DROPOUTS VERSUS BURNOUTS: WHY WE QUIT ACTIVITIES WE LOVE - PowerPoint PPT Presentation

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DROPOUTS VERSUS BURNOUTS: WHY WE QUIT ACTIVITIES WE LOVE

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Title: DROPOUTS VERSUS BURNOUTS: WHY WE QUIT ACTIVITIES WE LOVE


1
DROPOUTS VERSUS BURNOUTS WHY WE QUIT ACTIVITIES
WE LOVE
  • Damon Burton
  • University of Idaho

2
  • What is the difference between dropouts and
    burnouts?

3
DROPOUTS VERSUS BURNOUTS
  • Dropouts dont get their achievement needs met
    (i.e., arent improving or dont win enough)
  • Burnouts still get their achievement needs met
    but the costs of meeting those needs outweigh the
    benefits received.

4
DROPOUTS
  • Not Meeting Achievement Needs means not
    reaching your achievement goals.
  • outcome dont win or socially compare well,
  • performance fail to improve, learn and/or
    perform well,
  • power dont gain leadership opportunities,
  • social cant make friends, hang out with them
    and/or develop social skills,
  • involvement pursue goals you value.
  • Dropouts report finding other things to do.
  • Do dropouts really find other activities more
    intrinsically motivating or is it just a
    socially acceptable reason to quit when goals
    are not met and they perceive they have low
    ability?

5
BURNOUTS
  • Still Meeting Achievement Needs means
    continuing to reach valued goals.
  • outcome win or socially compare well,
  • performance improve, learn and/or perform well,
  • power gain leadership opportunities,
  • social make friends, hang out with them and
    develop social skills
  • involvement pursue goals you value.
  • What are the costs of meeting achievement needs
    that may eventually outweigh the benefits?

6
CHARACTERISTICS OF BURNOUT
  • Physical and Emotional Exhaustion in the form
    of lost concern, energy, interest and trust.
  • More Negative Responses to Others impersonal ,
    unfeeling and uncaring.
  • Low Feelings of Accomplishment often prompting
    low self-esteem, failure and depression that
    reduces productivity and performance levels.
  • Long-Term Response accumulates from chronic,
    every day stress over time.

7
STAGES OF BURNOUT
  • Emotional and Physical Exhaustion the slow
    process of breaking down emotionally and/or
    physically.
  • Decreased Feelings of Accomplishment feel
    youre no long making a contribution or
    accomplishing your goals.
  • Depersonalization dissociating yourself from
    others so you become emotionally removed, distant
    and unconcerned.
  • Isolation a severe form of depersonalization
    in which you insulate yourself from anyone
    associated with the activity and look for excuses
    not to do it.

8
PARTICIPATION AND WITHDRAWAL MODEL

9
BURTON MARTENS (1986) STUDY
  • Developed a dropout questionnaire that included
    23 reasons taken from previous research for why
    athletes quit sport.
  • 2nd questionnaire tested motivation theory
    predictions.
  • Questionnaire given to 5 wrestling-related
    populations
  • participants continued to wrestle
  • dropouts had left wrestling
  • coaches
  • participants parents
  • dropouts parents

10
DROPOUT QUESTIONNAIRE RESULTS
  • Dropout questionnaire results confirmed previous
    research that emphasized nebulus motivational
    reasons for dropping out, and put a positive spin
    on the process
  • finds other things to do,
  • doesnt care anymore,
  • stops being fun,
  • isnt motivated anymore,
  • takes too much time,
  • too much work, and
  • tired of wrestling.

11
CRANDALL MODEL RESULTS
  • Parents and coaches were both seen as positive
    social support for athletes.
  • Motivation (expectancy minimal standard) X
    attainment value
  • Dropout results demonstrated more negative side
    of sport attrition that revolved around unmet
    needs.
  • lower expectancy of future success,
  • higher minimal standard, and
  • only slightly lower attainment value.

12
RAEDEKE (2001) SPORT COMMITMENT MODEL OF BURNOUT
  • Burnout focuses on emotional exhaustion,
    depersonalization and reduced accomplishment
    among individuals who work with people.
  • For athletes, burnout defined in terms of
    performance.
  • Scanlan colleagues (1986) Sport Commitment
    Model looks at persistence in sport.

13
SCANLANS SPORT COMMITMENT MODEL
  • Sport enjoyment a positive affective response
    to the experience.
  • Involvement alternatives attractiveness of most
    preferred alternate options.
  • Personal investments resources that are put
    into the activity that cant be recovered if
    participation stops.
  • Involvement opportunities valued opportunities
    only available thru continued participation.
  • Social constraints social norms which create a
    feeling of obligation to remain in the sport.

14
OTHER BURNOUT MODELS
  • Coakley (1992) believes burnout comes from a
    unidimensional athletic identity.
  • Schmidt and Stein (1991) identified the 3 primary
    determinants of athlete commitment
  • satisfaction based on the costs vs. benefits of
    sport participation,
  • attractiveness of alternate options,
  • resources athletes have invested in sport.
  • Athletes are burnout candidates if they are
    committed to sport for entrapment reasons.
  • High costs and low rewards reduce enjoyment
  • Involvement maintained because (a) too much
    invested to quit and (b) few attractive
    alternatives.

