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Introduction to Computing

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Title: Introduction to Computing


1
Introduction to Computing
  • Programming is an activity that is carried out
    through some programming language. Here the
    programming language we use is called C.
    Programming is instructing the computer how to
    solve a computational problem. In a
    computational problem, there will be some input
    , and for each input there is some desired
    output . A program instructs how to obtain
    the desiredoutput from the given input.

2
Notion of a program
  • A program is a sequence of instructions to the
    computer.
  • For example, a program for adding two numbers may
    be that sequence of instructions which tells the
    computer how to carry out the algorithm for
    addition we had learnt in school.
  • Given any two numbers to be added, the computer
    executes the program to find the result.
  • Here the input is the two numbers, and the
    output is their sum.

3
Other examples
  • A more complex example of a computational problis
    the monthly pay-bill computation.
  • Here, the input is various data about the
    ployees of a firm--- their attendance record,
    overtime record, salary, overtime rate etc.
  • The output is the amount to be paid to each
    ployee.
  • The program bodies the method of computing
    monthly salary.

4
  • A program is a series of easy to follow steps
  • A computer knows how to carry out some simple
    instructions.
  • Let us explain this idea by an example.
  • Suppose we have a computer that knows how to
    carry out the instruction
  • drawline (x1, y1, x2, y2)
  • (x1, y1) and (x2, y2) are co-ordinates of any two
    points on the screen.
  • This instruction makes the computer draw on
    the screen a straight line from point (x1, y1)
    to point (x2, y2).

5
  • Complex tasks from simple tasks
  • The four instructions below
  • drawline ( 0, 0, 0,10)
  • drawline ( 0,10,10,10)
  • drawline (10,10,10, 0)
  • drawline (10, 0, 0, 0)
  • when executed, will draw a square on the screen.
  • Thus by performing a series of simple
    instructions, each drawing a straight line, we
    have managed to get a more complex task, drawing
    a square, done.

6
Programming language C
  • The programming language C provides a set of
    instructions.
  • A program in C is a sequence of such
    instructions.
  • C is complete if a computational probl does
  • have a solution, then it is possible to write a C
    program for the probl.
  • Examples of other programming languages Fortran,
    Basic, Cobol, Pascal, Prolog,
  • Lisp, C etc.
  • Moreover, it is easy to pick up many other
    languages once you know C.

7
Basic Notions
  • Now we introduce certain basic notions
    likethe notion of variables. We also discuss
    some basic kinds of instructions-- you will see
    their parallels in C shortly.
  • Using these instructions, we shall write a
    programand discuss how the program works. This
    is not a C program but we hope it will prepare
    you for your first C program that you will see
    shortly.

8
Variables
  • A fundamental notion in languages like C is the
    notion of variables. A non-trivial program will
    have a number of variables. Each variable has a
    name, like x, tp, etc. as given by the
    programmer. At any time a variable has a
    value, and the value of the variable, in general,
    changes as the program executes. Recall that
    we said that a program is a sequence of
    instructions. It is these instructions which
    change, update, and/or test values of variables.

9
Expressions, assignment
  • Suppose a program has the variables x, y,
    z, and tp.Let us say that these variables have
    values 5, 3, -9, and 50.Consider
  • 2 ( x y ) tp This is an
    expression, and it evaluates to a value, in this
    case, its value is 66. A fundamental
    instruction is assignment which assigns the value
    of an expression to a variable.The general form
    of assignment instruction is
  • variable expressionwhich tells the computer
    to first evaluate expression to get a value,
    and then assign this value to the variable.

