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6. COMPUTERS

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Title: 6. COMPUTERS


1
6. COMPUTERS AND INFORMATION PROCESSING
6.1
2
LEARNING OBJECTIVES
  • IDENTIFY HARDWARE COMPONENTS
  • DESCRIBE HOW DATA IS REPRESENTED
  • CONTRAST MAINFRAMES, MINICOMPUTERS,
    SUPERCOMPUTERS, PCs, WORKSTATIONS

6.2
3
LEARNING OBJECTIVES
  • COMPARE ARRANGEMENTS OF COMPUTER PROCESSING
    CLIENT/SERVER, NETWORK
  • DESCRIBE MEDIA FOR STORING DATA
  • COMPARE INPUT/OUTPUT DEVICES
  • DESCRIBE MULTIMEDIA, TRENDS

6.3
4
MANAGEMENT CHALLENGES
  • WHAT IS A COMPUTER SYSTEM?
  • CPU AND PRIMARY STORAGE
  • COMPUTERS COMPUTER TECHNOLOGIES
  • SECONDARY STORAGE
  • INPUT OUTPUT DEVICES
  • INFO TECHNOLOGY TRENDS

6.4
5
COMPUTER COMPONENTS
BUSES
6.5
6
HOW CHARACTERS ARE STORED
  • BIT Binary Digit. On/Off, 0/1, Magnetic/Not
  • BYTE Group of bits for one character
  • EBCDIC- Extended Binary Coded Decimal Interchange
    Code (8 bits per byte)
  • ASCII- American Standard Code for Information
    Exchange (7 or 8 bits per byte)
  • PARITY BIT extra bit added to each byte to help
    detect errors

6.6
7
EXAMPLES OF BYTES
EBCDIC ASCII (assume
even-parity system)
  • C 1100 0011 0 100 0011 1
  • A 1100 0001 1 100 0001 0
  • T 1110 0011 1 101 0100 1
  • Note how sum for each byte is an EVEN
    number

6.7
8
COMPUTER TIME
PER COMPARED
NAME LENGTH
SECOND TO 1 SECOND
  • Millisecond .001 second thousand
    15min 40 sec
  • Microsecond .001 millisecond million
    11.6 days
  • Nanosecond .001microsecond billion
    31.7 years
  • Picosecond .001 nanosecond trillion
    31,700 years

6.8
9
MEMORY SIZE
  • KILOBYTE (KT) 210 bytes... 1024 bytes
  • MEGABYTE (MB) 210 KB... million bytes
  • GIGABYTE (GB) 210 MB... billion bytes
  • TERABYTE (TB) 210 GB... trillion bytes

6.9
10
COMPUTER GENERATIONS
  • 1. VACUUM TUBES 1946-1956

6.10
11
COMPUTER GENERATIONS
  • 1. VACUUM TUBES 1946-1956
  • 2. TRANSISTORS 1957-1963

6.11
12
COMPUTER GENERATIONS
  • 1. VACUUM TUBES 1946-1956
  • 2. TRANSISTORS 1957-1963
  • 3. INTEGRATED CIRCUITS 1964-1979

6.12
13
COMPUTER GENERATIONS
  • 1. VACUUM TUBES 1946-1956
  • 2. TRANSISTORS 1957-1963
  • 3. INTEGRATED CIRCUITS 1964-1979
  • 4. VERY LARGE-SCALE INTEGRATED (VLSI) CIRCUITS
    1980- PRESENT

6.13
14
CENTRAL PROCESSING UNIT (CPU)
CONTROL UNIT
6.14
15
BUSES
DATA BUS ADDRESS BUS CONTROL BUS
6.15
16
TYPES OF MEMORY
  • RAM Random Access Memory
  • Dynamic Changes thru processing
  • Static Remains constant (power on)
  • ROM Read Only Memory (preprogrammed)
  • PROM Program can be changed once
  • EPROM Erasable thru ultraviolet light
  • EEPROM Electrically erasable

6.16
17
ADDRESSES IN MEMORY
Each location has an ADDRESS
Each location can hold one BYTE
6.17
18
ALU CONTROL UNIT
  • ARITHMETIC- LOGIC UNIT CPU component performs
    logic and arithmetic operations
  • CONTROL UNIT CPU component controls, coordinates
    other parts of computer system

6.18
19
INSTRUCTION EXECUTION CYCLE
  • I-CYCLE
  • 1. FETCH
  • 2. DECODE
  • 3. PLACE IN INSTRUCTION REGISTER
  • 4. PLACE INTO ADDRESS REGISTER

