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Digital Photography

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Digital Photography Part 1 A crash course in optics Light Photo + graphy (greek) = writing with light Light is an electromagnetic (EM) wave. EM waves are periodic ... – PowerPoint PPT presentation

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Title: Digital Photography


1
Digital Photography
  • Part 1
  • A crash course in optics

2
Light
  • Photo graphy (greek) writing with light
  • Light is an electromagnetic (EM) wave. EM waves
    are periodic changes in an electromagnetic field.
  • Characteristics of light
  • speed of propagation c (speed of light)
  • wavelength ?
  • frequency ?
  • For any wave, speed of propagation equals the
    wavelength time frequency

3
The electromagnetic spectrum
1 nm 10-9 m 1 billionth of a meter 1
millionth of a millimeter
visible range
energy
4
Before we go on
  • Optics

Geometric optics relatively easy Wave optics complicated
deals with rays of light deals with wave equations
5
Ray of light
  • Ray of light/light ray ideally, an infinitely
    thin beam of light
  • Propagation light ray travels in a straight line
    at speed c. The speed of light in vacuum is
    300,000 km/s 3108 m/s almost the same in
    air.
  • Reflection light ray is bounced back from a
    surface
  • Refraction light ray enters a different medium,
    wavelength and speed change
  • Dispersion on entering a dispersive medium, the
    components of light become spatially separated

6
Dispersion
  • White light consists of waves of various
    wavelengths (different color). Separated
    components can be reunited with a lens, regaining
    white light.
  • Some colors exist as both single-wavelength
    spectral colors and composite colors some only
    exist as composite colors.
  • A dispersive prism
  • refracts light (changes its direction)
  • resolves light into components of different
    color.

7
Shadow
  • Light sources in real life are never point-like
    and objects also scatter light, so shadows are
    never really black, not even full shadows, much
    less partial shadows. Shadows can be of any
    color, depending on the color of the light, the
    object and the surface!

8
Rough surfaces
  • Light incident on non-reflective, matte surfaces
    is scattered in every direction thats how we
    see objects from every angle. This phenomenon is
    called diffuse reflection.
  • Not only surfaces scatter light. Seemingly
    transparent media, like air, also do thats why
    mountains in the distance seem hazy.

But why is the sky blue and why are the clouds
white? Research for yourself
9
Reflection
  • Angle of incidence, angle of reflection are
    measured from the normal, not the surface.
  • The Law of Reflection the angle of reflection
    equals the angle of incidence ß a.
  • This type of reflection is called specular
    reflection.

10
Plane mirror
  • Image is
  • upright
  • virtual
  • same size as object
  • same distance behind mirror as object before it

11
Spherical mirrors
  • C center of mirror
  • V vertex of mirror
  • F focal point
  • CV line optical axis
  • CV distance radius of the sphere
  • FV distance focal length half the radius

http//dev.physicslab.org/asp/applets/opticsmirror
s/default.asp
12
Principal rays
13
Convex mirroraka diverging mirror
  • Image is
  • upright
  • virtual
  • reduced
  • smaller distance behind mirror than object before
    it

http//dev.physicslab.org/asp/applets/javaphysmath
/java/dmirr/default.asp
14
Concave mirroraka converging mirror
15
Refraction
  • When light enters a new medium, its direction,
    wavelength and speed changes. Wavelength and
    speed are highest in vacuum.
  • Def. index of refraction of a medium n c/v (v
    is speed in medium).
  • Snells Law
  • (also called Descartes Law, Law of Refraction)
  • consequences mirage, different apparent size in
    water, etc.

optically less dense medium
optically more dense medium
16
Total internal reflection
  • Light moving from a dense to a less dense medium
    bends away from the normal but the angle of
    reflection can be maximum 90 degrees (light is
    refracted along the surface). If the angle of
    incidence is increased beyond that critical
    angle, light is totally reflected rather than
    entering the new medium.

light moves from a dense to a less dense medium
http//dev.physicslab.org/asp/applets/javaphysmath
/java/totintrefl/default.asp
17
Plane-parallel plate
  • Light rays traveling through a plane-parallel
    plate (e.g. window glass) are shifted but their
    direction remains unchanged.

18
Convex lensaka converging lens
http//dev.physicslab.org/asp/applets/javaphysmath
/java/clens/default.asp
http//phet.colorado.edu/sims/geometric-optics/geo
metric-optics_en.html
19
Concave lensaka diverging lens
  • Image is
  • upright
  • virtual
  • reduced
  • closer to the lens than the object
  • in front of the lens

http//dev.physicslab.org/asp/applets/javaphysmath
/java/dlens/default.asp
20
Thin lens equation
d0 distance from object to center of lens di
distance from image to center of lens f focal
length 1/f (f measured in m) power of the lens,
measured in diopters. 1 D 1/m Magnification of
the lens I image size O object size
d0 is always positive di is positive if image is
behind the lens (real image) di is negative if
image is in front of the lens (virtual image) f
is positive for convex lens f is negative for
concave lens
21
Optical illusions
The eye and the brain has the tendency not to see
whats actually there but what it thinks is there
this makes judging color, brightness and
perspective especially difficult when taking
photos
22
Imaging without lenses
  • Possible!
  • The camera obscura (Latin dark room) or pinhole
    camera is a box with a little hole on one side.
    It creates a real, reversed image on the opposite
    side of the box. Image is less bright than with a
    lens, but depth of field is almost infinite the
    smaller the hole, the more so.
  • Needs long exposure, but free of distortion.
    Large creative potential!
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