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Flash!

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Flash! CPU Rewrite CPU-rewrite is a term that refers to an Renesas MCU s ability to erase/program its own internal Flash in circuit. R8C is BYTE programmable, where ... – PowerPoint PPT presentation

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Title: Flash!


1
Flash!
2
CPU Rewrite
  • CPU-rewrite is a term that refers to an Renesas
    MCUs ability to erase/program its own internal
    Flash in circuit.
  • R8C is BYTE programmable, where current M16C and
    M32C devices are WORD programmable.
  • Old M16C/M32C devices were 256byte programmable.
  • In order to erase any data, the ENTIRE block must
    be erase.

3
EW0 vs. EW1 Mode
  • HNDc Flash devices can perform Flash operations
    using either EW0 or EW1 Mode.
  • EW0 Mode CPU-rewrite Code must be executed out
    of RAM and the Flash register polled for
    operation completion.
  • EW1 Mode CPU-rewrite Code is run out of Flash
    (just not in the same block as target block) and
    the CPU is kept in HOLD state until operation
    completion.

4
Block LOCK bit
  • Hardware mechanism to protect Flash blocks from
    accidentally be erased/programmed.
  • Only on older DINOR, HNDa,b Flash devices
    (M16C/62P,/6N, M32C/83,/85)
  • Once a block is locked, it remains that way (even
    through resets) until it is erased.
  • To erase a locked block requires and extra step
    in software which disables ALL lock bit settings.
  • There are 2 Flash erase commands for this type of
    Flash
  • Erase Block (can be used to override lock bit
    settings)
  • Erase All unlocked blocks. (can never erase a
    locked block)

5
Block PROTECT bits
  • Hardware mechanism to protect Flash blocks from
    accidentally be erased/programmed.
  • Will be used for all new devices (R8C, M16C,
    M32C)
  • Typically, there are only 2 bits (4 settings) for
    all the Flash Blocks in the device. Therefore,
    blocks are grouped (ie, Block 01, All other user
    blocks)
  • Data Flash is never protected.
  • Since the protect bits are SET every time you
    enter CPU-rewrite mode, an extra software step is
    required to remove protection to certain blocks.
  • The Protect bits reside in the Flash registers.

6
ROM Code Protect
  • Disables Flash memory from being read out by a
    parallel programmer.
  • The ROMCP register always resides in the last
    byte of Flash (0xFFFFF or 0xFFFFFF)
  • Once set, user can only access flash via serial
    boot mode (which has a 7-byte ID code protection
    next page)

7
ROM Code Protect
ROM Code Protect Register
ROMCP
Taken from the M16C/26 Hardware Manual!
8
.
9
Flash Suspend
  • Flash writes are fast, erases are slow. The
    bigger the Flash block, the longer the operation
    will take.
  • Some newer devices have an Erase Suspend option
    that will allow you to postpone an erase
    operation and leave CPU-rewrite mode before it
    has completed (for example in order to service an
    interrupt). You can then go back into CPU-rewrite
    mode later and continue the erase.
  • The HNDe Flash type improves the flash suspend
    response time (from 8ms to 90us). The first
    device to have HNDe will be R8C/20 Series.

10
R8C Flash
  • R8C/12 -17 has a Watchdog register at address
    0xFFFF. If that address programmed to 00 (by
    default of NC30 compiler startup file), then the
    watchdog will start firing automatically after
    reset and interfere with CPU-rewrite operations
    that dont account for this.
  • The FlashAPI source code does not pet the
    watchdog. Therefore, you must set address FFFF to
    FF in your R8C startup file.

11
Flash Lookup Table
MCU TYPE Write Data Flash Lock/Protect Suspend Notes
R8C/10,11,14,16 HNDc BYTE - Protect Yes W-Dog INTR
R8C/12,13 HNDc BYTE A,B (2k each) Protect Yes W-Dog INTR
R8C/15,17 HNDc BYTE A,B (1k each) Protect Yes W-Dog INTR
M16C/26 HNDc WORD A,B (2k each) Protect Yes only 1 protect bit
M16C/26A,28,29 HNDc WORD A,B (2k each) Protect Yes
M16C/62P,6N HNDc WORD A,1 (4k each) Lock -
M32C/83 DINOR 256 BYTE - Lock - EW0 only
M32C/85,/87 HNDc WORD A,1 (4k each) Lock -
  • EW0 and EW1 Mode
  • 7 Byte Serial ID code
  • ROM Code Protection
  • FoUSB Programming

ALL
12
Simple Flash API
  • R8C, M16C and M32C MCUs with HNDc type Flash are
    similar enough to create one API source file for
    all of them.
  • Current supported devices are listed to the
    right.

R8C M16C M32C
R8C/10 M16C/1N2 M32C/83
R8C/11 M16C/26 M32C/84
R8C/12 M16C/26A M32C/85
R8C/13 M16C/28
R8C/14 M16C/29
R8C/15 M16C/62P
R8C/16 M16C/6N4
R8C/17 M16C/6N5
13
Flash API Files
  • There are only 2 files for the API
  • Flash_API.c
  • Flash_API.h
  • There is a very simple sample program that works
    with all the supported MCU
  • FlashAPI_Sample.c
  • There is an appnote for using this API
  • REU05B0058-2_Simple_Flash_API.pdf
  • A Hew project using these files comes with the
    SKPs.

