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Ordering and Consistent Cuts

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Ordering and Consistent Cuts Presented By Biswanath Panda Introduction Ordering and global state detection in a distributed system Fundamental Questions What is ... – PowerPoint PPT presentation

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Title: Ordering and Consistent Cuts


1
Ordering and Consistent Cuts
  • Presented By
  • Biswanath Panda

2
Introduction
  • Ordering and global state detection in a
    distributed system
  • Fundamental Questions
  • What is a distributed system?
  • What is a distributed computation?
  • How can we represent a distributed system?
  • Why are todays papers so important?

3
A distributed system is .
  • A collection of sequential processes
  • p1, p2, p3..pn
  • Network capable of implementing communication
    channels between pairs of processes for message
    exchange
  • Channels are reliable but may deliver messages
    out of order
  • Every process can communicate with every other
    process(may not be directly)
  • There is no reasoning based on global clocks
  • All kinds of synchronization must be done by
    message passing

4
Distributed Computation
  • A distributed computation is a single execution
    of a distributed program by a collection of
    processes. Each sequential process generates a
    sequence of events that are either internal
    events, or communication events
  • The local history of process pi during a
    computation is a (possibly infinite) sequence of
    events hi ei1, ei2....
  • A partial local history of a process is a prefix
    of the local history hin ei1 , ei2 ein
  • The global history of a computation is the set H
    Ui1n hi

5
So what does this global history as defined tell
us?
  • It is just the collection of events that have
    occurred in the system
  • It does not give us any idea about the relative
    times between the events
  • As there is no notion of global time, events can
    only be ordered based on a notion of cause and
    effect
  • So lets formalize this idea

6
Happened Before Relation (?)
  • If a and b are events in the same process then a
    ? b
  • If a is the sending of a message m by a process
    and b is the corresponding receive event then a ?
    b
  • Finally if a ? b b ? c then a ? c
  • If a ? b and b ? a then a and b are concurrent
  • ? defines a partial order on the set H

7
Space Time Diagram
  • Graphical representation of a distributed system
  • If there is a path between two events then they
    are related
  • Else they are concurrent

8
Is this notion of ordering really important?
  • Some idea of ordering of events is fundamental to
    reason about how a system works
  • Global State Detection is a fundamental problem
    in distributed computing
  • Enables detecting stable properties of a system
  • How do we get a snapshot of the system when there
    is no notion of global time or shared memory
  • How do we ensure that that the state collected is
    consistent
  • Use this problem to illustrate the importance of
    ordering
  • This will also give us the notion of what is a
    consistent global state

9
Global States and Cuts
  • Global State is a n-tuple of local states one for
    each process
  • Cut is a subset of the global history that
    contains an initial prefix of each local state
  • Therefore every cut is a natural global state
  • Intuitively a cut partitions the space time
    diagram along the time axis
  • A Cut is identified by the last event of each
    process that is part of the cut

10
Example of a Cut
11
Introduction to consistency
  • Consider this solution for the common problem of
    deadlock detection
  • System has 3 processes p1, p2, p3
  • An external process p0 sends a message to each
    process (Active Monitoring)
  • Each process on getting this message reports its
    local state
  • Note that this global state thus collected at p0
    is a cut
  • p0 uses this information to create a wait for
    graph

12
  • Consider the space time diagram below and the cut
    C2

1
3
2
Cycle formed
13
So what went wrong?
  • p0 detected a cycle when there was no deadlock
  • State recorded contained a message received by p3
    which p1 never sent
  • The system could never be in such a state and
    hence the state p0 saw was inconsistent
  • So we need to make sure that application see
    consistent states

14
So what is a consistent global state?
  • A cut C is consistent if for all events e and e
  • Intuitively if an event is part of a cut then all
    events that happened before it must also be part
    of the cut
  • A consistent cut defines a consistent global
    state
  • Notion of ordering is needed after all !!

15
Passive Deadlock Detection
  • Lets change our approach to deadlock detection
  • p0 now monitors the system passively
  • Each process sends p0 a message when an event
    occurs
  • What global state does p0 now see
  • Basically hell breaks lose

16
FIFO Channels
  • Communication channels need not preserve message
    order
  • Therefore p0 can construct any permutation of
    events as a global state
  • Some of these may not even be valid (events of
    the same process may not be in order)
  • Implement FIFO channels using sequence numbers
  • Now we know that we p0 sees constructs valid runs
  • But the issue of consistency still remains

17
Ok lets now fix consistency
  • Assume a global real-time clock and bound of d on
    the message delay
  • Dont panic we shall get rid of this assumption
    soon
  • RC(e) Time when event e occurs
  • Each process reports to p0 the global timestamp
    along with the event
  • Delivery Rule at p0 At time t, deliver all
    received messages upto t- d in increasing
    timestamp order
  • So do we have a consistent state now?

