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Shape Space Exploration of Constrained Meshes

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Title: Shape Space Exploration of Constrained Meshes


1
Shape Space Exploration of Constrained Meshes
  • Yongliang Yang, Yijun Yang, Helmut Pottmann,
    Niloy J. Mitra

2
Meshes and Constraints
  • Meshes as discrete geometry representations
  • Constrained meshes for various applications

3
Yas Island Marina Hotel Abu Dhabi Architect
Asymptote Architecture Steel/glass construction
Waagner Biro
4
Constrained Mesh Example (1)
  • Planar quad (PQ) meshes Liu et al. 2006

5
Constrained Mesh Example (2)
  • Circular/conical meshes Liu et al. 2006

6
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7
Problem Statement
  • Givensingle input mesh with a set of non-linear
    constraints in terms of mesh vertices
  • Goal
  • explore neighboring meshes respecting the
    prescribed constraints
  • based on different application requirements,
    navigate only the desirable meshes according to
    given quality measures

8
Example
meshes found via exploration
9
Basic Idea
  • Exploration of a high dimensional manifold
  • Meshes with same connectivity are mapped to
    points
  • Constrained meshes are mapped to points in a
    manifold M
  • Extract and explore the desirable parts of the
    manifold M

10
Map Mesh to Point
  • The family of meshes with same combinatorics
  • Mesh point
  • Deformation field d applied to the current mesh x
    yields a new mesh x d
  • Distance measure

11
Constrained Mesh Manifold
  • Constrained mesh manifold M
  • represents all meshes satisfying the given
    constraints
  • Individual constraint
  • defines a hypersurface in

12
Constrained Mesh Manifold
  • Involving m constraints in
  • M is the intersection of m hypersurfaces
  • dimension D-m (tangent space)
  • codimension m (normal space)

13
Example PQ Mesh Manifold
  • PQ mesh manifold M
  • Constraints (planarity per face)
  • each face (signed diagonal
    distance)
  • deviation from planarity
  • 10mm allowance for 2m x 2m panels

represents all PQ meshes
14
Tangent Space
  • starting mesh
  • Geometrically, intersection of the tangent
    hyperplanes of the constraint hypersurfaces

15
Walking on the Tangent Space
16
Better Approximation ?
  • Better approximation - 2nd order approximant

curved path consider the curvature of the manifold
17
a simple idea
  • m hypersurfaces Ei 0 (i1, 2, ..., m)
  • osculating paraboloid Si
  • the intersection of all osculating paraboloids
  • hard to compute
  • not easy to use for exploration

18
Compute Osculant
  • Generalization of the osculating paraboloid of a
    hypersurface osculant
  • Has the following form
  • Second order contact with each of the constraint
    hypersurfaces

19
2nd order contact
amounts to solving linear systems
20
Walking on the Osculant
21
Mesh Quality?
  • Osculant respects only the constraints
  • Quality measures based on application
  • Mesh fairness important for applications like
    architecture
  • Extract the useful part of the manifold

22
Extract the Good Regions
  • Abstract aesthetics and other properties via
    functions F(x) defined on
  • Restricting F(x) to the osculant S(u) yields an
    intrinsic Hessian of the function F

23
Commonly used Energies
  • Fairness energies
  • smoothness of the poly-lines
  • Orthogonality energy
  • generate large visible shape changes

24
Applications
25
Spectral Analysis
  • Good (desirable) subspaces to explore
  • 2D-slice of design space

26
2D Subspace Exploration
27
Handle Driven Exploration
28
stiffness analysis
29
Circular Mesh Manifolds
  • Circular Meshes (discrete principal curvature
    param.)
  • Each face has a circumcircle

30
moving out into space
31
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32
Combined Constraint Manifolds
33
Future Work
  • multi-resolution framework
  • osculant surfaces
  • update instead of recompute (quasi-Newton)
  • other ways of exploration
  • interesting curves and 2-surfaces in M, .
  • applications where handle-driven deformation
    doesnt really work (because of low degrees of
    freedom) form-finding

34
Acknowledgements
  • Bailin Deng, Michael Eigensatz, Mathias Höbinger,
    Alexander
  • Schiftner, Heinz Schmiedhofer, Johannes
    Wallner
  • Funding agencies FWF, FFG
  • Asymptote Architecture

35
What Do We Gain?
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