THE DRAGON TRAIL - PowerPoint PPT Presentation

About This Presentation
Title:

THE DRAGON TRAIL

Description:

THE DRAGON TRAIL REAL-LIFE GAME AT THE BELGRADE FORTRESS Kalemegdan - Belgrade Fortress is a No 1 cultural heritage site in Serbia. It is a huge fortress with park on ... – PowerPoint PPT presentation

Number of Views:117
Avg rating:3.0/5.0
Slides: 26
Provided by: Bog93
Category:
Tags: dragon | the | trail | game | life

less

Transcript and Presenter's Notes

Title: THE DRAGON TRAIL


1
THE DRAGON TRAIL
REAL-LIFE GAME AT THE BELGRADE FORTRESS
2
(No Transcript)
3
  • Kalemegdan - Belgrade Fortress is a No 1 cultural
    heritage site in Serbia.
  • It is a huge fortress with park on the high
    river bank on the confluence of Sava and Danube
    rivers.
  • Archeological layers of the fortress contain
    remnants from Neolithic, Roman, Byzantine,
    Ottoman, Austrian and Serbian period of history.
  • Kalemegdan is a nucleus of Serbian capital
    Belgrade which once occupied only perimeter of
    the fortress and surrounding area.
  • It is also a most visited tourist site in
    Belgrade with more than 1.5M foreign visitors
    every year. It is a Belgrades must see,
    situated in the very heart of the city and on the
    most beautiful location.

4
  • In May 2010 YenDva3, a group of Belgrade game
    designers, decided to make a real-life
    EDUCATIONAL GAME FOR YOUNG PEOPLE that would take
    place in the Fortress.
  • The game was based on the cartoon style adventure
    plot which was appropriate for our target group.

5
  • We placed parts of story on the special web site
    and Facebook page preceding the game.
  • Each player should visit a website before game in
    order to collect information and traces to start
    the game.
  • Facebook app automatically posted games scores on
    players walls.

6
THE Story unfolds
7
  • Katarina Ralovic PhD was a Belgrade archeologist
    who spent most of her professional career
    investigating the three thousand year-long
    history of Belgrade fortress.
  • Somewhere in old manuscripts she found evidence
    of a mysterious portal connecting parallel worlds
    that exist in space and time.
  • She realized that more than 200 wars that took
    place on that high river bank since the dawn of
    the history, which actually had one thing in
    common the pursuit for the key of this
    trans-dimensional portal.

8
  • Mrs. Ralovic discovered that the key that opens
    doors to other dimensions is not actually an
    object (as all armies that fought beneath
    Belgrade walls actually believed) but a sequence
    of actions that must be done in exact order
    within precise timing.
  • The passage to another world is locked by nine
    locks each containing one riddle.
  • In order to pass into another world, the brave
    traveler must solve all riddles and hope to land
    in somewhere far away in the parallel universe.

9
  • One gloomy night, in the cold breeze from the
    ancient river, Mrs. Ralovic went on the Fortress
    and solved all nine riddles only to discover that
    what lies on the other side is a medieval world
    hosting a terrible monster a Dragon, master of
    destruction. It was a world of epic fairytales
    about knights and Dragons.
  • When she realized that, she placed special
    devices on each lock to seal it so that nothing
    can go from one side to another. However, it
    seems that she didnt manage to finish her
    mission and prevent the Dragon to come into our
    world.
  • Nobody knows what happened to Mrs. Ralovic. She
    disappeared that night and no- one has seen her
    again. Not in this world.

10
  • She left vague traces of this mystery in her
    notes, found during investigation in her
    apartment.
  • It seems that we must hurry to find nine locks
    sealing passage to another dimension and finish
    job she probably died for.
  • Its because if we dont seal the locks, HE will
    come into our world
  • and destroy it.

11
(No Transcript)
12
Playing the game
13
  • Mrs. Ralovic has placed nine devices with
    intention to seal the nine locks hidden somewhere
    on the huge fortress.
  • Each device is a Bluetooth device.
  • Players were supposed to find and activate them
    by solving tasks and riddles.

14
RULES OF THE GAME
  • The Player must purchase a game card on the start
    position.
  • After that (s)he must find nine special Bluetooth
    devices hidden in the fortress.
  • Once (s)he finds it, the player must touch a
    device (lock) with her/his card to activate it.
  • The device will deliver an audio file with
    further instructions to the player. Some of the
    tasks were delivered by Bluetooth and some via
    SMS.
  • Time of play is limited on 90 minutes. After
    that
  • Starts the end of the world.

15
TASK 1 - INTRODUCTION
  • This is intro file delivered to players mobile
    phones on the beginning of the game.

16
RUNNING TO FIND ANOTHER LOCATION
17
ACTIVATING THE SECOND DEVICE
This device sends an SMS with the task
18
TASK 2
  • Go to a lower part of the Fortress, close to
    river, and find a table with a text in honor of
    defendants of Belgrade against German occupation
    in First World War.
  • Write down 15th , 34th, 49th , 53rd , 59th , 74th
    and 75th letter and send us via SMS a word
    formed by those letters.
  • ANSWER
  • SLOBODA ( LIBERTY)

19
TASK 3
  • Answer correctly and you will receive a SMS
    with the location of next lock. There you will
    receive this task

20
TASK 4
  • This task was delivered via SMS.
  • Go and find a group of medieval warriors from
    another world hiding somewhere on the outer
    fortress walls. Have a short course of sword
    fight with them and they will tell you location
    of the next lock.
  • For this purpose we engaged members of the
    Belgrade LARP society kindly willing to help us
    in the game.

21
(No Transcript)
22
TASK 5
23
AND SO THE GAME GOES ON UNTIL
You win
  • You loose

Or
Back to the starting position
24
RESULTS
  • This simple and educational game, played via
    Bluetooth and SMS, was so successful that it
  • Produced a huge number of media announcements
    (TV, press and online).
  • Won a special recognition of City Council as a
    most innovative tourist project in the field of
    promotion of cultural heritage that year in
    Belgrade.
  • Was commissioned by public enterprise responsible
    for Belgrade Fortress and played again next
    year.
  • Was played by more than 1000 players during only
    one season and almost double number of players
    during both seasons.
  • Attracted many families with children, instead of
    only young people, which were the initial primary
    target group.

25
  • THANK YOU
  • Bogdan Spanjevic
  • YenDva3 / ApsArt
  • www.yendva3.com
  • bspanjevic_at_hotmail.com
  • 381 64 844 65 33
Write a Comment
User Comments (0)
About PowerShow.com