Title: Archetypes
1 Archetypes
- What are they?
- Why do we study them?
2Carl Jung
- Definition of Archetype
- A universally recognizable element . . . that
recurs across all literature and life (Latrobe
13). Psychologist Carl Jung called these
elements a kind of collective unconscious of
the human race, prototypes rather than something
gained from experience. - The word is derived from the Greek arche,
original, and typos, form or model thus,
original model (Latrobe 13). - A key to understanding folk literature is to
understand archetypes. An archetype is to the
psyche what an instinct is to the body. . . . .
Archetypes are the psychic instincts of the human
species. (Edinger as quoted in Knapp 10).
Archetypes are universal in human beings. - Archetypes are repeated patterns that recur in
the literature of every age (Sloan 48). - In literature an image, story-pattern, or
character type that recurs frequently and evokes
strong, often unconscious, associations in the
reader. For example the wicked witch, the
enchanted prince, fairy godmother in folklore
literature that may appear slightly different in
poetry, novels, or drama.
3Archetypes (contd)
- Sign- signifies an object, like an abbreviation,
trademark, or product name - Example a dollar 1
- Symbol Jung classifies this as a term, name,
or even a picture that may be familiar in daily
life, yet that possesses specific connotations in
addition to its conventional and obvious meaning - Can be analyzed , but cannot be fully explained
- A larger unconscious aspect
4Archetypes (contd)
- DREAMS
- Historically, world cultures believed that dreams
came from an outside source, such as carrying
messages from the gods about our present lives or
predicting our future. - Greeks believed in dream oracles and built over
300 shrines for them. They believed that
nightmares were caused by demons - trying to seduce the dreamer
- -Greek god Hypnos, son of Somnus, was the god of
sleep. - -Caesar invaded Rome because he was prompted to
do so by dreams. -
5Archetypes (contd)
- Dreams (contd)
- Biblical The Israelite prophet Daniel was
summoned to - interpret the dreams of King Nebuchadnezzar
- (Old Testament 4535)
- Joseph interprets the Pharaohs dreams in Genesis
41138 - Muhammad founded Islam after having a dream.
- Indian seers believed some dream symbols are
universal while - other symbols are personal to the dreamer.
- During the middle ages Christians believed that
dreams should be ignored. - During the Renaissance period 15th century, dream
dictionaries were printed - 19th century- Carl Jung and Sigmund Freud
(psychoanalyst) studied dreams and the causes of
neurosis in the unconscious mind. - Ego the conscious mind
- Id the unconscious mind
- When we sleep, our egos relax control dreams are
the wish fulfillments of our repressed desires.
6The connection of dreams and archetypes
- Carl Jung spent his entire career studying
dreams. He says that our unconscious mind speaks
to us in the form of dreams. These dreams have
their own language they speak to us in symbols.
The symbols are filtered through our dreams and
come from our unconscious mind. - He said that our unconscious mind acts almost as
another person inside us, a second personality
within. - Dreams contain certain basic patters that contain
messages carrid from our unconscious mind to our
conscious mind. - Each symbol in a dream is called a motif these
symbols or motifs have two meanings a personal
meaning for the dreamer, but also a collective
meaning because she symbolizes a wise old person
or guardian figure (archetype). - Archetypes/dream patterns appear and reappear in
world myths, legends, and literary themes. They
are inherited as part of our humanity which
connects us to our past.
7Classification of archetypes
- Three basic situation, symbolic, character
- Other authors/analysts also state there are seven
major archetypes. - There are twelve archetypes subcategories just
for the hero archetype, according to Carol
Pearson.
8Situation ArchetypesThe Quest
- This motif describes the search for someone or
some talisman which, when found and brought back,
will restore fertility to a wasted land, the
desolation of which is mirrored by a leaders
illness and disability. (A talisman is an object
which is believed to contain certain magical or
sacramental properties which would provide good
luck for the possessor or possibly offer
protection from evil or harm) - Classical examples are the quests of Gawain,
Perceval, and Galahad for the Holy Grail.
