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ENVIRONMENTAL PSYCHOLOGY

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Title: ENVIRONMENTAL PSYCHOLOGY


1
ENVIRONMENTAL PSYCHOLOGY
  • PERCEPTION AND GESTALT PRINCIPLES

2
PERCEPTION AND THE PERCEPTUAL PROCESS
  • Perception is our sensory experience of the world
    around us and involves both the recognition of
    environmental stimuli and actions in response to
    these stimuli.
  • Through the perceptual process, we gain
    information about properties and elements of the
    environment that are critical to our survival.
  • Perception not only creates our experience of the
    world around us it allows us to act within
    environment.
  • The perceptual process is a sequence of steps
    that begins with the environment and leads to our
    perception of a stimulus and an action in
    response to the stimulus.

3
PERCEPTION AND THE PERCEPTUAL PROCESS
  • The world is full of stimuli that can attract our
    attention through various senses. The
    environmental stimulus is everything in our
    environment that has the potential to be
    perceived. The attended stimulus is the specific
    object in the environment on which our attention
    is focused.
  • The attended stimulus is formed as an image on
    the retina. The image on the retina is then
    transformed into electrical signals in a process
    known as transduction. This allows the visual
    messages to be transmitted to the brain to be
    interpreted. The electrical signals then undergo
    neural processing. The path followed by a
    particular signal depends on what type of signal
    it is (i.e. an auditory signal or a visual
    signal).

4
PERCEPTION AND THE PERCEPTUAL PROCESS
  • In the next step of the perception process, we
    actually perceive the stimulus object in the
    environment. It is at this point that we become
    consciously aware of the stimulus.
  • Perception does not just involve becoming
    consciously aware of the stimuli. It is also
    necessary for our brain to categorise and
    interpret what it is we are sensing.
  • Our ability to interpret and give meaning to the
    object is the next step, known as recognition.
    Perception does not tell us about the objects,
    events, or people themselves. Our brains must
    organize and interpret what our sense organs
    perceive, converting environmental stimuli into
    information about the world.
  • The final step of the perceptual process involves
    some sort of action in response to the
    environmental stimulus. This could involve a
    variety of actions, such as turning your head for
    a closer look or turning away to look at
    something else.

5
OBJECT PERCEPTION AND ENVIRONMENTAL PERCEPTION
  • There are two approaches of perception research
    which are
  • Object Perception
  • Environmental Perception
  • In object perception research, the emphasis is on
    the
  • properties of simple stimuli, such as their
    brightness,
  • colour, depth, perceptual constancy, form and
  • apparent movement.
  • In environmental perception research, the
    emphasis is
  • on large-scale scenes, treated as whole
    entities.

6
DIFFERENCES BETWEEN OBJECT PERCEPTION AND
ENVIRONMENTAL PERCEPTION
  • The differences between the two approaches are as
    follows
  • It is not only in the size and complexity of the
    stimulus presented the role of the perceiver is
    also different.
  • In the studies of environmental perception, the
    participants usually move around in and through
    the scene they are part of the scene. Moving
    through the environmental display means that the
    perceiver experiences it from multiple
    perspectives.
  • The perceiver often is connected to the
    environmental display by a clear goal or purpose.
    For example, while driving, we watch signs and
    lights to avoid being in an accident.

7
TYPES OF PURPOSES OF ENVIRONMENTAL PERCEPTION
  • Environmental perception has many purposes, but
    an appropriate way to
  • divide them is into two
  • Utilitarian Purposes
  • Aesthetic Purposes
  • Most of us actually pay much more attention to
    utilitarian qualities of the environment (e.g.
    businesses) than to the aesthetic qualities of
    the environment.

8
AWARENESS AND ADAPTATION
  • The environment is full of information, we select
    a small and manageable portion of the
    environmental information for our attention.
  • We may focus intensely or minimally on
    environmental displays ranging in
  • size (from architectural details to panoramic
    landscapes)
  • distance (from very near to very distant)
  • We may actively search the environment (when we
    evaluate an apartment as a possible place to
    rent) or we may unaware of our surroundings (when
    we are daydreaming, reading).

9
AWARENESS AND ADAPTATION
  • We may adapt or habituate to some environmental
    displays so that we really do not see them at all
    (a street we drive along everyday) or we may
    interested on something because of its importance
    (first look at the campus)
  • Another example of habituation is the way we
    adapt to the perception of air pollution. We
    notice it when it is new to us.
  • Our perception is not always directed toward
    physical settings it is usually directed toward
    other people or ourselves. We sometimes pay very
    little attention to our physical environment.
  • Even when it causes us some discomfort, this lack
    of awareness is called environmental numbness.

