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Switching Units

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Title: Switching Units


1
Switching Units
2
Types of switching elements
  • Telephone switches
  • switch samples
  • Datagram routers
  • switch datagrams
  • ATM switches
  • switch ATM cells

INPUTS
OUTPUTS
3
Repeaters, bridges, routers, and gateways
  • Repeaters/Hubs at physical level (L1)
  • Bridges at datalink level (L2)
  • based on MAC addresses
  • discover attached stations by listening
  • Routers at network level (L3)
  • participate in routing protocols
  • Application level gateways at application level
    (L7)
  • treat entire network as a single hop
  • Gain functionality at the expense of forwarding
    speed
  • for best performance, push functionality as low
    as possible

4
Types of services
  • Packet vs. circuit switches
  • packets have headers and samples dont
  • Connectionless vs. connection oriented
  • connection oriented switches need a call setup
  • setup is handled in control plane by switch
    controller
  • connectionless switches deal with self-contained
    datagrams

5
Other switching unit functions
  • Participate in routing algorithms
  • to build routing tables
  • Next Lecture!
  • Resolve contention for output trunks
  • buffer scheduling
  • Previous Lecture!
  • Admission control
  • to guarantee resources to certain streams

6
Requirements
  • Capacity of switch is the maximum rate at which
    it can move information, assuming all data paths
    are simultaneously active
  • Primary goal maximize capacity
  • subject to cost and reliability constraints
  • Circuit switch must reject call if cant find a
    path for samples from input to output
  • goal minimize call blocking
  • Packet switch must reject a packet if it cant
    find a buffer to store it awaiting access to
    output trunk
  • goal minimize packet loss
  • Subgoal Dont reorder packets

7
Internal switching
  • In a circuit switch, path of a sample is
    determined at time of connection establishment
  • No need for a sample header--position in frame is
    enough
  • In a packet switch, packets carry a destination
    field
  • Need to look up destination port on-the-fly
  • Datagram
  • lookup based on entire destination address
  • Cell
  • lookup based on VCI used as an index to a table
  • Other than that, switching units are very similar

8
Blocking in packet switches
  • Can have both internal and output blocking
  • Internal
  • no path to output
  • Example head of line blocking.
  • Output
  • output link busy
  • If packet is blocked, must either buffer or drop
    it

9
Dealing with blocking
  • Overprovisioning
  • internal links much faster than inputs
  • Buffers
  • at input or output
  • Backpressure
  • if switch fabric doesnt have buffers, prevent
    packet from entering until path is available
  • Parallel switch fabrics
  • increases effective switching capacity

10
Three generations of packet switches
  • Different trade-offs between cost and performance
  • Represent evolution in switching capacity, rather
    than in technology
  • With same technology, a later generation switch
    achieves greater capacity, but at greater cost
  • All three generations are represented in current
    products

11
First generation switch
computer
CPU
queues in memory
linecard
  • Most Ethernet switches and cheap packet routers
  • Bottleneck can be CPU, host-adaptor or I/O bus,
    depending

12
Second generation switch
computer
bus
front end processors or line cards
  • Port mapping intelligence in line cards
  • Bottleneck is the bus (or ring)

13
Third generation switches
  • Third generation switch provides parallel paths
    (fabric)

OLC
ILC
NxN packet switch fabric
OUT
OLC
IN
ILC
OLC
ILC
control
14
Third generation (contd.)
  • Features
  • self-routing fabric
  • output buffer is a point of contention
  • unless we arbitrate access to fabric
  • potential for unlimited scaling,
  • as long as we can resolve contention for output
    buffer

15
Switching - Fabric
16
Switching abstract model
Number of connections from few (4 or 8) to huge
(100K)
17
Multiplexors and demultiplexors
  • Multiplexor aggregates sessions
  • N input lines
  • Output runs N times as fast as input
  • Demultiplexor distributes sessions
  • one input line and N outputs that run N times
    slower
  • Can cascade multiplexors