Contemporary examples are The Lion King,
Excalibur, and Idylls of the King
9Situational The Task
- The task is a mission or job To save the
kingdom, to win the fair lady, to identify
himself so that he may resume his rightful
position, the hero must perform some nearly
superhuman deed. The task is NOT the same as the
quest. It is a function of the ultimate goal,
the restoration of fertility - (Arthur pulls Excalibur from the stone, Grendel
is slain by Beowulf, Frodo must arrive at
Rivendale in Lord of the Rings.)
10Situational The Initiation
- This usually takes the form of an initiation into
adult life. The adolescent comes into maturity
with new awareness and problems along with new
hope for the community. This awakening is often
the climax of the story. (Huckleberry Finn, King
Arthur)
11Situational The Journey
- The journey sends the hero in search of some
truth or information necessary to restore
fertility to the kingdom. Usually the hero
descends into a real or psychological hell and is
forced to discover the blackest truths, quite
often concerning his own faults. Once the hero
is at his lowest point, he must accept personal
responsibility to return to the world of the
living. A second use of this pattern is the
depiction of a limited number of travelers on a
sea voyage, bus ride, or any other trip for the
purpose of isolating them and using them as a
microcosm of society (The Odyssey, The Canterbury
Tales, The Aeneid, The Fellowship of the Rings)
12Situational The Fall
- Fall (from innocence) and out of paradise. This
archetype describes a descent from a higher to a
lower state of being. The experience involves a
defilement and/or loss of innocence and bliss.
The fall is often accompanied by expulsion from a
kind of paradise as penalty for disobedience and
moral transgression. (Adam Eve, Lancelot and
Guinevere, Paradise Lost)
13Situational Death and Rebirth
- (cycle of nature) The most common of all
situational archetypes, this motif grows out of
the parallel between the cycle of nature and
cycle of life. Thus, morning and springtime
represent birth, youth, or rebirth evening and
winter suggest old age and death.
14Situational Nature vs. a Mechanistic World
- Nature is good while technology and society are
often evil (The Terminator, Mad Max, I Robot)
15Situational The Battle Between Good and Evil
- The battle between two primal forces. Manking
shows eternal optimism in the continual portrayal
of good triumphing over evil despite great odds.
Examples are the forces of Sauron and those of
Middle Earth in The Lord of the Rings, Satan and
God in Paradise Lost, any western, most cartoons.
16Situational The Unhealable Wound
- This wound is either physical or psychological
and cannot be fully healed. This wound also
indicates the loss of innocence. These wounds
always ache and often drive the sufferer to
desperate measures (Frodos shoulder, Harry
Potters scar, Martin Riggs madness in Lethal
Weapon)
17Situational The Ritual
- The actual ceremonies the initiate experiences
that will mark his rite of passage into another
state. The importance of ritual rites cannot be
sufficiently stressed as they provide a clear
sign post for the characters role in society as
well as our own position in the world. (weddings,
baptisms, coronations)
18Situational The Magic Weapon
- The weapon symbolizes the extraordinary quality
of the hero because no one else can wield the
weapon or use it to its full potential. It is
usually given by a mentor figure (Excalibur,
Odysseus bow)
19Symbolic ArchetypesLight Darkness, water vs
desert, heaven/hell
- Light Darkness -Light usually suggests hope,
renewal, or intellectual illumination darkness
implies the unknown, ignorance, or despair. - Water vs. Desert - water commonly appears as a
- birth or rebirth symbol. Water, which
solemnizes - spiritual births, is used in baptismal
services. Similarly, the appearance of
rain in a work of literature can suggest a
characters spiritual birth. (the sea and river
images in The Odyssey) - Heaven vs. Hell the skies and the mountain tops
house gods the bowels of the earth contain the
diabolic forces that inhabit his universe.
