Superscalar Pipelines Part 2 - PowerPoint PPT Presentation

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Superscalar Pipelines Part 2

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Superscalar Pipelines Part 2 12/1/08 An example six stage superscalar pipeline The six stages: fetch, decode, dispatch, execute, complete, and retiring. – PowerPoint PPT presentation

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Title: Superscalar Pipelines Part 2


1
Superscalar PipelinesPart 2
  • 12/1/08

2
An example six stage superscalar pipeline
  • The six stages fetch, decode, dispatch, execute,
    complete, and retiring.
  • The execute stage can include multiple
    (pipelined) functional units of different types
    with different execution latencies.
  • The dispatch stage distributes instructions of
    different types to their corresponding functional
    units.
  • the complete stage reorders instructions to
    ensure in-order updating of the machine state.

3
k 6 pipeline stages s 7 width
4
Fetch
  • Multiple instructions are fetched from I-cache on
    each machine cycle.
  • I-cache line needs to be a multiple of pipeline
    width s.

5
Fetch continued
  • S instructions must be fetched on each clock
    cycle to sustain pipeline bandwidth.
  • Problems
  • Instruction misalignment
  • Instructions that change program flow. i.e.
    branches.

6
Decode
  • Identify individual instructions.
  • Determine instruction types.
  • Detect inter-instruction dependences among
    instructions that have been fetched but not yet
    dispatched.
  • Determines which instructions can be dispatched
    in parallel.
  • Complicated for s gt 1.
  • Much simpler for RISC than CISC.
  • CISCs typical require multiple pipeline stages
    for decoding.
  • CISC instructions are translated into internal
    RISC instructions. Intel refers to these as ?ops
    (pronounced you-ops).
  • Must quickly identify control-flow changing
    instructions and provide feedback to the fetch
    stage.

7
Pentium Pro example
8
Dispatch
  • Different types of instructions are executed by
    different functional units.
  • The decode stage identifies the instruction type.
  • The dispatch stage routs the instruction to the
    appropriate functional unit in the execution
    stage.

9
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10
Execution
  • Execution unit is the heart of a superscalar
    computer.
  • The trend is towards more parallel and more
    diversified pipelines.
  • More functional units and more specialized
    functional units.
  • Early scalar pipeline machines had only one
    functional unit. i.e. our Mips. With possibly a
    separate functional unit for floating point.
  • Current superscalar processors may have multiple
    integer units and multiple floating point units.

11
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12
Completion and retiring
  • An instruction is complete when it finishes
    execution and updates the machine state.
  • An instruction finishes execution when it exits
    the functional unit and enters the completion
    buffer.
  • When the instruction exits the completion unit
    all registers have been updated. The instruction
    is architecturally complete.
  • However, memory may still need to be written. The
    instruction exits the retire unit when memory has
    been written.
  • Instructions that do not update memory are
    retired as soon as they exit the completion unit.

13
Interrupts and exceptions
  • Interrupts asynchronous external events.
  • Stop fetching new instructions.
  • Allow instructions in pipeline to finish.
  • Save machine state.
  • Transfer control to interrupt service routine.
  • Exceptions induced by the execution of an
    instruction.
  • Precise interrupts require that machine state be
    save just prior to the exception.
  • Complicated.

14
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