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CS 490

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Title: Yhe Blind Men and the Elephant Author: Claude Anderson Last modified by: Claude Anderson Created Date: 3/4/2003 7:12:34 PM Document presentation format – PowerPoint PPT presentation

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Title: CS 490


1
CS 490
  • Design Patterns

2
Introduce Yourself
  • Your name
  • What attracted you to this course?
  • Experience with Design Patterns.
  • How would you define Design Patterns at this
    point.
  • Ill go first.

3
Will this be a hard course?
  • Why not? (sorry if thats a disappointment)
  • New material for me.
  • Exhaustion after two terms.
  • Mine (and probably yours).
  • Freedom to explore.
  • Spring is coming!
  • I will try to provide a framework in which you
    can productively learn a lot.
  • I will not spend much time cracking the whip.

4
My model
  • Lewis and Clark
  • A great book Undaunted Courage by Stephen
    Ambrose.
  • None of us have been this way before.
  • I organize the expedition.
  • We are all scouts, exploring and reporting on
    what we have seen.
  • Dont know exactly where we will go or what we
    will see.
  • It worked well for AOP.
  • If you dont like this approach, take a different
    trip!

5
Things that influence your grade
  • Project (which you propose and I approve).
  • Class Participation (your presentations and
    otherwise).
  • Focus group at end of term where I will ask you
    to sit down with others and discuss some course
    issues while I mainly listen.
  • Perhaps a few specific homework assignments.
  • Journal of your course activities.
  • Day-by-day log of time spent and what you did.
  • Reactions to things you have read.
  • More details soon.

6
The Blind Men and the Elephant
  • by John Godfrey Saxe

7
  • It was six men of Indostan
  • To learning much inclined,
  • Who went to see the Elephant
  • (Though all of them were blind),
  • That each by observation
  • Might satisfy his mind

8
  • The First approached the Elephant,
  • And happening to fall
  • Against his broad and sturdy side,
  • At once began to bawl
  • God bless me! but the Elephant
  • Is very like a wall!

9
  • The Second, feeling of the tusk,
  • Cried, Ho! what have we here
  • So very round and smooth and sharp?
  • To me tis mighty clear
  • This wonder of an Elephant
  • Is very like a spear!

10
  • The Third approached the animal,
  • And happening to take
  • The squirming trunk within his hands,
  • Thus boldly up and spake
  • I see, quoth he, the Elephant
  • Is very like a snake!

11
  • The Fourth reached out an eager hand,
  • And felt about the knee.
  • What most this wondrous beast is like
  • Is mighty plain, quoth he
  • Tis clear enough the Elephant
  • Is very like a tree!

12
  • The Fifth, who chanced to touch the ear,
  • Said Een the blindest man
  • Can tell what this resembles most
  • Deny the fact who can
  • This marvel of an Elephant
  • Is very like a fan!

13
  • The Sixth no sooner had begun
  • About the beast to grope,
  • Than, seizing on the swinging tail
  • That fell within his scope,
  • I see, quoth he, the Elephant
  • Is very like a rope!

14
  • And so these men of Indostan
  • Disputed loud and long,
  • Each in his own opinion
  • Exceeding stiff and strong,
  • Though each was partly in the right,
  • And all were in the wrong!

15
  • So oft in theologic wars,
  • The disputants, I ween,
  • Rail on in utter ignorance
  • Of what each other mean,
  • And prate about an Elephant
  • Not one of them has seen!

16
  • What do some who may be less blind than I say?
  • Most of these quotes are from James Coopers Java
    Design Patterns, a Tutorial, available via Safari
    On-line.

17
  • "Design patterns are recurring solutions to
    design problems you see over and over."
    Smalltalk Companion
  • "Design patterns constitute a set of rules
    describing how to accomplish certain tasks in the
    realm of software development." Pree, 1994

18
  • "Design patterns focus more on reuse of recurring
    architectural design themes, while frameworks
    focus on detailed design... and implementation."
    Coplien and Schmidt, 1995
  • "A pattern addresses a recurring design problem
    that arises in specific design situations and
    presents a solution to it." Buschmann and
    Meunier, et al., 1996

19
  • "Patterns identify and specify abstractions that
    are above the level of single classes and
    instances, or of components." Gamma, Helm,
    Johnson, and Vlissides, 1993

20
Textbook choice
  • Most important and influential Patterns book?
  • What do you think?
  • Gang of Four book
  • Why not use it as main textbook?
  • Most influential math books?
  • Most influential CS books?

21
How to use the textbook
  • Dont gloss over the Challenges.
  • They are the most important part of the book.
  • Dont look at answers too quickly.
  • Do look at answers before you go on.
  • My experience.
  • Had more trouble with early challenges than with
    late ones.
  • Read Foreword, Preface, and Chapters 1 and 2.

22
Overview vs. example.
23
Video
  • Richard Helm
  • Write down
  • terms that need defining for you.
  • reactions
  • questions.
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