out ways the TEAM is unique and
exceptional - Design Team Choice Elements that showcase those
unique and exceptional intelligences of the TEAM
and all team members - Help the team practice writing clear instructions
as to what is actually to be evaluated in
practice Team Choice Elements or situations
48Evaluating Team Choice Elements
- The team-written description of their Team
Choice Element says - One of our team members created this stained
glass window for our backdrop based on MC
Eschers Alhambra Sketch - Now, please score this Team Choice Element
using the 1 to 30 scoring range
49Evaluating Team Choice Elements contd
- This teams description says
- Regular divisions of the plane, called
tessellations, are arrangements of closed
shapes that completely cover the plane without
overlapping and without leaving gaps. LOGO is an
old Apple program language used in the mid 1980s
to create crude graphics, including
tessellations. One of our team members learned to
program in Apple Logo to create this stained
glass window for our backdrop using LOGO and the
computer. It is based on MC Eschers Alhambra
Sketch. - Now, please score this same Team Choice
Element using the 1 to 30 scoring range.
50Evaluating Team Choice Elements contd
- For which Team Choice Element did you give the
higher score? - What affect did the information that a team
member had learned to program in the LOGO
computer language have on you score? - What would you like to know about a Team Choice
Element to help you score it as high as possible?
51Deciding Whats to Be Evaluated and How to
Evaluate Your Team Choice Element
- Score the costume on a scale of 1 to 30
- My score for this costume ?
- My score for what I am wearing ?
- My score for how this fits into our western theme
? - My score for how the costume and horse fits into
our western theme ? - My score for how the total costume, including the
vest, neckerchief, hat, and horse presents our
western theme ?
52Here are some Team Choice Element Creations How
might your team ask for these TCEs to be scored?
giant sphinx
working lock
bus
pantomime
robot judge
53Recap
- The purpose of Team Choice Elements a is to give
all teams an opportunity to show off their
greatest strengths in ways other than those
required by the Challenge! - Teams do not have to use the Specialties
Inventory - Teams may create any type of Team Choice Elements
they wish - Be specific in the description of what the team
wishes the Appraisers to evaluate - Practice writing examples of how they would like
Appraisers to evaluate parts of the teams
solution - Generally, the more specific and complete
information the team provides the Appraisers,
including why the team thinks it is so important,
the higher the Appraisers score
54Assessment
- List 1 example of something that could be done as
a Team Choice Element - Explain which area of strength from the
Specialties Inventory this example would
highlight - Identify a good way to describe your teams
request of how they want a Team Choice Element
evaluated
55A Brief Look At Interference
What NOT to do...
56The 10 Second Team Manager Pyramid
Red is for the Team Members Only
TEAMS SOLUTION
Green is for Team Members, parents and the Team
Manager
INFRASTRUCTURE
SKILL DEVELOPMENT
57The 10 Second Team Manager Pyramid Guide
Skill Development
- We all learn skills. They do not appear via
osmosis or the Matrix. Some team members will
astound you with the skills they already have.
Other skills may need to be learned to accomplish
even the most basic tasks.
- Skills are tools that fill a virtual box. The
magic truly happens when team members pull an
existing skill from their box and creatively
apply it to the unknown. As a Team Manager,
encouraging skill development is not just a
technique, but a gift to the team for a lifetime.
- Skills for creative thinking are presented as a
major part of this level. Take advantage of them,
for yourself and for your team.
- Facilitating at the Skills level is not
Interference. In fact it is the essence of what
Team Managers and parents should do.
58The 10 Second Team Manager Pyramid Guide
INFRASTRUCTURE
- Without a purpose and place to apply them,
skills quickly wither and fade into time.
- In our case, DestiNation Imagination creates a
simulated slice of reality on which to focus for
about six months or so.
The Challenge is the Infrastructure. As a Team
Manager it is not Interference to help your
team understand the aspects and rules of the
Challenge.
