Title: Connecting
1Connecting Interacting through Social Media
- Joanne Jacobs
- Interaction Design Technology Strategy
- _at_joannejacobs joanne_at_joannejacobs.net
Image source http//www.flickr.com/photos/oskay/4
903580359
2Index
- Promise/objectives
- Early web search engines as trust agents
- Later web Information overload
- Rise of social human filters for subject
expertise - Behavioural economics and search
- Social media and critical friends
- Social interaction as learning/evaluation
- Socially driven influence
- How to access influencers
- How to engage influencers
- Case studies in socially driven trust
relationships - Implications for trust networks and interaction
- Questions
3Promise objectives
- Demonstrate how social media optimises our
identification of trustworthy sources - Show how social technologies facilitate
critically valuable networks - Plot a path for learning through technology
mediated social interaction
Image source http//www.flickr.com/photos/oskay/4
903581129
4- Trust
- Critical friends influencers
- Case studies in social learning
Image source http//www.flickr.com/photos/paulota
vio/3057375124
5SOCIAL EVOLUTION
Image source http//www.flickr.com/photos/tobiast
oft/4356852050/
6Early web
- Search engines as fast indexes
Images source Internet Archive
http//web.archive.org/
7Late 1990s Early 2000s
Image source http//www.flickr.com/photos/ursonat
e/3729697018
8Web 2.0
- Rise of social media (early-mid 2000s)
Image source http//todayinart.com/2011/01/06/16-
clean-social-media-icons/
9TRUST
Image source http//www.flickr.com/photos/tobiast
oft/4356852050/
10Trust as a social concept
- Humans less likely to be 'gamed' than flawed
algorithms - Can develop relationships with trust sources
- Trust is proven or shaken by ongoing behaviours
Image source http//www.flickr.com/photos/jdhanco
ck/3842546304
11Social media
- Enables discovery of new trust sources
- Facilitates orthogonal links
- Streamlines access to content
- Allows feedback, debate on content
Image source http//www.flickr.com/photos/theresa
sthompson
12Social media
- Human filters shared experience improved
content access.
Image source http//www.flickr.com/photos/lululem
onathletica
13Trust networks
- Nascent properties
- Subject to change, based on interactions
- Require sustenance
- Form the basis of influence
Image source http//www.flickr.com/photos/jurvets
on/2234378275
14CRITICAL FRIENDS AND INFLUENCERS
Image source http//www.flickr.com/photos/tobiast
oft/4356852050/
15Behavioural economics
- Influence of social, cognitive and emotional
factors on economic decisions.
Image source http//www.flickr.com/photos/pinkshe
rbet/1360614141
16Behavioural economics
- Framing
- Collective behaviour
- Efficiency/laziness
- Contrived/realistic scenarios
- Opportunities in decisions not taken
Image source http//www.flickr.com/photos/jurvets
on/4420838699
17Kahneman Thinking, Fast and Slow
- Although Humans are not irrational, they often
need help to make more accurate judgments and
better decisions Rational people should be free
and they should be responsible for taking care of
themselves But freedom has a cost, which is
borne by individuals who make bad choices and by
a society the feels obligated to help them. (pp
411-12)
Source http//www.amazon.co.uk/Thinking-Fast-Slow
-Daniel-Kahneman
18Fast thinking and trust
- Trust formed through intuition (fast thinking) as
well as shared experiences - Social media support communication of shared
experiences, improving cognitive ease of
decisions about trust (fast thinking)
Image source http//www.flickr.com/photos/schmoll
molch
19Trust and social technologies
- Trust crucial for sustainability of online
relationships
Image source http//www.flickr.com/photos/fragile
tender/564941677
20Social media and critical friends
- Expectation of critical feedback in social media
not just positive reinforcement - Idea development based on collaborative
authorship/editing not critical reception of
finished works
Image source http//www.flickr.com/photos/atomicj
eep/58710053/
21Critical friends human filters
- Social technologies enable access to more
informed, critical and trustworthy human filters.
