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The Public Goods Environment

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The Public Goods Environment n agents 1 private good x, 1 public good y Endowed with private good only (gi) Preferences: ui(xi,y)=vi(y)+xi Linear technology ( ) – PowerPoint PPT presentation

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Title: The Public Goods Environment


1
The Public Goods Environment
  • n agents
  • 1 private good x, 1 public good y
  • Endowed with private good only (gi)
  • Preferences ui(xi,y)vi(y)xi
  • Linear technology (?)
  • Mechanisms

2
Five Mechanisms
  • Efficient gt g??(e) ? PO(e)
  • Inefficient Mechanisms
  • Voluntary Contribution Mech. (VCM)
  • Proportional Tax Mech.
  • (Outcome-) Efficient Mechanisms
  • Dominant Strategy Equilibrium
  • Vickrey, Clarke, Groves (VCG) (1961, 71, 73)
  • Nash Equilibrium
  • Groves-Ledyard (1977)
  • Walker (1981)

3
The Experimental Environment
  • n 5
  • Four sessions of each mech.
  • 50 periods (repetitions)
  • Quadratic, quasilinear utility
  • Preferences are private info
  • Payoff 25 for 1.5 hours
  • Computerized, anonymous
  • Caltech undergrads
  • Inexperienced subjects
  • History window
  • What-If Scenario Analyzer

4
What-If Scenario Analyzer
  • An interactive payoff table
  • Subjects understand how strategies ? outcomes
  • Used extensively by all subjects

5
Environment Parameters
  • Loosely based on Chen Plott 96
  • ? 100
  • Pareto optimum yo (?bi - ?)/(?2ai)4.8095

ai bi ??i
Player 1 1 34 260
Player 2 8 116 140
Player 3 2 40 260
Player 4 6 68 250
Player 5 4 44 290
6
Voluntary Contribution Mechanism
Mi 0,6 y(m) ?imi
ti(m) ?mi
  • Previous experiments
  • All players have dominant strategy m 0
  • Contributions decline in time
  • Current experiment
  • Players 1, 3, 4, 5 have dom. strat. m 0
  • Player 2s best response m2 1 - ?i?2mi
  • Nash equilibrium (0,1,0,0,0)

7
VCM Results
Nash Equilibrium (0,1,0,0,0)
Dominant Strategies
Player 2
8
Proportional Tax Mechanism
Mi 0,6 y(m) ?imi ti(m)(?/n)y(m)
  • No previous experiments (?)
  • Foundation of many efficient mechanisms
  • Current experiment
  • No dominant strategies
  • Best response mi yi ? ?k?i mk
  • (y1,,y5) (7, 6, 5, 4, 3)
  • Nash equilibrium (6,0,0,0,0)

9
Prop. Tax Results
Player 1
Player 2
10
Groves-Ledyard Mechanism
  • Theory
  • Pareto optimal equilibrium, not Lindahl
  • Supermodular if ?/n gt 2ai for every i
  • Previous experiments
  • Chen Plott 96 higher?? gt converges better
  • Current experiment
  • ? 100 gt Supermodular
  • Nash equilibrium (1.00, 1.15, 0.97, 0.86, 0.82)

11
Groves-Ledyard Results
12
Walkers Mechanism
  • Theory
  • Implements Lindahl Allocations
  • Individually rational (nice!)
  • Previous experiments
  • Chen Tang 98 unstable
  • Current experiment
  • Nash equilibrium (12.28, -1.44, -6.78, -2.2,
    2.94)

13
Walker Mechanism Results
NE (12.28, -1.44, -6.78, -2.2, 2.94)
14
VCG Mechanism Theory
  • Truth-telling is a dominant strategy
  • Pareto optimal public good level
  • Not budget balanced
  • Not always individually rational

15
VCG Mechanism Best Responses
  • Truth-telling ( ) is a weak dominant
    strategy
  • There is always a continuum of best responses