18
Time division switching
  • Key idea when demultiplexing, position in frame
    determines output link
  • Time division switching interchanges sample
    position within a frame
  • Time slot interchange (TSI)

19
Time Slot Interchange (TSI) example
sessions (1,3) (2,1) (3,4) (4,2)
1 2 3 4
2
1
4
2
3 1 4 2
1
3
3
4
Read and write to shared memory in different order
20
TSI
  • Simple to build.
  • Multicast easy (why?)
  • Limit is the time taken to read and write to
    memory
  • For 120,000 telephone circuits
  • Each circuit reads and writes memory once every
    125 ms.
  • Number of operations per second 120,000 x 8000
    x2
  • each operation takes around 0.5 ns gt impossible
    with current technology
  • Need to look to other techniques

21
Space division switching
  • Each sample takes a different path through the
    switch, depending on its destination
  • Crossbar Simplest possible space-division switch
  • Crosspoints can be turned on or off

22
Crossbar - example
sessions (1,2) (2,4) (3,1) (4,3)
inputs
output
23
Crossbar
  • Advantages
  • simple to implement
  • simple control
  • strict sense non-blocking
  • Multicast
  • Single source multiple destination ports
  • Drawbacks
  • number of crosspoints, N2
  • large VLSI space
  • vulnerable to single faults

24
Time-space switching
  • Precede each input trunk in a crossbar with a TSI
  • Delay samples so that they arrive at the right
    time for the space division switchs schedule

Crosspoint 4 (not 16) memory speed x2 (not x4)
25
Finding the schedule
  • Build a routing graph
  • nodes - input links
  • session connects an input and output nodes.
  • Feasible schedule
  • Computing a schedule
  • compute perfect matching.

26
Time-Space Example
TSI
Internal speed double link speed
27
Time-space-time (TST) switching
  • Allowed to TSI both on input and output
  • Gives more flexibility gt lowers call blocking
    probability

28
Internal Non-Blocking Types
  • Re-arrangeable
  • Can route any permutation from inputs to
    outputs.
  • Strict sense non-blocking
  • Given any current connections through the
    switch.
  • Any unused input can be routed to any unused
    output.
  • Wide sense non-blocking.
  • There exists a specific routing algorithm, s.t.,
  • for any sequence of connections and releases,
  • Any unused input can be routed to any unused
    output,
  • assuming all the sequence was served by the
    routing algorithm.

29
Circuit switching - Space division
  • graph representation
  • transmitter nodes
  • receiver nodes
  • internal nodes
  • Feasible schedule
  • edge disjoint paths.
  • cost function
  • number of crosspoints (complexity of AxB is AB)
  • internal nodes

30
Crossbar - example
1
2
3
4
4
1
2
3
31
Another Example
inputs
outputs
32
Another Example
sessions (1,3) (2,6) (3,1) (4,4) (5,2) (6,5)
inputs
outputs
33
Clos Network
Clos(N, n , k) N - inputs/outputs
cross-points 2 (N/n)nk k(N/n)2
kxn
nxk
(N/n)x(N/n)
2x2
3x3
N6 n2 k2
2x2
N
3x3
2x2
k
N/n
N/n
34
Clos Network - strict sense non-blocking
  • Holds for k ? 2n-1
  • Proof Methodology
  • Recall IF A,B ? S and AB gt S then An
    B?Ø
  • S The k middle switches
  • A middle switches reachable from the inputs
  • B middle switches reachable from the outputs
  • Our case
  • Sk
  • A k-(n-1)
  • B k-(n-1)

35
Clos Network - strict sense non-blocking
  • Holds for k ? 2n-1
  • Proof
  • Consider an idle input and output
  • Input box connected to at most n-1 middle layer
    switches
  • output box connected to at most n-1 middle layer
    switches
  • There exists an unused" middle switch good for
    both.

36
Example
Clos(8,2,3)
Need to route a new call
37
Clos Network
Why is kn internally blocking?
38
Clos Network - re-arrangable
  • Holds for k ? n
  • Proof
  • Consider the routing graph.
  • find a perfect matching.
  • route the perfect matching through a
  • single middle switch!
  • remaining network is Clos(N-N/n,n-1,k-1)
  • summary
  • smaller circuit
  • weaker guarantee
  • Multicast ?

