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The Urban Game

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The Urban Game Definitions (put in Unit 6 Vocab) Urban living in a town Rural living in the country Urbanization make a rural area more industrialized and ... – PowerPoint PPT presentation

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Title: The Urban Game


1
The Urban Game
2
Definitions (put in Unit 6 Vocab)
  • Urban living in a town
  • Rural living in the country
  • Urbanization make a rural area more
    industrialized and urban

3
Urban Game
  • You are going to design a city per the directions
    provided. Use your map key and graph paper and
    make sure to pay attention to everything you are
    supposed to have with each round.

4
The year is 1700 and the nation is England. The
scene begins in a rural village. 
  • Draw a river across your paper connecting east to
    west the river should be about 1 inch wide (4
    boxes)
  • Draw a simple wooden bridge crossing the river
  • Draw 2 roads one running north to south and
    crossing the river at the bridge and one running
    from east to west .  Neither road need be a
    straight line (should only be one box wide)
  • Create an area about 8x8 boxes and label it the
    Commons.
  • Draw 10 houses 1 church 1 cemetery 1 store 1
    pub 1 coalmine at least 50 trees!!)
  • NOTE It helps to label North, South, East, and
    West on the Map. Follow the Key

5
It is now 1700 in England
  • Life here in village England is similar to other
    villages across Europe in the 18th century.
    Change traditionally comes very slowly. People
    generally moved at a much slower pace and had
    access to very little information outside their
    village. 3 out of 4 people were rural and lived
    in villages much like the one you will be
    constructing.

6
  • Home life and work life were
  • closely integrated as most work
  • was done in nearby fields. Every
  • member worked from sun-up to
  • sun-down.
  • The homes of villagers were small
  • with inadequate light and
  • ventilation. All members of the
  • family slept in the same room and
  • sometimes even shared living
  • quarters with livestock.
  • Life expectancy was slightly over
  • 40 years of age. Most people
  • married in their teens and had
  • babies before they were 20. One
  • baby out of three died before their
  • first birthday, only half of them

7
  • England was divided into social classes based
    primarily upon wealth. Most were poor farmers. A
    few were middle class. A small few were
    aristocrats and usually owned large tracts of
    land in the English countryside. Land was the
    source of wealth, livelihood, and well-being.
    Having enough land to produce adequate food, or
    to produce enough to sell, or even rent was the
    key to survival. 

8
  • The main occupation of England was farming. Most
    English peasants or farmers did own their own
    land, however small. 
  •   Villages were connected by a system of dirt
    roads that became almost impassable during the
    wet season. As a result, transportation was often
    slow and trade beyond your village was not easy.
    Most English farmers never visited any place
    further than 25 miles from their birthplace,
    ever.

9
  • Finally, for fuel, there were two sources
    firewood
  • and coal. Nearly every English village had a coal
  • mining operation. These mines employed a small
  • number of village dwellers, especially in the
    winter.
  • Over the next 100 years, a revolution as
    significant
  • as the Neolithic Revolution will completely
    change
  • life in your little village. Some historians
    believe
  • this revolution is the most fundamental in human
  • history. 
  • We will experience some of the changes over the
    next half hour. 
  • This revolution would become known as the
  • Industrial Revolution

10
Rules of the Activity
  • Rules
  • You will listen to a story on the progression of
    society during the Industrial Revolution
  • You will be creating a city based on this story
  • The story will be divided into different scenes
  • Each scene will be read only once
  • Listen carefully
  • At the end of each scene, you will be given
    instructions on what you need to add to your
    village/city
  • The pace will quicken as the story progresses
  • Try not to fall behind

11
Round 1 - 1745
  • It is now 1745. England's geography is unique in
    that no section of the country is more than 90
    miles from the sea, and there are many navigable
    rivers that crisscross the countryside. An
    enterprising young capitalist group (you guys)
    decides to invest money in the construction of a
    canal. The profits are astounding! This new
    revolution in transportation reduced the prices
    of raw materials and reduced the costs of
    transportation dramatically. Coal could now be
    transported from the mines to the towns for half
    the price of horse- wagon transportation. Since
    you invested your money, you made a tidy profit,
  • Build yourself 1 nice home anywhere on the map
    you would like it to be.