10
Sequencing of instructions is important
  • Remember that executing a program is
    executing a sequence of instructions, which is
    what the program is.
  • A program starts its execution by first executing
    the first instruction, then the second
    instruction, and so on.
  • Execution of the program ends when there are no
    more instructions left to be executed.
  • The order of sequencing of instructions is
    important. For example, the effect of two
    sequences.
  • Sequence 1
  • y x y x x 1

11
Sequencing is important cont'd
  • and Sequence 2
  • x x 1
  • y x y
  • are different, even though both have the same
    two assignments. To see this, suppose we start
    with the case x has 3, y has 5.
  • Then effect of sequence 1 isx has 4, y has
    8.But the effect of sequence 2 will result in
    x has 4, y has 9.

12
Other kinds of instructions
  • There are instructions which do something if some
    condition holds.
  • For example, if ( x y ) z z 1 The
    effect of this instruction is to increment z by 1
    only if x and y both have the same value,
    otherwise no value gets changed. An example of
    another form of such a conditional instruction is
    if ( x y ) z z 1 else z z
    - 1 This instruction increments z by 1 if x and
    y have same value, else it decrements z by 1.

13
Expressions evaluating to true/false
  • In the above
  • ( x y )
  • is also an expression its value is, however,
  • not a number but true or false.Such expressions
    are called boolean expressions

14
Iterative Instructions
  • In a program, some action might need to be
    repeated till some condition is met. Iterative
    instructions help us in achieving this. One
    important instruction in this class has the form
    while( B ) S
  • where B is a boolean expression, and S is a
    sequence of one or more instructions. On reaching
    such a statement, first B is tested, if false
    nothing gets done. But if B is true, S is done,
    and then B is tested again. If false, the work is
    over, otherwise S is done again, and so on. S
    gets done repeatedly till B becomes false.

15
Example
  • Here is a program', (not in C) using
    instructions
  • that we have seen.
  • a x b y while( a ! b )
    if( a gt b ) a a - b else b b - a
    How do we understand what this program is
    doing? We can see that there are four variables,
    x, y, a, and b, and the instructions modify a and
    b.To understand what the program does, we need
    to observe how the values of the variables
    change.

16
When to observe
  • To see changes, we would like to observe the
    values of variables just before and just after
    each instruction.But after an instruction,
    usually, another instruction follows.Therefore,
    we observe the variables just before an
    instruction is about to be executed.

17
Example cont'd
Observation time Where in program x y a b
1 Before 1st instn. 4 6
2 Before 2nd instn 4 6 4
3 About to test a!b 4 6 4 6
4 About to test agtb 4 6 4 6
5 About to test a!b 4 6 4 2
6 About to test a gt b 4 6 4 2
7 About to test a!b 4 6 4 2
18
Example Contd
  • When both a, b have the same value, (here it was
    2), the test in while instruction evaluates to
    false. That ends the while instruction. After
    this, our example program had no other
    instructions to execute, therefore, the execution
    of the program ends.What we have done is to
    hand-execute the program. The final value of a in
    this case is 2.Had we started with x as 12 and y
    as 8, the final value of a would have been 4.In
    general, the final value of a will be the gcd of
    x and y, provided both are greater than
    0.Therefore, the program is doing something
    useful! To compute gcd of x and y, we can execute
    the program, and print the final value of a as
    the result.

19
Programming Language C
  • Now, we shall discuss a problem which is to be
    solved using the computers.
  • We shall design a method to solve the problem,
    and then implement the method using a C program.

20
A problem
  • Arrange a list of n numbers a1, a2, a3, ..., an
    in ascending order.
  • A solution Using Insertion sort.
  • What is Insertion sort?
  • Insertion sort works as follows we look at the
    numbers one by one, maintaining the numbers
    already seen in sorted order. Each new number is
    inserted into its proper place in this sorted
    list so that the sorted order is preserved.

21
A solution cont'd.
  • Suppose the given list of numbers is 5, 7, -3,
    2, 20.
  • Following the idea above, we obtain the
    following sorted lists increntally5 ( after
    inserting 5 into its proper place in an pty list
    !) 5, 7 (after inserting 7 ...)-3, 5, 7 (after
    inserting -3 ...)-3, 2, 5, 7 (after inserting
    2...)-3, 2, 5, 7, 20 (after inserting
    20....)Finally, we obtain a sorted list of all
    the numbers.

