Title: WAVES
1WAVES
2WAVE BEHAVIOR 3 DIFFRACTION
- Diffraction is the bending of a wave AROUND a
barrier - Diffracted waves can interfere and cause
diffraction patterns
3DOUBLE SLIT DIFFRACTION
- n? d sinT
- n bright band number
- ? wavelength (m)
- d space between slits (m)
- T angle defined by central band, slit, and band n
- This also works for diffraction gratings
consisting of many, many slits that allow the
light to pass through. Each slit acts as a
separate light source
4SINGLE SLIT DIFFRACTION
- n ? s sin T
- n dark band number
- ? wavelength (m)
- s slit width (m)
- T angle defined by central band, slit, and dark
band
5- Light of wavelength 360 nm is passed through a
diffraction grating that has 10,000 slits per cm.
If the screen is 2.0 m from the grating, how far
from the central bright band is the first order
bright band?
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7- Light of wavelength 560 nm is passed through two
slits. It is found that, on a screen 1.0 m from
the slits, a bright spot is formed at x 0, and
another is formed at x 0.03 m. What is the
spacing between the slits?
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9REFLECTION
- Reflected sound can be heard as an echo
- Light waves can be drawn as rays to diagram
light reflected off mirrors
10REFLECTION AND PLANE MIRRORS
11MIRRORS
- Mirrors can be
- Plane (flat)
- Spherical
- Convex reflective side curves outward
- Concave reflective side curves inward
12OPTICAL IMAGES
- Nature
- Real (converging rays)
- Virtual (diverging rays)
- Orientation
- Upright
- Inverted
- Size
- True
- Enlarged
- Reduced
13MIRRORS AND RAY TRACING
- Ray tracing is a method of constructing an image
using the model of light as a ray - We use ray tracing to construct optical images
produced by mirrors and lenses - Ray tracing lets us describe what happens to the
light as it interacts with a medium
14RAY TRACING PLANE MIRRORS
- Use at least two rays to construct the image
15PROBLEM 4
- Standing 2.0 m in front of a small vertical
mirror, you see the reflection of your belt
buckle, which is 0.70 m below your eyes. - What is the vertical location of the mirror
relative to the level of your eyes? - If you move backward until you are 6.0 m from the
mirror, will you still see the buckle, or will
you see a point on your body that is above or
below the buckle? Explain.
16SOLUTION
17SPHERICAL MIRRORS
18PARTS OF ASPHERICAL CONCAVE MIRROR
-
Vertex
Center
Principle axis
19PARTS OF A SPHERICAL CONCAVE MIRROR
- The focal length is half the radius of curvature
- R 2f
- The focal length is positive for a concave mirror
because it is on the shiny side - Rays parallel to the optical axis all pas through
the focus
20RAY TRACING FOR CONCAVE MIRRORS
- You must draw at least TWO of the three principal
rays to construct an image - The p-ray parallel to the principal axis, then
reflects through the focus - The f-ray travels through the focus then
reflects back parallel to the principal axis - The c-ray travels through the center, then
reflects back through the center
21CONCAVE MIRRORS
- Diagram the following images
- Object outside the center of curvature
- Object at the center of curvature
- Object between center of curvature and focus
- Object at the focal point
- Object inside the focus
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23SPHERICAL CONCAVE MIRROR(OBJECT OUTSIDE CENTER)
c
p
Real, Inverted, Reduced Image
f
24SPHERICAL CONCAVE MIRROR(OBJECT AT CENTER)
Real, Inverted, True Image
25SPHERICAL CONCAVE MIRROR(OBJECT BETWEEN CENTER
AND FOCUS)
Real, Inverted, EnlargedImage
26SPHERICAL CONCAVE MIRROR(OBJECT AT FOCUS)
No image
27SPHERICAL CONCAVE MIRROR(OBJECT INSIDE FOCUS)
Virtual, Upright, Enlarged Image
28MIRROR EQUATION 1 MIRROR EQUATION 2
- 1/si 1/s0 1/f
- si image distance
- s0 object distance
- f focal length
- M hi/h0 -si/s0
- si image distance
- s0 object distance
- hi image height
- h0 object height
- M magnification
29SIGN CONVENTIONS
- Focal length (f)
- Positive for concave mirrors
- Negative for convex mirrors
- Magnification (M)
- Positive for upright images
- Negative for inverted images
- Enlarged M gt 1
- Reduced M lt 1
- Image Distance
- si is positive for real images
- si is negative for virtual images
- Practice A spherical concave mirror, focal
length 20 cm, has a 5-cm high object placed 30 cm
from it - Draw a ray diagram and construct the image
- Use mirror equations to calculate the position,
magnification, and size of the image - Name the image
30- Solution A spherical concave mirror, focal
length 20 cm, has a 5-cm high object placed 30 cm
from it. - Calculate the position, magnification, and size
of the image. - Name the image
real, inverted, enlarged.
