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Mirrors and Lenses

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Title: Mirrors and Lenses


1
Mirrors and Lenses
2
Curved Mirror
Light Rays
Axis of symmetry
C
F
  • Parallel light rays reflect off of a curved
    mirror and converge at a Focal Point
  • C is the Center of Curvature for the curved
    mirror
  • F is the Focal Point for incoming parallel light

3
Review Snells Law
normal
GLASS
AIR
  • The change in direction is described by Snells
    Law.
  • This change is dependent upon the index of the
    material (optical density) and is relative to the
    normal line.

4
Snells Law
?1
n1
n2
?2
  • Snells Law n1sin?1 n2sin?2

(Or, if ?1 and ?2 are small, n1?1 n2?2)
5
Refraction for Different Materials
light
45?
AIR
WATER
GLASS
DIAMOND
32?
28?
16?
6
Flat to Curved (transmissive) Surface
A curved surface can be approximated with small
straight segments.
7
Graphical Ray Tracing
Image side ()
Source side(-)
Light Rays
Axis of symmetry
Lens
  • A way to analyze optical systems.
  • Modern ray tracing is often done on a computer
  • Light rays always travel from left to right for
    analysis purposes.

8
Curved Interface
n
n
n
n
  • Concave interface diverges rays.
  • Convex interface converges rays.

Assuming n gt n
9
Convex Lens
Types
Plano-Convex
In real life
shorthand
Positive Meniscus
Double Convex
10
Convex Lens
Image side
Object side
Light Rays
Axis of symmetry
F
F
Lens
  • Image focal point, F, is half the distance to
    the effective center of curvature of the lens.
  • Object focal point, F, is exactly the same
    distance on the object side of the lens.

11
Convex Lens
f
f
F
F
  • Image focal length, f, is the distance from the
    lens to the image focal point.
  • Object focal length, f, is the distance from the
    lens to the object focal point.

12
Ray Diagrams for a Positive (Convex) Lens
Object Location
Image Type and Location
??(infinity)
Real, at F
Real, at 2F
2F
Real, at ??(infinity)
F
Virtual
lt F
13
Real vs. Virtual Images
  • Real Image Image formed where light rays
    actually converge and pass through a specific
    point. Real images can be projected onto paper
    or a screen.
  • Virtual Image Image formed where light rays
    appear to diverge from. Virtual images cannot be
    projected onto paper or a screen.

14
Concave Lens
Types
In real life
shorthand
Plano- concave
Negative meniscus
Double concave
15
Concave Lens
f
Light Rays
Axis of symmetry
F
Lens
  • Image focal point, F, is on the object side
  • Focal length, f, is negative.

16
Ray Diagrams for a Negative (Concave) Lens
Object Location
Image Type and Location
Rays converging toward F
Virtual, at ??(infinity)
Virtual, at F
??(infinity)
Virtual, between F and the lens
Approaching the lens from ??(infinity)
17
Aberrations
  • Spherical lenses and mirrors, even if ground and
    polished perfectly, do not produce perfect
    images.
  • The deviation in the image is called an
    aberration.

18
Chromatic Aberration
  • Dispersion results in a lens having different
    focal points for different wavelengths - this
    effect is called chromatic aberration.
  • Results in a halo of colors.
  • Solution Use 2 lenses of different shape and
    material (achromatic doublet).

White light
FRed
FBlue
Object (small dot)
Image with chromatic aberration
.
19
Spherical Aberration
  • All the rays do not bend toward the focal point,
    resulting in a blurred spot.
  • Solution use lenses with aspherical curvature,
    or use a compound lens.

F
Object (small dot)
Image with spherical aberration
.
20
Other Aberrations
  • Coma
  • Off axis blur which looks like the coma of a
    comet.
  • Astigmatism
  • Different focal lengths for different planes.
  • Distortion
  • Images formed out of shape.

.
.
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