Layered Range Multicast for Video On Demand - PowerPoint PPT Presentation

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Layered Range Multicast for Video On Demand

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Title: Layered Range Multicast for Video On Demand


1
Layered Range Multicast for Video On Demand
  • Duc A. Tran
  • Kien A. Hua
  • Tai T. Do

2
Agenda
  • Introduction
  • Layered Range Multicast (LRM)
  • Network Model
  • Quality of Service
  • Overlay Cache Design
  • Service Procedure
  • Performance Evaluation
  • Conclusion

3
Introduction
  • Problems
  • Clients requests arrive at different times cannot
    be batched to share a single multicast stream
    easily
  • VoD services to heterogeneous clients

4
Introduction
  • Layered Range Multicast (LRM)
  • Layered video coding
  • Video streams are encoded into several layers
  • Video quality improves by receiving more layers
  • Range Multicast
  • Transmit a range of continuous frames to the
    participating clients
  • If requested play point is in the range, new
    clients can still join a multicast group without
    additional server bandwidth

5
Layered Range Multicast (LRM)
  • Rationale
  • Prolong the usefulness of a multicast stream
  • Overview
  • Root node, non-Root nodes (application-level
    routers)
  • Clients receive video stream from root with QoS,
    through some non-root nodes
  • Non-root nodes cache some video streams layers

6
Network Model
  • LRM-enable nodes
  • Interconnected by unicast path
  • Root nodes, non-Root nodes
  • Root Nodes
  • Front-end node for video server
  • Store full quality (all layers) video streams
  • Non-Root Nodes
  • Representatives of local community of clients,
    Rep(X)

7
Quality of Service
  • Video Stream V is encoded into L layers
  • Basic layer v1
  • Enhancement layers v2, v3, ,vL
  • Decode v1 and some enhancement layers according
    to the required QoS
  • QoS level j Vj (v1, v2, ,vj)
  • Clients request video stream by specifying j

8
Overlay Cache Design
  • Non-root nodes reserve an amount of local storage
  • Divided into equally sized chunks C1, C2, , CN
  • CK is divided into sub-chunks, CK1, CK2, , CKL
  • N depends on the capability of the node

9
Caching Algorithm
  • When Vj arrives
  • For each layer l of Vj (l ? 1, 2, , j)
  • Find an empty sub-chunk of layer l for caching vl
  • Otherwise, select a sub-chunk of layer l that is
    in free state for the longest time
  • Otherwise, vl will not be cached

10
Caching Algorithm
11
Caching Algorithm
12
Service Procedure
  • Seeking Phase
  • Client node X requests a video Vj (video V with
    quality level j) to Rep(X)
  • Rep(X) send request find(X, V, J) to all
    adjacent-on-overlay nodes

13
Seeking Phase
  • On receiving find()
  • Root node return found()
  • Non-Root node
  • Compute list L vl1, vl2, , vlj ? Vj s.t. it
    got L in cache
  • If L is empty, forward find() to adjacent nodes,
    except root
  • If L is non-empty, send found(L) to Rep(X)
  • Rep(X) receives (R1, L1), (R2, L2), , (Rn, Ln)

14
Seeking Phase
  • Use the following greedy algorithm to select
    nodes
  • Set L EMPTY, i 0
  • Put all the current found messages into Qx
  • WHILE (L Vj)
  • WHILE (Qx EMPTY) Waiting
  • Dequeue (Ri, Li) from Qx
  • Send node Ri an ack message asking it to send the
    layers specified in Li \ L to the client
  • L L ? Li, i i 1
  • If there are more coming found messages to
    Rep(X), then put them into Qx
  • Send each of the rest of nodes in Qx a nack
    message to deny its offer.

15
Transmission Leaving Phase
  • Transmission Phase
  • Each serving node transmits to client a stream
    consisting of the layers specified in ack
  • Delivery path is the reversal of the path that
    the serving node received find() from Rep(X)
  • Leaving Phase
  • Client send quit() to Rep(X)
  • Rep(X) send quit() to all serving nodes

16
Service Procedure
17
Performance Evaluation
  • Metrics
  • Bandwidth Saving
  • System Throughput
  • Ratio of served requests to total simulated time

18
Performance Evaluation
19
Performance Evaluation
20
Conclusion
  • LRM provides
  • Better service latency
  • Reduced server bandwidth demand
  • Efficient and feasible implementation on Internet

21
Thought
  • Is layering existing video contents (e.g. DVD,
    VCD, ) feasible?
  • What is the performance impact when non-root
    nodes fail?
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