22
A program for insertion sort
  • We address the problem of designing a program
    for insertion sort. The approach that we shall
    adopt is one of handling complexity by adding
    details incrementally. This is popularly known
    as the top-down or stepwise refinement
    approach to programming.
  • A first cut in a top-down approachStep1
    Read listStep2 Insert-Sort listStep3
    Print list

23
A program for insertion sort cont'd.
  • Top-down approach A second cut
  • .
  • .
  • Step 2 for i 1 to n do insert ai
    into sorted(a1, a2, ..., ai-1),
    by linear search from the high-end .
  • .

24
A program for insertion sort cont'd.
  • Top-down approach A third cut
  • To insert ai we first claim space for it to
    the right of ai-1 and propagate it left if
    necessary.
  • Step 2 for i 2 to n do set ai-1 as
    current element while (position not found) do
    if no more elements insert ai and
    report position found

25
Full-fledged C-program
  • include ltstdio.hgtmain() int n / number
    of elements to sort / int i, j / loop
    counters / int key / element to insert /
    int a15 / storage for list / / read
    in the list /

26
Full-fledged C program cont'd.
  • scanf("dn", n)
  • /n is the number of integers to be sorted /
  • for (i0 iltn i) scanf("d", ai)
    /read in the numbers // find the correct
    position of key, that is aj, /
  • /in the sorted list a0,a1, ... ,aj-1
    /
  • for (j1 jltn j) / initialize while-loop
    variables / key aj ij-1

27
Full-fledged C program cont'd.
  • while (i gt 0 ai gt key) ai1
    ai i i - 1
  • / insert key in the correct
    position / ai1 key / print the
    sorted list / for (i0 iltn i)
    printf("d\n", ai)

28
Variables and constants
  • Data that can be changed by the actions in a
    program are called variables.
  • Variables have names and locations in mory
    corresponding to these names, that store the
    associated values.
  • Data that cannot be changed by the actions in a
    program are called constants.
  • There may or may not be (symbolic) names
    corresponding to constants.

29
Names in C
  • These are a combination of letters, digits and
    underscore, beginning with a letter.
  • At most 31 characters long
  • Case-sensitive
  • Variable names in lower case
  • Names of symbolic constants in upper case
  • Keywords like else, if... cannot be used
  • Examples of valid names abc, a_bc, a12,
    a_1_b, ABc, A_Bc, PI, ....
  • Some invalid ones are a-bc, 1ab, A b, ....

30
Basic types in C
  • The type of a variable indicates the values that
    it can assume
  • Among other things, we need different types of
    variables to be able to handle different types
    of data
  • In C, we have variables of the following basic
    types
  • char The type char corresponds to the
    set of all possible 8-bit (that is a byte)
    values.
  • int The type int denotes the set of
    values that can be stored in a number of bits
    equal to the host machine's word size.

31
Basic types in C cont'd.
  • float The type float corresponds to the set
    of floating-point numbers that can be represented
    in the host machine.
  • double The type double corresponds to the set
    of double-precision floating-point numbers that
    can be represented in the host machine.

32
Qualified types
  • We get more types by qualifying the basic types
  • signed, unsigned, long, short int
  • give us eight different ways of prefixing
    the type int.
  • For example, signed long int, short int
    etc.
  • signed, unsigned char
  • give us two different ways of prefixing the
    type char.
  • For example, signed char
  • long double
  • We can prefix the type double by long

33
Constants
  • Like variables, we also have different types of
    constants.
  • Numerical constants are of the types
  • integers For example, 123, -12354 etc.
  • integers suffixed with u, U l, L 123457L or
    1234567l is of type long int
  • 1234567uL is of type unsigned long
  • integers in octal and hex representation
  • An octal integer constant is prefixed with 0
  • a hexadecimal integer constant with 0x or 0X
  • 077 is the octal equivalent of 63, while
    0xAF is the hexadecimal equivalent of 175. These
    can also be suffixed with u, U and l, L.
  • For example, 077777U is an unsigned octal
    constant.