20Symbolic Archetypes Innate Wisdom vs. Educated
Stupidity
- Innate Wisdom vs. Educated Stupidity
- some characters exhibit wisdom and understanding
of situations instinctively as opposed to those
supposedly in charge. Loyal retainers often
exhibit this wisdom as they accompany them on the
journey. - (Sam from The Lord of the Rings, animals, Donkey
in Shrek)
21Symbolic Archetypes
- Haven vs. Wilderness places of safety contrast
sharply against the dangerous wilderness. Heros
are often sheltered for a time to regain health
and resources (Camelot) - Supernatural Intervention The gods intervene on
the side of the hero or sometimes against him.
(The Odyssey, Clash of the Titans, The Lord of
the Rings, The Bible.) - Fire vs. Ice - fire/(flame)light (goodness) ice
(death, coldness). Fire represents knowledge,
light, life, rebirth while ice, like desert,
represents ignorance, darkness, sterility, death.
(Dantes The Inferno) Fire contrast Raging
fires from voluntary evil destruction symbolizes
loss and regret.
22Character Archetypes
- The Hero
- The Archetype of the hero in modern myth and
media is one that is a fairly set pattern. In
order to have a successful heroic figure, the
tale must follow along these lines - The hero usually suffers a great loss, which
makes him set off on a quest. - The hero generally has a mentor or helper who
helps him on his quest. - The hero must face a set of trials/obstacles,
which allow him to overcome "evil". - The hero narrowly escapes death, usually more
than once. - The hero escapes the "evil villain's" stronghold
or destroys him. - The hero is then reintegrated into society with a
new status, wealth, or marriage to the princess. - There has to be some type of happy ending.
- Recently a female hero or heroine has become
accepted and very common. - Some attempt to kill him at birth and/or reared
by foster parents. - Returns to future kingdom/ victory over the king
or a wild beast, he marries a princess, becomes
king. - Examples Moses, Perseus, Arthur, Robin Hood,
Frodo, Superman
23Character archetypes mentors
- Mentor also known as the sage, wise old
man/person. - Serve to teach and guide role models
- Often serve as mother or father type figures
- Teaches by examples the skills necessary to
complete a quest. - Examples Karate Kid (Mr. Miyagi), Obi Wan Kenobi
in Star Wars, Dumbledore in Lord of the Rings.
24Character archetypes initiates
- Initiates can be referred to an orphan type
character - Young heroes who must go through some training
and/or ceremonies to complete their quest. - Sometimes they may wear white.
25Character archetypes young man/person from the
provinces
- Young man from the provinces (can also be known
as the orphan) - Not raised by his own parents
- Can be raised by strangers
- He/she may later return to homeland and see
problems - Examples Tarzan, Arthur, Dorothy from Wizard of
Oz
26Character archetypes hunting group of companions
- Hunting group of companions are loyal companions
willing to face any number of perils in order to
be together. - Examples The Knights of the Round Table, the
toys in Toy Story, the seven dwarves in Snow
White.
27Character archetype loyal retainers
- Loyal retainers also known as sidekick
- Servant-like with heroic qualities
- Their job is to protect the hero and reflect the
nobility of the hero. - Examples Sam in Lord of the Rings
28Character archetype friendly beast
- Friendly beast less common in stories
- Shows that nature is on the side of the hero
- Toto from Wizard of Oz, Lassie, White Fang
29Character archetype Evil figure with ultimately
good heart
- Evil figure with ultimately good heart
- A devil figure throughout story but is eventually
saved by the nobility or love of the hero. - Example Darth Vader, Scrooge
30Character archetype devil figure
- Devil figure can also be known as the
destroyer, outlaw, sadist, tyrant which all
contain qualities of evil. - Evil in the flesh-offers worldly goods, fame, or
knowledge to the protagonist in exchange for
possession of the soul. - May desire to create pain and suffering.
- Examples Hitler, Maleficent
31Character archetypes the scapegoat
- Scapegoat also known as sacrificial lamb.