14
Flash API Functions
  • There are only 2 functions in the API

unsigned char FlashErase( unsigned char block
) unsigned char FlashWrite( FLASH_PTR_TYPE
flash_addr,
BUF_PTR_TYPE buffer_addr,
unsigned int bytes)
  • The acceptable values for block in FlashErase
    are listed in FlashAPI.h (BLOCK_0, BLOCK_1, etc)
  • The types FLASH_PTR_TYPE and BUF_PTR_TYPE in
    FlashWrite are memory pointers. The have to be
    defined this way in order to deal with the
    different memory models between the R8C, M16C and
    M32C.

success FlashErase( BLOCK_A ) Success
FlashWrite((FLASH_PTR_TYPE)0xF000,
(BUF_PTR_TYPE) hello,
6)
15
Flash API Setup
  • You must define the MCU you are using. The list
    of valid devices are at the top of the file
    Flash_API.h.
  • define M16C_62P 1
  • define R8C_13 0
  • You must define the Flash Mode you want to use.
    Mode 0 sends flash command while running from
    RAM. Mode 1 sends command while running in Flash.
  • define EW_MODE 0
  • define EW_MODE 1
  • You must define the Bus Clock Frequncy (BCLK) you
    are running at. This is used to determine how
    much to slow the MCU down when sending commands
    to the flash controller.
  • define BCLK_FREQUENCY 20000000

16
Flash API Setup
  • You can also set up the defines within HEW.

17
Flash API Setup
  • There are 3 things that must be defined before
    using API. They are all listed in the file
    Flash_API.h.
  • If something is not defined, the
  • compiler will stop and print out
  • a message.

C\FlashAPI\Flash_API.h 179 Error "You must
specify your device in Flash_API.h
first!!" C\FlashAPI\Flash_API.c Phase M16C C
Compiler finished
18
New Virtual EEPROM APIs
  • The Virtual EEPROM software was created to
  • Fix design bugs in the initial release
  • Use the new Flash API code
  • Account for writing into a Flash space that
    wasnt blank.
  • Improve reliability in loss of power situations
  • Allow for multiple and uniquely sized data to be
    stored

19
Virtual EEPROM
The Renesas Virtual EEPROM solution is a
software implementation utilizing the two high
Erase-Write cycle Flash blocks.
  • The concept is not to erase a flash block every
    time stored data needs to be changed. Instead,
    write the new data to another un-programmed
    location within that flash block until the entire
    block has been filled.
  • Reducing the number of erase cycles of a block
    better utilizes and extends the life of the Flash.

20
Virtual EEPROM
  • The virtual EEPROM API uses the Flash API in
    order to erase/program the Data Flash areas of
    the MCU

User Code
Virtual EEPROM API
Flash API
Data Flash
Data Flash
21
Virtual EEPROM
  • All new R8C, M16C and M32C MCUs come with two
    Flash blocks with 10,000 erase/write cycle.
  • 10,000 E/W versions have special Option codes
    (D7,D9)

M16C/62P BLOCKS A 1 4KB each
M16C/Tiny Series (2x) BLOCKS A B 2KB each
R8C 12,13 BLOCKS A B 2KB each
R8C 15,17 BLOCKS A B 1KB each
M32C/85 BLOCKS A 1 4KB each
22
Virtual EEPROM (Fixed Method)
  • The user has a single fixed amount of data that
    can be stored referred to a a SEGMENT.
  • All the bytes in the SEGMENT must be modified at
    the same time.

Virtual EEPROM
5 WORD array
SEGMENT SIZE 5
23
Virtual EEPROM (Fixed Method)
  • To change one or more bytes, user application
    must read the SEGMENT array into a RAM buffer,
    modify, then write back.

Virtual EEPROM
Buffer in RAM
VirEE Read
1133 2345 8800 0000 0000
5 WORD array
VirEE Write
1133 2369 8800 0000 0000
24
Virtual EEPROM (Multiple/Variable Method)
  • The user may have multiple records (segments) of
    variable length that may be modified individually.

Virtual EEPROM
User assigned record label (0-254)
7
24
data
data
1
10
254
17
data
Size in WORDs -1 (1-255)
data
5
50
User data for that record
25
Virtual EEPROM Example
include virtEE_Variable.h typedef struct
unsigned char record_label / 0x00 to 0xFE /
unsigned char data_size / number of WORDS
- 1/ unsigned int NV_FAR pData / pointer
to data / NV_type void main(void)
NV_type EE_data / Read Record 1 /
EE_data.record_label 1 NV_Read( EE_data
) value EE_data.pData0 / Write
Record 5 / EE_data.record_label 5
EE_data.pData0 55 EE_data.pData1 22
EE_data.data_size 2 NV_Write( EE_data
)
26
Continue in Lab 5
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