Multimedia e-learning design - PowerPoint PPT Presentation

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Multimedia e-learning design

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Multimedia e-learning design After analysis (audience, needs, goals, content, resource requirements and schedule), you are ready for design But don t skimp on analysis! – PowerPoint PPT presentation

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Title: Multimedia e-learning design


1
Multimedia e-learning design
  • After analysis (audience, needs, goals, content,
    resource requirements and schedule), you are
    ready for design
  • But dont skimp on analysis!
  • Why emphasize getting analysis right?

2
Outputs of multimedia design
  • Produce a complete specification of all media
    elements and interactivity
  • Explicit enough that developers know exactly what
    to implement
  • Products of e-learning design
  • 1) User interface design
  • 2) Content design

3
User interface design
  • Develop a mock-up of look and feel
  • Indicate all functions
  • Write developer guidelinesstandardizing screen
    layouts, text, graphics, audio, video, and
    conventions for interactivity
  • See CIMEL guidelines
  • www.gsu.edu/wwwitr/docs/idguide/index.html

4
Content design flowcharts
  • Navigational maps or flowcharts show overall
    structure of piece
  • See Lopucks flowchart p. 12 and p. 13
  • Structure may be linear, hierarchical,
    multi-linear, web graph, or composite

5
Content design storyboards
  • Storyboards show scenes of a story in pictorial
    form, screen by screen
  • What earlier media uses storyboards?
  • See examples from Lopuck and UM
  • Each sketch may come with text describing
    non-pictorial details and interactivity
  • Cates template standardizes details

6
Scripts
  • Like movie or TV scripts
  • Provide complete details in textual form
  • See Jennifer Birchs script
  • Scripts may incorporate some graphics (another
    example)
  • CIMEL projects script writing guidelines

7
Iterative design (1)
  • First iteration describes high level navigational
    structure and key scenes
  • Rough, initial storyboards (as in UM example) may
    be useful
  • Show key scenes Lopuck calls these places or
    environments for action

8
Iterative design (2)
  • Successive iterations show more detail
  • See more details in Lopuck
  • Develop script and/or storyboards that show each
    scene, screen by screen
  • Cates template shows details to be considered
    for complete storyboard design
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