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13
Round 2 - 1750
  • It is now 1750. For a variety of reasons (soap,
    diet, sanitation, etc.) there is a population
    explosion in England, and your little village.
    The cursed bubonic plague which for centuries
    wiped out your village has been virtually
    eliminated due to the disposal of sewage in the
    canal and in the ocean. 
  • Add 5 houses.

14
Round 3 - 1760
  • It is 1760. The people of your village need a bit
    more food and goods to meet the needs of the new
    inhabitants. Coincidentally, a number of other
    noteworthy events occur around 1760. First, a
    number of new mechanical inventions for farms are
    developed. One is called the seed drill and
    another is the horse-drawn cultivator. Also,
    farmers begin to experiment with new, more
    productive farming practices, like crop rotation,
    new fertilizers, and new livestock breeding
    techniques. Consequently, farm production is
    significantly increased.
  • Add 5 more houses

15
Round 4 - 1773
  • It is now 1773. A man named Richard Arkwright
    invents a new machine that can spin and weave
    cloth a hundred times faster than could be done
    by hand in a farm. He calls his new machine the
    Water Frame. Since the water frame was large, a
    special place was needed and, the first factory
    for prodding cotton cloth was built.
  • Add 1 factory.  Remember, the cotton factory
    must be placed
  • on the river bank.  Dont add any smoke to this
    factory!!  Add 5
  • houses for workers.

16
Round 5 - 1774
  • It is now 1774, workers are needed to work in
    this new factory. Machines have taken the place
    of people on the farms and the Enclosure Acts
    have forced people to move to your town that is
    now becoming a city.
  • Add  5  houses, 1  church , 1  pub,   1 
    store.  You
  • may draw additional roads and 1 additional
    bridge. 

17
  • The profits from the first textile factory are
    enormous. New factories are built in your
    community. The early owners of these factories
    called themselves capitalists because they had
    the capital or money to purchase the raw
    material, the building, the water frame, and pay
    their workers a fixed wage and make a profit. 
  • Add 5 new factories (must be on the river bank
    as they need water power). 
  • Add 5 houses

18
Round 6 - 1780
  • It is 1780. Unemployed
  • workers from surrounding
  • areas flood into your
  • community looking for work.
  • Although wages are low,
  • they look attractive to
  • starving families. Housing is
  • in great demand and for the
  • first time, a new kind of
  • housing is constructed
  • called tenements. Here,
  • dozens of families reside
  • under one roof.
  • Add 5 Tenements.

19
Round 7 - 1781
  • It is now 1781. More workers need to live, eat,
    shop, drink, and worship. In addition, boys were
    the only ones to be formally educated at this
    time, and then only the very wealthy attended
    school. Since workers work six days a week, the
    only day of rest was Sunday.
  •   Add 1 store, 1 pub, and 1 church.  Also add 1
    school for boys.

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21
Round 8 - 1782
  • Now, it's 1782. Workers work long, hard hours in
    the factories. The average work day begins at
    600am and ends at 900 pm. There is only a 30
    minute break for lunch. After work, exhausted,
    stressed out, workers stop at their favorite pub
    for refreshment and relaxation. Alcohol begins to
    be consumed in record amounts.
  • Add 2 more pubs. 

22
Round 9 - 1783
  • The year is now 1783. Workers are barely eking
    out a marginal existence. Still there are a few
    families whose lifestyle is comfortable if not
    luxurious. These are the large landowning farmers
    and factory owners.    Handsome manor houses are
    built and some are lavishly filled with expensive
    art. These new rich can now enjoy some
    refinements of the rich food, servants,
    furniture, education, clothing, carriages, etc.. 
  • Add two large, special, luxury homes.
  • (Note from this point on trees may be removed
    if you need space).

23
Round 10 - 1785
  • We move now to 1785. A man
  • named James Watt invents a new
  • machine called the steam engine.
  • It allows factories to be built away
  • from the river. The main
  • business in England is still textile
  • manufacturing.
  • Add 10 factories with smoke.  Add
  • smoke to all other pre-existing
  • factories.  Also, add one nicer
  • house since people continue to
  • get rich.