6.19
20
INSTRUCTION EXECUTION CYCLE
  • E-CYCLE
  • 5. SEND DATA FROM MAIN MEMORY TO STORAGE
    REGISTER
  • 6. COMMAND ALU
  • 7. ALU PERFORMS OPERATION
  • 8. SEND RESULT TO ACCUMULATOR

6.20
21
CATEGORIES OF COMPUTERS
  • MAINFRAME
  • MINICOMPUTER
  • PERSONAL COMPUTER (PC)
  • WORKSTATION
  • SUPERCOMPUTER

6.21
22
MAINFRAME
MIPS Millions of Instructions per second
  • LARGEST ENTERPRISE COMPUTER
  • 5O MEGABYTES TO OVER ONE GIGABYTE RAM
  • COMMERCIAL, SCIENTIFIC, MILITARY APPLICATIONS
  • MASSIVE DATA
  • COMPLICATED COMPUTATIONS

6.22
23
MINICOMPUTER
  • MIDDLE-RANGE
  • 10 MEGABYTES TO OVER ONE GIGABYTE RAM
  • UNIVERSITIES, FACTORIES, LABS
  • USED AS FRONT-END PROCESSOR FOR MAINFRAME

6.23
24
MICROCOMPUTER
  • DESKTOP OR PORTABLE
  • 64 KILOBYTES TO OVER 128 MEGABYTES RAM
  • PERSONAL OR BUSINESS COMPUTERS
  • AFFORDABLE
  • MANY AVAILABLE COMPONENTS
  • CAN BE NETWORKED

6.24
25
WORKSTATION
  • DESKTOP COMPUTER
  • POWERFUL GRAPHICS
  • EXTENSIVE MATH CAPABILITIES
  • MULTI-TASKING
  • USUALLY CONFIGURED TO SPECIAL FUNCTION (e.g.
    CAD, ENGINEERING, GRAPHICS)

6.25
26
SUPERCOMPUTERTERAFLOP TRILLION
CALCULATIONS/SECOND
  • HIGHLY SOPHISTICATED
  • COMPLEX COMPUTATIONS
  • FASTEST CPUs
  • LARGE SIMULATIONS
  • STATE-OF-THE-ART COMPONENTS
  • EXPENSIVE

6.26
27
SEQUENTIAL PARALLEL PROCESSING
SEQUENTIAL
PARALLEL
6.27
28
MICROPROCESSOR
  • VLSI CIRCUIT WITH CPU
  • WORD LENGTH bits processed at one time
  • MEGAHERTZ one million cycles per second
  • DATA BUS WIDTH bits moved between CPU other
    devices
  • REDUCED INSTRUCTION SET COMPUTING (RISC) embeds
    most used instructions on chip to enhance speed
  • MultiMedia eXtension (MMX) enhanced Intel chip
    improves multimedia applications

6.28
29
EXAMPLES OF MICROPROCESSORS
6.29
30
USES OF MICROPROCESSORS
6.30
31
CENTRALIZED / DISTRIBUTED
  • CENTRALIZED PROCESSING BY CENTRAL COMPUTER SITE
  • ONE STANDARD
  • GREATER CONTROL
  • DISTRIBUTED PROCESSING BY SEVERAL COMPUTER SITES
    LINKED BY NETWORKS
  • MORE FLEXIBILITY
  • FASTER RESPONSE

6.31
32
CLIENT / SERVER
  • NETWORKED COMPUTERS
  • CLIENT user (PC, workstation, laptop) requires
    data, application, communications it does not
    have
  • SERVER component (computer) having desired data,
    application, communications

6.32
33
CLIENT / SERVER
CLIENT SERVER
USER INTERFACE APPLICATION FUNCTION
DATA APPLICATION FUNCTION NETWORK RESOURCES
6.33
34
DOWNSIZING
  • TRANSFER APPLICATIONS FROM LARGE COMPUTERS TO
    SMALL
  • REDUCES COST
  • SPEEDS RESULTS TO USER
  • COMPUTER ASSIGNED TASK IT DOES BEST
  • COOPERATIVE PROCESSING

6.34
35
NETWORK COMPUTERS
  • NETWORK COMPUTER simplified desktop computer
    stores minimum data to function (uses server)
  • TOTAL COST OF OWNERSHIP (TCO) total cost of
    owning technology resources (hardware, software,
    upgrades, maintenance, technical support,
    training)