Image source http//www.flickr.com/photos/9098231
4_at_N00/6414301543/
22Learning through social interaction
- Socratic thought and social media
- Social decision making more effective/successful
than individual decisions - Adaptive thinking facilitated through
collaboration - Higher order learning skills tapped
Image source http//www.flickr.com/photos/eflon/3
271730476
23Problems with social
- High individual investment and slow thinking
required for identification of useful sources - Cognitive laziness can limit critical value of
networks
Image source http//www.flickr.com/photos/pinguin
o/4081430041
24Socially driven influence
- Interaction with ideas/brands/products in social
networks can act as catalyst for shared
experiences - Influence not just a matter of brand awareness,
but of brand expertise
Image source http//www.flickr.com/photos/2713202
9_at_N06/2822971312
25How to access influencers
- Research
- Referral
- Direct request (for expertise)
Image source http//www.flickr.com/photos/gsfc/59
82663752
26Accessing influencers Research
- Social media activity
- Content production and interactions (online and
offline) - Sentiment analysis
- Niche networks
Image source http//www.flickr.com/photos/uggboy/
5279534663
27Influencers Referrals and Requests
- Referrals citations and conversations
- Referrals friends of friends
- Referrals niche network recommendations
- Requests Direct requests for experts in a
specific field/set of experiences - Requests Celebrity endorsement of influencers
Image source http//www.flickr.com/photos/pagedoo
ley/4699835676
28Engaging influencers
- Not celebrities influence based on history of
trustworthy interactions - Not advertisers influence sustained through
impartiality
Image source http//www.flickr.com/photos/4748977
1_at_N00/2352753067
29Engaging influencers
- Human filters influencers have developed
cognitive ease across their fields of expertise - Trust agents influencers produce trustworthy
content and tend to be linked to other trust
sources
Image source http//www.flickr.com/photos/linhnga
n/2833540510/
30CASE STUDIES OF SOCIAL INTERACTION
Image source http//www.flickr.com/photos/tobiast
oft/4356852050/
31Case studies
- CORPORATECareOne Debt Relief used social media
to generate longer buying cycle while improving
advice. (Link) - COMMUNITYInstructables.com as a marketing
vector and to develop a community of users.
(Link) - PROBLEM SOLVING Game based complex problem
resolution. (Link) - INDUSTRIAL LEARNING IBM staff-initiated
professional development programmes. (Link)
Image source http//www.flickr.com/photos/2565227
8_at_N03/3626369316
32CORPORATE
- Site existed as QA for users of debt recovery
services - Social introduced to broaden awareness, answer
questions - gt Found that understanding, buy-cycle increased,
sense of trust increased with social
33COMMUNITY
- Community of makers
- Questions, comments always possible
- The more sophisticated the activity, the more
likely users will buy from a maker - gt Trust based on expertise, quality of instruction
34PROBLEM SOLVING
- AIDS researchers sought to determine genome
structure of HIV for a decade - Fold-It game played by gamers wanting to
contribute to scientific research - Problem solved in 3 weeks
- gt Gamer reputation on line trust based on
expertise.
Image source http//blogs.discovermagazine.com/no
trocketscience/2011/09/18/computer-gamers-solve-pr
oblem-in-aids-research-that-puzzled-scientists-for
-years/
35INDUSTRIAL LEARNING
- IBM noted need for new leaders prof dev but
adequate curriculum difficult - Used (internal) social media to curate
professional development programme - gt Trust built in firm by ability to contribute to
learning
36Implications for trust networks
- Technology increasingly being used as a vehicle
to test trustworthiness - Social technologies, while fallible, offer most
promise of uncovering truth, because reputation
is most at risk for sharing inaccurate,
untrustworthy ideas.
Image source http//www.flickr.com/photos/legends
2k/4865390134
37Technology driven learning
- Social technologies enable learning based on
social negotiation, as well as ongoing
verification checks.
Image source http//www.flickr.com/photos/pagedoo
ley/5192063662/
38Promise Fulfilment
- Social media facilitates identification of
trustworthy sources - Social technologies can act as an acceptable
destination and gateway for critical responses - Technology-mediated social interaction is the
most promising vector for learning in an age
where tech is becoming transparent
Image source http//www.flickr.com/photos/oskay/4
903581129
39Questions
Joanne Jacobs Tech Strategy Interaction
Design Ph 07 948 318 298 Email
joanne_at_joannejacobs.net Web http//joannejacobs.n
et/ Twitter _at_joannejacobs Skype bgsbjj
Unless otherwise specified, all images used in
this presentation are Creative Commons images,
under an Attribution Licence.
Further reading Southgate, N. (Nov 2011)
Ingrained in the Brain, Research Magazine.
Image source http//www.flickr.com/photos/tobiast
oft/4356852050/