24
Round 11 - 1800
  • The year is 1800. A man named Henry Cort has
  • just invented a new process that makes it
    possible
  • for coal, which is, fortunately, in abundant
    supply
  • in England, to be used as the primary fuel in the
  • new iron industry. Consequently, your town is
  • thrust into the "New Age of Heavy Industry".
  • Add 2 new coal mines and a new iron bridge to
    replace the old wooden one.  

25
Round 12 - 1815
  • In 1815 we see the coal industry flourish.
  • There is a great demand for
  • coal now home-heating, fuel for steam
  • engine, for the production of iron.
  • Although in the 1700's coal miners were
  • adults, now, the typical workers are
  • children between the ages of 8 and 14.
  • The work is dangerous and terribly
  • unhealthy. Children become victims of
  • black lung, explosions and accidents.
  • Their growth is stunted as they spend
  • most of their 14 hour day stooped over.
  • They are malnourished and unable to
  • exercise or eat properly.
  • Add 1 cemetery.

26
Round 13 - 1820
  • The year is now 1820. The existing
  • dirt roads cannot accommodate the
  • heavy industrial traffic. The steam
  • engine is used in the creation of the
  • railroad.
  • Add 1 railroad line connecting
  • your factory district to the outer
  • coal mining region 

27
Round 14 - 1837
  • The years pass. It is now 1837. Using steam
    engines and iron, and soon steel, British
    manufacturers introduce power driven machinery in
    many industries. People used machinery to cut and
    finish lumber, to process foods, and make other
    machines. Some new inventions and innovations had
    important BI-products that turned into separate
    industries. Then someone discovered that the
    gases that coal released could be burned to give
    off light. During the 1830's, London and other
    large towns became the first to pipe in gas to
    burn street lights. Soon all around England,
    hundreds of towns used gas to light street lights
    and homes.
  • Draw street lights, lining your business
    community streets. 

28
Round 15 - 1838
  • We move on to 1838. The working conditions
  • in the factories continue to worsen.
  • Working conditions in both of these areas
  • were appalling. Many workers contracted the
  • deadly factory fever or white lung disease.
  • Other workers were injured on the job in
  • factory accidents. There were no protective
  • railings around huge moving machines.
  • Children, weakened from lack of sleep and
  • food, often stumbled into machinery and were
  • ripped to shreds.  Women with long hair that
  • came undone often were caught in machinery.
  • Regardless, if you were unable to work, you
  • were fired. There was no health insurance.
  • There was always a daily line of unemployed
  • workers waiting to fill vacant jobs.
  • Add two hospitals, and 1 cemetery.

29
Round 16 - 1842
  • It is 1842, There are some advantages for many of
    the urban dwellers. City life is quite different
    from country life. For the small, but growing
    middle class, a new cultural life is available.
    Museums, theaters, operas, restaurants, plays,
    concerts are made available. Before, only the
    wealthy, elite would attend these events.
  • Add 1 museum, 2 theaters, and 2 private schools. 

30
Round 17 - 1845
  • In 1845, there are no pollution limits or
    controls on factories and businesses. Windows,
    walls even trees are covered with layers of soot.
    The river that once flowed through the quiet
    village for hundreds of years is now unfit for
    drinking, bathing or laundry. A new disease
    begins to take lives of people. Malignant tumors
    in people begin to grown in large numbers. Black
    lung is on the rise. The average life expectancy
    for the poor is now 30 years of age. Your city is
    overcrowded and shrouded in factory smoke.  The
    noise, the loss of privacy, loss of family unit,
    shatters the peace of the old ways. Suicide rates
    double, then triple.
  • Add 3 more cemeteries, 1 jail, and 3 more
    hospitals all to accommodate the victims of urban
    life. 

31
Round 18 1850
  • By 1850, new machines continue to take the jobs
    of worker in England. The Enclosure movement
    also takes the jobs of many farmers. Thousands
    of people move to your city in search of jobs. 
  • Add 20 houses, 5 tenements, 2 stores, 1 church, 5
    factories,
  • 1 pub, and another huge, nice house. 

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