What rules are used to group objects? - PowerPoint PPT Presentation

1 / 31
About This Presentation
Title:

What rules are used to group objects?

Description:

What rules are used to group objects? Definitions (Feature Lists) Family Resemblance Similarity to Prototypes Exemplar models – PowerPoint PPT presentation

Number of Views:26
Avg rating:3.0/5.0
Slides: 32
Provided by: AL91
Category:

less

Transcript and Presenter's Notes

Title: What rules are used to group objects?


1
What rules are used to group objects?
  • Definitions (Feature Lists)
  • Family Resemblance
  • Similarity to Prototypes
  • Exemplar models

2
(No Transcript)
3
(No Transcript)
4
Definitions and Features
  • Dogs are animals that have four legs, have fur,
    bark, wag their tails

5
Family Resemblance
  • Ludwig Wittgenstein (1953) proposed that games
    could not be defined or categorized by features.
  • Rather, any game shares some resemblance to some
    (but not all) other games.

6
Similarity to Prototypes
  • Rosch (1978). Prototype is a central, average,
    representation (real or constructed) of a
    category.
  • Tokens sufficiently similar to the prototype are
    considered members of that category.
  • Memory for specific exemplars.

7
Exemplar Models
  • To remember a category, just remember all the
    members of the category.
  • Head-filling-up problem.
  • Evidence for abstractions.

8
Perception
  • Top-down
  • Or
  • Bottom-up?

9
The problem of perception
  • How does our perceptual system arrive at a best
    representation of the world?
  • Conflicting demands
  • Accuracy
  • Efficiency

10
Data-driven processing(bottom-up)
11
  • Standard (naïve) assumption is that perception is
    entirely data-driven
  • Why is this naïve?
  • Perception must be accomplished in sub-optimal
    conditions
  • Need for speed
  • Need for computational efficiency
  • But also need for accuracy!
  • A common solution Best guess

12
Concealed and bi-stable figures Evidence for a
role of knowledge in perception
13
Application of knowledge changes the way
concealed and bi-stable figures are perceived
  • Changes conscious processing (interpretation,
    object recognition)
  • Changes unconscious processes (patterns of eye
    movements)

14
(No Transcript)
15
(No Transcript)
16
Application of Knowledge
  • Can be automatic
  • Either innately, or once learned
  • Can also be controlled

17
Rabbit/Duck
Jastrow (1900)
18
Impossible Trident
19
Illusions Obligatory application of knowledge
in contradiction to available data.
20
Application of knowledge is obligatory in these
illusions
21
Sources of Illusions
  • Illusions arise because our perceptual system is
    structured to act as if certain assumptions about
    the world are true.
  • We can construct situations in which those
    assumptions appear to be true, but in fact are
    not. These situations are called illusions.

22
Sources of Illusions
  • Knowledge of visual cues to distance
  • The Müller Lyer Illusion
  • Filling in missing information
  • Object occlusion
  • Using context
  • Circles of relative size
  • Text tricks
  • Shades of white
  • Circularity in pitch perception

23
The Müller-Lyer Illusion
  • Which vertical line is longer?
  • Neither! They are the same length!

Müller-Lyer (1889)
24
Explanation
  • We need to be able to adjust our knowledge of an
    objects size based on our perception of how far
    away from us it is.
  • The arms of the arrows make the vertical lines
    look like the edges of corners one pointing
    toward us, one pointing away.
  • That makes it appear as if the vertex of the
    corner (the vertical line) is a different
    distance from us in each figure.

25
What triangle?
26
Explanation
  • Most things in the world do not have abrupt,
    regular discontinuities.
  • It makes more sense to assume that the black
    spots are circles rather than Pac Men.
  • It also makes sense, then, to assume that the 3
    bites are caused by the same object which lies
    in front of the circles.
  • Makes sense means is more likely to be a
    correct representation of the world.

27
Contextual cues
Which of the two middle circles is smaller?
28
Is this a letter or a number?
29
Circularity in pitch perception
PC/.wav
Mac/AIFF
Waterfall (M. C. Escher)
30
(No Transcript)
31
Bibliography
  • Sheperd, R. N. (1964). Circularity in judgements
    of relative pitch. Journal of the Acoustical
    Society of America, 36, 2346-2353.
  • Rosch, E. (1978). Principles of categorization.
    In Rosch, E. Lloyd, B. (Eds.) Cognition and
    Categorization. Hillsdale, NJ, Lawrence Erlbaum
    Associates.
  • Wittgenstein, L. (1953). Philosophical
    Investigations. New York, Macmillan.
  • Note The illusions used in this demonstration
    come from various sources. When the original
    source is identifiable, it is given above.
    Otherwise, as much information as possible is
    provided to identify the illusions original
    author. Many illusions are so widely distributed
    that they appear to be in the public domain. The
    following texts and other sources are
    recommended
  • Deutsch, D. (1975). Musical Illusions.
    Scientific American, 233(4), 92-104.
  • Ernst, B. (1976). The Magic Mirror of M. C.
    Escher. New York, Ballantine.
  • Ernst, B. (1992). Optical Illusions. Trans. K.
    Williams. Originally published as Het
    Begoochelde Oog. Taschen Verlag.
  • Held, R. (1974). Image, Object, and Illusion
    Readings from Scientific American. Scientific
    American, Inc.
  • Houtsma, A. J. M., Rossing, T. D., Wagenaars, W.
    M. (1987). Auditory Demonstrations (CD).
    Eindhoven, The Netherlands, Institute for
    Perception Research (IPO) and the Acoustical
    Society of America (ASA).
Write a Comment
User Comments (0)
About PowerShow.com