31PARTS OF A SPHERICAL CONVEX MIRROR
- The focal length is half the radius of curvature
and both are on the dark side of the mirror - The focal length is negative
32RAY TRACING
- Construct the image for an object located outside
a spherical convex mirror - Name the image
33PRACTICE 5
- A spherical concave mirror, focal length 15 cm,
has a 4-cm high object placed 10 cm from it - Draw a ray diagram and construct the image
- Use the mirror equations to calculate position,
magnification, and size of image - Name the image
34- Problem A spherical convex mirror, focal length
15 cm, has a 4-cm high object placed 10 cm from
it. - a) Use the mirror equations to calculate
- the position of image
- the magnification
- the size of image
- b) Name the image virtual, upright,
reduced size
35SPHERICAL MIRRORS
- Image is real when object is outside focus
- Image is virtual when object is inside focus
- Focal length is positive
- Image is ALWAYS virtual
- Focal length is negative
36Real vs Virtual images
- Real
- Formed by converging light rays
- si is positive when calculated with mirror
equation
- Virtual
- Formed by diverging light rays
- si is negative when calculated with mirror
equation
37Upright vs Inverted images
- Upright
- Always virtual if formed by one mirror or lens
- hi is positive when calculated with mirror/lens
equation
- Inverted
- Always real if formed by one mirror or lens
- hi is negative when calculated with mirror/lens
equation
38WAVE BEHAVIOR 2 REFRACTION
- Refraction occurs when a wave is transmitted from
one medium to another - Refracted waves may change speed and wavelength
- Refraction is almost always accompanied by some
reflection - Refracted waves do NOT change frequency
39REFRACTION OF LIGHT
- Refraction causes a change in speed of light as
it moves from one medium to another - Refraction can cause bending of the light ray at
the interface between media - Index of Refraction (n)
- n speed of light in vacuum / speed of light in
medium - n c/v
40SNELLS LAW
41SNELLS LAW
- When the index of refraction increases, light
bends TOWARD the normal - When the index of refraction decreases, light
bends AWAY FROM the normal
42PROBLEM 6!
- Light enters an oil from the air at an angle of
50 with the normal, and the refracted beam makes
an angle of 33 with the normal - Draw the situation
- Calculate the index of refraction of the oil
- Calculate the speed of light in the oil
43- Solution Light enters an oil from the air at an
angle of 50o with the normal, and the refracted
beam makes an angle of 33o with the normal. - Draw this situation.
- Calculate the index of refraction of the oil.
- Calculate the speed of light in the oil
44PRISM PROBLEMS (7)
- Light enters a prism as shown, and passes through
the prism - a. Complete the path of light through the prism
and show the angle it will make when it leaves
the prism - b. If the refractive index of the glass is 1.55,
calculate the angle of refraction when it leaves
the prism - c. How would the answer to (b) change if the
prism were immersed in water?
45- Solution Light enters a prism as shown, and
passes through the prism. - Complete the path of the light through the prism,
and show the angle it will make when it leaves
the prism. - If the refractive index of the glass is 1.55,
calculate the angle of refraction when it leaves
the prism. - How would the answer to b) change if the prism
were immersed in water?
q2
c) In water, the angle of the light as it leaves
the glass would be smaller, since the indices of
refraction would be more similar and there would
be less bending.
46PRISM PROBLEMS (8)
- Light enters a prism made of air from glass
- Complete the path of the light through the prism,
and show the angle it will make when it leaves
the prism - If the refractive index of the glass is 1.55,
calculate the angle of refraction when it leaves
the prism
47- Problem Light enters a prism made of air from
glass. - Complete the path of the light through the prism,
and show the angle it will make when it leaves
the prism. - If the refractive index of the glass is 1.55,
calculate the angle of refraction when it leaves
the prism.
30o
q2
48CRITICAL ANGLE OF INCIDENCE
- The smallest angle of incidence for which light
cannot leave a medium is called the critical
angle of incidence - If light passes into a medium with a greater
refractive index than the original medium, it
bends away from the normal and the angle of
refraction is greater than the angle of incidence - If the angle of refraction is 90, the light
cannot leave the medium and no refraction occurs - We call this TOTAL INTERNAL REFLECTION
49TOTAL INTERNAL REFLECTION
- Calculating the Critical Angle
50PRACTICE NO. 9
- What is the critical angle of incidence for a
gemstone with refractive index 2.45 if it is in
air? - If you immerse it in water (refractive index
1.33), what does this do to the critical angle of
incidence?
51- Solution What is the critical angle of incidence
for a gemstone with refractive index 2.45 if it
is in air? - If you immerse the gemstone in water (refractive
index 1.33), what does this do to the critical
angle of incidence? - It increases the critical angle of incidence
because there is less difference in the
refractive indices.
52LENSES REFRACT LIGHT
53LENS RAY TRACING
- Ray tracing is used for lenses also. Use the
same principal rays used with mirrors. You must
draw TWO of the three - the p-ray parallel to the principal axis,
refracts through the focus - the f-ray travels through the focus, then
refracts parallel to the principal axis - the c-ray travels through the center and
continues without bending - Use the same equations we used for mirrors
54CONVERGING LENSES
55CONSTRUCT THE FOLLOWING IMAGES
- Object located outside 2F for a converging lens
- Object located at 2F
- Object located between F and 2F
- Object at the focus
- Object inside the focus
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61FOR CONVERGING LENSES
- f is positive
- so is positive
- si is positive for real images and negative for
virtual images - M is negative for real images and positive for
virtual images - hi is negative for real images and positive for
virtual images
62DIVERGING LENSES
- Construct an image for an object located in front
of a diverging lens
63FOR DIVERGING LENSES
- f is negative
- so is positive
- si is negative
- M is positive and lt 1
- hi is positive and lt ho