Of Mice Or Men? The Avatar in the Virtualscape - PowerPoint PPT Presentation

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Of Mice Or Men? The Avatar in the Virtualscape

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Of Mice Or Men? The Avatar in the Virtualscape? or Marc Conrad Computer Science and Technology Jo Neale Applied Social Studies Alec Charles Media, Art & Design – PowerPoint PPT presentation

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Title: Of Mice Or Men? The Avatar in the Virtualscape


1
Of Mice Or Men?The Avatar in the Virtualscape
  • Marc Conrad
  • Computer Science and Technology
  • Jo Neale
  • Applied Social Studies
  • Alec Charles
  • Media, Art Design
  • University of Bedfordshire, United Kingdom

29/09/2015 012017
Marc Conrad
University of Bedfordshire
1
2
Avatars
http//secondlife.com/whatis/avatar/
  • what exactly is an avatar in Second Life? In
    a virtual world, an avatar is a digital persona
    that you can create and customize. It's you
    only in 3D. You can create an avatar that
    resembles your real life or create an alternate
    identity. The only limit is your imagination. Who
    do you want to be?
  • From http//secondlife.com/whatis/avatar/

29/09/2015 012017
Marc Conrad
University of Bedfordshire
2
3
Avatars
  • Typically avatars are created as a voluntary
    decision, to be used for recreation.
  • What about people who must create an avatar as
    part of a task?
  • Educators and Students
  • Professional Software Developers
  • Social Workers

29/09/2015 012017
Marc Conrad
University of Bedfordshire
3
4
Avatar and Identity
  • Digital mediation became ubiquitous
  • Perceived prioritization of material experience
    while dismissing virtual experience in moulding
    identity? (clearly not true)
  • Hence a paradigm shift in the mediation of
    identity because of the universality virtual
    experience.
  • Understanding the influence on Second Life on the
    construction of identity is crucial.

5
Study Embedded as Part of an Assignment in
Project Management
  • You are working as a group of 10 individuals
    who need to come together and work as a team. You
    will be using the PRINCE2 project management
    methodology to run a real-life project. As part
    of an educational advisory team you have been
    asked to create an educational showcase. The area
    that you look at must be directly related to the
    pathway that you are studying, but may cover any
    aspect of technology within this area. As part of
    this project you will have to deliver a number of
    products.
  • As a team you must produce the following, and
    meet the specified deadlines
  • 3) An educational showcase in the Second Life
    island of the University of Bedfordshire

Extract from the 2009/2010 Assessment of the
postgraduate unit Professional Project
Management, University of Bedfordshire
6
Demographics
  • 813 students in the unit
  • 283 engaged in the Second Life task having
    avatars, 208 responses received from the
    questionnaire
  • 77.9 Indian (international students)
  • 87.5 male
  • 69.7 between 18 and 24 years old
  • For 81.2 this was their first avatar (in Second
    Life or any other multi-user game)

7
Areas investigated
  • Gender
  • Ethnicity
  • Name
  • Is the avatar human?

8
Gender
  • Most students (89.9) choose an avatar that
    matches their own gender
  • Only 3.4 choose an avatar of the opposite
    gender.
  • One student had two avatars of opposite gender
  • (no answer from the remaining students)

9
EthnicityWhich avatar did you choose at signup?
  • 58.6 of the male Indian students (who answered
    the question) choose avatar A and 18.9 choose
    avatar B.
  • Of the seven African students six choose avatar
    C.
  • 10 of the 17 female students choose avatar H.
  • Avatars J, K and L were not choosen by any
    respondents.
  • There seems to be a tendency to choose an avatar
    that resembles oneself, or at least is ambiguous.

10
Names
  • 172 respondents both gave their avatar name and
    their real name.
  • Focus on first name (the last name of the avatar
    cannot be chosen freely)
  • Identification of four categories (e.g. Jonathan
    Bloggs)
  • Same as real name (e.g. Jonathan or Bloggs)
  • Part of real name (e.g. Jon, Blog)
  • Derived from or related to real name (joeblogg,
    blogg17)
  • Different (e.g. flux, Brandy, bla)
  • Fifth category the name is related to the group
    name.

43
8.7
11.6
32.6
11
Quantitative results
  • Very few selected an avatar unrelated to their
    own appearance.
  • Suggests an identification with the avatar as an
    extension of the users self.
  • However the avatars are pre-designed and
    interpellate the user within an ideologized ideal
    of physical appearance.
  • Association with a subjectivity which is only
    vaguely related to the users own.
  • Nearly a third chose apparently unrelated as if
    conscious of the difference between their own
    subjectivity and that of the avatar.

12
Interesting (and unexpected) Results by the
Following Two Questions
  • Does your current SL avatar have human
    characteristics? (yes / no)
  • If your avatar is not human, what form does it
    take? (open question)
  • We expected answers that, for instance, would
    refer to animal avatars such as dogs or cats,
    that are also possible and fairly common within
    Second Life

13
Answers to If your avatar is not human, what
form does it take?
  • just and animated image and controlled by the
    user
  • animated image
  • a kind of Avatar which runs sic with the
    command of creator
  • it is just a device or just a doll which is been
    sic controlled by some buttons
  • spirit, cloud
  • Lite
  • ROBOT
  • /

14
Answers to If your avatar is not human, what
form does it take?
  • just and animated image and controlled by the
    user
  • animated image
  • a kind of Avatar which runs sic with the
    command of creator
  • it is just a device or just a doll which is been
    sic controlled by some buttons
  • spirit, cloud
  • Lite
  • ROBOT
  • /
  • First four are a critically revealing misreading
    of the question.
  • Rather than describing the form, the intended
    function is explained.
  • Suggests an unconscious resistance to the notion
    of the avatars influence (which indeed implies
    an awareness)

15
Answers to If your avatar is not human, what
form does it take?
  • just and animated image and controlled by the
    user
  • animated image
  • a kind of Avatar which runs sic with the
    command of creator
  • it is just a device or just a doll which is been
    sic controlled by some buttons
  • spirit, cloud
  • Lite
  • ROBOT
  • /
  • The last four responses are somewhat opaque and
    can be interpreted in various ways.
  • The / being the most enigmatic.

16
/
  • Perhaps the / sums up the relationship between
    the user and the avatar as concisely and
    precisely as one might manage the borderline
    between two modes of existence, an interface in
    between states.
  • No longer a barrier but an opening gateway, that
    diagonal line blurs the distinction between
    software, hardware and self between
    simulations, avatars, keyboards, mice, women and
    men.

Note The study is currently being repeated with
modified questions to gather more qualitative
responses.
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