34
Constants cont'd
  • String constants These are a sequence of 0 or
    more characters put inside double quotes. For
    example, "I am going.
  • Enumeration constants We can define our own
    type, by associating a name with this type and
    explicitly enumerating the associated set.
  • A constant of the enumerated type is one of a
    list of values of such an explicitly enumerated
    type. For example,
  • enum hotmonths MAY, JUNE, JULY, AUGUST
  • is an enumerated type. MAY, JUNE, JULY,
    AUGUST are enumerated (symbolic) constants in
    this list whose values are 0, 1, 2, 3
    respectively.

35
Declarations
  • What are declarations?
  • A C program is made up of declarations,
    followed
  • by statements. In the declarations part we
    describe
  • the data, that is, choose suitable names and
    types for the data.
  • For example
  • int lower, upper, step
  • char c, line100

36
Declarations Contd
  • Why declarations ?
  • The most important reason is that declarations
    enable a compiler to check that the actions that
    are being performed on this data are indeed
    permissible. The technical term for this is
    type-checking.
  • It also enables a programmer to control the
    life-time (or scope) of any data.

37
Operators, Expressions, and Statements
  • Operators allow us to manipulate the data
    represented by constants and variables
  • Arithmetic operators , , /, -, .
  • The first four are the familiar plus, product,
    division, subtraction while the last is
    themodulus operator - a b gives the remainder
    in the division of a by b.

38
Precedence of operators
  • Operators are used with variables and constants
    to build up expressions. For example, a b - 2
    is an expression. In the presence of several
    operators in any expression, the rules that tell
    us the order in which to do the operations are
    called precedence rules.
  • The precedence of binary , - are the same so
    are those of , /, the unary and - also
    have the same precedence. The first group has
    lower precedence than the second which in turn
    have lower precedence than the third.
  • In cases of equal precedence, arithmetic
    operators associate from left to right. With
    these rules, the expression 2 3 - 4evaluates
    to 2 instead of -2.

39
Relational Equality Operators
  • Relational lt, lt, gt
  • Equality , !
  • Equality operators have higher precedence than
    relational but lower than arithmetic operators.
  • Evaluation of the expression
  • 2 lt 3 ! 5
  • gives us 0 (which is the value of false in C)

40
Logical operators
  • The relational operators give us relational
    expressions which are combined using the
    logical operators and (), or (), not (!)
  • For example, in the expression i gt 0 ai
    gt keyprecedence order is gt, gt,
  • The precedence of is lower than that of
    while both have lower precedence than the
    equality operators.
  • The unary operator ! converts a non-zero
    operand true into false ( 0), and a 0 operand
    into 1.

41
Operators cont'd
  • Increment operator
  • it is a unary operator which can be prefixed or
    suffixed to its operand. The effect is to
    increase the value of itsoperand by 1. Thus the
    effect of both n and n is to increase n
    by 1.
  • Decrement operator - -
  • it is a unary operator which can be prefixed or
    suffixed to its operand. The effect is to
    decrease the value of itsoperand by 1. Thus the
    effect of both --n and n-- is to decrease n
    by 1.

42
Expressions
  • An expression is made up of variables, constants
    and operators.
  • An arithmetic expression evaluates to a numerical
    value. A boolean expression is either a
    relational expression or a logical expression
    that evaluates to true or false.
  • For example, if a, b, c are all of type int
    then
  • a b - c is an arithmetic expression, a
    ! b is a relational one and
  • (a lt b) (b gt c) is a logical expression.

