Title: Texture Segmentation Based on Voting of Blocks, Bayesian Flooding and Region Merging
1Texture Segmentation Based on Voting of Blocks,
Bayesian Flooding and Region Merging
C. Panagiotakis(1), I. Grinias(2) and G.
Tziritas(3)
Presenter Dr. Costas Panagiotakis, Assistant
Professor, (1) Business Administrator
Administration Dep., TEI of Crete, Agios
Nikolaos, Greece
(2) Geoinformatics and Surveying Dep., TEI of
Serres, Serres, Greece(3) Computer Science
Department, University Of Crete, Greece
22th International Conference on Pattern
Recognition
07-07-2009
2Introduction Related Work
- Segmentation of images is quite important for
many applications, such as content based image
retrieval and object recognition. - In our previous work 1, we proposed a framework
that performs automatic segmentation of images,
knowing only the number of regions, which
involves feature extraction and classification in
feature space, followed by flooding (PMCFA) and
merging in spatial domain. - PMCFA has been also successfully applied on
interactive image segmentation 2, where the
goal is to classify the image pixels into
foreground and background classes, when some
foreground and background markers are given.
1 C. Panagiotakis, I. Grinias and G. Tziritas,
Natural Image Segmentation based on Tree
Equipartition, Bayesian Flooding and Region
Merging, IEEE Transactions on Image Processing,
Vol. 20, No. 8, pp. 2276 - 2287, Aug. 2011. 2
C. Panagiotakis, H. Papadakis, E. Grinias, N.
Komodakis, P. Fragopoulou and G.
Tziritas, Interactive Image Segmentation Based on
Synthetic Graph Coordinates, Pattern Recognition,
vol. 46, no. 11, pp. 2940-2952, Nov. 2013.
3Introduction Contribution
- The proposed method uses features that are
optimized and tested for textured images. - We solve the problem to find subset of blocks
that represent well the whole dataset of blocks
by a new framework that takes into account the
blocks similarity and topology. The
representative blocks are used to extract the
features for each class. - The proposed method automatically computes the
number of classes regions by a new criterion that
takes into account the average likelihood per
pixel of the classification map and penalizes the
complexity of the regions boundaries. In 1-2
the number of classes were given.
1 C. Panagiotakis, I. Grinias and G. Tziritas,
Natural Image Segmentation based on Tree
Equipartition, Bayesian Flooding and Region
Merging, IEEE Transactions on Image Processing,
Vol. 20, No. 8, pp. 2276 - 2287, Aug. 2011. 2
C. Panagiotakis, H. Papadakis, E. Grinias, N.
Komodakis, P. Fragopoulou and G.
Tziritas, Interactive Image Segmentation Based on
Synthetic Graph Coordinates, Pattern Recognition,
vol. 46, no. 11, pp. 2940-2952, Nov. 2013.
4(No Transcript)
5Methodology Feature Selection
- The image is divided into overlapping blocks
(50 overlapping). - 64 64 block for a frame of 512 512 pixels is
used. - We use the three components of Lab color space
to represent the color - The last component is the energy of horizontal
and vertical components from wavelet transform
using the fourth-order binomial filter 1 4 6 4
1/16. We show that these components of wavelet
transform suffice to represent well the texture
information.
6Methodology MAXR BLOCKS SELECTION
- Goal Select the MAXR most representative image
blocks taking into account the blocks similarity
and topology. - Main Steps
- The M image blocks are represented by a graph G,
whose weights are given by the Mallows distance
of three color components and of the texture
component of the corresponding blocks
(4-connections neighborhood). - Next, we find the MxM matrix of all shortest
paths in graph G taking into account similarity
and topology. - Similar results are also obtained and by using
the MST of G instead of G.
MxM matrix of all shortest paths in graph G
7Methodology MAXR BLOCKS SELECTION
- The proposed MAXR BLOCKS SELECTION is inspired
from 1. - Main Steps
- The first block is given by the block of
minimum mean distance from others (centroid). - Next, we repeat MAXR-1 times the following
procedure - The next block is given taking into account the
current selected blocks. - We get the block that has low distances from
others (non selected blocks) and high distance
from the selected blocks.
MAXR Selected Blocks
4
3
1
6
5
2
1 C. Panagiotakis, Clustering via Voting
Maximization, Journal of Classification, 2014
(accepted).
8Flooding Process for Class Propagation PMCFA (1/3)
- Definition of a topographic map for each class k
using the computed conditional probabilities - Height of pixel s represents the dissimilarity of
s from class k, defined as - ln Pk?(s)
- where Pk?(s) is the a-posteriori probability
of class k given the feature vector ?(s).
Class
Class
1 C. Panagiotakis, I. Grinias and G. Tziritas,
Natural Image Segmentation based on Tree
Equipartition, Bayesian Flooding and Region
Merging, IEEE Transactions on Image Processing,
Vol. 20, No. 8, pp. 2276 - 2287, Aug. 2011.
9Flooding Process for Class Propagation PMCFA (2/3)
- Path cost Ci(s0,s) between pixels s and s0 the
maximum height of pixels in that path. - Topographic distance dk(s) between s and s0 the
minimum cost of paths between s and s0.
1 C. Panagiotakis, I. Grinias and G. Tziritas,
Natural Image Segmentation based on Tree
Equipartition, Bayesian Flooding and Region
Merging, IEEE Transactions on Image Processing,
Vol. 20, No. 8, pp. 2276 - 2287, Aug. 2011.
10Flooding Process for Class Propagation PMCFA (3/3)
- Input
- Topographic map and
- initial regions of high confidence per class.
- Priority Multi-Class Flooding Algorithm
- Competitive growing for both the computation of
topographic map and pixel labeling. - Flooding stops when all image pixels are labeled.
Class
PMCFA Result
Original image
Topographic map
1 C. Panagiotakis, I. Grinias and G. Tziritas,
Natural Image Segmentation based on Tree
Equipartition, Bayesian Flooding and Region
Merging, IEEE Transactions on Image Processing,
Vol. 20, No. 8, pp. 2276 - 2287, Aug. 2011.
11Merging Process
- Usually, the number of computed regions is
greater than the real number of classes. - A merging state solves this over-segmentation
problem. - We have used a greedy algorithm that iteratively
merges the regions taking into account the
dissimilarity in appearance of the segments and
the gradient on region boundaries.
12Selection of the appropriate segmentation Map
- We select the segmentation that minimizes a
criterion C(k) FS(K) ? PC(k) taking into
account - the average likelihood per pixel of the
classification map (FS(K)) and - penalizes the complexity of the regions
boundaries (PC(K)) that is computed from the
points with curvature higher than 0.5 multiplied
by a normalization factor.
13Experimental Results on Prague Texture
Segmentation Benchmark
14Conclusions
- An unsupervised segmentation algorithm is
proposed which combines - color and texture features,
- region features and
- topology.
- yielding high performance results.
- Results on Prague Texture Segmentation Benchmark