Title: Information Arts - SM2222
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Class Introduction What is information? What is
information arts?
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Information Arts Intersections of Art, Science,
and Technology, Stephen Wilson
3Information Arts - SM2222
Information Arts Biology Microbiology, Animals
and Plants, Ecology, and Medicine and the
Body Physics, Nonlinear Systems, Nanotechnology,
Materials Science, Geology, Astronomy, Space
Science, Global Positioning System, and
Cosmology Algorithms, Mathematics, Fractals,
Genetic Art, and Artificial Life Kinetics, Sound
Installations, and Robots Telecommunications Digit
al Information Systems/Computers
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infoArt InfoART Pavillion at the 95 Kwangju
Biennale in Korea, organized by Nam June Paik and
Cynthia Goodman Artists included Nam June Paik,
Christa Sommerer, Laurent Mignonneau, Scott
Fisher, Perry Hoberman, Paul Earls, Paul Garrin,
Steina Vasulka, David Rokeby, Tsai Wen-Ying,
Peter dAgostino, Edmond Couchot, Benjamin
Britton, Grahame Weinbren, Luc Courchesne and
Jean-Louis Boissier
Image source from, http//www.rutt.com/rvi/media_c
d.php
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Information Design and Visualization Understandin
g Information Playing with Information
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Reality has been portrayed and represented in
Digital Media (SM1001). Digital media is
presented as streams of digital codes (0 and 1)
which we name Information. Information can be
processed and manipulated through some digital
transformations. The stream of information can
be read as a number which affords mathematical
operations. Or it can be read as a string of
symbol which is similar to a sentence in a
language.
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But the question is, Why arent we aware of
this?
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WYSIWYG
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We perceive and manipulate the information
through some kinds of abstraction. Document,
photo, video, sound track, etc. MS Word,
Photoshop, Quicktime, WinAmp, etc.
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Thanks to the graphical user interface (GUI) and
desktop interactivity and SM2203. We can work on
the abstract models of text, image, video and
audio, etc. without knowing much about the stream
of information.
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What are we going to do? Look into the abstract
model, the 2D image in particular. Surface the
information stream as number. Study the
properties and behaviours of number. Re-work the
image manipulation processes as number
transformation. See what can happen. That is
where creativity is.
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And at the same time, well Understand the
perception process of visual stimulus. Study the
use of visual elements in communication. Practice
on presenting complex information.
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Some examples
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