Sub-image Searching Using Genetically-Evolved Wavelet Transforms - PowerPoint PPT Presentation

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Sub-image Searching Using Genetically-Evolved Wavelet Transforms

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Title: Sub-image Searching Using Genetically-Evolved Wavelet Transforms


1
Sub-image Searching Using Genetically-Evolved
Wavelet Transforms
  • By Chris Wedge

2
Evolved Transform Coefficients
  • Wavelets capable of lossless compression in a
    perfect conditions
  • Dr. Frank Moore showed superior coefficients
    could be evolved in imperfect conditions
  • Very time-intensive

3
Evolution on Sub-images
  • Don Tinsley and Jason Kettell explored evolution
    with sub-images
  • Similar performance gains but with computation
    time drastically reduced
  • Noted performance disparity between sub-image and
    super-image
  • Can disparity be exploited?

4
Wheres Waldo?
5
Search Algorithms
  • Four algorithms used, though basically all the
    same iteratively apply transform
  • Strict repeated transform application
  • Interesting side-effects with quantization
  • Repeated transform application, but quantize only
    once
  • Repeated transform application, only on Y
  • Again, side-effects present
  • Repeated transform application, only on Y, but
    quantize only once
  • Search focus placed on developing
    high-performance transforms

6
Performance Evaluation
  • Two methods of evaluation
  • Quantitative
  • Compare mean-squared error (MSE) values between
    sub-image and super-image
  • Anecdotal
  • MSE comparisons may indicate improvement, but
    searching meant for human consumption

7
Meet The Crew
8
Simple Evolution
  • Evolve versus non-representative sub-image
  • Repeatedly apply resulting transforms using
    search algorithms

9
Simple Evolution - Parameters
  • 24 total runs
  • Fixed parameters
  • Daubechies-4 (D4) wavelet used as basis wavelet
  • Population (M) 5000
  • Generations (G) 2500
  • Multi-resolution (MR) 1
  • Sub-image size 32x32 pixels (regular is 512x512)
  • Variable parameters
  • 4 images
  • 3 quantization (Q) levels 0, 32, 64
  • 2 threshold (T) levels 0, 16

10
Simple Evolution - Results
  • 24 runs
  • 1 run each per Q, T, image combination
  • Mean runtime 63min 57sec, St Dev 0.00144
  • MSE reductions over D4 on sub-image
  • Q64 3.5, 15.0, 8.8, 16.2
  • Q32 4.8, 11.0, 5.2, 22.3
  • Q0
  • T16 7.9, 6.7, 1.8, 12.4
  • T0 25.6, 30.3, 19.3, 49.4
  • MSE reductions over D4 on super-image
  • Q64 7.9, -1.3, 6.8, 83
  • Q32 3.9, 6.7, 4.6, 84.1
  • Q0
  • T16 7.6, 1.9, 1.4, 95.6
  • T0 24.9, 44.8, 18.9, 99.6
  • (lenna, goldhill, monet, and dissimilar,
    respectively)

11
Simple Evolution - Results
  • ?

12
Simple Evolution - Conclusions
  • MSE reduction of sub-image over parent image
    seems somewhat arbitrary
  • More runs needed to get a better picture, but
    want a general method which always works, so
    little point exploring that
  • T has no effect if it is set to a value less than
    Q
  • Not surprising. Should have been obvious before
    running the tests
  • MSE reduction at Q 0 is by far the highest
  • Very surprising! Wavelets theoretically capable
    of lossless compression. Attributed to
    imprecision of floating-point arithmetic
  • Dissimilar, the toy image, had some impressive
    results! Unfortunately, they are far from the
    desired results, and not exactly realistic

13
Detour!
  • Non-representative sub-image did not perform as
    well as expected
  • Representative sub-image performance
  • Revisiting Tinsleys, Kettells work to
    concretize
  • More runs
  • More fixed parameters (size, etc)
  • But what is representative?
  • No determination algorithm, criteria mentioned,
    largely subjective
  • Ended up using miniature versions of the image

14
Detour! - Parameters
  • 63 total runs
  • Fixed parameters
  • D4 wavelet used as basis wavelet
  • M 5000
  • G 2500
  • MR 1
  • T 0
  • Mini-image size 32x32 pixels (regular is 512x512)
  • Variable parameters
  • 4 images
  • 3 Q levels 0, 32, 64

15
Detour! - Results
  • Evolution versus single image
  • 60 runs
  • 5 per combination of Q level, image
  • Mean runtime 63min 51sec, St Dev 0.00065
  • Mean MSE reductions over D4
  • Q64 5.5 - 8.3
  • Q32 2.4 - 2.7
  • Q0 16.7 - 25.1

16
Detour! - Results
  • Evolution versus all images
  • 3 runs
  • 1 for each Q level
  • Wanted 5 each, but bugs, time constraints got in
    the way
  • Mean runtime 250min 57sec, St Dev 0.00212
  • MSE reduction over D4
  • Q64 6.4 - 9.5
  • Q32 3.9 - 5.2
  • Q0 17.3 - 27.2

17
Detour! - Results
  • 4.5 improvement

18
Detour! - Conclusions
  • MSE improved over D4 in every run
  • Excluding Q0, higher Q values may increase
    improvement, but need more Q levels tested
  • Improvement even noticed when transform applied
    to different images
  • Single-image mean runtime approximately 98 lower
    than in Dr. Moores runs
  • Four-image evolution outperformed single-image
    evolution, but more runs needed
  • Four-image mean runtime approximately 91 lower
    than in Dr. Moores runs

19
Back to searching
  • Simple evolution failed to do the trick
  • Want very good performance on desired sub-image
  • Also want very poor performance on the whole
  • But how to do both simultaneously?

20
Co-evolution
  • Alter the GA to use a weighted fitness function
  • Total fitness sub-image goodness
    super-image badness.
  • Can weight the importance of each aspect to
    drive evolution

SUBIMAGE_WEIGHT 50 SUPERIMAGE_WEIGHT
100 fitnessM (subMSE / minSubImageMSE)
SUBIMAGE_WEIGHT (maxParentMSE / parentMSE)
SUPERIMAGE_WEIGHT
21
Co-evolution - Parameters
  • 25 total runs so far
  • Fixed parameters
  • D4 basis wavelet
  • M 500
  • G 200
  • MR 1
  • T 0
  • Sub-image size 32x32 pixels (super is 512x512)
  • Variable parameters
  • 3 images
  • 3 Q levels 0, 32, 64
  • 3 weightings used (sub vs super) 50 vs 100, 100
    vs 50, 100 vs 100

22
Co-evolution - Results
  • Mean runtime 242min 26sec, St Dev 0.00149
  • 25 runs
  • 1 for each image, Q level, weight combination
  • Results vary wildly!
  • Two Monet runs unfinished

23
Co-evolution - Results
24
Co-evolution - Conclusions
  • Does seem to be a slight trend in favor of
    weights
  • D4 MSEs of sub-image vs super-image is
    inconsistent
  • Low M, G does not give much time to evolve

25
Finishing Up
  • Last two Monet co-evolves
  • Co-evolution using mini-images as the super-image
  • Runtime reduction
  • Increased G, M

26
That Which Could Not Be
  • Finishing additional four-image mini-image runs
  • In general, more runs
  • More parameter testing explored
  • Unless mini co-evolution proves fruitful, unable
    to get search working

27
Extensions
  • Forward transforms
  • Variable-length transforms
  • Evolve versus Y, U, V instead of just Y
  • Initially seed coefficients randomly
  • Adapt for distributed / parallel computing

28
Fin
  • Questions?
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