10
  • Our perception is not always directed toward
    physical settings it is usually directed toward
    other people or ourselves. We sometimes pay
    little attention to the physical env.
  • Even when it causes some discomfort, this lack of
    awareness is called Environmental Numbness.

11
Influences on Environmental Perception
  • Personal Influences Characteristics of the
    observer such as perceptual ability (impaired
    seeing, hearing), sex, education, training,
    profession, experience with a setting, whether a
    person likes the setting or not.
  • Cultural Influences The cultural context in
    which the observer was raised.
  • Physical Influences The characteristic of the
    scene being perceived such as architectural
    features of a room make it look enclosed, color
    and architectural perception.

12
  • The path and room size distortions may affect
    perception of crowding, status, confinement, etc.
  • When pedestrians are subject to more traffic
    noise, their perceptual field narrows. They look
    straight ahead more and miss information on their
    path.

13
Affordances
  • James Gibson introduced the term affordance in
    1977. It is an important theory in environmental
    perception.
  • An affordance is the quality of an object or an
    environment that allows an individual to perform
    an action.
  • It is the potential to provide something

14
  • Gibsons definition describes all action
    possibilities that are physically possible.
  • Affordances are
  • objectively measurable
  • independent of an individuals ability to
    recognize them
  • Always in relation to the actor (individual)
  • Dependent on the actors capabilities

15
Affordances
  • In 1988 Donald Norman appropriated affordances to
    refer to just those action possibilities which
    are readily perceivable by an actor.
  • This definition is relational rather than
    subjective or opbjective.

16
  • Normans definition of affordances suggest how an
    object may be interracted with. This makes the
    concept dependent not only on the physical
    capabilities of the actors, but also on their
    goals, plans, values, beliefs and past experience.

17
  • Certain arrangements of cues give the perceiver
    direct, immediate perceptions of the environment.
  • The world is composed of substances (eg. Clay,
    steel, glass) and surfaces (eg. Floors, walls,
    ceilings)

18
  • The arrangements of substances and surfaces
    (called layouts) provide affordances, or
    instantly detectable functions.
  • Gibson argues that architects should not be
    taught to see form and shape, users do not see
    forms and shape when they see a place, rather
    they perceive affordanceswhat the place can do
    for them.

19
GESTALT THEORY
  • Perception is one of the oldest fields within
    scientific psychology, and there are
    correspondingly many theories about its
    underlying processes.
  • The oldest quantitative law in psychology is the
    Weber-Fechner Law, which quantifies the
    relationship between the intensity of physical
    stimuli and their perceptual effects. It was the
    study of perception that gave rise to the Gestalt
    School of Psychology, with its emphasis on
    holistic approach.
  • To the Gestaltists, things are affected by where
    they are and by what surrounds them, so that
    things are better described as more than the sum
    of their parts. In other words, the unified
    whole is different from the sum of the parts,
    which simply sums up Gestalt Theory.

20
GESTALT THEORY
  • The essence of Gestalt Theory is that people
    perceive objects as wholes. For example, when we
    see a triangle, we view it not as three lines and
    three angles, but as one thing, a triangle.
  • The whole can not be seen by looking at the
    individual elements.

21
GESTALT PRINCIPLES OF PERCEPTION
  • Gestalt is a general description for the concepts
    that make unity and variety possible in design.
  • The study of Gestalt originated in Germany in the
    1920s. It is a German word that roughly
    translates as whole or form. The aspects of
    Gestalt theory that interests designers are
    related to gestalts investigations of visual
    perception, the relationship between the parts
    and the whole of visual experience.
  • The visual world is so complex that the mind has
    developed strategies for copying with the
    confusion. The mind tries to find the simplest
    solution to a problem. One of the way it does
    this is to form groups of items that have certain
    characteristics in common.
  • Gestalt is concerned with how these groups are
    formed and what effect they have on perception.
    The stronger the grouping, the stronger the
    gestalt.

22
GESTALT PRINCIPLES OF PERCEPTION
  • It is this grouping that contributes to the unity
    in a design. Gestalt is one of the most powerful
    tools available to a designer for creating unity.
  • The same concepts that form groups can be
    reversed to ungroup items to make them look
    unique and stand alone. That is the basis of
    creating variety. Variety is what adds interest
    to an image or a design.
  • Understanding Gestalt principles can help
    designer to control unity and variety, and of
    course other design principles.
  • Gestalt Principles
  • Figure and Ground
  • Similarity, Proximity or Contiguity, Continuity
    (generated by Laws of Prägnanz)
  • Closure, Area, Similarity

23
GESTALT PRINCIPLES OF PERCEPTION
  • FIGURE AND GROUND
  • The term figure and ground explain how we use
    elements of the scene which are similar in
    appearance and shape and group them together as a
    whole. Similar elements (figure) are constructed
    with dissimilar elements (ground) to give
    impression of a whole.
  • Horses, M.C. Escher

24
  • A figure is something object-like that is
    perceived as being in the foreground. The ground
    is whatever lies behind the figure. The
    perception of figure as opposed to ground can be
    thought of as the fundamental perceptual act of
    identifying objects.