43
Expressions cont'd.
  • An assignment expression has the form
  • variable expressionThe value of such an
    expression is the value of its left-operand,
    obtained by evaluating the expression on the
    right. Thus as a result of the assignment x
    5 2 x has the value 7.

44
statements
  • A statement causes an action to be carried out.
  • In C, statements are either expression
    statements, compound statements or control
    statements.
  • Expression statement
  • This is an expression, terminated by a semicolon.
    For examplea 3 c a b n

45
statements cont'd.
  • Compound statements
  • These consist of several statements enclosed with
    a pair of braces For example while (i gt 0
    ai gt key)
  • ai1 ai i i - 1
  • Control statements
  • We will discuss these later.

46
Operators Once More
  • Assignment operator This has the form op.
    The assignment expression n n 2 can be
    written as n 2.As such n and 2 become the
    operands of the operator .In general, if op
    is a binary operator, we have expr1 expr1
    op expr2,which can be written as expr1 op
    expr2so that expr1 and expr2 are the operands
    of the operator op which we call the
    assignment operator.

47
The sizeof operator
  • The sizeof operator operates on either a variable
    name, or a type name.
  • It gives the number of bytes occupied by the
    givenvariable, or any variable of the given type
    respectively.
  • For examplesizeof(int)would have the value 4.

48
Precedence among operators
  • Operators Associativity
  • ( ) left to right !
    -- - type sizeof right to left /
    left to right - left to right lt
    lt gt gt left to right ! left to
    right left to right left to
    right ? right to left - /
    left to right
  • The precedence decreases from the top to
    thebottom of the table.

49
Type conversions
  • The constituent variables and constants in an
    expression can be of different types. Then the
    question that naturally arises is what is the
    type of the value of an expression.
  • For example, if in the expression a b, a
    is of type int and b is of type float, then
    what is the type of the sum?
  • Type conversion rules tell us what should be the
    type of the sum. We address these questions in
    the next couple of slides.

50
Type conversions cont'd.
  • Implicit type conversionsSuch conversions in C
    take place in several contexts.
  • In arithmetic operations
  • When operands of an arithmetic operator have
    different types.For example, if a is of type
    int and b is of type char then the type of the
    result of a b is int.
  • The general rule here is that 'a lower' type is
    elevated to 'a higher' type.

51
Type conversions cont'd.
  • Across assignments
  • In an assignment expression the right-hand side
    is first evaluated the returned value is the
    value of the left-hand side and also the value
    of the assignment expression. The type of the
    left-hand side and that of the assignment
    expression is the type of the right hand side.
  • For example,if x is of type int and i is of
    char then as a result of the assignment x i,
    x becomes of type char.

52
Type conversions cont'd
  • Explicit type conversions This is done by using
    the cast operator. The syntax is (type-name)
    expressionThe meaning is that the type of the
    expression is changed to the type specified
    within round-brackets. For example,
  • sin((float) n)
  • converts the value of n to type float
    before passing it on to sin.

53
Input and Output
  • Basic Input Output Functions
  • printf
  • scanf
  • getchar
  • putchar

54
printf
  • It is a function in the standard library
    ltstdio.hgt
  • It converts internal values to charactersThe
    syntax is printf( format string, arg1,
    arg2,...)
  • The format string contains, within double
    quotes, formatting information for the arguments
    to be printed viz., arg1, arg2,..
  • There is one group of characters for each
    argument.
  • Each such group contains a percentage sign ,
    followed by a conversion character

55
printf cont'd.
  • For example, in the insertion sort program, we
    had
  • printf("d\n", ai)In this case, we had only
    one argument ai, and its formatting
    information is given by d, indicating that
    ai is a decimal integer. The \n indicates that
    after printing ai we should move to a newline.

