Title: Mobile Commerce and
1Lecture 10
- Mobile Commerce and
- Pervasive Computing
2Roadmap
- Mobile Computing
- Wireless Telecommunications Networks
- Mobile Commerce
- B2B M-Commerce and Supply Chain Management
- Location-based Mobile Commerce
- Security and Other Barriers to Mobile Commerce
- Pervasive Computing
3Mobile Computing
- Overview of Mobile Commerce
- mobile commerce (m-commerce, m-business)
- Any business activity conducted over a wireless
telecommunications network
4Exhibit 9.1 The Mobile Commerce Landscape
5Mobile Computing
- Mobile Computing Devices
- personal digital assistant (PDA)
- A handheld computer principally used for
personal information management - smartphone
- Internet-enabled cell phones that can support
mobile applications - blackberry
- A handheld device principally used for e-mail
- wireless mobile computing (mobile computing)
- Computing that connects a mobile device to a
network or another computing device, anytime,
anywhere
6Exhibit 9.2 The Wireless Mobile Environment
7Mobile Computing
- Mobile Computing Software
- Mobile OS
- Microsoft PocketPC, Symbian, PalmOS
- Mobile Application User Interface
- touch screen, mini-joystick, jog dial, thumb
wheel - Microbrowser
- Wireless Web browser designed to operate with
small screens and limited bandwidth and memory
requirements - Wireless Application Protocol (WAP)
- A suite of network protocols designed to enable
different kinds of wireless devices to access
WAP-readable files on an Internet-connected Web
server -
8Exhibit 9.4 WAP Architecture
TLS (SSLv3)
TLS (SSLv3)
WTLS
9Mobile Computing
- Mobile Computing Software
- Markup Languages
- Wireless Markup Language (WML)
- A scripting language used to create content in
the WAP environment based on XML, minus
unnecessary content from HTML to increase speed - Compact Hypertext Markup Language (cHTML)
- A scripting language used to create content in
i-mode - Extensible Hypertext Markup Language (xHTML)
- Most recent software languages. Aimed to replace
WML - xHTML is a subset of XML, but compatible with
HTML - xHTML standard has been set by the World Wide Web
Consortium - Increase compatibility between normal web and
mobile web - Voice XML (VXML)
- An extension of XML designed to accommodate voice
10Mobile Computing
- Mobile Computing Services
- Short Message Service (SMS)
- A service that supports the sending and receiving
of short text messages on mobile phones - Enhanced Messaging Service (EMS)
- An extension of SMS that can send simple
animation, tiny pictures, sounds, and formatted
text - Multimedia Messaging Service (MMS)
- The next generation of wireless messaging MMS
will be able to deliver rich media - micropayments
- Electronic payments for small-purchase amounts
(generally less than 10) - global positioning system (GPS)
- A worldwide satellite-based tracking system that
enables users to determine their position
anywhere on the earth
11Mobile Computing
- Mobile Computing Services
- interactive voice response (IVR)
- A computer voice system that enables users to
request and receive information and to enter and
change data through a telephone - voice portal
- A Web site with an audio interface that can be
accessed through a telephone call - Tellme.com, bevocal.com
12Roadmap
- Mobile Computing
- Wireless Telecommunications Networks
- Mobile Commerce
- B2B M-Commerce and Supply Chain Management
- Location-based Mobile Commerce
- Security and Other Barriers to Mobile Commerce
- Pervasive Computing
13Wireless Telecommunications Networks
- Personal Area Networks
- personal area network (PAN)
- A wireless telecommunications network for
device-to-device connections within a small range - Bluetooth
- A set of telecommunications standards that
enables wireless devices to communicate with each
other over short distances - Short distance 10 meters (class 2) and 100 meters
(class 1) - 2.4 GHZ and 7 simultaneous connection to each
device - However, 2.4 GHZ is common used radio range, may
have interference from microwave ovens, cordless
phones, etc.
