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IV-1

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IV Projection A projection transformation moves from three dimensions to two dimensions Projections occur based on the viewpoint and the viewing direction – PowerPoint PPT presentation

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Title: IV-1


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IV Projection
  • A projection transformation moves from three
    dimensions to two dimensions
  • Projections occur based on the viewpoint and the
    viewing direction
  • Projections move objects onto a projection plane
  • Projections are classified based on the direction
    of projection, the projection plane normal, the
    view direction, and the viewpoint
  • Two primary classifications are parallel and
    perspective

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Parallel Projection
  • All projectors run parallel and in the viewing
    direction
  • Projecting onto the z 0 plane along the z axis
    results in all z coordinates being set to zero

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Orthographic Projection
  • The simplest of the parallel projections, which
    is commonly used for engineering drawings
  • They accurately show the correct or true size and
    shape of a single plane face of an object
  • The matrix for projection
  • onto the x0 plane
  • The matrix for projection
  • onto the y0 plane

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  • The matrix for projection
  • onto the z0 plane
  • The centers of projection are at infinity
  • A single orthographic projection does not provide
    sufficient information to visually and
    practically reconstruct the shape of an object

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Axonometric Projection
  • An axonometric projection is constructed by
    manipulating the object, using rotations and
    translations, such that at least three adjacent
    faces are shown
  • The center of projection is at infinity
  • Unless a face is parallel to the plane of
    projection, an axonometric projection does not
    show its true shape
  • The foreshortening factor is the ratio of the
    projected length of a line to its true length
  • There are three axonometric projections of
    interest trimetric, diametric, and isometric

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  • An isometric projection is a special case of a
    diametric projection, and a diametric projection
    is a special case of a trimetric projection
  • Foreshortening factors along the projected
    principal axes are
  • A trimetric projection is formed by arbitrary
    rotations, in arbitrary order, about any or all
    of the coordinate axes, followed by parallel
    projection onto the z0 plane

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  • A dimetric projection is a trimetric projection
    with two of the three foreshortening factors
    equal the third is arbitrary
  • For example, a dimetric projection is constructed
    by a rotation about the y-axis through an angle
    followed by rotation about the x-axis through an
    angle and projection from a center of
    projection at infinity onto the z0 plane

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Let
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  • Isometric projection All three foreshortening
    factors are equal
  • The foreshortening factor
  • The angle that the projected x-axis makes with
    the horizontal is

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Oblique Projection
  • An oblique projection is formed by parallel
    projectors from a center of projection at
    infinity that intersect the plane of projection
    at an oblique angle
  • Only faces of the object parallel to the plane of
    projection are shown at their true size and shape

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  • Cavalier projection The angle between the
    oblique projectors and the plane of projection is
    . The foreshortening factors for all three
    principal directions are equal to 1
  • Cabinet projection The foreshortening factor for
    edges perpendicular to the plane of projection is
    one-half. The angle between the projectors and
    the plane of projection is
  • The angle between the oblique projectors and the
    plane of projection is
  • The transformation for
  • an oblique projector is

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Perspective Projection
  • The viewpoint is the center of projection for a
    perspective projection
  • In perspective transformations parallel lines
    converge, object size is reduced with increasing
    distance from the center of projection
  • All of these effects aid the depth perception of
    the human visual system, but the shape of the
    object is not preserved

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  • Any of the first three elements of the fourth
    column of the general homogeneous
    coordinate transformation matrix is nonzero
  • The single-point perspective transformation with
    centers of projection and vanishing points on the
    z-axis

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  • The center of projection is
  • Perspective factor r

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  • Vanishing point

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  • The single-point perspective transformation with
    centers of projection and vanishing points on the
    x-axis
  • The center of projection is
  • The vanishing point is

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  • The single-point perspective transformation with
    centers of projection and vanishing points on the
    y-axis
  • The center of projection is
  • The vanishing point is

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  • Two-point perspective transformation Two terms
    in the first three rows of the fourth column of
    the transformation matrix are nonzero.
  • Two centers of projection
  • Two vanishing points

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  • Three-point perspective transformation Three
    terms in the first three rows of the fourth
    column of the transformation matrix are
    nonzero.
  • Three centers of projection
  • Three vanishing points

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  • Consider simple translation of the object
    followed by a single-point perspective projection
    from a center of projection at onto the
    z0 plane

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  • Combine rotation and translation about a single
    principal axis to obtain an adequate 3D
    representation

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  • A three-point perspective transformation can be
    obtained by rotating about two or more of the
    principal axes and then performing a single-point
    perspective transformation
  • For example, a rotation about the y-axis followed
    by a rotation about the x-axis and a perspective
    projection onto the z0 plane from a center of
    projection at zzc

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Vanishing Point
  • Principal vanishing points Points on the
    horizontal reference line at which lines
    originally parallel to the untransformed
    principal axes converge, when a perspective view
    of an object is created by using a horizontal
    reference line, normally at eye level.
  • In general, different sets of parallel lines have
    different principal vanishing points
  • Trace points For planes of an object which are
    tilted relative to the untransformed principal
    axes, the vanishing points fall above or below
    the horizontal reference line. These are often
    called trace points.

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  • The methods for determining the vanishing points
  • The intersection point of a pair of transformed
    projected parallel lines

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  • The transformation of the points at infinity on
    the principal axes

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  • The transformation of the points at infinity for
    skew planes can be used to find trace point

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Reconstruction of 3D Images
  • The general perspective transformation is
  • The transformation projected onto the z0 plane
    is

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  • If the location of several points which appear in
    the perspective projection are known in object
    space and in the perspective projection, then it
    is possible to determine the transformation
    elements

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  • Project I Please show the effect of
    transformation, such as translation, rotation,
    reflection, parallel projection and perspective
    projection on a cube with one corner cut off.
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