Title: GDC 2005
1(No Transcript)
2Welcome to GDC Mobile 2006!
- Global perspectives
- Entire ecosystem
- Motto make better games!
- Debate and opinions are welcome
3Everything is great!
- Except
- consumption has been flat for several months in
the US. - evidence of price erosion in Europe
- costs are rising
- some carriers plan to take a greater revenue
share
4Room for growth or failure to market?
- US console game-playing audience
- 50 of population
- Average age 30
- Gender 48 female
- Source The Economist
- US Mobile game audience
- Fewer than 4 of total mobile subscribers
download a game in any month. - Fewer than 10 play mobile games.
- Source Telephia and MMetrics
5Telephia Penetration has remained stagnant
6Telephia Subscription growth rate outpaced new
purchase growth rate purchases have grown slowly
since July
Expected bump due to Holidays but declined in
January
Annualized Growth 23
Annualized Growth 30
7- The Market is failing to give users an incentive
to make repeat purchases. - - Informa research
8Erosion End user price falling
- Average price for color game
- 2004 Euro 4.30
- 2005 Euro 3.49
- Source NetSize Guide 2006
- Vodafone makes no price distinction between 2D
games and the richer 3D titles. - Source Informa research
9 The best billing system for impulse purchases
is wedded to the worst mechanism for
merchandising.
10Vicious Cycle of Stagnation?
- Carrier relies on content provider to stimulate
consumption. - Content provider relies on proven brands to
attract audience. - Audience fails to get excited by derivative
products or re-hashed arcade titles.
11ELSPA 1 Mobile Game in UK
- December 2004 Tetris by iFone
- November 2005 Tetris by Jamdat
12The WalMart Effect
13Brand Hangover
142005 the year of safe bets
152005 the year of new names
16Extreme Makeover mobile edition
- Sorrent Glu
- Digital Bridges I-Play
- Dwango Wireless Dijji
- Kayak / Synergenix Blaze
- Digital Chocolate Digital Chocolate
17Extreme Makeover mobile edition (2)
- Sprint/Nextel Sprint together with Nextel
- Telefonica Telefonica together with 02
- SBC ATT together with SBC, BellSouth,
Cingular and your bank account - Vodafone no longer with J-Phone
18Extreme Makeover new names for 2006?
- iFone iPlay Better
- Digital Chocolate Digital Chocolate
- MFORMA MFRM
- GameVil Game Evil His Satanic Majestys Studio
19Telephia The top 10 publishers made up 70 of
mobile game revenues in Q4 2005