14Wireless Telecommunications Networks
- Wireless Local Area Networks
- wireless local area network (WLAN)
- A telecommunications network that enables users
to make medium-range wireless connections to the
Internet or another network - Wi-Fi (wireless fidelity)
- The common name used to describe the IEEE 802.11
standard used on most WLANs
15Wireless Telecommunications Networks
- Wireless Local Area Networks
- 802.11b
- The most popular Wi-Fi standard it is
inexpensive and offers sufficient speed for most
devices (11 Mbps) however, interference can be a
problem (max 100 m indoor and 275 m outdoor) - 802.11a
- This Wi-Fi standard is faster than 802.11b but
has a smaller range (54 Mbps, max 25 m) - 802.11g
- This fast but expensive Wi-Fi standard is mostly
used in businesses (11 Mbps)
16Wireless Telecommunications Networks
- Wireless Local Area Networks
- wireless access point
- An antenna that connects a mobile device to a
wired LAN - hotspot
- An area or point where a wireless laptop or PDA
can make a connection to a wireless local area
network - War Driving and War Chalking
- WEP (Wired Equivalent Protocol) Security, WPA,
WPA2
17Exhibit 9.5 How Wi-Fi Works
18Wireless Telecommunications Networks
- Wireless Metropolitan Area Networks (WMAN)
- WiMax (Worldwide Interoperability for Microwave
Access) - A wireless standard (IEEE 802.16) for making
broadband network connections over a large area - Range up to 50 km
- Radio-based, ultra bandwidth, 70-268 Mbps
- Intel expects to integrate WiMax into Centrino
wireless chip beginning in late 2006 - wireless metropolitan area network (WMAN)
- A telecommunications network that enables users
to make long-range wireless connections to the
Internet or another network
19Wireless Telecommunications Networks
- Wireless Wide Area Networks
- Physical Topology of a WWAN
- subscriber identification module (SIM) card
- An extractable storage card used for
identification, customer location information,
transaction processing, secure communications,
and the like
20Exhibit 9.6 Cellular Telephone Network
21Wireless Telecommunications Networks
- WWAN Communication Bandwidths
- 1G. The first generation of wireless technology,
which was analog based - 2G. The second generation of digital wireless
technology accommodates voice and text - 2.5G. An interim wireless technology that can
accommodate voice, text, and, limited graphics - 3G. The third generation of digital wireless
technology supports rich media such as video - 4G. The expected next generation of wireless
technology that will provide faster display of
multimedia
22Three.com.au
23Wireless Telecommunications Networks
- Wireless Wide Area Networks
- WWAN Communication Protocols
- Frequency Division Multiple Access (FDMA)
- Time Division Multiple Access (TDMA)
- Code Division Multiple Access (CDMA)
- WWAN Network Systems
- Global System for Mobile Communications (GSM)
- An open, nonproprietary standard for mobile
voice and data communications
24Roadmap
- Mobile Computing
- Wireless Telecommunications Networks
- Mobile Commerce
- B2B M-Commerce and Supply Chain Management
- Location-based Mobile Commerce
- Security and Other Barriers to Mobile Commerce
- Pervasive Computing
25Mobile Commerce
- Attributes of M-Commerce
- Ubiquity
- available at any location at any time
- Convenience
- for users to operate in the wireless computing
environment - Interactivity
- transactions, communications, and service
provision are immediate and highly interactive in
the mobile computing environment - Personalization
- Mobile devices are truly personal computing
devices - Localization
- Ability to know where mobile users are located
- Increase the ability to customize products and
services
26Mobile Financial Applications
- Mobile Banking
- Check account balances, pay bills, transfer funds
using SMS - Financial alert applications loan payment is
due, bank balance has fallen below a specified
amount - Wireless Electronic Payment Systems
- Wireless Wallets
- m-wallet (mobile wallet)
- Technologies that enable cardholders to make
purchases with a single click from their wireless
device - Wireless Bill Payments
- A number of companies now provide the option of
paying bills directly from a cell phone
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28Mobile Shopping, Advertising, and Content
Provision
- Wireless Shopping
- An increasing number of online vendors allow
customers to shop from wireless devices - Enables customers to use cell phones or wireless
PDAs to - Perform quick searches
- Compare prices
- Use a shopping cart
- Order
- View the status of their order
29Mobile Shopping, Advertising, and Content
Provision
- Targeted Advertising
- Marketers send user-specific advertising messages
to wireless devices - Location-sensitive advertising informs buyers
about shops, malls, and restaurants close to
where the mobile device owner is located - However, mobile advertising campaign must
- Limit no. of ads pushed to an individual customer
- Avoid overwhelming a user with too much
information - Avoid the possibility of congestion over the
wireless networks -
30Mobile Shopping, Advertising, and Content
Provision
- mobile portal
- A customer interaction channel that aggregates
content and services for mobile users - Zed.com in Finland, Vodafone Live! the
best-known mobile portal (40mil members) - Various services offered entertainment,
restaurants and event info, games, TV, email,
stock trading - Charge a monthly fee to access basic information
services, charge a per-service fee for premium
content e.g. location-based whether reports or
downloads
31Zed.com
32Mobile Intrabusiness Applications
- Support of Mobile Employees
- sales force mobilization
- The process of equipping sales force employees
with wireless computing devices - Ensure that employee meets sales target
- The available-to-promise/capacity-to-promise
(ATP/CTP) capability means no more I will have
to check on that. - Employees can record order in real time, improve
manufacturing and delivery scheduling, fewer data
entry errors, less clerical and administrative
overhead, better decision making
33Mobile Intrabusiness Applications
- Job Dispatch
- Mobile devices benefit people who involve in
delivery and dispatch services e.g.