25
  • Human cognition arranges surfaces in forms which
    are recognized as the actual figure, and in forms
    which are recognized as background to the figure.
    In some geometrical arrangements the relation
    between figure and background isn't clear. In
    that case we see one part of the image as figure
    and the other part as background, until they
    change.

26
  • The Dutch graphic artist, M.C. Escher used figure
    and ground arguably as his main compositional
    ideas.

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  • Escher's art can not only be understood in these
    terms, it can actually be made by going back and
    forth between figure and ground, changing each
    one a small amount in succession.

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  • As a compositional idea, figure and ground trades
    on ambiguity it invites us to pause, look again
    and see the design in different terms.

31
GESTALT PRINCIPLES OF PERCEPTION
  • Some Examples of Figure and Ground

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GESTALT PRINCIPLES OF PERCEPTION
  • SIMILARITY (benzerlik)
  • The principle of similarity states that things
    which share visual characteristics such as shape,
    size, colour, texture, value or orientation will
    be seen as belonging together or grouped.
  • Similarity is concerned with what items look
    like.

37
GESTALT PRINCIPLES OF PERCEPTION
  • PROXIMITY (yakinlik) OR CONTIGUITY (bitisiklik)
  • The principle of proximity or contiguity states
    that things which are closer together will be
    seen as belonging together or a coherent object.
  • As objects become closer they are seen as more
    unified. Proximity explains why broken or dashed
    lines and separate shapes can be interpreted as
    line.

38
Proximity
  • An easy way to gain unity is by proximity simply
    putting the elements close together. Spatial
    proximity is a powerful perceptual organizing
    principle and one of the most useful in design.
    Things that close together are perceptually
    grouped together.
  • Proximity unifies by closeness. Through proximity
    we recognize constellations in the skies and, in
    fact, are able to read. Change the proximity
    scheme that make letters into words and reading
    becomes next to impossible.
  • HA VEA GO ODD AY!

39
GESTALT PRINCIPLES OF PERCEPTION
  • CONTINUITY (süreklilik, devamlilik)
  • The principle of continuity predicts the
    preference for continuous figures.
  • People tend to interpret line and contours
    whenever the visual elements of an image
    establish a direction. This explains movement in
    an image, since the eye continues in the
    direction that has been established. The viewer
    follows a larger uninterrupted form composed of
    smaller separate forms.
  • Good Continuation

40
Continuity
  • The Gestalt principle of continuity states that
    we are more likely to construct visual entities
    out of visual elements that are smooth and
    continuous, rather than ones that contain abrupt
    changes in direction (Ware 2004). Continuation,
    naturally, means that something "continues" -
    usually a line, an edge, or a direction from one
    form to another. The viewer's eye is carried
    smoothly from one element to the next.

41
In the picture, the edge of the sleeping girl's
head and her outstretched arm connect to the
curving line of the sofa, forming one line of
continuity in the painting "the living room".
Other subtle lines of continuation visually unite
the many shapes and colors of what might
otherwise be a chaotic composition.
42
In some cases continuity is a driving force in
design. The roof over the courtyard of the
British Museum by Foster and Partners is a case
in point. The roof is a membrane of glass and
steel, a triangular lattice of struts with glass
panels filling each triangle. There is an
infinite number of designs for such a roof, but
the designers deliberately sought to make all
struts appear to align into continuous curves.
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GESTALT PRINCIPLES OF PERCEPTION
  • Some Examples of Continuity and Similarity
    togetherness

46
GESTALT PRINCIPLES OF PERCEPTION
  • CLOSURE (kapama)
  • The principle of closure applies when we tend to
    see complete figures even when part of the
    information is missing. An object is really a
    group of simple items that the mind puts together
    as a single entity.
  • Closure occurs when an object is incomplete or a
    space is not completely enclosed.

47
GESTALT PRINCIPLES OF PERCEPTION
  • AREA
  • The principle of area states that the smaller of
    two overlapping figures is perceived as figure
    while the larger is regarded as ground.
  • SYMMETRY
  • The principle of symmetry describes the instance
    where the whole of a figure is perceived rather
    than the individual parts which make up the
    figure.
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