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Literary Terms!

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Literary Terms! PLOT The sequence of events in a story. Think of the Parts of a Story like a Peak Exposition Inciting Incident Rising Action Climax Falling Action ... – PowerPoint PPT presentation

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Title: Literary Terms!


1
Literary Terms!
2
PLOT
  • The sequence of events in a story.

3
Think of the Parts of a Story like a Peak
Climax
Rising Action
Falling Action
Inciting Incident
Exposition
Denouement
4
The Parts of a Story
  • Exposition learn background information
  • Inciting Incident when conflict is introduced

5
Parts of a Story Continued
  • 3. Rising Action all events leading to the
    storys climax
  • Climax turning point of the plot where the
    conflict is resolved
  • Falling Action events resulting from the
    climax.
  • Denouement Aftermath of the story, where we see
    how things are once the conflict is resolved

6
Activity
  • 1) In your notes, recreate the plot diagram. With
    a partner, fill in the elements as they apply to
    Raymonds Run.

7
Conflict Struggle between opposing forces
  • Types of Conflict
  • Internal Conflict person vs. self
  • External Conflict person vs. person, person vs.
    nature, person vs. society, man/woman vs.
    machine, man/woman vs. supernatural.

8
Setting
  1. Place
  2. Time
  3. Mood
  4. Circumstance

9
Name that setting
  • Describe the four elements of setting for
    well-known movies
  • Time
  • Place
  • Mood
  • Circumstance

10
Theme the central idea or main point of a
story.
11
Characters
  • Static (stay the same) vs. Dynamic (change)
  • Flat (one-sided) vs. Round (many-sided)
  • Major/Minor/functional

12
Protagonist main character
  • Antagonist in conflict with/opposes protagonist

13
Characterization
  • The act of creating or developing a character.

14
Two Types of Characterization
  • Direct author states directly what a character
    is like.
  • Indirect learn what characters are like through
    description, what they say, do and think, and how
    other characters treat them.

15
Point of View
  • Through whose eyes and mind the story is told.

16
Point of View Continued
  • First Person told by a character in the story
    (uses I).
  • Third Person told by a narrator in the story
    (uses he/she/they)
  • Omniscient all knowing (thoughts of two or more
    characters)
  • Limited only gets in the mind of one character
    (or no characters thoughts at all)

17
Symbol
  • An object, character, or event which represents
    something else.

18
Tone
  • Attitude the author is trying to convey about the
    subject.

19
Ways to Create Tone
  • Tone can be achieved through what one says
  • EX
  • The baby whimpered softly, as warm tears pooled
    around eyes that began to search desperately for
    his mother.
  • Vs.
  • The baby wailed endlessly, as salty tears jetted
    from eyes that began to search demandingly for
    his mother.
  • Or how one says it
  • EX Students, will you take your seats please?
  • -Caring, Angry, Amused, Confused

20
Irony
  • Verbal say one thing and mean another
  • Dramatic we know something the characters dont
    know
  • Situational what we expect to happen doesnt
    happen

21
Huh???
  • Verbal Irony (say one thing and mean another)
  • A guy shows up for a date in ripped jeans and a
    t-shirt. His date says, Oh how nice of you to
    dress up for our date.
  • A mother scolds her son, saying You stop being
    so smart with me! and the son replies, If Im
    so smart, why dont you let me make my own
    decisions!
  • You try!

22
Huh???
  • Dramatic Irony (we know something the character
    doesnt)
  • Pretty much every scene in a horror movie
  • Talk shows when the guest doesnt know that his
    ex-girl friend or long lost mother is waiting for
    him, but the audience does
  • You Try!

23
Huh???
  • Situational Irony (what we would expect to happen
    doesnt)
  • An Olympic swimmer drowns.
  • You stay up studying all night for a test. When
    you get to class, you realize the test is the
    next day.
  • You Try!

24
Suspense a feeling of growing curiosity or
anxious uncertainty about the outcome of an
event.
Foreshadowing hints at what may happen in a
story.
  • Flashback reverting to an earlier
  • time to relate an event.

25
Character Motivation -- the reason for a
characters actions and decisions.
  • Personification giving human qualities to
    non-human objects.
  • EX The tree branch tapped angrily against the
    window.

26
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