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Camera Composition (Shots, Angles,

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Camera Composition (Shots, Angles, & Movement) Framing Elements in the environment, such as trees and arches, etc., may be used to create a border or frame around the ... – PowerPoint PPT presentation

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Title: Camera Composition (Shots, Angles,


1
Camera Composition(Shots, Angles, Movement)
2
Long Shot
  • It establishes the scene
  • Shows subjects in their surroundings
  • Tells the viewer where the action is taking place

3
Medium Shot
  • Used to introduce a character for the first time
  • Framing is usually set so that the top of the
    frame is just above the head and the bottom of
    the fame is just below the waist

4
Medium Close-up
  • Tighter than a medium shot
  • The top of the frame is just above the
    characters head and the bottom of the frame is
    just below the chest

5
Close-up
  • Used to reveal a characters feelings.
  • Restrict how much of a scene and/or action the
    audience sees.
  • The top of the frame is just above the
    characters head and the bottom of the frame is
    just below the chin.

6
Extreme Close Up
  • Often used to reveal feelings WITHOUT using
    dialogue or to provide the audience with a view
    of a specific detail
  • Examples include a persons eyes, mouth, or
    hands, or an inanimate object such as the
    contents of a letter

7
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8
Two-Shot
  • Shows two persons in a shot

9
Three-shot
  • Shows three persons in a shot

10
Over the Shoulder
  • Shooting over-the-shoulder of one subject to
    reveal another subject.
  • The speakers full face is shown while the camera
    is aimed over the shoulder of the listener
  • Used in interview situations.

11
Straight Angle
  • The camera is placed directly in front of the
    talent at eye-level and is used to involve the
    audience with the action
  • Example would be the shot used during the anchors
    delivery of the news

12
Eye Level
  • Most commonly used angle

Whether the subject is standing or seated and
regardless of how small or tall your subject may
be.
13
Eye Level
14
Side Angle
  • The camera is placed at eye level, but usually
    at a 45 degree angle from the subject. The
    audience views the action but is not directly
    involved in the action.

15
Low Angle
  • The camera is placed below the subject and is
    aimed up (shoots upward).
  • This angle exaggerates height and can give the
    impression that the subject is larger and more
    powerful.

16
Low Angle
17
High Angle
  • The camera is above the subject matter and is
    aimed down (shoots downward).
  • This angle has the effect of reducing the
    apparent height of the subject gives the
    impression that the subject is smaller and less
    powerful.

18
High Angle
19
Camera Movements
20
Dollying
  • Placing the camera on a tripod with wheels
  • Allows camera to follow the action while
    maintaining a steady, non-shaky shot

21
Pan
  • The camera is moved horizontally from left to
    right or right to left (much like a head shaking
    from left to right to say no).
  • Used to follow the action

22
Tilt
  • The camera is moved vertically up or down (much
    like a head nodding yes)
  • Can be used to follow something as it falls, or
    rises

23
Zoom
  • Accomplished by pressing the W or the T on the
    zoom control.
  • Brings the viewer closer to or further away from
    the action

24
Tricky Shots
  • Match Cut - Changing camera angles without
    breaking the continuity of motion from scene to
    scene
  • Imagine a Long Shot, Side Angle scene of someone
    walking, then dropping something then, in the
    next scene you have a Close-Up Shot, Straight
    Angle of the persons face showing his/her
    reaction to the dropping of the item. Although
    the scene may actually have been filmed using two
    cameras or the action may have been stopped in
    order for the one and only camera to change
    positions, the audience never notices any
    disruption in the action.

25
Screen Direction
26
What is screen direction?
  • Screen direction is the direction people and
    objects face when viewed through the camera.
    When shooting a scene, place the center of
    interests on an imaginary line. This line should
    not be crossed by the cameraperson to avoid
    reversal of screen direction.

27
Example of Screen Direction
In this example, the elephant did NOT change
directions instead, the photographer is simply
on the other side of the elephant in each
separate picture (thus, making it appear that the
elephant is walking in two different directions.
Reversing the screen direction (crossing that
imaginary line) confuses the audience and makes
them think the subject is going in the opposite
direction from which they came
28
Composition
  • The arranging or placing of elements in a shot.

29
Rule of Thirds
  • The viewfinder screen is divided into thirds
    horizontally and vertically (like a tic-tac-toe
    board). When framing a shot, the cameraperson
    should consider these imaginary lines by
    preferably placing the center of interest at one
    of the four intersecting points or on one of the
    lines.

30
Head Room
  • A persons head should be appropriately placed in
    the shot. Dont cut off the top of their head,
    but dont leave so much space above their head
    that it distracts from their face.

31
Leading Looks
  • When shooting a person or object in profile,
    leave space in front of the person or object.

32
Leading Lines
  • Lines that are in the environment may be used to
    lead to the center of interest.

33
Level Horizon
  • Keep the horizon level.
  • A sloping horizon or a floor that doesnt
    appear horizontal is distracting to viewers.

34
Framing
  • Elements in the environment, such as trees and
    arches, etc., may be used to create a border or
    frame around the shot.

35
Background
  • Elements in the environment may distract the
    viewer from the center of interest. Be aware of
    bright colors, moving objects, and any objects
    that appear to grow out of peoples heads or
    blend with a person.

36
Other things to consider
37
Objects that are closest to camera will appear
larger than those that are far away
38
Arrange Groups Naturally
  • Avoid widely separated subjects positioned at
    either edge of the frame.
  • Avoid large height differences between two people
    in a scene

Bad examples of arranging groups
39
Good examples of how to arrange groups
40
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41
Silhouette Shot
  • Background will be bright causing the subject to
    appear as a dark image
  • A dark image outlined against a lighter
    background

42
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