Title: Virtual Radical Collocation for Distributed Software Development: Discussion
1Virtual Radical Collocation for Distributed
Software DevelopmentDiscussion
- Walt Scacchi
- Institute for Software Research
- University of California, Irvine
- Irvine, CA 92697-3455 USA
- http//www.ics.uci.edu/wscacchi/Presentations/VRC
-DSD.ppt
2VRC Proposal, Olson, et al. 2008
- Significant concepts and ideas
- Concerns or opportunities to address
- Other observations
3VRC Proposal Significant concepts and ideas
- Virtual radical collocation
- When and where VRC based work may be more
effective than traditional collocated work - Being there (virtually) without really being
there (physically) - Focus on logically centralizing physically
decentralized software development actors, work
practices, tools, artifacts - Embodied VRC via Video walls, online social
proxies, and 3D virtual workplaces - J. Noll and W. Scacchi, Supporting Software
Development in Virtual Enterprises, Journal of
Digital Information, 1(4), February 1999.
4VRC Proposal Significant concepts and ideas
5Concerns or opportunities to address
- Strengths and weaknesses of large tiled displays
- Visualization content, tiles, and display
resolution (mis)match - User engagement sitting versus dynamic roaming
- Window-pane border management vs. content layout
(e.g., software text, box and arrow diagrams,
networks, and graphs common in software
development) - Online social proxies
- Mixed reality avatars (bots?) that stand-in while
people are away - Seeing others vs. engaging others (e.g., eye
gaze knowing others see you) - Persistent, reusable gestures
- 3D virtual environments (with real-time
interacting avatars and spatial audio) - Networked multi-player games (Half-Life
CounterStrike) do it already, and do it much
better than Second Life or others like Miramar
(Intel) or Qwaq
6(No Transcript)
7(No Transcript)
8(No Transcript)
9Other observations
- 30 years of prior empirical studies of software
engineering work and productivity - Relevant domain expertise, teamwork practices,
and individual differences of developers trump
all other cost or productivity factors, up to
10X - Consider targeting high-value distributed
software development people - Software system architects
- Project managers
- Critical event response teams
- Developers of concurrent multi-core applications
10Other observations
- Consider what kinds of distributed software
development visualizations and tasks to support - Large system architectural configurations
- Project management via socio-technical
interaction networks - Cyber attacks (e.g., network security breach
localization, isolation, and repair/reconfiguratio
n)? - Designing, run-time monitoring, and debugging of
multi-core software - Anything else that requires or benefits from a
massively parallel, snap-to-grid views or
visualizations of software
11Source C. Amrit and van Hillegersberg, J.,
Detecting Coordination Problems in Collaborative
Software Development Environments, Information
Systems Management, 25(1), 57,70, December 2008.
12(No Transcript)