56
printf examples
  • include ltstdio.hgtmain()
  • char line20 ramanujam" int x
    123 float y 123.45printf("d f s", x, y,
    line)
  • Output
  • 123 123.449997 ramanujam

57
printf examples
  • include ltstdio.hgtmain()
  • int i 12345, j -13579, k -24680long
    ix 123456789short sx -2222unsigned ux
    5555float a 2.2, b -6.2
  • printf("d d d ld d u\n", i, j, k, ix, sx,
    ux)printf(" i 3d j 3d 3d \n", i, j,
    k)printf(" 4.2f 7.1f \n", a, b) Output
  • 12345 -13579 -24680 123456789 -2222 5555
  • i 12345 j -13579 -24680 2.20
    -6.2

58
printf cont'd.
  • We can summarise the formatting specifications
    as follows
  • Each conversion specification begins with a
    and ends with a conversion character. Between
    the and the conversion character there may be,
    in order A minus sign, which specifies left
    adjustment of the converted argument A number
    that specifies the minimum field width A period,
    which separates the field width from the
    precision A number that specifies the precision
    An h if the integer is to be printed as short
    or l if as long

59
scanf
  • This is a function in the standard library
    ltstdio.hgt.
  • It reads characters from standard input The
    syntax is scanf( format string, arg1,
    arg2,...)
  • The format string contains, within double
    quotes, formatting information for the way the
    arguments are to be stored
  • It controls how arguments are stored
  • There is one group of characters for each
    argument
  • Each such group contains a percentage sign ,
    followed by a conversion character

60
scanf cont'd.
  • Note that each argument is an address, indicating
    where in the mory the corresponding argument is
    to be stored
  • For example, in the insertion sort program we
    had scanf("d\n", n)the count of numbers to
    be read in.
  • In this case we had only one argument n, and
    itsformatting information is given by d,
    indicating that n is to be stored as a decimal
    integer. Once again the \n indicates that
    after reading n we should move to a newline.

61
scanf examples
  • include ltstdio.hgtmain() char line20
    int x float y scanf("d f s", x, y,
    line)

62
scanf examples cont'd
  • The following data it can be entered during
    execution 12345 0.05 ramanujamor even one
    per line as123450.05ramanujam
  • Note that we have a different conversion
    character for each of the three different
    argument types

63
scanf examples cont'd.
  • If we input the following data from the
    terminal 10 256.875 TAfter executing the
    following program include ltstdio.hgtmain()
  • char c int i float x scanf("3d 5f
    c", i, x, c)
  • 10 will be assigned to i, 256.8 to x and
    the character 7 to c.

64
Functions getchar and putchar
  • When we need to read or write data character by
    character, functions getchar and putchar are
    very handy.
  • To read a single character in variable c, we
    give
  • c getchar() (equivalent to scanf("c", c)
  • To write the character in variable c, we give
  • putchar(c)(equivalent to printf("c", c)

65
The execution flow
  • The execution of any C program starts from the
    first line of the program and proceeds
    sequentially downwards.
  • For example, if a program has ten assignment
    statements, these would be executed in order of
    their appearance.
  • However, in most of the programs that we would
    like to write,we would want to execute some
    statements only if some condition holds.
  • For example, a program that takes as input marks
    between 0 and 100, and outputs FAIL if the marks
    are less than 40.

66
control statement
  • We use the if control statement to achieve
    this.The syntax of an if statement is if (
    condition) statement
  • The statement is executed only if the
    conditional expression condition is true,
    otherwise the control goes to the statement
    following the if statement.
  • Note that the statement may actually be a
    compoundstatement, or a control statement, or a
    combination.

67
Example program
main() int marks printf("input marks
") scanf("d", marks) if (marks lt 40) /
fail / printf("FAIL\n")
68
The if-else statement
  • When, depending on a condition, we want to
    execute onestatement block or other, we use
    if-else statement. Its syntax is if (
    condition) statement1 else statement2
    statement1 is executed if the condition is
    satisfied otherwise statement2 is executed.

