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Kai Virtanen, Tuomas Raivio, and Raimo P. H

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Kai Virtanen, Tuomas Raivio, and Raimo P. H m l inen Systems Analysis Laboratory (SAL) Helsinki University of Technology (HUT) www.sal.hut.fi – PowerPoint PPT presentation

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Title: Kai Virtanen, Tuomas Raivio, and Raimo P. H


1
Optimal Pilot Decision and Flight Trajectories in
Air Combat
  • Kai Virtanen, Tuomas Raivio, and Raimo P.
    Hämäläinen
  • Systems Analysis Laboratory (SAL)
  • Helsinki University of Technology (HUT)
  • www.sal.hut.fi

2
The Project Dynamics and Strategy of Flight
  • Financed by the Finnish Air Force, initiated in
    1993
  • Research group
  • project leader prof. Raimo P. Hämäläinen
  • prof. Harri Ehtamo
  • three full-time researchers
  • Research topics
  • single aircraft performance optimization
  • analysis of antagonistic aerospace scenarios
    using
  • differential games
  • decision theoretical tools
  • simulation
  • Cooperation with Laboratory of Aerodynamics of
    HUT

3
Approaches for modeling air combat
  • Dynamic optimization
  • one active actor
  • control the dynamic system in
  • the best possible way
  • Differential games, game theory
  • two actors
  • optimization againts the worst
  • action of the opponent
  • Simulation
  • multiple actors
  • decision models of pilots

Utilization - Planning of tactics - Pilot
training - Performance evaluation
4
System model
- Describes the dynamics of aircraft and
missiles - Translational (and rotational)
dynamics
5
Dynamic optimization, optimal control
Final state xf
Initial state x0
  • Control the dynamic system in the best possible
    way
  • best e.g., minimal time
  • obey given constraints minimum altitude, stall
    velocity, g-forces,
  • Our research activities
  • numerical solution methods
  • time discretization and nonlinear programming
  • interactive optimization software

6
Minimum time climb
7
Minimum time flight in 3D
8
Optimal missile avoidance
is pursuing
  • Missile assumed to use a known feedback guidance
    law
  • One decision maker (aircraft) gt optimal control
    problem
  • given vehicle parameters and initial states,
    choose aircraft controls
  • Maximization of minimum distance

9
Family of optimal solutions
10
Pursuit-evasion game
?
?
Evader - Escape if possible - Maximize the cost
of capture
Pursuer - Capture with minimal cost
Fixed roles
Saddle point solution Best possible action
against the worst action of the opponent
  • Two-player zero-sum differential game with free
    terminal time
  • Game of kind When a capture is possible? gt
    Capture zone
  • Game of degree Saddle point strategies inside
    the Capture zone
  • Our research activities Numerical solution
    methods, applications

11
Missile-aircraft setting
Minimizes flight time
Maximizes flight time
12
Maximal shooting range of a missile
13
One-on-one air combat game
¼
tDt
tDt
¼
t0
t0
Find the best maneuvering sequence for the
players with respect to the goals 1. Avoid being
captured by the adversary 2. Capture the
adversary by taking into account - Preferences of
a pilot - Uncertainties - Dynamic decision
environment - Behavior of the adversary
Two-target game
Influence diagram game
Influence diagram
14
Air combat simulation models
  • Multiple aircraft
  • More realistic dynamics and uncertainty models
  • Discrete-event approach gt Statistical analysis
    of results
  • Our research activities
  • X-Brawler

Computer generated forces need a model imitating
pilot decision making Influence diagram approach
simulation experiments
15
Future modeling challenges
  • Modeling
  • Improved models for flight mechanics
  • Optimization, differential games
  • Optimal control and games under increased
    uncertainty
  • Optimal feedback strategy approximation
  • Simulation
  • Optimal decisions under uncertainty
  • Combination of discrete-event simulation and
    optimization
  • Methodological contributions are required

16
More information
  • www.sal.hut.fi
  • Selected publications
  • Virtanen, Raivio, and Hämäläinen, "Modeling
    Pilot's Sequential Maneuvering Decisions by a
    Multistage Influence Diagram," Journal of
    Guidance, Control, and Dynamics, Vol. 27, No. 4,
    2004.
  • Virtanen, Hämäläinen, and Mattila, "Team Optimal
    Signaling Strategies in Air Combat," IEEE
    Transaction on Systems, Man, and Cybernetics -
    Part A Systems and Humans, accepted for
    publication, 2004.
  • Ehtamo and Raivio, On Applied Nonlinear and
    Bilevel Programming for Pursuit-Evasion Games,
    Journal of Optimization Theory and Applications,
    Vol. 108, No. 1, 2001.
  • Raivio, Capture Set Computation of an Optimally
    Guide Missile, Journal of Guidance, Control, and
    Dynamics, Vol. 24, no. 6, 2001
  • Raivio and Ehtamo, On Numerical Solution of a
    Class of Pursuit-Evasion Games, Annals of the
    International Society of Dynamic Games, Vol. 5,
    2000.
  • Raivio and Ehtamo, Visual Aircraft
    Identification as a Pursuit-Evasion Game,
    Journal of Guidance, Control and Dynamics, Vol.
    23 No. 4, 2000.
  • Virtanen, Raivio, and Hämäläinen, "Decision
    Theoretical Approach to Pilot Simulation,"
    Journal of Aircraft, Vol. 36, No. 4, 1999.
  • Virtanen, Ehtamo, Raivio, and Hämäläinen, "VIATO
    - Visual Interactive Aircraft Trajectory
    Optimization," IEEE Transaction on Systems, Man,
    and Cybernetics - Part C Applications and
    Reviews, Vol. 29, No. 3, 1999.
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