18
Clock Condition
  • Yes we do!!
  • e is observed before e iff RC(e) lt RC(e)
  • Recall our definition of consistency
  • Therefore state is consistent iff
  • This is the clock condition
  • For timestamps from a global clock this is
    obviously true
  • Can we satisfy it for asynchronous systems?

19
Logical Clocks
  • Turns out that the clock condition can be
    satisfied in asynchronous systems as well
  • ? is defined such that Clock Condition holds if
  • A and b are events of the same process and a
    comes before b then RC(a)ltRC(b)
  • If a is the send of an event and b is
    corrsponding receive then RC(a)ltRC(b)

20
Lamports Clocks
  • Local variable LC in every process
  • LC Kind of a logical clock
  • Simple counter that assigns timestamps to events
  • Every send event is time stamped
  • LC modification rules
  • LC(ei) LC 1 if ei is an
    internal event or send
  • maxLC,TS(m) 1 if ei is
    receive(m)

21
Example of Logical Clocks
1
2
4
p1
5
p2
1
p3
1
2
4
3
22
Observations on Lamports Clocks
  • Lamport says
  • a ? b then C(a) lt C(b)
  • However
  • C(a) lt C(b) then a ? b ??
  • Solution Vector Clocks
  • Clock (C) is a vector of length n
  • Ci Own logical time
  • Cj Best guess about js logical time

23
Vector Clocks Example
1,0,0
2,0,0
3,4,1
2,3,1
2,4,1
2,2,0
0,1,0
0,0,1
24
Lets formalise the idea
  • Ci is incremented between successive local
    events
  • On receiving message timestamped message m
  • Can be shown that both sides of relation holds

25
So are Lamport clocks useful only for finding
global state?
  • Definitely not!!!
  • Mutual Exclusion using Lamport clocks
  • Only one process can use resource at a time
  • Requests are granted in the order in which they
    are made
  • If every process releases the resource then every
    request is eventually granted
  • Assumptions
  • FIFO reliable channels
  • Direct connection between processes

26
Algorithm
1,1
2
r4
r3
p1
(1,1)
(1,2)
r3
p2
1,2
2
r3
(1,1)(1,2)
(1,2)
p3
(1,2)
(1,1)(1,2)
2
3
p1 has higher time stamp messages from p2 and p3.
Its message is at top of queue. So p1 enters
p1 sends release and now p2 enters
27
Algorithm Summary
  • Requesting CS
  • Send timestamped REQUEST
  • Place request on request queue
  • On receiving REQUEST
  • Put request on queue
  • Send back timestamped REPLY
  • Enter CS if
  • Received larger timestamped REPLY
  • Request at the head of queue
  • Releasing CS
  • Send RELEASE message
  • On receiving RELEASE remove request

28
Global State Revisited
  • Earlier in the talk we had discussed the problem
    where a process actively tries to get the
    global state
  • Solution to the problem that calculates only
    consistent global states
  • Model
  • Process only knows about its internal events
  • Messages it sends and receives

29
Requirements
  • Each process records it own local state
  • The state of the communication channels is
    recorded
  • All these small parts form a consistent whole
  • State Detection must run along with underlying
    computation
  • FIFO reliable channels

30
Global States
31
What exactly is channel state
  • Let c be a channel from p to q
  • p records its local state(Lp) and so does q(Lq)
  • P has some sends in Lp whose receives may not be
    in Lq
  • It is these sent messages that are the state of q
  • Intuitively messages in transit when local states
    collected

32
Basic Algorithm Description
Send A
Recv C
M
A
A
Send B
Recv M, Record State, Channel (2,1)empty
p1
p0
Record State Send M
M
Recv A
B
C
Recv M, Record State, Channel (0,1)A
B
C
M
p2
Send C
Recv B
Recv M, Record State, Channel (0,1)empty, Send M
33
Algorithm Summary
  • Marker sending rule
  • P sends a marker on every outgoing channel after
    it records its state and before it sends further
    messages
  • Marker receiving rule
  • If q has not recorded its state then
  • begin q records its state
  • q records the state c as empty sequence
  • end
  • Else
  • q records state of c as the messages it
    got along c after
  • it had recorded its state till now

34
Comments on Algorithm
  • Marker ensures liveness of algorithm
  • Flooding Algorithm O(n2) messages
  • Properties of the recorded global state
  • So is such a state useful
  • Stable properties

s2
s1
se
35
Conclusion
  • We looked at
  • Fundamental concepts in distributed systems
  • Ordering in distributed systems
  • Global State Detection
  • Papers are some of classic works in distributed
    systems
  • Where theory meets practice!!!!
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