15
OTHER BURNOUT MODELS
  • Sport Attraction Model predicts that athletes
    are committed to sport because
  • They enjoy participation.
  • They experience high rewards and low costs
    associated with participation.
  • They have heavily invested substantial time and
    energy into the sport they love and feel it is
    more attractive than alternate activities.

16
RAEDEKES BURNOUT RESULTS
  • Based on the commitment model components,
    swimmers clustered into 4 profile groups.
  • Malcontented high alternate attractiveness,
    costs and social constraints and low enjoyment,
    benefits, investments, swim identity and control.
  • Enthusiastic high enjoyment, benefits, swim
    identity, control and investments, and low costs,
    attractive alternatives, and social constraints.
  • Obligated high social constraints, investments,
    swim identity, costs and attractive alternatives,
    and low control, benefits and enjoyment.
  • Indifferent moderate control, attractive
    alternatives and costs, and low swim identity,
    investments, social constraints, benefits and
    enjoyment.

17
RAEDEKES BURNOUT RESULTS
  • Based on the 3 burnout dimensions, swimmers
    profile groups scored
  • Malcontented highest on physical emotional
    exhaustion, reduced swim accomplishment and swim
    devaluation.
  • Enthusiastic lowest on 3 dimensions of burnout.
  • Obligated moderately high on exhaustion and
    reduced swim accomplishment and moderately low on
    swim devaluation.
  • Indifferent 2nd lowest on all three components
    of burnout.

18
GOULD ET AL. (1996) JUNIOR TENNIS BURNOUT STUDY
  • Study 1 -- Quantitative study compared
    participants and burnouts on a variety of
    demographic and background variables and a range
    of instruments measuring motivation, burnout and
    self-concept.
  • Study 2 -- Qualitative study looked at burnout
    dimensions and advice for players, parents and
    coaches.

19
SMITHS (1986) ATHLETE BURNOUT STUDY MODEL
20
GOULD ET AL. (1996) BURNOUT STUDY EVALUATION
MODEL
21
GOULD ET AL. (1996) QUANTITATIVE BURNOUT STUDY
  • Participants and burnouts differed significantly
    on 6 demographic and background variables
  • input into training,
  • play high school,
  • too many tournaments,
  • years played up,
  • days practiced/week, and
  • age began competing.

22
GOULD ET AL. (1996) QUANTITATIVE BURNOUT STUDY
  • Participants and burnouts differed significantly
    on 3 psychological and 2 coping variables
  • amotivation,
  • extrinsic motivation, and
  • withdrawal.
  • planning (PM), and
  • positive reinterpretation (EM).

23
GOULD ET AL. (1996) QUANTITATIVE BURNOUT STUDY
  • Participants and burnouts differed significantly
    on 5 perfectionism but no trait anxiety and
    athlete identity variables
  • parental criticism,
  • parental expectations,
  • personal standards,
  • organization, and
  • concern over mistakes.

24
GOULD ET AL. (1996) QUALITATIVE BURNOUT STUDY
  • General burnout dimensions based on raw data
    themes included
  • physical concerns (12 raw data themes physical
    problems poor play),
  • logistical concerns (13 RD themes time demands,
    travel concerns school issues),
  • social/interpersonal concerns (24 RD themes
    lack of social life, parental influences
    dissatisfaction with those involved),
  • psychological concerns (51 RD themes
    unfulfilled expectations, low enjoyment,
    motivation noncompetitive personality).

25
GOULD ET AL. (1996) MENTAL SYMPTOMS OF BURNOUT
  • Still motivated to play,
  • Low motivation and energy,
  • Negative emotions and affect,
  • Feelings of isolation,
  • Concentration problems, and
  • Both highs and low.

26
SIGNS SYMPTOMS OF OVERTRAINING VS BURNOUT
  • Overtraining
  • Burnout
  • Apathy,
  • Lethargy,
  • Sleep disturbance,
  • Weight loss,
  • Muscle soreness,
  • Elevated resting heart rate and blood pressure,
  • Mood change,
  • Loss of appetite, and
  • Slow workout recovery
  • Loss of desire to play,
  • Lack of caring,
  • Sleep disturbance,
  • Physical and mental exhaustion,
  • Lowered self-esteem,
  • Headaches,
  • Mood changes,
  • Substance abuse,
  • Emotional isolation, and
  • Increased anxiety.

27
GOULD ET AL. (1996) QUALITATIVE BURNOUT STUDY
  • Advice to players included
  • Play for your own reasons,
  • Balance tennis with other things,
  • Dont play if its not fun,
  • Try to make it fun,
  • Relax,
  • Take time off, and
  • Other factors.

28
GOULD ET AL. (1996) QUALITATIVE BURNOUT STUDY
  • Advice to parents focused on
  • Recognize the optimal amount of pushing needed,
  • Lessen involvement,
  • Reduce the importance of the outcome,
  • Show support and empathy,
  • Separate and clarify the parent/coach role, and
  • Solicit player input.

29
GOULD ET AL. (1996) QUALITATIVE BURNOUT STUDY
  • Advice to coaches emphasized
  • Promote personal involvement with the player,
  • Have 2-way communication with each player,
  • Utilize player input, and
  • Understand players feelings.

30
MOTVATIONAL MAP BURNOUT CASE COMPARISON
31
The End
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