Title: Light
1Light Reflection
2 Electromagnetic Waves
3Fig. 21.22, p.675
4The Electromagnetic Spectrum
Section 1 Characteristics of Light
Chapter 13
5- The most famous and conspicuous supernova
remnant. The Crab Nebula is the centuries-old
wreckage of a stellar explosion, or supernova,
first noted by Chinese astronomers on July 4,
1054, and that reached a peak magnitude of -6
(about four times brighter than Venus). According
to the Chinese records, it was visible in
daylight for 23 days and in the night sky to the
unaided eye for 653 days. Petroglyphs found in
Navaho Canyon and White Mesa (both Arizona) and
in the Chaco Canyon National Park (New Mexico)
appear to be depictions of the event by Anasazi
Indian artists. The Crab Nebula lies about
6,300 light-years away in the constellation
Taurus, measures roughly 10 light-years across,
and is expanding at an average speed of 1,800
km/s. Surprisingly, its expansion rate seems to
be accelerating, driven by radiation from the
central pulsar. Its luminosity at visible
wavelengths exceeds 1,000 times that of the Sun
6Crab NebulaX-ray image
Fig. 21.23a, p.676
7Crab NebulaOptical image
Fig. 21.23b, p.676
8Crab NebulaInfrared image
Fig. 21.23c, p.676
9Crab NebulaRadio image
Fig. 21.23d, p.676
10The Nature of Light
- Light has dual natureParticles and Waves
- Particles of light are called photons
- Each photon has a particular energy
- E h ƒ
- h is Plancks constant
- h 6.63 x 10-34 J s
- Encompasses both natures of light
- Interacts like a particle
- Has a given frequency like a wave
- c f ?
11Geometric Optics Using a Ray Approximation
- Light travels in a straight-line path in a
homogeneous medium until it encounters a boundary
between two different media - The ray approximation is used to represent beams
of light - A ray of light is an imaginary line drawn along
the direction of travel of the light beams
12Ray Approximation
13Electromagnetic Waves, continued
Chapter 13
- Illuminance decreases as the square of the
distance from the source. - The rate at which light is emitted from a source
is called the luminous flux and is measured in
lumens (lm).
14Reflection of Light
- A ray of light, the incident ray, travels in a
medium - When it encounters a boundary with a second
medium, part of the incident ray is reflected
back into the first medium - This means it is directed backward into the first
medium
15Specular Reflection
- Specular reflection is reflection from a smooth
surface - The reflected rays are parallel to each other
- All reflection in this text is assumed to be
specular
16Diffuse Reflection
- Diffuse reflection is reflection from a rough
surface - The reflected rays travel in a variety of
directions - Diffuse reflection makes the road easy to see at
night
17Law of Reflection
- The normal is a line perpendicular to the surface
- It is at the point where the incident ray strikes
the surface - ?i ?r
?
?i
?r
18Image Formation by a Flat Mirror
Chapter 13
19Refraction of Light
- The incident ray, the reflected ray, the
refracted ray, and the normal all lie on the same
plane - The angle of refraction, ?2, depends on the
properties of the medium
20Concave Spherical Mirrors
Section 3 Curved Mirrors
Chapter 13
- A concave spherical mirror is a mirror whose
reflecting surface is a segment of the inside of
a sphere. - Concave mirrors can be used to form real images.
- A real image is an image formed when rays of
light actually pass through a point on the image.
Real images can be projected onto a screen.
21Image Formation by a Concave Spherical Mirror
Chapter 13
Section 3 Curved Mirrors
22Concave Spherical Mirrors, continued
- The Mirror Equation relates object distance (p),
image distance (q), and focal length (f ) of a
spherical mirror.
23Concave Spherical Mirrors,
Chapter 13
- The Equation for Magnification relates image
height or distance to object height or distance,
respectively.
24Sample Problem B
25Mirrors Sign Conventions
- p is the distance to the object
- object in front of mirror
- - object behind mirror
- q is the distance to the image
- - image behind mirror (virtual image)
- image in front of mirror (real image)
- f 1/2C 1/2R
- for concave mirrors
- - for convex mirrors
- M image height/object height hi/ho -q/p
- for upright image
- - for inverted image
- If Mlt1, the image is smaller than the object
- If Mgt1, the image is larger than the object
26Ray Diagram
- Three rays can always be drawn for curved
mirrors. Where they intersect is where the image
is located. - Ray 1 A ray drawn from the object through the
focal point is reflected parallel to the
principal axis - Ray 2 A ray drawn from the object through the
center of curvature is reflected back on itself. - Ray 3 A ray drawn from the object parallel to
the principal axis reflects through the focal
point.
27Lens Imaging
Lens Type Object Beyond Focal Point Object At Focal Point Object Between Focal Point And Lens
Converging (convex) Real Inverted Reduced Image No Image Formed Erect Virtual Magnified Image
Diverging (concave) Virtual Erect Reduced Image Virtual Erect Reduced Image Virtual Erect Reduced Image
28Sign Conventions for Thin Lenses
Quantity Positive When Negative When
Object location (p) Object is in front of the lens Object is in back of the lens
Image location (q) Image is in back of the lens Image is in front of the lens
Image height (h) Image is upright Image is inverted
R1 and R2 Center of curvature is in back of the lens Center of curvature is in front of the lens
Focal length (f) Converging lens Diverging lens
29Ray Diagrams for Thin Lenses
- Ray diagrams are essential for understanding the
overall image formation - Three rays are drawn
- The first ray is drawn parallel to the first
principle axis and then passes through (or
appears to come from) one of the focal lengths - The second ray is drawn through the center of the
lens and continues in a straight line - The third ray is drawn from the other focal
point and emerges from the lens parallel to the
principle axis - There are an infinite number of rays, these are
convenient
30Fig. 22.16, p.697
31Color
Chapter 13
- Additive primary colors produce white light when
combined. - Light of different colors can be produced by
adding light consisting of the primary additive
colors (red, green, and blue).
32Color
- Subtractive primary colors filter out all light
when combined. - Pigments can be produced by combining subtractive
colors (magenta, yellow, and cyan).
33Polarization of Light Waves
- Each atom produces a wave with its own
orientation of E - All directions of the electric field E vector are
equally possible and lie in a plane perpendicular
to the direction of propagation - This is an unpolarized wave
34Polarization of Light Waves
Chapter 13
- Light can be polarized by reflection and
scattering. - At a particular angle, reflected light is
polarized horizontally. - The sunlight scattered by air molecules is
polarized for an observer on Earths surface.
35Polarization of Light, cont
- A wave is said to be linearly polarized if the
resultant electric field vibrates in the same
direction at all times at a particular point - Polarization can be obtained from an unpolarized
beam by - selective absorption
- reflection
- scattering
36Aligned and Crossed Polarizing Filters
Chapter 13
Section 4 Color and Polarization
Crossed Filters
Aligned Filters