69
Example
  • main() int marks printf("input marks
    ") scanf("d", marks) if ((marks lt 0)
    (marks gt 100)) printf("Out of range!\n")
    else if (marks lt 40) / fail /
    printf("FAIL\n") else / pass /
    printf("PASS\n")

70
Example
  • main() int a, b printf("Give two
    numbers ") scanf("d d", a, b)
    printf("\nLarger number is ") if (a gt b)
    printf("d\n", a) else
    printf("d\n", b)

71
if-else ladder
  • main()
  • int marks
  • printf("input marks ") scanf("d",
    marks) if ((marks lt 0) (marks gt 100))
    printf("Out of range!\n") else if (marks lt 40)
    / fail / printf("Grade F\n")
    else if (marks lt 70)
    printf("Grade B\n")
    else printf("Grade A\n")

72
The ? operator
  • Suppose we want to assign different values to a
    variable depending upon whether some condition is
    true or not.One way to do it is, of course,
    using an if-else statement.There is another,
    more concise, way of doing this via the ?
    operator.The syntax of the operator is
  • condition ? expn-1 expn-2
  • The above expression returns the value of
    expression expn-1 if the conditional expression
    condition evaluates to true, otherwise returns
    the value of expn-2.

73
An example
  • Suppose that there were only two rates of taxes
  • No tax for income less than or equal to 150,000
    and a flat rate of 10 above it.
  • Then the tax calculation program ismain()
    int income float tax printf("Enter the
    taxable income ") scanf("d", income)
  • tax (income lt 150000)? 0.0
  • (income - 150000)0.1 printf
    ("tax f\n", tax)

74
Correct but not advised example
  • main() int income float tax
    printf("Enter the taxable income ")
    scanf("d", income) tax (income lt 150000)
    ? 0.0 ((income lt 300000) ?
    (income - 150000) 0.10
    ((income lt 500000) ? 15000
    (income - 300000) 0.2
    55000 (income - 500000) 0.3))) printf
    ("tax f\n", tax)

75
Iterations Loops
  • The computational power of a machine is exploited
    at the program level by means of constructs that
    repeat a set of actions again and again until
    some conditions are satisfied.
  • For example, in the Insertion-sort program we
    repeatedly take a new element from the unsorted
    list, and insert it into its proper place among
    the elements already seen and kept in sorted
    order.
  • Or consider evaluating the sine of a quantity x
    by using the power series expansion of sin x.
  • C has several repetitive constructs, like the
    for- loop, the while- loop etc.

76
The while - loop
  • Syntax while ( expression)
    statementwhile is a key word, expression and
    statement are programmer-defined.
  • Meaning of the constructThe statement is
    executed as long as expression evaluates to
    true (non-zero value)

77
while loop Example
  • . . while (i gt
    0 ai gt key) ai1 ai
    i i - 1
  • . . This while- loop
    had been used in the Insertion-sort program
    discussed earlier.

78
while - loop example program
  • include ltstdio.hgtinclude ltmath.hgtmain()
  • int sum, n scanf("d", n) sum
    0 while (n ! 0) sum n 10
  • n / 10 printf("The sum of the
    digits is d", sum)

79
The for - loop
  • The syntax for ( expr1 expr2 expr3)
    statement
  • Meaning of the construct The initialization of
    the loop-control variable is done by means of the
    expression expr1 the second expression expr2
    controls the number of times the statement that
    follows is executed the third expression expr3
    updates the loop control variable after each
    execution of the statement.

80
for-loop program first n positive numbers
  • include ltstdio.hgtmain()
  • int n, i long sum /sum is a long
    integer/ printf("How many numbers to sum ? ")
    scanf("d", n) / input how many to/
    /add / sum 0 for(i 1 i
    lt n i) sum i printf("The sum is
    ld\n", sum)

81
while versus for
  • A for- loop as a while- loopexpr1while (
    expr2) statement expr3Centralized loop
    control of for is an advantage in some
    situations.Otherwise the choice between the two
    is largely a matter of personal preference.
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