Title: Emerging Information Technologies
1Emerging Information Technologies
- Dr. Charles C. Tappert
- Department of CSIS
- Pace University
2Emerging Information Technologies
- What are Emerging Info Technologies?
- Moores Law and what might follow
- Wearable/Handheld Computers
- Virtual Reality
- Artificial Intelligence
- e-Commerce
- Speech and Handwriting Interfaces
3Technology Life Cycle
- Precursor - dream or contemplation
- Invention
- Emergence (development)
- Acceptance (established)
- Surplus or Obsolescence
4Moores Law
- Every 18 months we put twice as many transistors
on an integrated circuit doubling computing power - Been in effect about 40 years
- Projected to continue another 20 years
- This will end when the size of a transistor
approaches the size of a few atoms and
conventional shrinking methods wont work - What will happen then?
5After Moores Law New
Technologies Will Emerge
- Nanotechnology
- Quantum Computing
- Chaos Computing
- Optical Computing
6Wearable/Handheld Computers Enabling Technologies
- Smaller Faster Processors
- Interfaces in Human Modalities
- Speech recognition (input) and synthesis (output)
- Pen Computing (input/output)
- Head Mounted Displays (output)
- Wireless communication
7Photos of Wearable Computers
8Virtual Reality
- Head Mounted Displays
- Block view of outside world
- Completely immerse user in virtual world
- Applications
- Flight simulators
- Equipment operators
- Game playing
9Photos of VR HMDs
10Artificial Intelligence
- Pattern recognition
- Speech handwriting recognition
- Face recognition
- Military target recognition
- Search solution spaces
- Business optimization problems
- Chess and other game playing
- Expert Systems
- Medical diagnosis
- Decision Support Systems
- E-commerce agents
11e-Commerce Web
Metamorphosis
- from digital library
- static web pages
- focus on retrieval
- to an electronic marketplace
- dynamic web pages
- focus on transactions
- requires new perspective control mechanisms
12e-Commerce Web Pull/Push
Technologies
- Web pull technologies
- Surfing the Net
- Using a search engine
- Personal search engines
- Using an evolutionary agent
- Web push technologies
- Broadcasting/Webcasting
- Selective channeling filtering
- Push what the user wants (cookies)
- Evolutionary push provides exact user needs
13e-Commerce Web Agents
- Representation - marketplace goods services
- Promotion - interactive ads
- Payment settlement - secure funds transfer
- Valuation - online auctions and bargaining
- Customer info - track customer preferences and
habits - Quality - ratings, reviews, recommendations
- Risk Management - product guarantees, loss
insurance - Negotiation - automated systems for negotiation
14Speech Recognition
- Isolated words
- Navigation and control systems
- Continuous speech recognition
- Dictation
- Speech understanding systems
- General speech input
15Speech Recognition Problems
- Dialects
- Telephone/cell phone limitations
- Noisy environments
- Similar sounding words
16Speech Recognition Problems
- Similar sounding words
- Recognize speech
- Wreck a nice beach
- Identically sounding words - homophones
- The suns rays meet
- The sons raise meat
17Speech Understanding Problems Natural Language
Understanding
- The spirit is willing but the flesh is weak
18Speech Understanding Problems Natural Language
Understanding
- The spirit is willing but the flesh is weak
- The vodka is strong but the meat is rotten
19Handwriting Recognition
- Offline
- Scanned Images
- Static Information
- Online
- Electronic Tablet or Digitizer
- Real-Time, Dynamic Information
20Online Handwriting Recognition
- Invention of electronic tablets -- late 1950s
- Tablet and display were separate
- Pen Computing -- 1980s
- Combined tablets and dislpay
- Brought input and output into the same surface
- Immediate feedback via electronic ink
- Created the paper-like interface
21Dynamic Handwriting Information
- Number of strokes
- a stroke is the ink trace from pen down to pen up
- Order of strokes
- Stroke direction
- Stroke velocity, acceleration
22Written Language and Handwriting Properties
- Alphabet
- Letters, digits, punctuation, special symbols
- Writing is a time sequence of strokes
- Complete one character before beginning next
- except for delayed strokes
- Spatial order -- for example, left to right
23Written English Writing Styles
- Handprint
- Uppercase -- about 2 strokes per letter
- Lowercase -- about 1 stroke per letter
- Cursive Script
- Less than a stroke per letter
- Delayed crossing and dotting strokes
24Computer Problems in English
- Constrained Handprint
- Printing on lines -- symbols can touch or overlap
- Printing one symbol per box -- form filling
- Unconstrained Handprint
- No lines and symbols can touch or overlap
- Cursive Script
- Mixed Printing and Cursive
25Handprint Recognition Difficulties
- Digitizer problems
- Writing variation not handled by system
- Uppercase versus lowercase versus digits
- Segmentation -- character within character problem
26Design of Graffiti for Palm Pilot
- Small Alphabet
- uppercase, digits, special symbols
- One stroke per symbol to avoid segmentation
difficulty - Separate writing areas to avoid letter and digit
confusion
27Graffiti Alphabet
28Early Shorthand Alphabets
- Ancient Greeks -- 400 BC
- Tironian -- 63 BC
- Stenographie -- 1602
- Gabelsberger -- 1834
- Moon -- 1894
- Goldbergs Unistrokes (Xerox) -- 1993
29Stenographie Alphabet 1602
30Moon Alphabet 1894
31Pen Computing Future Work
- Graffiti recognizer greatly simplified the
recognition problem - Handprint problem not completely solved
- Even with IBMs ThinkWrite, CICs Jot, and
Microsoft products - Cursive script not solved
32Example of the Difficulty of Recognizing Cursive
Script
33Summary
- What are Emerging Info Technologies?
- Moores Law and what might follow
- Wearable/Handheld Computers
- Virtual Reality
- Artificial Intelligence
- e-Commerce
- Speech and Handwriting Interfaces