6.35
36
SECONDARY STORAGE
  • DISK
  • TAPE
  • OPTICAL STORAGE

6.36
37
DIRECT ACCESS STORAGE DEVICE
  • HARD DISK Steel platter array for large computer
    systems
  • RAID Redundant array of Inexpensive Disks
  • FLOPPY DISK Removable disk for PC

6.37
38
DISK PACK STORAGE
  • LARGE SYSTEMS
  • RELIABLE STORAGE
  • LARGE AMOUNTS OF DATA
  • QUICK ACCESS RETRIEVABLE
  • TYPICAL 11 2-SIDED DISKS
  • CYLINDER SAME TRACK ALL SURFACES

6.38
39
TRACKS AND SECTORS
EACH TRACK HOLDS SAME AMOUNT OF DATA
SECTOR
6.39
40
OPTICAL STORAGE
  • CD-ROM 500-660 MEGABYTES
  • LAND flat parts of disk surface reflects light
  • PITS small scratch on surface scatters light
  • WRITE ONCE / READ MANY (WORM)
  • CD-R Compact Disk - Recordable
  • CD-RW CD - Rewritable
  • DIGITAL VIDEO DISK (DVD) CD size, up to 10
    gigabytes of data

6.40
41
MAGNETIC TAPE
  • STANDARD FOR SEQUENTIAL FILES
  • SPOOL OF PLASTIC TAPE COVERED WITH FERROUS OXIDE
    (2400 feet per spool)
  • RECORD GROUPS BLOCKING FACTOR (e.g., 10 records
    per block)
  • GROUPS SEPARATED BY INTER-BLOCK GAP
  • RECORDS READ BLOCK AT A TIME

HEADER IBG BLOCK 1 BLOCK 2
BLOCK 3
6.41
42
MAGNETIC CARTRIDGE
  • ENCLOSED FERROUS OXIDE TAPE
  • USED PERIODICALLY TO BACK UP RECORDS
  • INEXPENSIVE
  • STORED IN SAFE LOCATION
  • CAN BE REUSED

6.42
43
PERIPHERAL DEVICES
  • POINTING DEVICES
  • SOURCE DATA AUTOMATION
  • OUTPUT DEVICES

6.43
44
POINTING DEVICES
  • KEYBOARD
  • MOUSE
  • WIRED
  • INFRA-RED
  • TRACKBALL
  • TOUCH PAD
  • JOYSTICK
  • TOUCH SCREEN

6.44
45
SOURCE DATA AUTOMATION
  • CAPTURES DATA IN COMPUTER FORM AT TIME PLACE OF
    TRANSACTION
  • OPTICAL CHARACTER RECOGNITION (OCR) saves
    characters, format
  • BAR CODE identifies products in stores,
    warehouses, shipments
  • MAGNETIC INK CHARACTER RECOGNITION (MICR)
    special ink identifies bank, account, amount

6.45
46
SOURCE DATA AUTOMATION
  • PEN-BASED INPUT digitizes signature
  • DIGITAL SCANNER translates images characters
    into digital form
  • VOICE INPUT DEVICES converts spoken word into
    digital form
  • SENSORS devices that collect data from
    environment for computer input (e.g.,
    thermometers, pressure gauges)

6.46
47
OUTPUT DEVICES
  • CATHODE RAY TUBE (CRT)
  • PRINTER
  • PLOTTER
  • VOICE OUTPUT DEVICE
  • MULTIMEDIA

6.47
48
DATA PROCESSING
  • BATCH PROCESSING transaction data stored until
    convenient to process as a group. Useful for less
    time-sensitive actions.
  • ON-LINE PROCESSING transaction data entered
    directly into system, constantly updating files.
    Requires direct-access devices.

6.48
49
BATCH PROCESSING
6.50
50
ON-LINE PROCESSING
6.50
51
TECHNOLOGY TRENDS
  • INTERACTIVE MULTIMEDIA
  • VIRTUAL REALITY
  • ENHANCED WORLD WIDE WEB
  • SUPERCHIPS
  • FIFTH GENERATION COMPUTERS
  • MASSIVELY PARALLEL COMPUTERS
  • SMART CARDS
  • MICROMINIATURIZATION

6.51
52
Connect to the INTERNET
PRESS LEFT MOUSE BUTTON ON ICON TO CONNECT TO THE
LAUDON LAUDON WEB SITE FOR MORE INFORMATION ON
THIS CHAPTER
6.52
53
6. COMPUTERS AND INFORMATION PROCESSING
6.53
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