59The 10 Second Team Manager Pyramid Guide
Team Solution
- This area belongs only to the team. This is the
teams Presentation. Team Managers and parents
cant touch it. In terms of the Destination
ImagiNation Challenge, this is where Team
Managers and parents cannot go. - The SOLUTION is where the team members
synthesize the SKILLS and INFRASTRUCTURE levels
into something totally their own. - The solution draws on the lower levels, but
produces something unique to the team a way of
putting the pieces together that is unexpected
and chases the word SOLUTION from the basic
skills to the top point of the pyramid.
60As a Team Manager or parent, you are only
interfering if you are in the RED
TEAMS SOLUTION
INFRASTRUCTURE
SKILL DEVELOPMENT
61Interference and Parents
Early in the meeting year, hopefully before the
team has chosen the Challenge they want to apply
the CPS process to, have a meeting with all team
parents and present the Interference Pyramid to
them Also, provide the parents with a copy of
the Declaration of Independence the team will
have to sign as part of their Tournament
paperwork Point out to the parents that if they
provide ideas to the team which they eventually
decide to use, in part or in total, they place
the team in a situation in which they either lie
and state they had no help from non-team members,
or they take a deduction for the outside help
they received. Appraisers are trained to spot
and deduct for interference from Team Managers
and parents in order to provide a level playing
field for all teams
62Instant Challenge
- Creative Problem Solving Against The Clock
63Goals
- Locate helpful information about Instant
Challenge in the Rules of the Road - Become aware of the types of Instant Challenges
- Learn techniques and process tools for team
practice of Instant Challenges - Identify the roles of the different members of
the Instant Challenge Appraisal Team
64Goals -- continued
- Understand the general logistical flow at a
Tournament Instant Challenge Site - Provide a representation of the two types of
Instant Challenges -- Performance-based and
Task-based Instant Challenge solutions - Provide the experience of solving an Instant
Challenge - Create Instant Challenges from the Morphological
Matrix - Allow you a chance to participate in an Instant
Challenge today
65Instant Challenge (IC) Facts
- ICs are usually three to ten minutes long
- Teams will not know the IC until it is presented
to them on tournament day - Teams may not talk about their IC, except
privately among themselves - IC scoring criteria may include but are not
limited to - - Development of skit - Character development
- - Use of materials - Creativity of solution
- - Teamwork - Effectiveness of solution
66What is Instant Challenge?
- A Challenge each team receives at the Tournament
that has to be instantly solved - A chance for a team to show off its creative
problem solving ability in a short, unrehearsed
Presentation to the Instant Challenge Appraisers - At Tournament
- Teams report to a separate competition area
- Only team, one Team Manager and Appraisers in
room - At time of IC, team will receive two copies of
Challenge - Same IC for all teams in the same Central
Challenge and Level - The IC will be read to the team and they can
follow along - All Tournament Instant Challenge information must
be kept secret until after Global Finals by team
members, team managers and appraisers
67Why Are Instant Challenges Done?
- They are a great way to learn and practice CPS
tools for use in the Central Challenge - Team members may use these techniques to help
solve challenges in their daily lives - Team members may use these techniques to help
solve challenges as adults - They help instil confidence in the younger persons
68Types of Instant Challenges
- Performance-based
- Task-based
- Combination
69Basics of Instant Challenges
- There are two ways to commit Interference in IC
room - If a team knows the Challenge before their actual
competition - If someone helps the team in the IC room during
competition - A Team Manager can have a lot of fun working with
team and training them in IC techniques - All CPS Tools can be taught to the team through
ICs - Teaching CPS tools in IC is analogous to teaching
sewing skills for Central Challenge - Make sure you have the team practice all three
types of ICs
70Performance-based IC
- Focus is on the team working together to create
and present a theatrically-oriented solution - The team is evaluated on the creativity of their
solution, presentation and/or use of materials
along with teamwork - Types of Performance-based ICs
- Without Props
- With Props
- Team-created Props
- Imaginary Props
71Performance-based IC Tips
- Speak loudly and clearly
- Listen to instructions carefully
- Know where the points are in the Challenge
- Listen to team-mates when doing Improv
- Dont make unnecessarily long speeches
- Practice giving everyone a part
- Practice talking yourself out of jam
- Practice saving a team-mate who cannot think of
line - Practice using exaggerated movements /
expressions - Make up your own Improv games
72Task-based IC
- The focus is on the team working together to
move, build, change or protect materials they are
given in order to complete a task - The team is evaluated on how well the team works
together to - design the solution
- present the effectiveness of solution
- develop the creativity of their final project
- The team members may or may not be allowed to
talk during the execution of the Challenge
73Types of Task-Based ICs
- To Build possibly hold weight, build out, build
as high as possible - To Move moving something from points A to B
- To Protect protecting something from outside
forces - To Change changing something into something
else, using given materials - To Communicate sending, receiving, and
understanding messages
74Task-based IC Tips
- Listen to instructions carefully
- Know where the points are in the Challenge
- Understand all the possible uses for materials
- Work through alternative uses
- Break into sub-groups if necessary - Divide and
Conquer - Practice giving everyone a part
75Instant Challenge Check List
- Read Read, read, the Challenge carefully
- Determine What needs to be accomplished?