39
Recursive Construction basis
The basic element
The dimension r0
The two states
40
Recursive Construction Benes Network
r-1 dimension N/2 size
r-1 dimension N/2 size
41
Example 16x16
42
Benes Networks
  • Symmetry
  • Size
  • F(N) 2(N/2)4 2F(N/2) O(N log N)
  • Rearrangable
  • Clos network with k2 n2
  • Proof I
  • Build routing graph.
  • Find 2 matchings
  • route one in the upper Benes and the other in the
    lower.

43
Greedy permutation routing
  • Start with an arbitrary node i1
  • set i1 to upper.
  • At the output, o1 , a new constraint,
  • set o2 to lower.
  • Continue until no new constraint.
  • Completing a cycle.
  • Continue until done.
  • Solve for the upper and lower Benes recursively.

44
Example Benes Network for r2
I1
1 2 3 4 5 6 7 8
I2
level 0 switches
level 2r switches
45
Example
1 2 3 4 5 6 7 8 1 5 6 8 4
2 3 7
)
(
I1
1 2 3 4 5 6 7 8
I2
level 0 switches
level 2r switches
46
Example
1 2 3 4 5 6 7 8 1 5 6 8 4
2 3 7
)
(
I1
1 2 3 4 5 6 7 8
I2
level 0 switches
level 2r switches
47
Example
1 2 3 4 5 6 7 8 1 5 6 8 4
2 3 7
)
(
I1
1 2 3 4 5 6 7 8
I2
level 0 switches
level 2r switches
48
Example
1 2 3 4 5 6 7 8 1 5 6 8 4
2 3 7
)
(
I1
1 2 3 4 5 6 7 8
I2
level 0 switches
level 2r switches
49
Strict Sense non-Blocking
N/2 x N/2
. . .
. . .
N/2 x N/2
N/2 x N/2
50
Properties
  • Size
  • F(N) 2N6 3F(N/2) O( N1.58 )
  • strict sense non-blocking
  • Clos network with k3 n2
  • Better parameters
  • nsqrtN, k2sqrtN-1
  • recursive size sqrtN x sqrtN
  • Circuit size N log2.58 N

51
Cantor Networks
  • m copies of Benes network.
  • For m log N its strict sense non-blocking
  • Network size N log2 N
  • Example

52
Cantor Network
m4
53
Proof Sketch
  • Benes network
  • 2 log N -1 layers,
  • N/2 nodes in layer.
  • Middle layer layer log N -1
  • Consider the middle layer of the Benes Networks.
  • There are Nm/2 nodes in in all of them combined.
  • Bound (from below) the number of nodes reachable
    from an input and output.
  • If the sum is more than Nm/2
  • There is an intersection
  • there has to be a route.

54
Proof Sketch
  • Let A(k) number of nodes reachable at level k.
  • A(0)m
  • A(1) 2A(0)-1
  • A(2)2A(1)-2
  • A(k)2A(k-1) - 2k-1 2k A(0) - k 2k-1
  • A(log N -1) Nm/2 - (log N -1) N/4
  • Need that 2A(log N -1) gt Nm/2.
  • 2Nm/2 - (log N -1) N/4 gt Nm/2.
  • Hold for mgt log N-1.

55
Advanced constructions
  • There are networks of size O(N log N).
  • the constants are huge!
  • Basic paradigm also applies to large packet
    switches.

56
Proof Sketch
  • Let A(k) number of nodes reachable at level k.
  • A(0)m
  • A(1) 2A(0)-1
  • A(2)2A(1)-2
  • A(k)2A(k-1) - 2k-2 2k-1 A(1) - (k-1) 2k-2
  • A(log N) Nm/2 - (log N -1) N/4
  • Need that 2A(log N) gt Nm/2.
  • Hold for mgt log N-1.
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