transportation, utilities, field services, and
security - AirIQs Online system (airiq.com) combines
Internet, wireless, GPS, digital mapping, and
intelligent information technologies. - The system collects information about a vehicles
direction, speed, and location from a device
housed in each vehicle. - AirIQ promises savings of 30 in communication
costs and increases in workforce efficiency 25 -
34Mobile Intrabusiness Applications
- wearable devices
- Mobile wireless computing devices for employees
who work on buildings and other climbable
workplaces - Screen
- Camera mounted on a safety hat
- Keyboard wrist-mounted keyboard
- Speech translator
- See xybernaut.com, essworld.com,
media.mit.edu/wearables for more details
35Mobile Assistant from xybernaut.com
36Mobile Intrabusiness Applications
- Customer Support
- Mobile access extends the reach of CRM to both
employees and business partners on a 24/7 basis,
to any place where recipients are located
37Mobile Intrabusiness Applications
- Non-Internet Intrabusiness Applications
- Wireless networking, used to pick items out of
storage in warehouses - Delivery-status updates
- Collection of data
- Monthly pay slips sent as SMS messages sent to
employees mobile phones - Property adjusters report from the scene of an
accident - Sales representatives check orders and
inventories during their visits to customers
38Roadmap
- Mobile Computing
- Wireless Telecommunications Networks
- Mobile Commerce
- B2B M-Commerce and Supply Chain Management
- Mobile Consumer and Personal Service Applications
- Location-based Mobile Commerce
- Security and Other Barriers to Mobile Commerce
- Pervasive Computing
39B2B M-Commerce and Supply Chain Management
- Use of wireless communication to share
information along the supply chain and to
collaborate with partners - By integrating the mobile computing device into
supply chain communications, it is possible to - Make mobile reservations of goods
- Remotely check availability of a particular item
in the warehouse - Order a customized product from the manufacturing
department - Provide secure access to confidential financial
data from a management information system
40Roadmap
- Mobile Computing
- Wireless Telecommunications Networks
- Mobile Commerce
- B2B M-Commerce and Supply Chain Management
- Location-based Mobile Commerce
- Security and Other Barriers to Mobile Commerce
- Pervasive Computing
41Location-Based Mobile Commerce
- location-based m-commerce
- Delivery of m-commerce transactions to
individuals in a specific location, at a specific
time - The services provided through location-based
- m-commerce focus on five key areas
- Location determining the basic position of a
person or a thing - Navigation plotting a route from one location to
another - Tracking monitoring the movement of a person or
a thing - Mapping creating maps of specific geographical
locations - Timing determining the precise time at a
specific location
Basically, they depend on the global positioning
system (GPS)
42Location-Based Mobile Commerce
- Global Positioning System (GPS)
- A worldwide satellite-based tracking system that
enables users to determine their position
anywhere on the earth - GPS determines the location (latitude and
longitude) of any locator to within 50 feet (15
m) by triangulation, using the distance from the
GPS locator to 3 satellites to make the
computation - geographical information system (GIS)
- An information system that integrates GPS data
onto digitized map displays - GPS/GIS has been available from car manufacturers
43Mapinfo.com
44Location-Based Mobile Commerce
- Location-based Advertising
- System detects a persons preference and send ads
to his/her wireless device - Dynamic billboard could be changed according to
the drivers preference when he/she is
approaching the billboard. - Permission marketing used to shield people from
location-based advertising - If the system knows that you do not drink coffee,
you would not be sent a message from Starbucks
45Location-Based Mobile Commerce
- Barriers to Location-Based M-Commerce
- Accuracy of devices
- Less expensive GPS locator, less accuracy, may be
up to 500 m - The cost-benefit justification
- Some people may say they can easily obtain
information in the old-fashioned way without