- An animal or human whose death in a public
ceremony offsets some taint or sin that has been
visited upon a community. - The death can make him a more powerful force in
the society. - Examples Oedipus, Sir William Wallace in
Braveheart., Jesus
32Character archetypes the outcast
- Outcast a figure who is banished from a social
group for some crime (real or imagined) against
his fellow man. - Is forced to wander from place to place
- Examples Cain, Romeo
33Character archetypes the shadow (Doppelganger
ghostly double)
- Jung defines the shadow as the instinctive side
of ourselves but that we repress and isolate it
from consciousness. Represents a persons dark
side. - It reveals itself in the selfish, violent and
often brutal actions of individuals, communities
and nations. - Feeds on greed and fear and can be projected
outward as the hate that persecutes and makes
scapegoats. - Examples the ghost of Hamlets father, Dr.
Jekyll and Mr. Hyde, Nazis
34Character archetypes creature of nightmare
- Creature of nightmare can also be known as the
monster. - Threatens the life of the hero
- Can be a perversion or desecration of the human
body - Examples werewolves, vampires, zombies,
Frankenstein
35Female oriented character archetypes
- Earthmother (mother figure) symbolic of
fruition, abundance, and fertility - Traditionally offers spiritual and emotional
nourishment to those with whom she comes in
contact. - Sometimes may wear earth colors, may have
physical appearance of large chest and hips. - Examples Alice (Brady Bunch), Mrs. Doubtfire
36Character archetypes temptress (a.k.a. femme
fatale)
- Temptress characterized by sensuous beauty
- Hero is physically attracted to her
- The temptress will ultimately bring about the
heros downfall - Example Delilah, Cleopatra, Guinevere, the
Sirens
37Character archetypes platonic ideal
- Platonic ideal a woman who is a source of
inspiration and a spiritual idea to the hero - Intellectual attraction rather than physical
attraction. - Example Princess Leia from Star Wars
38Character archetype unfaithful wife
- Unfaithful wife a woman married to a man she
sees as distant or dull and is attracted to a
more virile or interesting man. - Examples Suzanne Stone in To Die For, Connie
Sumner in Unfaithful
39Character archetype damsel in distress
- Damsel in distress a vulnerable woman who must
be saved by the hero. - She may be used as a trap to ensnare the
unsuspecting hero. - examples Snow White, Sleeping Beauty, Princess
Fiona
40Character archetype star-crossed lover
- Star crossed lovers these two characters are
engaged in a love affair that is fated to end
tragically for one or both to the disapproval of
the society, friends, or family. - Example Romeo and Juliet
41Other minor character archetypes which exist in
research
- Obstructive bureaucrat a workaholic type whose
task is to prevent someone (usually the
protagonists) from getting what they want -
either the protagonists need something from the
organization itself, in which case the
Obstructive Bureaucrat will do his best to bury
them in red tape, or (usually in the case of
organizations with legal enforcement powers) the
Obstructive Bureaucrat will get the organization
itself involved in the current affairs of the
player characters. - There are various subtypes of Obstructive
Bureaucrat. - The first is seeking a bribe and is actually
fairly common, particularly in places where
salaries are inadequate and/or irregular -
payment of an appropriate sum will make obstacles
vanish with surprising speed. Possibly because
they never existed in the first place. - The second main type is hostile - they disapprove
of the protagonists (or what they think the
protagonists are) and are creating obstacles to
their progress -. The bored and malicious (rather
than directly hostile) bureaucrat and the "little
Hitler" reveling in the chance to exercise power
over someone for once belong to this subcategory. - The third - and most troublesome type - are those
who are not bending the rules and are absolutely
correct (if over zealous) in their application. - Example Mr. Rooney in Ferris Beullers Day Off,
Inspector Javert in Les Miserables
42Jungian basic archetypes
Jungian archetypes which can pattern/relate
themselves to others previously mentioned The
father Authority figure stern powerful. The
mother Nurturing comforting. The child Longing
for innocence rebirth salvation. The wise old
man Guidance knowledge wisdom. The
hero Champion defender rescuer. The
maiden Innocence desire purity. The
trickster Deceiver liar trouble-maker.