- Discuss What is team really supposed to be
doing? - Time Management Teams should allocate time to
planning, constructing, preparing, practicing - Teamwork How can team work together to produce
best results - CPS Tools Generating and Focusing tools
- Presentation Tools Character portrayal, Story
line - Materials Use materials provided in unique ways
76Now Its Your Chance
- We have materials ready for an IC team of 7
members to complete a Task-based IC - We have materials ready for another IC team of 7
members to complete a Performance-based IC - When you are not participating on a team, your
job is to evaluate the team members performance - Quickly form together into two IC teams if you
would like to participate in the IC experience - Now, lets gather around the IC area and listen
for the IC to be presented as it will be during a
sanctioned tournament
77Creating Your Own Performance-based IC
- Create your own practice Performance-based ICs
- without props,
- with props,
- team-created props (e.g., paper, scissors,
markers), imaginary props - Use Morphological Matrix for scenario generation
78Creating Your Own Task-based IC
- Create your own practice Task-based ICs by
combining and recombining items and tasks - Try to include
- Items that will hold weight, or have strength, or
provide length to go across distances (e.g.,
straws, pencils, cardboard tubes, etc.) - Items that will connect one item to another
(e.g., labels, paperclips) - Items that will hold and/or control items (e.g.,
paper cups)
79Morphological Matrix
- Choose a random 5 digit number with no digit
larger than 3 - Example 14214
- Read your created IC as follows Using a
newspaper, make a toy - that appeals to a teenager who is lost in a
Martian library
Hint use rows from 1 to 9 and 3, 4, or five
columns for more or less options
80Assessment
- How does Instant Challenge reflect the
Educational Goals of the program? - How do team members engage in process while
practicing Instant Challenges? - What are the benefits of Instant Challenge?
81Important Ohio DI Information
- What you generally need to register your team
- Completed Team Registration Form
- Completed Required Appraiser Registration Form
- Completed Volunteer Registration Form, this
varies by your region - Check for your Regions Tournament Fees
- Team Registration Deadline see your Regions
web page - Get above 3 or 4 items to your DI coordinator by
your Regions deadline - You must supply an appraiser who must attend a
sanctioned Appraiser Training prior to the
tournament
82Important Ohio DI Dates
- February 1 Challenge Master Training
- Reynoldsburg Summit Campus, 8579 Summit Road,
Reynoldsburg, OH 43068 - April 26 State Tournament Set-up
- Reynoldsburg Summit Campus
- April 26 State Tournament
- Reynoldsburg Summit Campus
- No later than 3 Days following your Regional
Tournament - State Tournament bound teams MUST register at
www.ohdi.org
83DI Region 15
- Region 15 Website
- www.ohdi15.org
- Register your Team, Appraiser, and Volunteer by
the deadlines! - www.ohdi15 registration
84Questions or For More Information
- What questions do you still have about the
Destination Imagination Program? - For more information about DI, check these out
- DI International www.idodi.org
- Ohio DI General Information http//www.ohdi.org
- Ohio Region Specific http//www.ohdi.org choose
your Region from the drop down menu on left - Your school, district, or county DI Coordinator
85Thank you for coming