investing on wireless technology - Limited network bandwidth
- Bandwidth improves, applications will improve
which will attract more customers - Invasion of privacy
46Roadmap
- Mobile Computing
- Wireless Telecommunications Networks
- Mobile Commerce
- B2B M-Commerce and Supply Chain Management
- Location-based Mobile Commerce
- Security and Other Barriers to Mobile Commerce
- Pervasive Computing
47Security and Other Barriers to Mobile Commerce
- M-Commerce Security Issues
- Malicious Code
- Transaction Security
- Confidentiality, authentication, authorization,
and integrity - Wireless Communication
- Risk to information interception
- Physical Security of Mobile Devices
- Easy to be lost or stolen
- Ease of Use
- Technological Barriers to M-Commerce
- Usability of the site, small screen, WAP screen,
limited battery life, transmission interference
with home appliances
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49Security and Other Barriers to Mobile Commerce
- Project Failures in M-Commerce
- Do not start without appropriate infrastructure
- Do not start a full-scale implementation use a
small pilot for experimentation - Pick an appropriate architecture (e.g., some
users do not need to be persistently connected) - Talk with a range of users, some experienced and
some not, about usability issues - Users must be involved hold biweekly meetings if
possible - Employ wireless experts
- Wireless is a different medium from other forms
of communication. Remember that people are not
used to the wireless paradigm
50Roadmap
- Mobile Computing
- Wireless Telecommunications Networks
- Mobile Commerce
- B2B M-Commerce and Supply Chain Management
- Location-based Mobile Commerce
- Security and Other Barriers to Mobile Commerce
- Pervasive Computing
51Pervasive Computing
- Overview of Pervasive Computing
- pervasive computing
- Invisible, everywhere computing that is embedded
in the objects around us - Also called embedded computing, augmented
computing, ubiquitous computing - Pervasive VS ubiquitous computing
- Pervasive computing is embedded in the
environment, but typically not mobile - Smart home appliances
- Ubiquitous computing combines high degree of
embeddedness and high degree of mobility - Smart clothes, cars, and personal communication
systems
52Pervasive Computing
- Principles of Pervasive Computing
- Decentralization
- Centralized ? Decentralized ? Pervasive
- Diversification
- Change from one-computer-does-all paradigm to one
in which specialized, diversified devices that
suit the requirement for specific purpose - Connectivity
- Devices e.g. tags, sensors, badges will be
seamlessly connected to the network or to each
other. - Simplicity
- Intuitive interfaces, speech recognition,
one-handed operation
53Pervasive Computing
- Overview of Pervasive Computing
- context awareness
- capturing a broad range of contextual attributes
to better understand the customers needs and to
determine what products or services may be
required to fulfill those needs - contextual computing
- The enhancement of a users interactions by
understanding the user, the context, and the
applications and information required - Context awareness and contextual computing are
seen as the Holy Grails of m-commerce
54Pervasive Computing
- Pervasive Computing Initiatives
- radio frequency identification (RFID)
- Technology that uses radio waves to identify
items - RFID system is composed of
- An RFID tag that includes an antenna and a chip
with information about the item - An RFID reader containing a radio transmitter and
receiver - The chip receives radio frequency energy from the
transmitter giving enough power to send 96-bit
string, 3 times the amount of information a bar
code can hold. - The operating range is 30 feet
- electronic product code (EPC)
- An RFID code that identifies the manufacturer,
producer, version, and serial number of
individual consumer products - Similar to Universal Product Code (UPC) currently
appeared in almost every products, but does not
need to be printed on paper
55Pervasive Computing
- Pervasive Computing Initiatives
- Smart Homes
- Lighting
- Energy management
- Water control
- Home security and communications
- Home entertainment
- Smart Appliances
- Smart Cars
- Smart Clothes