Title: Mobile Game Development in the West vs. East
1Mobile Game Development in the West vs. East
- Luke Stapley Cross Platform
Please view my notes for more information
2Mobile Game Development Introduction
- How Big is Mobile Gaming in the West?
- The Differences Between Mobile Gaming and Other
Gaming Platforms - How do Developers Work in the Western Game
Industry - How do Publishers Work in the Western Game
Industry - What Are The Profit Schemes In Western Mobile
Markets - FAQ
3How Big is Mobile Gaming in the West
- The Western Market
- USA (English, Spanish)
- Canada (English, French)
- Australia (English)
- UK (English)
- Western Europe (English, French, German, Spanish)
4How Big is Mobile Gaming in the West?
- 58 of Americans and 61 of Europeans are playing
games. - Mobile Game industry will make an estimated US
22.8 billion in 2013 for North America - People spend more than 126 minutes a day using
smart phone apps. - In 2012, Worldwide Smartphone users have on
average 37 apps on their phone. - People using smart phones play video games on
average of 14 minutes per day. (11)
Sources GSMA, The Mobile economy 2013
newzoo.com ABI Research ESA, Essential facts
about the computer and video game industry
5Difference Between Mobile Gaming and Other Gaming
Platforms
- Console/Handheld Gaming
- PC Gaming
- Popular Gaming in West vs. China
- MMORPG
- Mobile Gaming
- Amusement/Arcade Gaming
6Console/Handheld Gaming
- Sony, Microsoft, Nintendo
- Banned in China since 2000, Consoles in China are
a grey market area. - Many game developers overseas use China for game
assets and more recently full games. - Rumors of opening up console gaming in China are
growing.
7PC Gaming
- Gaming in the West vs. East
- 68 of gamers play on a PC
- Windows gaming is still King!
- Most gamers buy online using Steam, Origin,
Amazon.com, GOG.com, or other means. - Gamers are playing both Indie and High-end games
in all different game styles - MMORPG numbers are falling
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11Amusement/Arcade Games
- Very popular in the early 1980s to late 1990s
has now become a niche market due to PC and
Console gaming. - Very difficult market to work with in the West
due to its low sales. - High sales now are only in Casino games for
places in Las Vegas and Atlantic City.
12Mobile Games
- Mobile gaming has been increasing by 35 in the
past year with over 100 million gamers. - Estimated to make 12.7 billion in the USA market
in 2015 - 32 of mobile gamers pay money for games
- 36 of all game players have a Smartphone.
- Most players now have multiple options for
playing and paying for a game (purchase, in-game
ads, micro-transactions, demos) - Most OS creators are now catering to game makers
to help promote their devices
13Mobile Market Share
Source Comscore, May 2013 U.S. Smartphone
Subscriber Market Share
14Source Kantar Worldpanel
15Average Western Mobile Gamer
- 83 of gamers age 11 35.
- Nearly split among genders.
- Best tracking system? Stickiness (DAU/MAU)
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17Case Study Puzzle and Dragons
- Created by the company GungHo
- Downloaded gt 19 million times
- Estimated 4.5 USD million/day
- 2013 (est.) over 1 billion USD
18Is it time for Chinese companies?
- The market for social and MMORPG are filling up
with Chinese games - Many game companies announce interest at 2013
ChinaJoy
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20How do Developers Work in the Western Game
Industry
- Getting money for your game idea
- Make the game
- Integration with social sites
- Selling your game to the user
- Monetization
- Marketing
21Getting money for your game idea
- Venture Capital
- Prior Successful Game Profits
- Start from Scratch
22Integration with social sites
- Facebook
- Creating cross platform play
- Creating better social experiences
- Adding more monetization to game makers
- Twitter
- Etc.
23Selling Your Game to the Player
- Marketplaces
- What is expected for a marketplace?
And more
24Monetization
- F2P (Free to Play)
- Purchasing
- Direct Purchase
- Demos
- In-Game purchase
- Cross promotion
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27Marketing
- Allow a Developer/Marketing company to market
your game. - Marketing your game on your own
- Creating great name players remember and great
icons for the game that helps the player want to
try. - Advertise in Ad networks
- Using social networks (Twitter, Facebook, BBS)
- Continue retention rates (push notifications, new
updates, optimize, etc.) - Watch how gamers play your game
- Analytics
28How do Publishers Work in the Western Game
Industry
- What is a Publisher
- What can they do for you?
- Payment of game (profit sharing?)
- Advertising the game
- In-Game Advertisements
- Etc.
- What do they want?
29What is a Publisher?
- They work with strong creators releasing games
that are usually seen as better games than most
self-published games - Usually will have resources that a developer may
not have (User acquisition, monetization best
practices, in-game sales, analytics, etc.) - Help collaborate with the developer to make the
game better for the player.
30Publishing models in the West
- Two different types
- Investment of the company
- Paying the company for the game with low
percentage of added revenue. - Direct advisement of a project
- Paying a company for creating the game through
milestones.
31Publishers Advertising
- Publishers can create their own advertising or
use other sources
32Paid User Acquisition
Source Jameel Khalfan, Casual Connect When
Publishing Works for Free to Play Games
33FAQ on Western Game Development
- How do advertisements work in mobile games?
- Does my game have to have high tech graphics,
sounds, and big teams to be successful? - Can I do licenses with my game?
- What types of games do westerners play? Good game
elements? - What should I look for in my game that I might
not know about?
34My Contact Information
- Luke Stapley
- CEO, Cross Platform
- QQ 860873360
- Skype gameaddicthotline
- Email Luke_at_xpfgames.com
- Website www.xpfgames.com