16
VCG Mechanism Previous Experiments
  • Attiyeh, Franciosi Isaac 00
  • Binary public good weak dominant strategy
  • Value revelation around 15, no convergence
  • Cason, Saijo, Sjostrom Yamato 03
  • Binary public good
  • 50 revelation
  • Many pairings play dominated Nash equilibria
  • Continuous public good with single-peaked
    preferences (strict dominant strategy)
  • 81 revelation

17
VCG Experiment Results
  • Demand revelation 50 60
  • NEVER observe the dominant strategy equilibrium
  • 10/20 subjects fully reveal in 9/10 final periods
  • Fully reveal both parameters
  • 6/20 subjects fully reveal lt 10 of time
  • Outcomes very close to Pareto optimal
  • Announcements may be near non-revealing best
    responses

18
Summary of Experimental Results
  • VCM convergence to dominant strategies
  • Prop Tax non-equil., but near best response
  • Groves-Ledyard convergence to stable equil.
  • Walker no convergence to unstable equilibrium
  • VCG low revelation, but high efficiency
  • Goal A simple model of behavior to
    explain/predict which mechanisms converge to
    equilibrium
  • Observation Results are qualitatively similar to
    best response predictions

19
A Class of Best Response Models
  • A general best response framework
  • Predictions map histories into strategies
  • Agents best respond to their predictions
  • A k-period best response model
  • Pure strategies only
  • Convex strategy space
  • Rational behavior, inconsistent predictions

20
Testable Predictions of the k-Period Model
  • No strictly dominated strategies after period k
  • Same strategy k1 times gt Nash equilibrium
  • U.H.C. Convergence to m gt m is a N.E.
  • 3.1. Asymptotically stable points are N.E.
  • Stability
  • 4.1. Global stability in supermodular games
  • 4.2. Global stability in games with
    dominant diagonal
  • Note Stability properties are not monotonic
    in k

21
Choosing the best k
  • Which k minimizes??t mtobs ? mtpred ?
  • k5 is the best fit

22
Statistical Tests 5-B.R. vs. Equilibrium
  • Null Hypothesis
  • Non-stationarity gt period-by-period tests
  • Non-normality of errors gt non-parametric tests
  • Permutation test with 2,000 sample permutations
  • Problem If then the test
    has little power
  • Solution
  • Estimate test power as a function of
  • Perform the test on the data only where power is
    sufficiently large.

23
5-period B.R. vs. Nash Equilibrium
  • Voluntary Contribution (strict dom. strats)
  • Groves-Ledyard (stable Nash equil)
  • Walker (unstable Nash equil) 73/81 tests reject
    H0
  • No apparent pattern of results across time
  • Proportional Tax 16/19 tests reject H0
  • 5-period model beats any static prediction

24
Best Response in the VCG Mechanism
  • Convert data to polar coordinates

25
Best Response in the cVCG Mechanism
  • Origin Truth-telling dominant strategy
  • 0-degree Line Best response to 5-period average

26
(No Transcript)
27
Efficiency
Efficiency Confidence Intervals - All 50 Periods
1
Efficiency
No Pub Good
0.5
Walker VC PT
GL VCG
Mechanism
28
The Testable Predictions
  • Weakly dominated e-Nash equilibria are observed
    (67)
  • The dominant strategy equilibrium is not (0)
  • Convergence to strict dominant strategies
  • 2,3. 6 repetitions of a strategy implies
    e-equilibrium (75)
  • Convergence with supermodularity dom. diagonal
    (G-L)

29
Conclusions
  • Importance of dynamics stability
  • Dynamic models outperform static models
  • Strict vs. weak dominant strategies
  • Applications for real world implementation
  • Directions for theoretical work
  • Developing stable mechanisms
  • Open experimental questions
  • Efficiency/equilibrium tension in VCG
  • Effect of the What-If Scenario Analyzer
  • Better learning models
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